From 2e5da5259997b30314d59c1fa4af2c65c5dd659e Mon Sep 17 00:00:00 2001 From: Sterling <503326@MC02VP210HV2H.tld> Date: Wed, 27 Feb 2019 08:51:38 -0800 Subject: [PATCH] Tweaks to Atreus62 Keymap Added a layer for FPS RPG Loot Shooters. --- keyboards/atreus62/keymaps/xyverz/keymap.c | 22 +++++++++++++++++++--- 1 file changed, 19 insertions(+), 3 deletions(-) diff --git a/keyboards/atreus62/keymaps/xyverz/keymap.c b/keyboards/atreus62/keymaps/xyverz/keymap.c index c5f85da8c37..5cb437c4968 100644 --- a/keyboards/atreus62/keymaps/xyverz/keymap.c +++ b/keyboards/atreus62/keymaps/xyverz/keymap.c @@ -49,8 +49,9 @@ TODO: #define _QWERTY 1 #define _COLEMAK 2 #define _WOW 3 -#define _LOWER 4 -#define _RAISE 5 +#define _DESTINY 4 +#define _LOWER 5 +#define _RAISE 6 #define _ADJUST 16 enum atreus52_keycodes { @@ -58,6 +59,7 @@ enum atreus52_keycodes { QWERTY, COLEMAK, WOW, + DESTINY, LOWER, RAISE }; @@ -102,6 +104,14 @@ const uint16_t PROGMEM keymaps[][MATRIX_ROWS][MATRIX_COLS] = { KC_LCTL, KC_LALT, KC_LEFT, KC_RGHT, LOWER, KC_BSPC, KC_LALT, CTL_ENT, KC_SPC, RAISE, KC_UP, KC_DOWN, KC_RGUI, KC_ENT ), + [_DESTINY] = LAYOUT ( /* Dvorak with minor modifications for playing Destiny 2 and other FPS Looters */ + KC_ESC, KC_1, KC_2, KC_3, KC_4, KC_5, KC_6, KC_7, KC_8, KC_9, KC_0, KC_BSLS, + KC_TAB, KC_QUOT, KC_COMM, KC_DOT, KC_P, KC_Y, KC_F, KC_G, KC_C, KC_R, KC_L, KC_SLSH, + KC_GRV, KC_A, KC_O, KC_E, KC_U, KC_I, KC_D, KC_H, KC_T, KC_N, KC_S, KC_MINS, + KC_LSFT, KC_SCLN, KC_Q, KC_J, KC_K, KC_X, KC_B, KC_M, KC_W, KC_V, KC_Z, KC_RSFT, + KC_LCTL, KC_LALT, KC_LEFT, KC_RGHT, LOWER, KC_BSPC, KC_DEL, KC_ENT, KC_SPC, RAISE, KC_UP, KC_DOWN, KC_RGUI, KC_ENT + ), + [_LOWER] = LAYOUT ( KC_F11, KC_F1, KC_F2, KC_F3, KC_F4, KC_F5, KC_F6, KC_F7, KC_F8, KC_F9, KC_F10, KC_F12, KC_TILD, KC_GRV, _______, _______, _______, _______, _______, _______, _______, _______, _______, KC_PIPE, @@ -119,7 +129,7 @@ const uint16_t PROGMEM keymaps[][MATRIX_ROWS][MATRIX_COLS] = { [_ADJUST] = LAYOUT ( _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, RESET, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, - _______, _______, _______, _______, _______, _______, _______, QWERTY, COLEMAK, DVORAK, _______, WOW, + _______, _______, _______, _______, _______, _______, _______, QWERTY, COLEMAK, DVORAK, DESTINY, WOW, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______ ), @@ -167,6 +177,12 @@ bool process_record_user(uint16_t keycode, keyrecord_t *record) { } return false; break; + case DESTINY: + if (record->event.pressed) { + persistent_default_layer_set(1UL<<_DESTINY); + } + return false; + break; case LOWER: if (record->event.pressed) { layer_on(_LOWER);