diff --git a/keyboards/frosty_flake/keymaps/nikchi/keymap.c b/keyboards/frosty_flake/keymaps/nikchi/keymap.c
index d522fdf1c1b..f9dcf455691 100644
--- a/keyboards/frosty_flake/keymaps/nikchi/keymap.c
+++ b/keyboards/frosty_flake/keymaps/nikchi/keymap.c
@@ -6,6 +6,7 @@
 #include "quantum.h"
 
 #define _______ KC_TRNS
+#define EMOJIBLOCK 5
 
 
 //declarations for tap dancing emojis
@@ -189,7 +190,7 @@ void cycleEmojis(qk_tap_dance_state_t *state, void *user_data) {
     register_hex32(pgm_read_dword(&unicode_map[state->count]));
     unicode_input_finish();
   }
-  else if(state->count <= 5) {
+  else if(state->count <= EMOJIBLOCK) {
     tap(KC_BSPC);
     unicode_input_start();
     register_hex32(pgm_read_dword(&unicode_map[state->count]));
@@ -203,7 +204,7 @@ void cycleAnimals(qk_tap_dance_state_t *state, void *user_data) {
     register_hex32(pgm_read_dword(&unicode_map[state->count+5]));
     unicode_input_finish();
   }
-  else if(state->count <= 5) {
+  else if(state->count <= EMOJIBLOCK) {
     tap(KC_BSPC);
     unicode_input_start();
     register_hex32(pgm_read_dword(&unicode_map[state->count+5]));
@@ -217,7 +218,7 @@ void cycleHands(qk_tap_dance_state_t *state, void *user_data) {
     register_hex32(pgm_read_dword(&unicode_map[state->count+10]));
     unicode_input_finish();
   }
-  else if(state->count <= 5) {
+  else if(state->count <= EMOJIBLOCK) {
     tap(KC_BSPC);
     unicode_input_start();
     register_hex32(pgm_read_dword(&unicode_map[state->count+10]));
@@ -231,7 +232,7 @@ void cycleMemes(qk_tap_dance_state_t *state, void *user_data) {
     register_hex32(pgm_read_dword(&unicode_map[state->count+15]));
     unicode_input_finish();
   }
-  else if(state->count <= 5) {
+  else if(state->count <= EMOJIBLOCK) {
     tap(KC_BSPC);
     unicode_input_start();
     register_hex32(pgm_read_dword(&unicode_map[state->count+15]));
diff --git a/keyboards/frosty_flake/keymaps/nikchi/variableTapDance.md b/keyboards/frosty_flake/keymaps/nikchi/variableTapDance.md
index 7b9695a83a5..b2e5041393f 100644
--- a/keyboards/frosty_flake/keymaps/nikchi/variableTapDance.md
+++ b/keyboards/frosty_flake/keymaps/nikchi/variableTapDance.md
@@ -1,6 +1,9 @@
 # Tap Dancing to different beats.
-Tap Dance is constrained normally by `TAPPING_TERM` defined in your keyboard's config.h This proves to be challenging to work with when sometimes you just need more time to tap out your dance.
+Tap Dance is constrained normally by `TAPPING_TERM` defined in your keyboard's config.h This proves to be challenging to work with when sometimes you just need more time to tap out your dance, or even a different "beat".
+
+
+
+- `ACTION_TAP_DANCE_FN_ADVANCED_TIME(user_fn_on_each_tap, user_fn_on_dance_finished, user_fn_on_dance_reset, tap_specific_tapping_term)` : This works the same as `ACTION_TAP_DANCE_FN_ADVANCED` just with the extra `tap_specific_tapping_term` arguement at the end. This way you can set a specific tap dance to have a longer or shorter tap in between your taps, giving you more, or less, time in between each tap.   
 
-- `ACTION_TAP_DANCE_FN_ADVANCED_TIME(user_fn_on_each_tap, user_fn_on_dance_finished, user_fn_on_dance_reset, tap_specific_tapping_term)` : This works the same as `ACTION_TAP_DANCE_FN_ADVANCED` just with the extra `tap_specific_tapping_term` arguement at the end.  
 
 `tap_specific_tapping_term` should be the same type and range of values that one would put into the `TAPPING_TERM` definition in the config.h file.