/* Copyright 2015-2017 Jack Humbert * Copyright 2021 Jakob Weickmann * This program is free software: you can redistribute it and/or modify * it under the terms of the GNU General Public License as published by * the Free Software Foundation, either version 2 of the License, or * (at your option) any later version. * * This program is distributed in the hope that it will be useful, * but WITHOUT ANY WARRANTY; without even the implied warranty of * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the * GNU General Public License for more details. * * You should have received a copy of the GNU General Public License * along with this program. If not, see <http://www.gnu.org/licenses/>. */ #include QMK_KEYBOARD_H #include "muse.h" enum planck_layers { _HRWIDECOLEMAK, _HRWIDECOLEMAK_DE, _GAMING, _WIDECOLEMAK, _LOWER, _RAISE, _LOWER_DE, _RAISE_DE, _ADJUST, _NAV, _VIM, _NUM, _MOUSE, }; enum planck_keycodes { HRWIDECOLEMAK = SAFE_RANGE, GAMING, WIDECOLEMAK, TG_COLEMAK, VIM_O, VIM_V, KC_SVD_BD, KC_SVU_BU, KC_TAB_MPLY, ALT_TAB, CTL_TAB, DE_ae, DE_oe, DE_ue, DE_AE, DE_OE, DE_SZ, DE_EGRAVE, DE_EAIGU, KC_CURRENCY, KC_DE_SWITCH, LANG_SWITCH, DE_SLSH_QUST, DE_QUOT, DE_SCLN, DE_BSLS, M_ESCM, M_RGUI_SCLN, DE_DOT_RAB, DE_COMM_LAB }; // Tap Dance declarations enum tap_dance_codes { TD_PRN, // round brackets (parentheses) TD_PRN_DE, // round brackets (parentheses) TD_BRC, // square brackets TD_BRC_DE, // square brackets TD_CBR, // curly brackets TD_CBR_DE, // curly brackets TD_VIM_GG // single tap to scroll down, double tap to scroll up }; #define LOWER MO(_LOWER) #define RAISE MO(_RAISE) const uint16_t PROGMEM keymaps[][MATRIX_ROWS][MATRIX_COLS] = { /* _HRWIDECOLEMAK * ,-----------------------------------------------------------------------------------. * | G-Q | A-W | S-F | C-P |_Num-B|Vol/B+|_Num-J| C-L | S-U | A-Y | G-/ | ü | * |------+------+------+------+------+------+------+------+------+------+------+------| * | A | R | S | T | G | TAB | M | N | E | I | O | ' | * |------+------+------+------+------+------+------+------+------+------+------+------| * |_Mo-Z | X | C | D | V |Vol/B-| K | H | , | . |_Mo-/ | \ | * |------+------+------+------+------+------+------+------+------+------+------+------| * |C-CAPS| LEAD | BSPC |_L-ESC| LSFT | _Nav-SPC |_R-ENT|S-DEL | RALT |_Mo <-|_Mo ->| * `-----------------------------------------------------------------------------------' */ [_HRWIDECOLEMAK] = LAYOUT_planck_grid( LGUI_T(KC_Q), LALT_T(KC_W), LSFT_T(KC_F), LCTL_T(KC_P), LT(_NUM, KC_B), KC_SVU_BU, LT(_NUM, KC_J), RCTL_T(KC_L), RSFT_T(KC_U), LALT_T(KC_Y), RGUI_T(KC_SCLN), DE_ue, KC_A, KC_R, KC_S, KC_T, KC_G, KC_TAB, KC_M, KC_N, KC_E, KC_I, KC_O, KC_QUOT, LT(_MOUSE, KC_Z), KC_X, KC_C, KC_D, KC_V, KC_SVD_BD, KC_K, KC_H, KC_COMM, KC_DOT, LT(_MOUSE, KC_SLSH), KC_BSLS, LCTL_T(KC_CAPS), QK_LEAD, KC_BSPC, LT(_LOWER, KC_ESC), OSM(MOD_LSFT), LT(_NAV, KC_SPC), LT(_NAV, KC_SPC), LT(_RAISE, KC_ENT), RSFT_T(KC_DEL), KC_RALT, LT(_MOUSE, KC_LEFT), LT(_MOUSE, KC_RIGHT) ), /* _HRWIDECOLEMAK_DE * same as above, when the PC is set to German layout * ,-----------------------------------------------------------------------------------. * | G-Q | A-W | S-F | C-P |_Num-B|Vol/B+|_Num-J| C-L | S-U | A-Y | G-/ | ü | * |------+------+------+------+------+------+------+------+------+------+------+------| * | A | R | S | T | G | TAB | M | N | E | I | O | ' | * |------+------+------+------+------+------+------+------+------+------+------+------| * |_Mo-Z | X | C | D | V |Vol/B-| K | H | , | . |_Mo-/ | \ | * |------+------+------+------+------+------+------+------+------+------+------+------| * |C-CAPS| LEAD | BSPC |_L-ESC| LSFT | _Nav-SPC |_R-ENT|S-DEL | RALT |_Mo <-|_Mo ->| * `-----------------------------------------------------------------------------------' */ [_HRWIDECOLEMAK_DE] = LAYOUT_planck_grid( LGUI_T(KC_Q), LALT_T(KC_W), LSFT_T(KC_F), LCTL_T(KC_P), LT(_NUM, KC_B), KC_SVU_BU, LT(_NUM, KC_J), RCTL_T(KC_L), RSFT_T(KC_U), LALT_T(KC_Z), M_RGUI_SCLN, KC_LBRC, KC_A, KC_R, KC_S, KC_T, KC_G, KC_TAB, KC_M, KC_N, KC_E, KC_I, KC_O, DE_QUOT, LT(_MOUSE, KC_Y), KC_X, KC_C, KC_D, KC_V, KC_SVD_BD, KC_K, KC_H, DE_COMM_LAB, DE_DOT_RAB, DE_SLSH_QUST, DE_BSLS, LCTL_T(KC_CAPS), QK_LEAD, KC_BSPC, LT(_LOWER_DE, KC_ESC), OSM(MOD_LSFT), LT(_NAV, KC_SPC), LT(_NAV, KC_SPC), LT(_RAISE_DE, KC_ENT), RSFT_T(KC_DEL), KC_RALT, LT(_MOUSE, KC_LEFT), LT(_MOUSE, KC_RIGHT) ), /* _GAMING * ,-----------------------------------------------------------------------------------. * | ESC | 1 | 2 | 3 | 4 | 5 | 6 | 7 | F5 | F8 | F9 |Vol/B+| * |------+------+------+------+------+------+------+------+------+------+------+------| * | TAB | Q | W | E | R | T | Y | U | I | O | P |Vol/B-| * |------+------+------+------+------+------+------+------+------+------+------+------| * | LSFT | A | S | D | F | G | H | J | Z | M | ; |_CM-EN| * |------+------+------+------+------+------+------+------+------+------+------+------| * | LCTL | C | B | X | LALT | SPACE | ENT | RALT | ____ | ____ | !GAME| * `-----------------------------------------------------------------------------------' */ [_GAMING] = LAYOUT_planck_grid( KC_ESC, KC_1, KC_2, KC_3, KC_4, KC_5, KC_6, KC_7, KC_F5, KC_F8, KC_F9, KC_VOLU, KC_TAB, KC_Q, KC_W, KC_E, KC_R, KC_T, KC_Y, KC_U, KC_I, KC_O, KC_P, KC_VOLD, KC_LSFT, KC_A, KC_S, KC_D, KC_F, KC_G, KC_H, KC_J, KC_Z, KC_M, KC_SCLN, TG_COLEMAK, KC_LCTL, KC_C, KC_B, KC_X, KC_LALT, KC_SPC, KC_SPC, KC_ENT, KC_RALT, KC_TRNS, KC_TRNS, GAMING ), /* WIDECOLEMAK * no mod taps * ,-----------------------------------------------------------------------------------. * | Q | W | F | P | B |Vol/B+| J | L | U | Y | / | Ü | * |------+------+------+------+------+------+------+------+------+------+------+------| * | A | R | S | T | G | TAB | M | N | E | I | O | ' | * |------+------+------+------+------+------+------+------+------+------+------+------| * | Z | X | C | D | V |Vol/B-| K | H | , | . | / |!CM-EN| * |------+------+------+------+------+------+------+------+------+------+------+------| * |C-CAPS|G-TAB |MN-ESC|_L-BSP| LSFT | _NAV-SPC |_R-ENT|S-DEL |C-TAB |_Mo <-|_Mo ->| * `-----------------------------------------------------------------------------------' */ [_WIDECOLEMAK] = LAYOUT_planck_grid( KC_Q, KC_W, KC_F, KC_P, KC_B, KC_SVU_BU, KC_J, KC_L, KC_U, KC_Y, KC_SCLN, DE_ue, KC_A, KC_R, KC_S, KC_T, KC_G, KC_TAB_MPLY, KC_M, KC_N, KC_E, KC_I, KC_O, KC_QUOT, KC_Z, KC_X, KC_C, KC_D, KC_V, KC_SVD_BD, KC_K, KC_H, KC_COMM, KC_DOT, KC_SLSH, TG_COLEMAK, LCTL_T(KC_CAPS), LGUI_T(KC_TAB), M_ESCM, LT(_LOWER_DE, KC_BSPC), OSM(MOD_LSFT), LT(_NAV, KC_SPC), LT(_NAV, KC_SPC), LT(_RAISE, KC_ENT), RSFT_T(KC_DEL), KC_LALT, LT(_MOUSE, KC_LEFT), LT(_MOUSE, KC_RIGHT) ), /* _LOWER * ,-----------------------------------------------------------------------------------. * | ! | @ | # | $ | % | ~ | ^ | & | * | ( | ) | Ö | * |------+------+------+------+------+------+------+------+------+------+------+------| * | F1 | F2 | F3 | F4 | F5 | F6 | ß | _ | + | { | } | Ä | * |------+------+------+------+------+------+------+------+------+------+------+------| * | F7 | F8 | F9 | F10 | F11 | F12 | MPLY | / | \ | | | € | è | * |------+------+------+------+------+------+------+------+------+------+------+------| * |!MOUSE| ____ | ____ | ____ | ____ | ____ | ____ | Vol- | Vol+ | ↓ | ↑ | * `-----------------------------------------------------------------------------------' */ [_LOWER] = LAYOUT_planck_grid( KC_EXLM, KC_AT, KC_HASH, KC_DLR, KC_PERC, KC_TILD, KC_CIRC, KC_AMPR, KC_ASTR, TD(TD_PRN), KC_RPRN, DE_OE, KC_F1, KC_F2, KC_F3, KC_F4, KC_F5, KC_F6, DE_SZ, KC_UNDS, KC_PLUS, TD(TD_CBR), KC_RCBR, DE_AE, KC_F7, KC_F8, KC_F9, KC_F10, KC_F11, KC_F12, KC_MPLY, KC_SLSH, KC_NUBS, LSFT(KC_NUBS), KC_CURRENCY, DE_EGRAVE, TG(_MOUSE), KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_VOLD, KC_VOLU, KC_DOWN, KC_UP ), /* _LOWER_DE * ,-----------------------------------------------------------------------------------. * | ! | @ | # | $ | % | ~ | ^ | & | * | ( | ) | Ö | * |------+------+------+------+------+------+------+------+------+------+------+------| * | F1 | F2 | F3 | F4 | F5 | F6 | ß | _ | + | { | } | Ä | * |------+------+------+------+------+------+------+------+------+------+------+------| * | F7 | F8 | F9 | F10 | F11 | F12 | MPLY | / | \ | | | € | ` | * |------+------+------+------+------+------+------+------+------+------+------+------| * |!MOUSE| ____ | ____ | ____ | ____ | ____ | ____ | Vol- | Vol+ | ↓ | ↑ | * `-----------------------------------------------------------------------------------' */ [_LOWER_DE] = LAYOUT_planck_grid( KC_EXLM, RALT(KC_Q), KC_BSLS, KC_DLR, KC_PERC, RALT(KC_RBRC), KC_GRV, KC_CIRC, KC_RCBR, TD(TD_PRN_DE), KC_LPRN, LSFT(KC_SCLN), KC_F1, KC_F2, KC_F3, KC_F4, KC_F5, KC_F6, KC_MINS, LSFT(KC_SLSH), KC_RBRC, TD(TD_CBR_DE), RALT(KC_0), LSFT(KC_QUOT), KC_F7, KC_F8, KC_F9, KC_F10, KC_F11, KC_F12, KC_MPLY, LSFT(KC_7), RALT(KC_MINS), RALT(KC_NUBS), KC_CURRENCY, KC_PLUS, TG(_MOUSE), KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_VOLD, KC_VOLU, KC_DOWN, KC_UP ), /* _RAISE * ,-----------------------------------------------------------------------------------. * | 1 | 2 | 3 | 4 | 5 | ` | 6 | 7 | 8 | 9 | 0 | ö | * |------+------+------+------+------+------+------+------+------+------+------+------| * | F1 | F2 | F3 | F4 | F5 | F6 | ß | - | = | [ | ] | ä | * |------+------+------+------+------+------+------+------+------+------+------+------| * | F7 | F8 | F9 | F10 | F11 | F12 | MPLY | \ | , | . | / | é | * |------+------+------+------+------+------+------+------+------+------+------+------| * |!MOUSE| ____ | ____ | BSPC | ____ | ____ | ____ | |<< | >>| | ↓ | ↑ | * `-----------------------------------------------------------------------------------' */ [_RAISE] = LAYOUT_planck_grid( KC_1, KC_2, KC_3, KC_4, KC_5, KC_GRV, KC_6, KC_7, KC_8, KC_9, KC_0, DE_oe, KC_F1, KC_F2, KC_F3, KC_F4, KC_F5, KC_F6, DE_SZ, KC_MINS, KC_EQL, TD(TD_BRC), KC_RBRC, DE_ae, KC_F7, KC_F8, KC_F9, KC_F10, KC_F11, KC_F12, KC_MPLY, KC_BSLS, KC_COMM, KC_DOT, KC_SLSH, DE_EAIGU, TG(_MOUSE), KC_TRNS, KC_BSPC, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_MPRV, KC_MNXT, KC_DOWN, KC_UP ), /* _RAISE_DE * ,-----------------------------------------------------------------------------------. * | 1 | 2 | 3 | 4 | 5 | ` | 6 | 7 | 8 | 9 | 0 | ö | * |------+------+------+------+------+------+------+------+------+------+------+------| * | F1 | F2 | F3 | F4 | F5 | F6 | ß | - | = | [ | ] | ä | * |------+------+------+------+------+------+------+------+------+------+------+------| * | F7 | F8 | F9 | F10 | F11 | F12 | MPLY | \ | , | . | / | ´ | * |------+------+------+------+------+------+------+------+------+------+------+------| * |!MOUSE| ____ | ____ | BSPC | ____ | ____ | ____ | |<< | >>| | ↓ | ↑ | * `-----------------------------------------------------------------------------------' */ [_RAISE_DE] = LAYOUT_planck_grid( KC_1, KC_2, KC_3, KC_4, KC_5, LSFT(KC_GRV), KC_6, KC_7, KC_8, KC_9, KC_0, KC_SCLN, KC_F1, KC_F2, KC_F3, KC_F4, KC_F5, KC_F6, KC_MINS, KC_SLSH, LSFT(KC_0), TD(TD_BRC_DE), RALT(KC_9), KC_QUOT, KC_F7, KC_F8, KC_F9, KC_F10, KC_F11, KC_F12, KC_MPLY, RALT(KC_MINS), KC_COMM, KC_DOT, DE_SLSH_QUST, KC_EQL, TG(_MOUSE), KC_TRNS, KC_BSPC, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_MPRV, KC_MNXT, KC_DOWN, KC_UP ), /* _ADJUST * ,-----------------------------------------------------------------------------------. * | A-SFT| Boot | Debug|RGBTOG|RGBMOD|RGBHUI|RGBHUD|RGBSAI|RGBSAD|RGBVAI|RGBVAD| DE_SW| * |------+------+------+------+------+------+------+------+------+------+------+------| * | A-GRV|EEPRST|MUNEXT| AU_ON|AU_OFF|AGNORM|AGSWAP|!HRWCM| !WCM | A-GRV| !LANG| !GAME| * |------+------+------+------+------+------+------+------+------+------+------+------| * | ____ |AU_REV|AUNEXT| MU_ON|MU_OFF| MI_ON|MI_OFF| Vol- | MPLY | Vol+ | ____ | ____ | * |------+------+------+------+------+------+------+------+------+------+------+------| * | ____ | ____ | ____ | ____ | ____ | ____ | ____ | ____ | ____ | ____ |EEPRST| * `-----------------------------------------------------------------------------------' */ [_ADJUST] = LAYOUT_planck_grid( LALT(KC_LSFT), QK_BOOT, DB_TOGG, RGB_TOG, RGB_MOD, RGB_HUI, RGB_HUD, RGB_SAI, RGB_SAD, RGB_VAI, RGB_VAD, KC_DE_SWITCH, LALT(KC_GRV), EE_CLR, MU_NEXT, AU_ON, AU_OFF, AG_NORM, AG_SWAP, HRWIDECOLEMAK, WIDECOLEMAK, LALT(KC_GRV), LANG_SWITCH, GAMING, KC_TRNS, AU_PREV, AU_NEXT, MU_ON, MU_OFF, MI_ON, MI_OFF, KC_SVD_BD, KC_MPLY, KC_SVU_BU, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, EE_CLR ), /* _NAV * ,-----------------------------------------------------------------------------------. * |A(TAB)| C(->)| !LANG|A(GRV)| C(<-)| >>| | HOME | -> | PGUP | COPY | PASTE| DE_SW| * |------+------+------+------+------+------+------+------+------+------+------+------| * |C(TAB)| TAB | ESC | ENT |VIM_GG| MPLY | <- | ↓ | ↑ | -> | END | VIM_O| * |------+------+------+------+------+------+------+------+------+------+------+------| * | LSFT | XXXX |S(DEL)| CAPS | VIM_V| MUTE | HOME | PGDN | LSFT | RFST | C(F) | C(F) | * |------+------+------+------+------+------+------+------+------+------+------+------| * | XXXX | XXXX | ____ | BSPC | ____ | ____ | ENT | DEL | ____ | ____ | DE_SW| * `-----------------------------------------------------------------------------------' */ [_NAV] = LAYOUT_planck_grid( ALT_TAB, LCTL(KC_RGHT), LANG_SWITCH, LALT(KC_GRV), LCTL(KC_LEFT), KC_MNXT, KC_HOME, KC_RIGHT, KC_PGUP, LCTL(KC_INS), LSFT(KC_INS), KC_DE_SWITCH, CTL_TAB, KC_TAB, KC_ESC, KC_ENT, TD(TD_VIM_GG), KC_MPLY, KC_LEFT, KC_DOWN, KC_UP, KC_RIGHT, KC_END, VIM_O, KC_LSFT, KC_NO, LSFT(KC_DEL), KC_CAPS, VIM_V, KC_MUTE, KC_HOME, KC_PGDN, KC_LSFT, KC_RSFT, LCTL(KC_F), LCTL(KC_F), KC_NO, KC_NO, KC_TRNS, KC_BSPC, KC_TRNS, LT(_NAV, KC_SPC), LT(_NAV, KC_SPC), KC_ENT, KC_DEL, KC_TRNS, KC_TRNS, KC_DE_SWITCH ), /* _VIM * ,-----------------------------------------------------------------------------------. * |A(TAB)| C(->)| !LANG|A(GRV)| C(<-)| >>| | HOME | -> | PGUP | COPY | PASTE| DE_SW| * |------+------+------+------+------+------+------+------+------+------+------+------| * |C(TAB)| TAB | ESC | ENT |VIM_GG| MPLY | <- | ↓ | ↑ | -> | END | VIM_O| * |------+------+------+------+------+------+------+------+------+------+------+------| * | LSFT | XXXX |S(DEL)| CAPS | VIM_V| MUTE | HOME | PGDN | LSFT | RFST | C(F) | C(F) | * |------+------+------+------+------+------+------+------+------+------+------+------| * | XXXX | XXXX | !VIM | BSPC | ____ | ____ | ENT | DEL | ____ | ↓ | ↑ | * `-----------------------------------------------------------------------------------' */ [_VIM] = LAYOUT_planck_grid( ALT_TAB, LCTL(KC_RGHT), LANG_SWITCH, LALT(KC_GRV), LCTL(KC_LEFT), KC_MNXT, KC_HOME, KC_RIGHT, KC_PGUP, LCTL(KC_INS), LSFT(KC_INS), KC_DE_SWITCH, CTL_TAB, KC_TAB, KC_ESC, KC_ENT, TD(TD_VIM_GG), KC_MPLY, KC_LEFT, KC_DOWN, KC_UP, KC_RIGHT, KC_END, VIM_O, KC_LSFT, KC_NO, LSFT(KC_DEL), KC_CAPS, VIM_V, KC_MUTE, KC_HOME, KC_PGDN, KC_LSFT, KC_RSFT, LCTL(KC_F), LCTL(KC_F), KC_NO, KC_NO, TG(_VIM), KC_BSPC, KC_TRNS, LT(_NAV, KC_SPC), LT(_NAV, KC_SPC), KC_ENT, KC_DEL, KC_TRNS, KC_DOWN, KC_UP ), /* _NUM * ,-----------------------------------------------------------------------------------. * | F1 | F2 | F3 | F4 | |<< |NUMLCK| >>| | 7 | 8 | 9 | - | ____ | * |------+------+------+------+------+------+------+------+------+------+------+------| * | F5 | F6 | F7 | F8 | Vol+ | MPLY | * | 4 | 5 | 6 | + | . | * |------+------+------+------+------+------+------+------+------+------+------+------| * | F9 | F10 | F11 | F12 | Vol- | MUTE | = | 1 | 2 | 3 | / | , | * |------+------+------+------+------+------+------+------+------+------+------+------| * | ____ | ____ | ____ | ____ | ____ | ____ | 0 | . | , | = | ____ | * `-----------------------------------------------------------------------------------' */ [_NUM] = LAYOUT_planck_grid( KC_F1, KC_F2, KC_F3, KC_F4, KC_MPRV, KC_NUM, KC_MNXT, KC_P7, KC_P8, KC_P9, KC_MINS, KC_TRNS, KC_F5, KC_F6, KC_F7, KC_F8, KC_VOLU, KC_MPLY, KC_ASTR, KC_P4, KC_P5, KC_P6, KC_PLUS, KC_DOT, KC_F9, KC_F10, KC_F11, KC_F12, KC_VOLD, KC_MUTE, KC_EQL, KC_P1, KC_P2, KC_P3, KC_SLSH, KC_COMM, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_P0, KC_DOT, KC_COMM, KC_EQL, KC_TRNS ), /* _MOUSE * ,-----------------------------------------------------------------------------------. * | XXXX | XXXX | MBTN4| MBTN5| XXXX | Bri+ | XXXX | MWHL↑|MAUS↑ | MWHL↑| XXXX | XXXX | * |------+------+------+------+------+------+------+------+------+------+------+------| * | XXXX | MBTN3| MBTN2| MBTN1| XXXX | MPLY | XXXX |MAUS<-|MAUS↓ |MAUS->| XXXX | XXXX | * |------+------+------+------+------+------+------+------+------+------+------+------| * | F9 | XXXX | XXXX | XXXX | XXXX | Bri- | XXXX | MWHL↓| XXXX | XXXX | ____ | XXXX | * |------+------+------+------+------+------+------+------+------+------+------+------| * |!MOUSE| XXXX | XXXX | ____ | XXXX | MAUS_ACCEL2 | ____ | XXXX | XXXX | ↓ | ↑ | * `-----------------------------------------------------------------------------------' */ [_MOUSE] = LAYOUT_planck_grid( KC_NO, KC_NO, KC_BTN4, KC_BTN5, KC_NO, KC_BRIU, KC_NO, KC_WH_U, KC_MS_U, KC_WH_U, KC_NO, KC_NO, KC_NO, KC_BTN3, KC_BTN2, KC_BTN1, KC_NO, KC_MPLY, KC_NO, KC_MS_L, KC_MS_D, KC_MS_R, KC_NO, KC_NO, KC_TRNS, KC_NO, KC_NO, KC_NO, KC_NO, KC_BRID, KC_NO, KC_WH_D, KC_NO, KC_NO, KC_TRNS, KC_NO, TG(_MOUSE), KC_NO, KC_NO, KC_TRNS, KC_NO, KC_ACL2, KC_ACL2, KC_TRNS, KC_NO, KC_NO, KC_DOWN, KC_UP ) }; // define the tap dance functions void dance_prn(tap_dance_state_t *state, void *user_data) { if (state->count == 1) { tap_code16(KC_LPRN); } else { tap_code16(KC_LPRN); tap_code16(KC_RPRN); tap_code(KC_LEFT); } } void dance_brc(tap_dance_state_t *state, void *user_data) { if (state->count == 1) { tap_code(KC_LBRC); } else { tap_code(KC_LBRC); tap_code(KC_RBRC); tap_code(KC_LEFT); } } void dance_cbr(tap_dance_state_t *state, void *user_data) { if (state->count == 1) { tap_code16(KC_LCBR); } else { tap_code16(KC_LCBR); tap_code16(KC_RCBR); tap_code(KC_LEFT); } } void dance_prn_de(tap_dance_state_t *state, void *user_data) { if (state->count == 1) { tap_code16(KC_ASTR); } else { tap_code16(KC_ASTR); tap_code16(KC_LPRN); tap_code(KC_LEFT); } } void dance_brc_de(tap_dance_state_t *state, void *user_data) { if (state->count == 1) { tap_code16(RALT(KC_8)); } else { tap_code16(RALT(KC_8)); tap_code16(RALT(KC_9)); tap_code(KC_LEFT); } } void dance_cbr_de(tap_dance_state_t *state, void *user_data) { if (state->count == 1) { tap_code16(RALT(KC_7)); } else { tap_code16(RALT(KC_7)); tap_code16(RALT(KC_0)); tap_code(KC_LEFT); } } void vim_gg(tap_dance_state_t *state, void *user_data) { if (state->count == 1) { tap_code16(LCTL(KC_END)); } else { tap_code16(LCTL(KC_HOME)); } } tap_dance_action_t tap_dance_actions[] = { // declare tap dance actions here [TD_PRN] = ACTION_TAP_DANCE_FN(dance_prn), [TD_BRC] = ACTION_TAP_DANCE_FN(dance_brc), [TD_CBR] = ACTION_TAP_DANCE_FN(dance_cbr), [TD_PRN_DE] = ACTION_TAP_DANCE_FN(dance_prn_de), [TD_BRC_DE] = ACTION_TAP_DANCE_FN(dance_brc_de), [TD_CBR_DE] = ACTION_TAP_DANCE_FN(dance_cbr_de), [TD_VIM_GG] = ACTION_TAP_DANCE_FN(vim_gg)}; float