// Copyright 2022 @wekey (@wekey) // SPDX-License-Identifier: GPL-2.0-or-later #pragma once /* key matrix size */ #define MATRIX_ROWS 10 #define MATRIX_COLS 8 /* * Keyboard Matrix Assignments * * Change this to how you wired your keyboard * COLS: AVR pins used for columns, left to right * ROWS: AVR pins used for rows, top to bottom * DIODE_DIRECTION: COL2ROW = COL = Anode (+), ROW = Cathode (-, marked on diode) * ROW2COL = ROW = Anode (+), COL = Cathode (-, marked on diode) * */ #define MATRIX_ROW_PINS { F0, E6, D0, D1, C6, F7, F6, F5, F4, F1 } #define MATRIX_COL_PINS { C7, B4, D7, D6, D4, D5, D3, D2 } /* COL2ROW, ROW2COL */ #define DIODE_DIRECTION COL2ROW //#define LED_NUM_LOCK_PIN B0 //#define LED_CAPS_LOCK_PIN B1 //#define LED_SCROLL_LOCK_PIN B2 //#define LED_COMPOSE_PIN B3 //#define LED_KANA_PIN B4 #define RGB_DI_PIN B7 #ifdef RGB_DI_PIN # define RGBLED_NUM 4 //# define RGBLIGHT_HUE_STEP 8 //# define RGBLIGHT_SAT_STEP 8 //# define RGBLIGHT_VAL_STEP 8 //# define RGBLIGHT_LIMIT_VAL 255 /* The maximum brightness level */ //# define RGBLIGHT_SLEEP /* If defined, the RGB lighting will be switched off when the host goes to sleep */ /*== all animations enable ==*/ #define RGBLIGHT_EFFECT_BREATHING #define RGBLIGHT_EFFECT_RAINBOW_MOOD #define RGBLIGHT_EFFECT_RAINBOW_SWIRL #define RGBLIGHT_EFFECT_SNAKE #define RGBLIGHT_EFFECT_KNIGHT #define RGBLIGHT_EFFECT_CHRISTMAS #define RGBLIGHT_EFFECT_STATIC_GRADIENT #define RGBLIGHT_EFFECT_RGB_TEST #define RGBLIGHT_EFFECT_ALTERNATING #define RGBLIGHT_EFFECT_TWINKLE /*== customize breathing effect ==*/ /*==== (DEFAULT) use fixed table instead of exp() and sin() ====*/ //# define RGBLIGHT_BREATHE_TABLE_SIZE 256 // 256(default) or 128 or 64 /*==== use exp() and sin() ====*/ //# define RGBLIGHT_EFFECT_BREATHE_CENTER 1.85 // 1 to 2.7 //# define RGBLIGHT_EFFECT_BREATHE_MAX 255 // 0 to 255 #endif /* Mechanical locking support. Use KC_LCAP, KC_LNUM or KC_LSCR instead in keymap */ #define LOCKING_SUPPORT_ENABLE /* Locking resynchronize hack */ #define LOCKING_RESYNC_ENABLE /* * Feature disable options * These options are also useful to firmware size reduction. */ /* disable debug print */ //#define NO_DEBUG /* disable print */ //#define NO_PRINT /* disable action features */ //#define NO_ACTION_LAYER //#define NO_ACTION_TAPPING //#define NO_ACTION_ONESHOT