From 44e16ffc80620b61eaa17aedcfdd8233d9c99bd9 Mon Sep 17 00:00:00 2001 From: Gergely Nagy Date: Wed, 20 Jul 2016 11:49:59 +0200 Subject: [PATCH] tap-dance: Code cleanup Removes a number of duplicated code, by passing actions around instead of keycodes, so the various dance action functions do not have to look up the action, but the caller does that for them. Signed-off-by: Gergely Nagy --- quantum/process_keycode/process_tap_dance.c | 45 +++++++++++---------- 1 file changed, 24 insertions(+), 21 deletions(-) diff --git a/quantum/process_keycode/process_tap_dance.c b/quantum/process_keycode/process_tap_dance.c index 94b6af13050..d240dc2e66c 100644 --- a/quantum/process_keycode/process_tap_dance.c +++ b/quantum/process_keycode/process_tap_dance.c @@ -22,7 +22,7 @@ void qk_tap_dance_pair_reset (qk_tap_dance_state_t *state, void *user_data) { } } -static void _process_tap_dance_action_fn (qk_tap_dance_state_t *state, +static inline void _process_tap_dance_action_fn (qk_tap_dance_state_t *state, void *user_data, qk_tap_dance_user_fn_t fn) { @@ -31,34 +31,33 @@ static void _process_tap_dance_action_fn (qk_tap_dance_state_t *state, } } -void process_tap_dance_action_on_each_tap (uint16_t keycode) +static inline void process_tap_dance_action_on_each_tap (qk_tap_dance_action_t action) { - uint16_t idx = keycode - QK_TAP_DANCE; - qk_tap_dance_action_t action; - - action = tap_dance_actions[idx]; - _process_tap_dance_action_fn (&qk_tap_dance_state, action.user_data, action.fn.on_each_tap); } -void process_tap_dance_action_on_dance_finished (uint16_t keycode) +static inline void process_tap_dance_action_on_dance_finished (qk_tap_dance_action_t action) { - uint16_t idx = keycode - QK_TAP_DANCE; - qk_tap_dance_action_t action; - - action = tap_dance_actions[idx]; - _process_tap_dance_action_fn (&qk_tap_dance_state, action.user_data, action.fn.on_dance_finished); } +static inline void process_tap_dance_action_on_reset (qk_tap_dance_action_t action) +{ + _process_tap_dance_action_fn (&qk_tap_dance_state, action.user_data, action.fn.on_reset); +} + bool process_tap_dance(uint16_t keycode, keyrecord_t *record) { bool r = true; + uint16_t idx = keycode - QK_TAP_DANCE; + qk_tap_dance_action_t action; switch(keycode) { case QK_TAP_DANCE ... QK_TAP_DANCE_MAX: - process_tap_dance_action_on_each_tap (qk_tap_dance_state.keycode); + action = tap_dance_actions[idx]; + + process_tap_dance_action_on_each_tap (action); if (qk_tap_dance_state.keycode && qk_tap_dance_state.keycode != keycode) { - process_tap_dance_action_on_dance_finished (qk_tap_dance_state.keycode); + process_tap_dance_action_on_dance_finished (action); } else if (qk_tap_dance_state.active && qk_tap_dance_state.pressed) { reset_tap_dance (&qk_tap_dance_state); } else { @@ -77,8 +76,11 @@ bool process_tap_dance(uint16_t keycode, keyrecord_t *record) { default: if (qk_tap_dance_state.keycode) { // if we are here, the tap dance was interrupted by a different key - process_tap_dance_action_on_each_tap (qk_tap_dance_state.keycode); - process_tap_dance_action_on_dance_finished (qk_tap_dance_state.keycode); + idx = qk_tap_dance_state.keycode - QK_TAP_DANCE; + action = tap_dance_actions[idx]; + + process_tap_dance_action_on_each_tap (action); + process_tap_dance_action_on_dance_finished (action); reset_tap_dance (&qk_tap_dance_state); qk_tap_dance_state.active = false; } @@ -91,7 +93,10 @@ bool process_tap_dance(uint16_t keycode, keyrecord_t *record) { void matrix_scan_tap_dance () { if (qk_tap_dance_state.active && timer_elapsed (qk_tap_dance_state.timer) > TAPPING_TERM) { // if we are here, the tap dance was timed out - process_tap_dance_action_on_dance_finished (qk_tap_dance_state.keycode); + uint16_t idx = qk_tap_dance_state.keycode - QK_TAP_DANCE; + qk_tap_dance_action_t action = tap_dance_actions[idx]; + + process_tap_dance_action_on_dance_finished (action); reset_tap_dance (&qk_tap_dance_state); } } @@ -104,9 +109,7 @@ void reset_tap_dance (qk_tap_dance_state_t *state) { return; action = tap_dance_actions[idx]; - if (action.fn.on_reset) { - action.fn.on_reset(state, action.user_data); - } + process_tap_dance_action_on_reset (action); state->keycode = 0; state->count = 0;