diff --git a/keyboards/jorne/jorne.h b/keyboards/jorne/jorne.h index 0158032e5e6..7c2478c5631 100644 --- a/keyboards/jorne/jorne.h +++ b/keyboards/jorne/jorne.h @@ -2,30 +2,8 @@ // SPDX-License-Identifier: GPL-2.0-or-later #pragma once +#ifdef KEYBOARD_jorne_rev1 +# include "rev1.h" +#endif + #include "quantum.h" - -/* This a shortcut to help you visually see your layout. - * - * The first section contains all of the arguments representing the physical - * layout of the board and position of the keys. - * - * The second converts the arguments into a two-dimensional array which - * represents the switch matrix. - */ - -#define LAYOUT( \ -L33, L00, L01, L02, L03, L04, L05, R00, R01, R02, R03, R04, R05, R33, \ - L10, L11, L12, L13, L14, L15, R10, R11, R12, R13, R14, R15, \ - L20, L21, L22, L23, L24, L25, R20, R21, R22, R23, R24, R25, \ - L30, L31, L32, R30, R31, R32 \ - ) \ - { \ - { L00, L01, L02, L03, L04, L05 }, \ - { L10, L11, L12, L13, L14, L15 }, \ - { L20, L21, L22, L23, L24, L25 }, \ - { L33, KC_NO, KC_NO, L30, L31, L32 }, \ - { R05, R04, R03, R02, R01, R00 }, \ - { R15, R14, R13, R12, R11, R10 }, \ - { R25, R24, R23, R22, R21, R20 }, \ - { R33, KC_NO, KC_NO, R32, R31, R30 } \ - }