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qmk_firmware/keyboards/kbdfans/kbd75/config.h

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KBDfans KBD75 Refactor - 2022 Edition (#17052) * add license headers * tidy-up revision rules.mk files - convert tabs to spaces - align inline comments - update rule ordering * touch-up readme.md * touch-up rev1/rev1.h - convert tabs to spaces - convert to QMK 3-character notation for matrix positions * rev1/rev1.h: add matrix diagram * touch-up rev2/rev2.h - convert tabs to spaces - convert to QMK 3-character notation for matrix positions * rev2/rev2.h: add matrix diagrams * rev1/info.json: apply friendly formatting * rev2/info.json: apply friendly formatting * refactor layout macros - switch `LAYOUT_ansi_1u` with `LAYOUT_75_ansi` - makes `LAYOUT_75_ansi` the canonical macro name, with `LAYOUT_ansi_1u` as an alias for backwards compatibility - move `LAYOUT_ansi_1u` alias to `info.json` files from revision headers - remove `LAYOUT_iso_1u` (was unused) - rename `LAYOUT_ansi` to `LAYOUT_75_ansi_rwkl` - rename `LAYOUT_iso` to `LAYOUT_75_iso_rwkl` * refactor default keymap - use four-space indent - update grid alignment * refactor iso keymap - refactor to use `LAYOUT_75_iso` macro - change from Split to 2u Backspace - change from Split to Standard Spacebar - change `KC_BSLS` keycode to `KC_NUHS`, and place on home row - use four-space indent - update grid alignment * refactor via keymap - use four-space indent - update grid alignment * touch-up readme.md again Fix a broken link. * update section comments in revision header files * add Full Winkeyless layouts - add `LAYOUT_75_ansi_wkl` and `LAYOUT_75_iso_wkl` layout macros
2022-05-11 21:51:39 +02:00
// Copyright 2017-2021 QMK
// SPDX-License-Identifier: GPL-2.0-or-later
#pragma once
/* Mechanical locking support. Use KC_LCAP, KC_LNUM or KC_LSCR instead in keymap */
#define LOCKING_SUPPORT_ENABLE
/* Locking resynchronize hack */
#define LOCKING_RESYNC_ENABLE
#define RGB_DI_PIN E2
#define RGBLIGHT_EFFECT_BREATHING
#define RGBLIGHT_EFFECT_RAINBOW_MOOD
#define RGBLIGHT_EFFECT_RAINBOW_SWIRL
#define RGBLIGHT_EFFECT_SNAKE
#define RGBLIGHT_EFFECT_KNIGHT
#define RGBLIGHT_EFFECT_CHRISTMAS
#define RGBLIGHT_EFFECT_STATIC_GRADIENT
#define RGBLIGHT_EFFECT_RGB_TEST
#define RGBLIGHT_EFFECT_ALTERNATING
#define RGBLIGHT_EFFECT_TWINKLE
#define RGBLED_NUM 16
#define RGBLIGHT_HUE_STEP 8
#define RGBLIGHT_SAT_STEP 8
#define RGBLIGHT_VAL_STEP 8
/* If defined, the RGB lighting will be switched off when the host goes to sleep */
#define RGBLIGHT_SLEEP