diff --git a/quantum/keymap_extras/keymap_br_abnt2.h b/quantum/keymap_extras/keymap_br_abnt2.h index eecd6f2b0b2..9d83fdf4e36 100644 --- a/quantum/keymap_extras/keymap_br_abnt2.h +++ b/quantum/keymap_extras/keymap_br_abnt2.h @@ -14,61 +14,167 @@ * along with this program. If not, see . */ -#ifndef KEYMAP_BR_ABNT2_H -#define KEYMAP_BR_ABNT2_H +#pragma once #include "keymap.h" -/* Scan codes for the Brazilian ABNT2 keyboard layout */ +// clang-format off -#define BR_CCDL KC_SCLN // Ç same scancode as ;: on US layout -#define BR_SCLN KC_SLSH // ;: same scancode as /? on US layout -#define BR_QUOT KC_GRV // '" same scancode as `~ on US layout -#define BR_TILD KC_QUOT // ~^ dead keys, same scancode as '" on US layout -#define BR_ACUT KC_LBRC // ´` dead keys, same scancode as [{ on US layout -#define BR_LBRC KC_RBRC // [{ same scancode as ]} on US layout -#define BR_RBRC KC_BSLS // ]} same scancode as \| on US layout -#define BR_BSLS KC_NUBS // \| uses the non-US hash scancode (#~, sometimes §±) -#define BR_SLSH KC_INT1 // /? uses the INTL1 scancode +/* + * ┌───┬───┬───┬───┬───┬───┬───┬───┬───┬───┬───┬───┬───┬───────┐ + * │ ' │ 1 │ 2 │ 3 │ 4 │ 5 │ 6 │ 7 │ 8 │ 9 │ 0 │ - │ = │       │ + * ├───┴─┬─┴─┬─┴─┬─┴─┬─┴─┬─┴─┬─┴─┬─┴─┬─┴─┬─┴─┬─┴─┬─┴─┬─┴─┬─────┤ + * │     │ Q │ W │ E │ R │ T │ Y │ U │ I │ O │ P │ ´ │ [ │     │ + * ├─────┴┬──┴┬──┴┬──┴┬──┴┬──┴┬──┴┬──┴┬──┴┬──┴┬──┴┬──┴┬──┴┐    │ + * │      │ A │ S │ D │ F │ G │ H │ J │ K │ L │ Ç │ ~ │ ] │    │ + * ├────┬─┴─┬─┴─┬─┴─┬─┴─┬─┴─┬─┴─┬─┴─┬─┴─┬─┴─┬─┴─┬─┴─┬─┴─┬─┴────┤ + * │    │ \ │ Z │ X │ C │ V │ B │ N │ M │ , │ . │ ; │ / │      │ + * ├────┼───┴┬──┴─┬─┴───┴───┴───┴───┴───┴──┬┴───┼───┴┬──┴─┬────┤ + * │    │    │    │                        │    │    │    │    │ + * └────┴────┴────┴────────────────────────┴────┴────┴────┴────┘ + */ +// Row 1 +#define BR_QUOT KC_GRV // ' +#define BR_1 KC_1 // 1 +#define BR_2 KC_2 // 2 +#define BR_3 KC_3 // 3 +#define BR_4 KC_4 // 4 +#define BR_5 KC_5 // 5 +#define BR_6 KC_6 // 6 +#define BR_7 KC_7 // 7 +#define BR_8 KC_8 // 8 +#define BR_9 KC_9 // 9 +#define BR_0 KC_0 // 0 +#define BR_MINS KC_MINS // - +#define BR_EQL KC_EQL // = +// Row 2 +#define BR_Q KC_Q // Q +#define BR_W KC_W // W +#define BR_E KC_E // E +#define BR_R KC_R // R +#define BR_T KC_T // T +#define BR_Y KC_Y // Y +#define BR_U KC_U // U +#define BR_I KC_I // I +#define BR_O KC_O // O +#define BR_P KC_P // P +#define BR_ACUT KC_LBRC // ´ (dead) +#define BR_LBRC KC_RBRC // [ +// Row 3 +#define BR_A KC_A // A +#define BR_S KC_S // S +#define BR_D KC_D // D +#define BR_F KC_F // F +#define BR_G KC_G // G +#define BR_H KC_H // H +#define BR_J KC_J // J +#define BR_K KC_K // K +#define BR_L KC_L // L +#define BR_CCED KC_SCLN // Ç +#define BR_TILD KC_QUOT // ~ (dead) +#define BR_RBRC KC_BSLS // ] +// Row 4 +#define BR_BSLS KC_NUBS // (backslash) +#define BR_Z KC_Z // Z +#define BR_X KC_X // X +#define BR_C KC_C // C +#define BR_V KC_V // V +#define BR_B KC_B // B +#define BR_N KC_N // N +#define BR_M KC_M // M +#define BR_COMM KC_COMM // , +#define BR_DOT KC_DOT // . +#define BR_SCLN KC_SLSH // ; +#define BR_SLSH KC_INT1 // / +// Numpad +#define BR_PDOT KC_PCMM // . +#define BR_PCMM KC_PDOT // , -#define BR_COLN LSFT(BR_SCLN) // shifted : -#define BR_DQT LSFT(BR_QUOT) // shifted " -#define BR_CIRC LSFT(BR_TILD) // shifted ^ (dead key) -#define BR_GRAV LSFT(BR_ACUT) // shifted ` (dead key) -#define BR_LCBR LSFT(BR_LBRC) // shifted { -#define BR_RCBR LSFT(BR_RBRC) // shifted } -#define BR_PIPE LSFT(BR_BSLS) // shifted | -#define BR_QUES LSFT(BR_SLSH) // shifted ? -#define BR_TRMA LSFT(KC_6) // shifted ¨ (dead key - trema accent) +/* Shifted symbols + * ┌───┬───┬───┬───┬───┬───┬───┬───┬───┬───┬───┬───┬───┬───────┐ + * │ " │ ! │ @ │ # │ $ │ % │ ¨ │ & │ * │ ( │ ) │ _ │ + │       │ + * ├───┴─┬─┴─┬─┴─┬─┴─┬─┴─┬─┴─┬─┴─┬─┴─┬─┴─┬─┴─┬─┴─┬─┴─┬─┴─┬─────┤ + * │     │   │   │   │   │   │   │   │   │   │   │ ` │ { │     │ + * ├─────┴┬──┴┬──┴┬──┴┬──┴┬──┴┬──┴┬──┴┬──┴┬──┴┬──┴┬──┴┬──┴┐    │ + * │      │   │   │   │   │   │   │   │   │   │   │ ^ │ } │    │ + * ├────┬─┴─┬─┴─┬─┴─┬─┴─┬─┴─┬─┴─┬─┴─┬─┴─┬─┴─┬─┴─┬─┴─┬─┴─┬─┴────┤ + * │    │ | │   │   │   │   │   │   │   │ < │ > │ : │ ? │      │ + * ├────┼───┴┬──┴─┬─┴───┴───┴───┴───┴───┴──┬┴───┼───┴┬──┴─┬────┤ + * │    │    │    │                        │    │    │    │    │ + * └────┴────┴────┴────────────────────────┴────┴────┴────┴────┘ + */ +// Row 1 +#define BR_DQUO S(BR_QUOT) // " +#define BR_EXLM S(BR_1) // ! +#define BR_AT S(BR_2) // @ +#define BR_HASH S(BR_3) // # +#define BR_DLR S(BR_4) // $ +#define BR_PERC S(BR_5) // % +#define BR_DIAE S(BR_6) // ¨ (dead) +#define BR_AMPR S(BR_7) // & +#define BR_ASTR S(BR_8) // * +#define BR_LPRN S(BR_9) // ( +#define BR_RPRN S(BR_0) // ) +#define BR_UNDS S(BR_MINS) // _ +#define BR_PLUS S(BR_EQL) // + +// Row 2 +#define BR_GRV S(BR_ACUT) // ` (dead) +#define BR_LCBR S(BR_LBRC) // { +// Row 3 +#define BR_CIRC S(BR_TILD) // ^ (dead) +#define BR_RCBR S(BR_RBRC) // } +// Row 4 +#define BR_PIPE S(BR_BSLS) // | +#define BR_LABK S(BR_COMM) // < +#define BR_RABK S(BR_DOT) // > +#define BR_COLN S(BR_SCLN) // : +#define BR_QUES S(BR_SLSH) // ? -// On the ABNT2 the keypad comma and the keypad dot scancodes are switched -// (presumably because in Brazil comma is used as the decimal separator) -#define BR_KPDT KC_KP_COMMA // keypad . -#define BR_KPCM KC_KP_DOT // keypad , +/* AltGr symbols + * ┌───┬───┬───┬───┬───┬───┬───┬───┬───┬───┬───┬───┬───┬───────┐ + * │   │ ¹ │ ² │ ³ │ £ │ ¢ │ ¬ │   │   │   │   │   │ § │       │ + * ├───┴─┬─┴─┬─┴─┬─┴─┬─┴─┬─┴─┬─┴─┬─┴─┬─┴─┬─┴─┬─┴─┬─┴─┬─┴─┬─────┤ + * │     │   │   │ ° │   │   │   │   │   │   │   │   │ ª │     │ + * ├─────┴┬──┴┬──┴┬──┴┬──┴┬──┴┬──┴┬──┴┬──┴┬──┴┬──┴┬──┴┬──┴┐    │ + * │      │   │   │   │   │   │   │   │   │   │   │   │ º │    │ + * ├────┬─┴─┬─┴─┬─┴─┬─┴─┬─┴─┬─┴─┬─┴─┬─┴─┬─┴─┬─┴─┬─┴─┬─┴─┬─┴────┤ + * │    │   │   │   │ ₢ │   │   │   │   │   │   │   │   │      │ + * ├────┼───┴┬──┴─┬─┴───┴───┴───┴───┴───┴──┬┴───┼───┴┬──┴─┬────┤ + * │    │    │    │                        │    │    │    │    │ + * └────┴────┴────┴────────────────────────┴────┴────┴────┴────┘ + */ +// Row 1 +#define BR_SUP1 ALGR(BR_1) // ¹ +#define BR_SUP2 ALGR(BR_2) // ² +#define BR_SUP3 ALGR(BR_3) // ³ +#define BR_PND ALGR(BR_4) // £ +#define BR_CENT ALGR(BR_5) // ¢ +#define BR_NOT ALGR(BR_6) // ¬ +#define BR_SECT ALGR(BR_EQL) // § +// Row 2 +#define BR_DEG ALGR(BR_E) // ° +#define BR_FORD ALGR(BR_LBRC) // ª +// Row 3 +#define BR_MORD ALGR(BR_RBRC) // º +// Row 4 +#define BR_CRUZ ALGR(BR_C) // ₢ -#define BR_1UP LALT(KC_1) // 1 superscript ¹ alt+1 -#define BR_2UP LALT(KC_2) // 2 superscript ² alt+2 -#define BR_3UP LALT(KC_3) // 3 superscript ³ alt+3 -#define BR_PND LALT(KC_4) // Pound sign £ alt+4 -#define BR_CENT LALT(KC_5) // Cent sign ¢ alt+5 -#define BR_NOT LALT(KC_6) // Not sign ¬ alt+6 -#define BR_SECT LALT(KC_EQL) // Section sign § alt+= -#define BR_FORD LALT(BR_LBRC) // Feminine Ordinal Sign ª alt+[ -#define BR_MORD LALT(BR_RBRC) // Masculine Ordinal Sign º alt+] -#define BR_DGRE LALT(BR_SLSH) // Degree sign ° alt+/ +// DEPRECATED +#define BR_CCDL BR_CCED +#define BR_DQT BR_DQUO +#define BR_TRMA BR_DIAE +#define BR_GRAV BR_GRV +#define BR_KPDT BR_PDOT +#define BR_KPCM BR_PCMM +#define BR_1UP BR_SUP1 +#define BR_2UP BR_SUP2 +#define BR_3UP BR_SUP3 +#define BR_ASLS BR_SLSH +#define BR_AQST BR_QUES -#define BR_EURO LALT(KC_E) // Euro sign € alt+e -#define BR_NDTD LALT(BR_TILD) // Non-dead key tilde ~ alt+~ -#define BR_NDAC LALT(BR_ACUT) // Non-dead key acute accent ´ alt+´ -#define BR_NDGV LALT(BR_QUOT) // Non-dead key grave accent ` alt+' -#define BR_NDCR LALT(BR_CIRC) // Non-dead key circumflex accent ^ alt+^ (alt+shift+~) -#define BR_NDTR LALT(BR_TRMA) // Non-dead key trema accent ¨ alt+¨ (alt+shift+6) - -// For 101-key keyboard layouts, the ABNT2 layout allows -// the slash and question mark to be typed using alt+q and alt+w. -// The shortcuts are provided here for completeness' sake, -// but it's recommended to use BR_SLSH and BR_QUES instead -#define BR_ASLS LALT(KC_Q) -#define BR_AQST LALT(KC_W) - -#endif +// Not present on Windows 10? +#define BR_NDTD ALGR(BR_TILD) // ~ +#define BR_NDAC ALGR(BR_ACUT) // ´ +#define BR_NDGV ALGR(BR_QUOT) // ` +#define BR_NDCR ALGR(BR_CIRC) // ^ +#define BR_NDTR ALGR(BR_DIAE) // ¨ diff --git a/quantum/keymap_extras/sendstring_br_abnt2.h b/quantum/keymap_extras/sendstring_br_abnt2.h new file mode 100644 index 00000000000..f2946e54b86 --- /dev/null +++ b/quantum/keymap_extras/sendstring_br_abnt2.h @@ -0,0 +1,80 @@ +/* Copyright 2020 + * + * This program