diff --git a/keyboard/planck/keymaps/test/README.md b/keyboard/planck/keymaps/test/README.md new file mode 100644 index 00000000000..c555d2ddc91 --- /dev/null +++ b/keyboard/planck/keymaps/test/README.md @@ -0,0 +1,3 @@ +# Testing out this! + +This folder will probably get deleted before merging. \ No newline at end of file diff --git a/keyboard/planck/keymaps/test/default.c b/keyboard/planck/keymaps/test/default.c index bc81adcf972..71bd6c91e54 100644 --- a/keyboard/planck/keymaps/test/default.c +++ b/keyboard/planck/keymaps/test/default.c @@ -71,51 +71,13 @@ const macro_t *action_get_macro(keyrecord_t *record, uint8_t id, uint8_t opt) switch(id) { case 0: if (record->event.pressed) { - // play_note(440, 20); - // register_code(KC_RSFT); backlight_set(BACKLIGHT_LEVELS); default_layer_and(0); default_layer_or((1<<5)); - - // uint8_t low = boot_lock_fuse_bits_get(0x0000); - // uint8_t high = boot_lock_fuse_bits_get(0x0003); - // uint8_t ext = boot_lock_fuse_bits_get(0x0002); - // uint8_t lock = boot_lock_fuse_bits_get(0x0001); - - // register_code(hextokeycode((low & 0xF0) >> 4)); - // unregister_code(hextokeycode((low & 0xF0) >> 4)); - // register_code(hextokeycode((low & 0x0F))); - // unregister_code(hextokeycode((low & 0x0F))); - - - // register_code(hextokeycode((high & 0xF0) >> 4)); - // unregister_code(hextokeycode((high & 0xF0) >> 4)); - // register_code(hextokeycode((high & 0x0F))); - // unregister_code(hextokeycode((high & 0x0F))); - - - // register_code(hextokeycode((ext & 0xF0) >> 4)); - // unregister_code(hextokeycode((ext & 0xF0) >> 4)); - // register_code(hextokeycode((ext & 0x0F))); - // unregister_code(hextokeycode((ext & 0x0F))); - - - // register_code(hextokeycode((lock & 0xF0) >> 4)); - // unregister_code(hextokeycode((lock & 0xF0) >> 4)); - // register_code(hextokeycode((lock & 0x0F))); - // unregister_code(hextokeycode((lock & 0x0F))); - - // note(0+12, 20); - // note(0+24, 20); } else { - // unregister_code(KC_RSFT); - // stop_note(); backlight_set(0); default_layer_and(0); default_layer_or(0); - // note(0+24, 20); - // note(0, 20); - // play_note(4, 20); } break; }