/* Copyright 2017 Zach White This program is free software: you can redistribute it and/or modify it under the terms of the GNU General Public License as published by the Free Software Foundation, either version 2 of the License, or (at your option) any later version. This program is distributed in the hope that it will be useful, but WITHOUT ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU General Public License for more details. You should have received a copy of the GNU General Public License along with this program. If not, see . */ #pragma once /* audio support */ #define AUDIO_PIN_ALT B7 #define AUDIO_PIN C4 #define AUDIO_CLICKY // Configure our MAX7219's //#define MAX7219_LOAD B0 //#define MAX7219_CONTROLLERS 4 //#define MAX7219_LED_INTENSITY 1 // Max: 15 // Define this to disable the startup test //#define MAX7219_NO_STARTUP_TEST /* This controls the speed of the sign, lower is faster. This is the minimal * time between animation frames, in ms. Actual time between frames will * always be slightly longer due to other keyboard tasks. */ //#define MAX7219_SCROLL_TIME 100 /* This setting controls how big the scrollable area for your message sign * is. If you set it to 0 your display will not work. If you set it to 1 * you will have no buffer area, and you will only be able to display a * total of 6 characters. Every number after that increases the buffer area * by 32 columns. * * You can calculate how big to make this for the number of characters you * want to display: * * * 6 / 32 + 1 * * You do not need to tune this unless you are trying to save ram. */ //#define MAX7219_BUFFER_MULTIPLIER 24 // You can only define one of these at a time: // Define this to test all LEDs. Keyboard functions will not work. //#define MAX7219_LED_TEST // Define this to iterate through LEDs 1 by 1. Keyboard functions will not work. //#define MAX7219_LED_ITERATE // Define this to show a simple animation. Keyboard functions will not work. //#define MAX7219_LED_DANCE // Define this to show all the characters available //#define MAX7219_LED_FONTTEST // Define this to show Clueboard on the sign //#define MAX7219_LED_CLUEBOARD // Define this to show the Konami code on the sign //#define MAX7219_LED_KONAMI // Define this to show QMK on the sign //#define MAX7219_LED_QMK_POWERED // Define this to treat the message board like an etch-a-sketch //#define DRAWING_TOY_MODE // Define this if you don't want any of the above //#define MAX7219_LED_CUSTOM