is free software: you can redistribute it and/or modify + * it under the terms of the GNU General Public License as published by + * the Free Software Foundation, either version 2 of the License, or + * (at your option) any later version. + * + * This program is distributed in the hope that it will be useful, + * but WITHOUT ANY WARRANTY; without even the implied warranty of + * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the + * GNU General Public License for more details. + * + * You should have received a copy of the GNU General Public License + * along with this program. If not, see . + */ + +// Sendstring lookup tables for Brazilian (ABNT2) layouts + +#pragma once + +#include "keymap_br_abnt2.h" +#include "quantum.h" + +// clang-format off + +const uint8_t ascii_to_shift_lut[16] PROGMEM = { + KCLUT_ENTRY(0, 0, 0, 0, 0, 0, 0, 0), + KCLUT_ENTRY(0, 0, 0, 0, 0, 0, 0, 0), + KCLUT_ENTRY(0, 0, 0, 0, 0, 0, 0, 0), + KCLUT_ENTRY(0, 0, 0, 0, 0, 0, 0, 0), + + KCLUT_ENTRY(0, 1, 1, 1, 1, 1, 1, 0), + KCLUT_ENTRY(1, 1, 1, 1, 0, 0, 0, 0), + KCLUT_ENTRY(0, 0, 0, 0, 0, 0, 0, 0), + KCLUT_ENTRY(0, 0, 1, 0, 1, 0, 1, 1), + KCLUT_ENTRY(1, 1, 1, 1, 1, 1, 1, 1), + KCLUT_ENTRY(1, 1, 1, 1, 1, 1, 1, 1), + KCLUT_ENTRY(1, 1, 1, 1, 1, 1, 1, 1), + KCLUT_ENTRY(1, 1, 1, 0, 0, 0, 1, 1), + KCLUT_ENTRY(1, 0, 0, 0, 0, 0, 0, 0), + KCLUT_ENTRY(0, 0, 0, 0, 0, 0, 0, 0), + KCLUT_ENTRY(0, 0, 0, 0, 0, 0, 0, 0), + KCLUT_ENTRY(0, 0, 0, 1, 1, 1, 0, 0) +}; + +const uint8_t ascii_to_keycode_lut[128] PROGMEM = { + // NUL SOH STX ETX EOT ENQ ACK BEL + XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, + // BS TAB LF VT FF CR SO SI + KC_BSPC, KC_TAB, KC_ENT, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, + // DLE DC1 DC2 DC3 DC4 NAK SYN ETB + XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, + // CAN EM SUB ESC FS GS RS US + XXXXXXX, XXXXXXX, XXXXXXX, KC_ESC, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, + + // ! " # $ % & ' + KC_SPC, BR_1, BR_QUOT, BR_3, BR_4, BR_5, BR_7, BR_QUOT, + // ( ) * + , - . / + BR_9, BR_0, BR_8, BR_EQL, BR_COMM, BR_MINS, BR_DOT, BR_SLSH, + // 0 1 2 3 4 5 6 7 + BR_0, BR_1, BR_2, BR_3, BR_4, BR_5, BR_6, BR_7, + // 8 9 : ; < = > ? + BR_8, BR_9, BR_SCLN, BR_SCLN, BR_COMM, BR_EQL, BR_DOT, BR_SLSH, + // @ A B C D E F G + BR_2, BR_A, BR_B, BR_C, BR_D, BR_E, BR_F, BR_G, + // H I J K L M N O + BR_H, BR_I, BR_J, BR_K, BR_L, BR_M, BR_N, BR_O, + // P Q R S T U V W + BR_P, BR_Q, BR_R, BR_S, BR_T, BR_U, BR_V, BR_W, + // X Y Z [ \ ] ^ _ + BR_X, BR_Y, BR_Z, BR_LBRC, BR_BSLS, BR_RBRC, BR_TILD, BR_MINS, + // ` a b c d e f g + BR_ACUT, BR_A, BR_B, BR_C, BR_D, BR_E, BR_F, BR_G, + // h i j k l m n o + BR_H, BR_I, BR_J, BR_K, BR_L, BR_M, BR_N, BR_O, + // p q r s t u v w + BR_P, BR_Q, BR_R, BR_S, BR_T, BR_U, BR_V, BR_W, + // x y z { | } ~ DEL + BR_X, BR_Y, BR_Z, BR_LBRC, BR_BSLS, BR_RBRC, BR_TILD, KC_DEL +};