forked from forks/qmk_firmware
remove some unnecessary external links
Also clean up some trailing whitespace.
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@ -167,8 +167,7 @@ $ qmk compile -kb dz60
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## `qmk flash`
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This command is similar to `qmk compile`, but can also target a bootloader. The bootloader is optional, and is set to `:flash` by default.
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To specify a different bootloader, use `-bl <bootloader>`. Visit <https://docs.qmk.fm/#/flashing>
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for more details of the available bootloaders.
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To specify a different bootloader, use `-bl <bootloader>`. Visit the [Flashing Firmware](flashing.md) guide for more details of the available bootloaders.
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**Usage for Configurator Exports**:
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@ -312,8 +312,8 @@ This is a reference only. Each group of keys links to the page documenting their
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|----------------|----------------------------------------------------------------------------------|
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|`DF(layer)` |Set the base (default) layer |
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|`MO(layer)` |Momentarily turn on `layer` when pressed (requires `KC_TRNS` on destination layer)|
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|`OSL(layer)` |Momentarily activates `layer` until a key is pressed. See [One Shot Keys](https://docs.qmk.fm/#/feature_advanced_keycodes?id=one-shot-keys) for details. |
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|`LM(layer, mod)`|Momentarily turn on `layer` (like MO) with `mod` active as well. Where `mod` is a mods_bit. Mods can be viewed [here](https://docs.qmk.fm/#/feature_advanced_keycodes?id=mod-tap). Example Implementation: `LM(LAYER_1, MOD_LALT)`|
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|`OSL(layer)` |Momentarily activates `layer` until a key is pressed. See [One Shot Keys](feature_advanced_keycodes#one-shot-keys) for details. |
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|`LM(layer, mod)`|Momentarily turn on `layer` (like MO) with `mod` active as well. Where `mod` is a mods_bit. Mods can be viewed [here](feature_advanced_keycodes#mod-tap). Example Implementation: `LM(LAYER_1, MOD_LALT)`|
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|`LT(layer, kc)` |Turn on `layer` when held, `kc` when tapped |
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|`TG(layer)` |Toggle `layer` on or off |
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|`TO(layer)` |Turns on `layer` and turns off all other layers, except the default layer |
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@ -42,8 +42,8 @@ Keycode Entry is accomplished in 3 ways.
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Hover your mouse over a key and a short blurb will tell you what that keycode does. For a more verbose description please see
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[Basic Keycode Reference](https://docs.qmk.fm/#/keycodes_basic)
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[Advanced Keycode Reference](https://docs.qmk.fm/#/feature_advanced_keycodes)
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[Basic Keycode Reference](keycodes_basic.md)
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[Advanced Keycode Reference](feature_advanced_keycodes.md)
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In the event that you can't find a layout that supports your keymap, for example three spots for spacebar, or two spots for backspace, or 2 spots for shift etc etc, Fill them ALL up.
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@ -93,8 +93,8 @@ If you're referring to having three spots for space bar, the best course of acti
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Please see
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[Basic Keycode Reference](https://docs.qmk.fm/#/keycodes_basic)
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[Advanced Keycode Reference](https://docs.qmk.fm/#/feature_advanced_keycodes)
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[Basic Keycode Reference](keycodes_basic.md)
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[Advanced Keycode Reference](feature_advanced_keycodes.md)
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#### It won't compile
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@ -6,13 +6,13 @@ Don't forget to read our [Code of Conduct](https://qmk.fm/coc/).
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## Help! I don't know where to start!
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If this is the case, then you should start with our [Newbs Guide](https://docs.qmk.fm/#/newbs). There is a lot of great info there, and that should cover everything you need to get started.
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If this is the case, then you should start with our [Newbs Guide](newbs.md). There is a lot of great info there, and that should cover everything you need to get started.
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If that's an issue, hop onto the [QMK Configurator](https://config.qmk.fm), as that will handle a majority of what you need there.
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## Help! I'm having issues flashing!
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First, head to the [Compiling/Flashing FAQ Page](https://docs.qmk.fm/#/faq_build). There is a good deal of info there, and you'll find a bunch of solutions to common issues there.
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First, head to the [Compiling/Flashing FAQ Page](faq_build.md). There is a good deal of info there, and you'll find a bunch of solutions to common issues there.
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## Help, I have an issue that isn't covered by the links above
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@ -26,9 +26,9 @@ Then please open an [issue](https://github.com/qmk/qmk_firmware/issues/new), and
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## But `git` and `GitHub` are intimidating!
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Don't worry, we have some pretty nice [Guidelines](https://docs.qmk.fm/#/newbs_best_practices) on how to start using `git` and GitHub to make things easier to develop.
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Don't worry, we have some pretty nice [Guidelines](newbs_git_best_practices.md) on how to start using `git` and GitHub to make things easier to develop.
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Additionally, you can find additional `git` and GitHub related links [here](https://docs.qmk.fm/#/newbs_learn_more_resources).
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Additionally, you can find additional `git` and GitHub related links [here](newbs_learn_more_resources.md).
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## I have a Keyboard that I want to add support for
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