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qmk_firmware/keyboards/ymdk/sp64/keymaps/minkezhang/keymap.c

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// Copyright 2022 Minke Zhang (@minkezhang)
// SPDX-License-Identifier: GPL-3.0-only
#include QMK_KEYBOARD_H
/* Layer transitions diagram
*
* BASE <-> _FN [MO]
* BASE <-> _NUM [TG]
* _NUM <-> _MIRROR [MO]
*
* Direct transitions between layers not listed here are considered bugs.
*/
enum layer_names {
BASE, // default layer
_FN, // function layer
_NUM, // numpad
_MIRROR, // mirrorboard layer
};
const uint16_t PROGMEM keymaps[][MATRIX_ROWS][MATRIX_COLS] = {
/* Keymap 0: Basic layer
*
* ----------------------------------- ----------------------------------------
* Esc 1 2 3 4 5 6 7 8 9 0 - = BkSp
* ----------------------------- ------------------------------------
* Tab Q W E R T Y U I O P [ ] \
* ---------------------------- -----------------------------------
* Caps A S D F G H J K L ; ' Enter
* ----------------------------- ----------------------------------
* LShift Z X C V B N M < > ? Shft Up Del
* ------------------------------ --------------------------------------
* Ctrl Win Alt Fn Sp Alt Fn Lft Dwn Rgt
* ----------------------------------- -------------------------------------------
*/
[BASE] = LAYOUT(
KC_ESC, KC_1, KC_2, KC_3, KC_4, KC_5, KC_6, KC_7, KC_8, KC_9, KC_0, KC_MINUS, KC_EQUAL, KC_BSPC,
KC_TAB, KC_Q, KC_W, KC_E, KC_R, KC_T, KC_Y, KC_U, KC_I, KC_O, KC_P, KC_LBRC, KC_RBRC, KC_BSLS,
KC_CAPS, KC_A, KC_S, KC_D, KC_F, KC_G, KC_H, KC_J, KC_K, KC_L, KC_SCLN, KC_QUOTE, KC_ENT,
KC_LSFT, KC_Z, KC_X, KC_C, KC_V, KC_B, KC_N, KC_M, KC_COMM, KC_DOT, KC_SLSH, KC_RSFT, KC_UP, KC_DEL,
KC_LCTL, KC_LGUI, KC_LALT, MO(_FN), KC_SPACE, KC_SPACE, KC_RALT, TG(_NUM), KC_LEFT, KC_DOWN, KC_RIGHT
),
/* Function
*
* Cannot access the _NUM layer directly.
*
* ----------------------------------- ----------------------------------------
* ` F1 F2 F3 F4 F5 F6 F7 F8 F9 F10 F11 F12
* ----------------------------- ------------------------------------
* Up
* ---------------------------- -----------------------------------
* Enter Lft Dwn Rgt
* ----------------------------- ----------------------------------
*
* ------------------------------ --------------------------------------
* NO
* ----------------------------------- -------------------------------------------
*/
[_FN] = LAYOUT(
KC_GRV, KC_F1, KC_F2, KC_F3, KC_F4, KC_F5, KC_F6, KC_F7, KC_F8, KC_F9, KC_F10, KC_F11, KC_F12, _______,
_______, _______, _______, KC_UP, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______,
KC_ENT, _______, KC_LEFT, KC_DOWN, KC_RIGHT, _______, _______, _______, _______, _______, _______, _______, _______,
_______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______,
_______, _______, _______, _______, _______, _______, _______, KC_NO, _______, _______, _______
),
/* Numpad
*
* ----------------------------------- ----------------------------------------
* ` Num / * - | |
* ----------------------------- -----------------------------------
* 7 8 9 +
* ---------------------------- -----------------------------------
* 4 5 6
* ----------------------------- ----------------------------------
* 1 2 3 Ent
* ------------------------------ --------------------------------------
* Fn 0 . Fn
* ----------------------------------- -------------------------------------------
*/
[_NUM] = LAYOUT(
KC_GRV, _______, _______, _______, _______, _______, _______, KC_NUM, KC_PSLS, KC_PAST, KC_PMNS, _______, _______, _______,
_______, _______, _______, _______, _______, _______, _______, KC_P7, KC_P8, KC_P9, KC_PPLS, _______, _______, _______,
_______, _______, _______, _______, _______, _______, _______, KC_P4, KC_P5, KC_P6, _______, _______, _______,
_______, _______, _______, _______, _______, _______, _______, KC_P1, KC_P2, KC_P3, KC_PENT, _______, _______, _______,
_______, _______, _______, MO(_MIRROR), _______, KC_P0, KC_PDOT, TG(_NUM), _______, _______, _______
),
/* Mirrorboard
*
* Useful in some niche situations per XKCD. Cannot pass directly to BASE layer
* without releasing the _MIRROR toggle key.
*
* ----------------------------------- ----------------------------------------
* Bk = - 0 9 8 7 | |
* ----------------------------- -----------------------------------
* \ P O I U Y
* ---------------------------- -----------------------------------
* Enter ; L K J H
* ----------------------------- ----------------------------------
* ? > < M N
* ------------------------------ --------------------------------------
* NO
* ----------------------------------- -------------------------------------------
*/
[_MIRROR] = LAYOUT(
KC_BSPC, KC_EQUAL, KC_MINUS, KC_0, KC_9, KC_8, KC_7, _______, _______, _______, _______, _______, _______, _______,
KC_BSLS, KC_P, KC_O, KC_I, KC_U, KC_Y, _______, _______, _______, _______, _______, _______, _______, _______,
KC_ENT, KC_SCLN, KC_L, KC_K, KC_J, KC_H, _______, _______, _______, _______, _______, _______, _______,
_______, KC_SLSH, KC_DOT, KC_COMM, KC_M, KC_N, _______, _______, _______, _______, _______, _______, _______, _______,
_______, _______, _______, _______, _______, _______, _______, KC_NO, _______, _______, _______
),
};
#if defined(RGBLIGHT_ENABLE) && defined(RGBLIGHT_LAYERS)
const rgblight_segment_t PROGMEM BASE_layer[] = RGBLIGHT_LAYER_SEGMENTS({0, 12, HSV_OFF});
const rgblight_segment_t PROGMEM _FN_layer[] = RGBLIGHT_LAYER_SEGMENTS({0, 12, HSV_RED});
const rgblight_segment_t PROGMEM _NUM_layer[] = RGBLIGHT_LAYER_SEGMENTS({0, 12, HSV_YELLOW});
const rgblight_segment_t PROGMEM _MIRROR_layer[] = RGBLIGHT_LAYER_SEGMENTS({0, 12, HSV_ORANGE});
const rgblight_segment_t* const PROGMEM user_rgb_layers[] = RGBLIGHT_LAYERS_LIST(
BASE_layer,
_FN_layer,
_NUM_layer,
_MIRROR_layer
);
void keyboard_post_init_user(void) {
rgblight_layers = user_rgb_layers;
}
layer_state_t default_layer_state_set_user(layer_state_t state) {
rgblight_set_layer_state(0, layer_state_cmp(state, BASE));
return state;
}
layer_state_t layer_state_set_user(layer_state_t state) {
/* Add some indication for current function layer.
*
* N.B.: rgblight_set_layer_state calls rgblight_mode_noeeprom.
*/
rgblight_set_layer_state(1, layer_state_cmp(state, _FN));
rgblight_set_layer_state(2, layer_state_cmp(state, _NUM));
rgblight_set_layer_state(3, layer_state_cmp(state, _MIRROR));
return state;
}
#endif