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[Keymap] Add workman to my iris keymap (#6319)

* add workman to my iris keymap

* updates for readme.md

* remove redundant paths

* switch up and down
This commit is contained in:
Sid Carter 2019-07-13 02:37:48 -04:00 committed by Drashna Jaelre
parent cf215487ba
commit da1f05fbc1
2 changed files with 39 additions and 12 deletions

View file

@ -4,14 +4,17 @@ extern keymap_config_t keymap_config;
enum layer_names { enum layer_names {
_QWERTY, _QWERTY,
_WORKMAN,
_LOWER, _LOWER,
_RAISE, _RAISE,
_ADJUST _ADJUST
}; };
enum custom_keycodes { enum custom_keycodes {
LOWER = SAFE_RANGE, QWERTY = SAFE_RANGE,
RAISE, WORKMAN,
LOWER,
RAISE
}; };
#define KC_ KC_TRNS #define KC_ KC_TRNS
@ -33,9 +36,23 @@ const uint16_t PROGMEM keymaps[][MATRIX_ROWS][MATRIX_COLS] = {
//|----+----+----+----+----+----| |----+----+----+----+----+----| //|----+----+----+----+----+----| |----+----+----+----+----+----|
TAB , Q , W , E , R , T , Y , U , I , O , P ,BSLS, TAB , Q , W , E , R , T , Y , U , I , O , P ,BSLS,
//|----+----+----+----+----+----| |----+----+----+----+----+----| //|----+----+----+----+----+----| |----+----+----+----+----+----|
LCTL, A , S , D , F , G , H , J , K , L ,SCLN,QUOT, LSFT, A , S , D , F , G , H , J , K , L ,SCLN,QUOT,
//|----+----+----+----+----+----+----. ,----|----+----+----+----+----+----| //|----+----+----+----+----+----+----. ,----|----+----+----+----+----+----|
LSFT, Z , X , C , V , B ,LBRC, RBRC, N , M ,COMM,DOT ,SLSH,RSFT, LECL, Z , X , C , V , B ,LBRC, RBRC, N , M ,COMM,DOT ,SLSH,RGHT,
//`----+----+----+--+-+----+----+----/ \----+----+----+----+----+----+----'
LGUI,LOWR,ENT , SPC ,RASE,RALT
// `----+----+----' `----+----+----'
),
[_WORKMAN] = LAYOUT_kc(
//,----+----+----+----+----+----. ,----+----+----+----+----+----.
GESC, 1 , 2 , 3 , 4 , 5 , 6 , 7 , 8 , 9 , 0 ,BSPC,
//|----+----+----+----+----+----| |----+----+----+----+----+----|
TAB , Q , D , R , W , B , J , F , U , P ,SCLN,BSLS,
//|----+----+----+----+----+----| |----+----+----+----+----+----|
LSFT, A , S , H , T , G , Y , N , E , O ,I ,QUOT,
//|----+----+----+----+----+----+----. ,----|----+----+----+----+----+----|
LECL, Z , X , M , C , V ,LBRC, RBRC, K , L ,COMM,DOT ,SLSH,RGHT,
//`----+----+----+--+-+----+----+----/ \----+----+----+----+----+----+----' //`----+----+----+--+-+----+----+----/ \----+----+----+----+----+----+----'
LGUI,LOWR,ENT , SPC ,RASE,RALT LGUI,LOWR,ENT , SPC ,RASE,RALT
// `----+----+----' `----+----+----' // `----+----+----' `----+----+----'
@ -45,11 +62,11 @@ const uint16_t PROGMEM keymaps[][MATRIX_ROWS][MATRIX_COLS] = {
//,----+----+----+----+----+----. ,----+----+----+----+----+----. //,----+----+----+----+----+----. ,----+----+----+----+----+----.
TILD,EXLM, AT ,HASH,DLR ,PERC, CIRC,AMPR,ASTR,LPRN,RPRN,DEL , TILD,EXLM, AT ,HASH,DLR ,PERC, CIRC,AMPR,ASTR,LPRN,RPRN,DEL ,
//|----+----+----+----+----+----| |----+----+----+----+----+----| //|----+----+----+----+----+----| |----+----+----+----+----+----|
, , UP , , , , , ,BTN1, , , , , , , , , , , ,BTN1, , , ,
//|----+----+----+----+----+----| |----+----+----+----+----+----| //|----+----+----+----+----+----| |----+----+----+----+----+----|
,LEFT,DOWN,RGHT, , , MS_L,MS_D,MS_U,MS_R, , , , , , , , , MS_L,MS_D,MS_U,MS_R, , ,
//|----+----+----+----+----+----+----. ,----|----+----+----+----+----+----| //|----+----+----+----+----+----+----. ,----|----+----+----+----+----+----|
, , , , , , , , , , , , , , , , , , , UP , , , , , , , , ,
//`----+----+----+--+-+----+----+----/ \----+----+----+----+----+----+----' //`----+----+----+--+-+----+----+----/ \----+----+----+----+----+----+----'
