/* This program is free software: you can redistribute it and/or modify it under the terms of the GNU General Public License as published by the Free Software Foundation, either version 2 of the License, or (at your option) any later version. This program is distributed in the hope that it will be useful, but WITHOUT ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU General Public License for more details. You should have received a copy of the GNU General Public License along with this program. If not, see <http://www.gnu.org/licenses/>. */ #pragma once #include "config_common.h" /* USB Device descriptor parameter */ #define VENDOR_ID 0xCDCD #define PRODUCT_ID 0x5339 #define DEVICE_VER 0x0001 #define MANUFACTURER shensmobile #define PRODUCT Boardrun Bizarre /* key matrix size */ #define MATRIX_ROWS 5 #define MATRIX_COLS 17 /* * Keyboard Matrix Assignments * * Change this to how you wired your keyboard * COLS: AVR pins used for columns, left to right * ROWS: AVR pins used for rows, top to bottom * DIODE_DIRECTION: COL2ROW = COL = Anode (+), ROW = Cathode (-, marked on diode) * ROW2COL = ROW = Anode (+), COL = Cathode (-, marked on diode) * */ #define MATRIX_ROW_PINS { F0, F1, F4, F5, F6 } #define MATRIX_COL_PINS { F7, C7, C6, B6, B5, B4, D7, D6, D4, D5, D3, D2, D1, D0, B3, B2, B1 } #define UNUSED_PINS /* COL2ROW, ROW2COL */ #define DIODE_DIRECTION COL2ROW // #define BACKLIGHT_PIN F5 // #define BACKLIGHT_LEVELS 6 /* Debounce reduces chatter (unintended double-presses) - set 0 if debouncing is not needed */ #define DEBOUNCE 10 /* Mechanical locking support. Use KC_LCAP, KC_LNUM or KC_LSCR instead in keymap */ #define LOCKING_SUPPORT_ENABLE /* Locking resynchronize hack */ #define LOCKING_RESYNC_ENABLE /* * Feature disable options * These options are also useful to firmware size reduction. */ /* disable debug print */ //#define NO_DEBUG /* disable print */ //#define NO_PRINT /* disable action features */ //#define NO_ACTION_LAYER //#define NO_ACTION_TAPPING //#define NO_ACTION_ONESHOT //#define NO_ACTION_MACRO //#define NO_ACTION_FUNCTION // ws2812 options #define RGB_DI_PIN B7 // pin the DI on the ws2812 is hooked-up to #define RGBLIGHT_ANIMATIONS // run RGB animations #define RGBLED_NUM 15 // number of LEDs #define RGBLIGHT_HUE_STEP 12 // units to step when in/decreasing hue #define RGBLIGHT_SAT_STEP 25 // units to step when in/decresing saturation #define RGBLIGHT_VAL_STEP 12 // units to step when in/decreasing value (brightness)