, , , , , , , , , ,
// `----+----+----' `----+----+----' // `----+----+----' `----+----+----'
@ -63,7 +80,7 @@ const uint16_t PROGMEM keymaps[][MATRIX_ROWS][MATRIX_COLS] = {
//|----+----+----+----+----+----| |----+----+----+----+----+----| //|----+----+----+----+----+----| |----+----+----+----+----+----|
,MPLY,VOLD,MNXT, ,LPRN, RPRN,MINS,EQL , , , , ,MPLY,VOLD,MNXT, ,LPRN, RPRN,MINS,EQL , , , ,
//|----+----+----+----+----+----+----. ,----|----+----+----+----+----+----| //|----+----+----+----+----+----+----. ,----|----+----+----+----+----+----|
, , , , , , , , , , , , , , , , , , , , , ,DOWN, , , , , ,
//`----+----+----+--+-+----+----+----/ \----+----+----+----+----+----+----' //`----+----+----+--+-+----+----+----/ \----+----+----+----+----+----+----'
, , , , , , , , , ,
// `----+----+----' `----+----+----' // `----+----+----' `----+----+----'
@ -71,7 +88,7 @@ const uint16_t PROGMEM keymaps[][MATRIX_ROWS][MATRIX_COLS] = {
[_ADJUST] = LAYOUT( [_ADJUST] = LAYOUT(
//,--------+--------+--------+--------+--------+--------. ,--------+--------+--------+--------+--------+--------. //,--------+--------+--------+--------+--------+--------. ,--------+--------+--------+--------+--------+--------.
_______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, QWERTY, WORKMAN, _______, _______, _______, _______, _______,
//|--------+--------+--------+--------+--------+--------| |--------+--------+--------+--------+--------+--------| //|--------+--------+--------+--------+--------+--------| |--------+--------+--------+--------+--------+--------|
RGB_TOG, RGB_MOD, RGB_HUI, RGB_SAI, RGB_VAI, _______, _______, _______, _______, _______, _______, _______, RGB_TOG, RGB_MOD, RGB_HUI, RGB_SAI, RGB_VAI, _______, _______, _______, _______, _______, _______, _______,
//|--------+--------+--------+--------+--------+--------| |--------+--------+--------+--------+--------+--------| //|--------+--------+--------+--------+--------+--------| |--------+--------+--------+--------+--------+--------|
@ -91,6 +108,16 @@ float tone_qwerty[][2] = SONG(QWERTY_SOUND);
bool process_record_user(uint16_t keycode, keyrecord_t *record) { bool process_record_user(uint16_t keycode, keyrecord_t *record) {
switch (keycode) { switch (keycode) {
case QWERTY:
if (record->event.pressed) {
set_single_persistent_default_layer(_QWERTY);
}
return false;
case WORKMAN:
if (record->event.pressed) {
set_single_persistent_default_layer(_WORKMAN);
}
return false;
case LOWER: case LOWER:
if (record->event.pressed) { if (record->event.pressed) {
layer_on(_LOWER); layer_on(_LOWER);
@ -100,7 +127,6 @@ bool process_record_user(uint16_t keycode, keyrecord_t *record) {
update_tri_layer(_LOWER, _RAISE, _ADJUST); update_tri_layer(_LOWER, _RAISE, _ADJUST);
} }
return false; return false;
break;
case RAISE: case RAISE:
if (record->event.pressed) { if (record->event.pressed) {
layer_on(_RAISE); layer_on(_RAISE);
@ -110,7 +136,6 @@ bool process_record_user(uint16_t keycode, keyrecord_t *record) {
update_tri_layer(_LOWER, _RAISE, _ADJUST); update_tri_layer(_LOWER, _RAISE, _ADJUST);
} }
return false; return false;
break;
} }
return true; return true;
} }

View file

@ -3,7 +3,9 @@
![My Iris Rev3](https://i.imgur.com/7oXacel.jpg) ![My Iris Rev3](https://i.imgur.com/7oXacel.jpg)
- mouse keys enabled - mouse keys enabled
- WASD as arrow keys, and same ones for media - includes a QWERTY and a WORKMAN layout now
- keys that I need, while removing keys that I don't - keys that I need, while removing keys that I don't
- more updates with the layout coming soon
- the enter needs to move elsewhere, not yet sure where
See keymap.c for layouts See keymap.c for layouts