thumb_factor = 0.95; float index_factor = 1.1; float middle_factor = 1.2; float ring_factor = 1.25; float pinky_factor = 1.15; float td_factor = 1.4; // define the per_key_tapping_term uint16_t get_tapping_term(uint16_t keycode, keyrecord_t *record) { switch (keycode) { // thumb keys case RSFT_T(KC_DEL): return TAPPING_TERM * thumb_factor; case RCTL_T(KC_TAB): return TAPPING_TERM * thumb_factor; case LT(_NAV, KC_LEFT): return TAPPING_TERM * thumb_factor; case LT(_NAV, KC_RIGHT): return TAPPING_TERM * thumb_factor; case LT(_LOWER, KC_BSPC): return TAPPING_TERM * thumb_factor; case LT(_LOWER_DE, KC_BSPC): return TAPPING_TERM * thumb_factor; case LT(_RAISE, KC_ENT): return TAPPING_TERM * thumb_factor; case LT(_RAISE_DE, KC_ENT): return TAPPING_TERM * thumb_factor; case LT(_NAV, KC_SPC): return TAPPING_TERM * 1.0; case LALT_T(KC_ESC): return TAPPING_TERM * thumb_factor; // index finger keys case LCTL_T(KC_P): return TAPPING_TERM * index_factor; case RCTL_T(KC_L): return TAPPING_TERM * (index_factor + 0.1); case LT(_NUM, KC_B): return TAPPING_TERM * (index_factor + 0.1); case LT(_NUM, KC_J): return TAPPING_TERM * index_factor; // middle finger keys case LSFT_T(KC_F): return TAPPING_TERM * middle_factor; case RSFT_T(KC_U): return TAPPING_TERM * middle_factor; // ring finger keys case LALT_T(KC_W): return TAPPING_TERM * ring_factor; case LALT_T(KC_Y): return TAPPING_TERM * ring_factor; case LGUI_T(KC_TAB): return TAPPING_TERM * ring_factor; // pinky keys case LGUI_T(KC_Q): return TAPPING_TERM * pinky_factor; case RGUI_T(KC_SCLN): return TAPPING_TERM * pinky_factor; case RGUI_T(KC_LBRC): return TAPPING_TERM * pinky_factor; case LT(_MOUSE, KC_Z): return TAPPING_TERM * pinky_factor; case LT(_MOUSE, KC_SLSH): return TAPPING_TERM * pinky_factor; case LCTL_T(KC_CAPS): return TAPPING_TERM * pinky_factor; // tap-dance actions case TD(TD_PRN): return TAPPING_TERM * td_factor; case TD(TD_BRC): return TAPPING_TERM * td_factor; case TD(TD_CBR): return TAPPING_TERM * td_factor; case TD(TD_PRN_DE): return TAPPING_TERM * td_factor; case TD(TD_BRC_DE): return TAPPING_TERM * td_factor; case TD(TD_CBR_DE): return TAPPING_TERM * td_factor; case TD(TD_VIM_GG): return TAPPING_TERM * td_factor; default: return TAPPING_TERM; } } // alt tab function setup bool is_alt_tab_active = false; bool is_ctl_tab_active = false; bool de_layout_active = false; static uint16_t key_timer; bool process_record_user(uint16_t keycode, keyrecord_t *record) { switch (keycode) { case WIDECOLEMAK: if (record->event.pressed) { set_single_persistent_default_layer(_WIDECOLEMAK); } return false; break; case HRWIDECOLEMAK: if (record->event.pressed) { set_single_persistent_default_layer(_HRWIDECOLEMAK); } return false; break; case GAMING: if (record->event.pressed) { layer_invert(_GAMING); } return false; break; case TG_COLEMAK: if (record->event.pressed) { tap_code(KC_ENT); layer_invert(_WIDECOLEMAK); } return false; break; case VIM_O: if (record->event.pressed) { tap_code(KC_END); tap_code(KC_ENT); } return false; break; case VIM_V: if (record->event.pressed) { if (get_mods() & MOD_MASK_SHIFT) { clear_mods(); } else { register_mods(MOD_LSFT); } } return false; break; case KC_SVU_BU: // increase backlight when pressing shift and vol up if (record->event.pressed) { if (get_mods() & MOD_MASK_SHIFT) { register_code(KC_BRIU); } else if (get_mods() & MOD_MASK_CTRL) { register_code(KC_MNXT); } else { register_code(KC_VOLU); } } else { unregister_code(KC_BRIU); unregister_code(KC_MNXT); unregister_code(KC_VOLU); } return false; case KC_SVD_BD: // decrease backlight when pressing shift and vol up if (record->event.pressed) { if (get_mods() & MOD_MASK_SHIFT) { register_code(KC_BRID); } else if (get_mods() & MOD_MASK_CTRL) { register_code(KC_MPRV); } else { register_code(KC_VOLD); } } else { unregister_code(KC_BRID); unregister_code(KC_MPRV); unregister_code(KC_VOLD); } return false; case KC_TAB_MPLY: // press tab or play/pause when ctrl is pressed if (record->event.pressed) { if (get_mods() & MOD_MASK_CTRL) { register_code(KC_MPLY); } else { register_code(KC_TAB); } } else { unregister_code(KC_MPLY); unregister_code(KC_TAB); } return false; case ALT_TAB: if (record->event.pressed) { if (!is_alt_tab_active) { is_alt_tab_active = true; add_mods(MOD_BIT(KC_LALT)); } register_code(KC_TAB); } else { unregister_code(KC_TAB); } break; case CTL_TAB: if (record->event.pressed) { if (!is_ctl_tab_active) { is_ctl_tab_active = true; add_mods(MOD_BIT(KC_LCTL)); } register_code(KC_TAB); } else { unregister_code(KC_TAB); } break; // the next case allows us to use alt_tab without a timer case LT(_NAV, KC_SPC): if (record->event.pressed) { } else { unregister_mods(MOD_LALT); unregister_mods(MOD_LCTL); is_alt_tab_active = false; is_ctl_tab_active = false; } break; case DE_ae: if (record->event.pressed) { uint8_t temp_mods = get_mods(); if ((get_mods() | get_oneshot_mods()) & MOD_MASK_SHIFT) { clear_oneshot_mods(); clear_mods(); add_mods(MOD_BIT(KC_LALT)); tap_code(KC_P0); tap_code(KC_P1); tap_code(KC_P9); tap_code(KC_P6); // Ä } else { clear_mods(); add_mods(MOD_BIT(KC_LALT)); tap_code(KC_P0); tap_code(KC_P2); tap_code(KC_P2); tap_code(KC_P8); // ä } unregister_mods(MOD_LALT); set_mods(temp_mods); } return false; break; case DE_AE: if (record->event.pressed) { uint8_t temp_mods = get_mods() | get_oneshot_mods(); clear_oneshot_mods(); clear_mods(); add_mods(MOD_BIT(KC_LALT)); tap_code(KC_P0); tap_code(KC_P1); tap_code(KC_P9); tap_code(KC_P6); // Ä unregister_mods(MOD_LALT); set_mods(temp_mods); } return false; break; case DE_oe: if (record->event.pressed) { uint8_t temp_mods = get_mods(); if ((get_mods() | get_oneshot_mods()) & MOD_MASK_SHIFT) { clear_oneshot_mods(); clear_mods(); add_mods(MOD_BIT(KC_LALT)); tap_code(KC_P0); tap_code(KC_P2); tap_code(KC_P1); tap_code(KC_P4); // Ö } else { clear_mods(); add_mods(MOD_BIT(KC_LALT)); tap_code(KC_P0); tap_code(KC_P2); tap_code(KC_P4); tap_code(KC_P6); // ö } unregister_mods(MOD_LALT); set_mods(temp_mods); } return false; break; case DE_OE: if (record->event.pressed) { uint8_t temp_mods = get_mods() | get_oneshot_mods(); clear_oneshot_mods(); clear_mods(); add_mods(MOD_BIT(KC_LALT)); tap_code(KC_P0); tap_code(KC_P2); tap_code(KC_P1); tap_code(KC_P4); // Ö unregister_mods(MOD_LALT); set_mods(temp_mods); } return false; break; case DE_ue: if (record->event.pressed) { uint8_t temp_mods = get_mods(); if ((get_mods() | get_oneshot_mods()) & MOD_MASK_SHIFT) { clear_oneshot_mods(); clear_mods(); add_mods(MOD_BIT(KC_LALT)); tap_code(KC_P0); tap_code(KC_P2); tap_code(KC_P2); tap_code(KC_P0); // Ü } else { clear_mods(); add_mods(MOD_BIT(KC_LALT)); tap_code(KC_P0); tap_code(KC_P2); tap_code(KC_P5); tap_code(KC_P2); // ü } unregister_mods(MOD_LALT); set_mods(temp_mods); } return false; break; case KC_DE_SWITCH: if (record->event.pressed) { if (de_layout_active) { de_layout_active = false; // deactivate German overlay set_single_persistent_default_layer(_HRWIDECOLEMAK); } else { de_layout_active = true; // activate German overlay set_single_persistent_default_layer(_HRWIDECOLEMAK_DE); } return false; } break; case LANG_SWITCH: if (record->event.pressed) { register_mods(MOD_LALT); register_code(KC_LSFT); if (de_layout_active) { de_layout_active = false; // deactivate German overlay set_single_persistent_default_layer(_HRWIDECOLEMAK); } else { de_layout_active = true; // activate German overlay set_single_persistent_default_layer(_HRWIDECOLEMAK_DE); } } else { unregister_code(KC_LSFT); unregister_mods(MOD_LALT); } return false; case DE_SZ: if (record->event.pressed) { uint8_t temp_mods = get_mods(); if ((get_mods() | get_oneshot_mods()) & MOD_MASK_SHIFT) { clear_oneshot_mods(); clear_mods(); add_mods(MOD_BIT(KC_LALT)); tap_code(KC_P0); tap_code(KC_P1); tap_code(KC_P7); tap_code(KC_P6); // ° } else { clear_mods(); add_mods(MOD_BIT(KC_LALT)); tap_code(KC_P0); tap_code(KC_P2); tap_code(KC_P2); tap_code(KC_P3); // ß } unregister_mods(MOD_LALT); set_mods(temp_mods); } return false; break; case DE_EGRAVE: if (record->event.pressed) { uint8_t temp_mods = get_mods(); if ((get_mods() | get_oneshot_mods()) & MOD_MASK_SHIFT) { clear_oneshot_mods(); clear_mods(); add_mods(MOD_BIT(KC_LALT)); tap_code(KC_P0); tap_code(KC_P2); tap_code(KC_P0); tap_code(KC_P0); // È } else { clear_mods(); add_mods(MOD_BIT(KC_LALT)); tap_code(KC_P0); tap_code(KC_P2); tap_code(KC_P3); tap_code(KC_P2); // è } unregister_mods(MOD_LALT); set_mods(temp_mods); } return false; break; case DE_EAIGU: if (record->event.pressed) { uint8_t temp_mods = get_mods(); if ((get_mods() | get_oneshot_mods()) & MOD_MASK_SHIFT) { clear_oneshot_mods(); clear_mods(); add_mods(MOD_BIT(KC_LALT)); tap_code(KC_P0); tap_code(KC_P2); tap_code(KC_P0); tap_code(KC_P1); // É } else { clear_mods(); add_mods(MOD_BIT(KC_LALT)); tap_code(KC_P0); tap_code(KC_P2); tap_code(KC_P3); tap_code(KC_P3); // é } unregister_mods(MOD_LALT); set_mods(temp_mods); } return false; break; case KC_CURRENCY: if (record->event.pressed) { uint8_t temp_mods = get_mods(); if ((get_mods() | get_oneshot_mods()) & MOD_MASK_SHIFT) { clear_oneshot_mods(); clear_mods(); add_mods(MOD_BIT(KC_LALT)); tap_code(KC_P1); tap_code(KC_P5); tap_code(KC_P7); // ¥ } else { clear_mods(); add_mods(MOD_BIT(KC_LALT)); tap_code(KC_P0); tap_code(KC_P1); tap_code(KC_P2); tap_code(KC_P8); // € } unregister_mods(MOD_LALT); set_mods(temp_mods); } return false; break; case DE_SLSH_QUST: if (record->event.pressed) { key_timer = timer_read(); layer_on(_MOUSE); } else { if (timer_elapsed(key_timer) < (TAPPING_TERM * pinky_factor)) { layer_off(_MOUSE); uint8_t temp_mods = get_mods() | get_oneshot_mods(); if (temp_mods & MOD_MASK_SHIFT) { tap_code(KC_MINS); // ? } else { tap_code16(KC_AMPR); // / } } else { layer_off(_MOUSE); } } return false; break; case DE_QUOT: if (record->event.pressed) { uint8_t temp_mods = get_mods() | get_oneshot_mods(); if (temp_mods & MOD_MASK_SHIFT) { register_code(KC_2); // \" } else { register_code16(KC_PIPE); // /' } } else { unregister_code(KC_2); unregister_code16(KC_PIPE); } return true; case DE_DOT_RAB: if (record->event.pressed) { uint8_t temp_mods = get_mods() | get_oneshot_mods(); if (temp_mods & MOD_MASK_SHIFT) { register_code16(LSFT(KC_NUBS)); // > right angle bracket } else { register_code(KC_DOT); // . } } else { unregister_code16(LSFT(KC_NUBS)); unregister_code(KC_DOT); } return true; case DE_COMM_LAB: if (record->event.pressed) { uint8_t temp_mods = get_mods() | get_oneshot_mods(); if (temp_mods & MOD_MASK_SHIFT) { clear_mods(); clear_oneshot_mods(); register_code16(KC_NUBS); // < left angle bracket set_mods(temp_mods); } else { register_code(KC_COMM); // , } } else { unregister_code16(KC_NUBS); unregister_code(KC_COMM); } return true; case DE_SCLN: if (record->event.pressed) { uint8_t temp_mods = get_mods() | get_oneshot_mods(); if (temp_mods & MOD_MASK_SHIFT) { tap_code(KC_DOT); // ; } else { add_mods(MOD_BIT(KC_LSFT)); tap_code(KC_COMM); // : del_mods(MOD_BIT(KC_LSFT)); } return false; } break; case DE_BSLS: if (record->event.pressed) { uint8_t temp_mods = get_mods() | get_oneshot_mods(); clear_mods(); clear_oneshot_mods(); add_mods(MOD_BIT(KC_RALT)); if (temp_mods & MOD_MASK_SHIFT) { register_code(KC_NUBS); // | Pipe } else { register_code(KC_MINS); // Backslash } set_mods(temp_mods); } else { unregister_code(KC_NUBS); unregister_code(KC_MINS); } return true; // switch multiplexing for escape, short tap for escape, long press for context menu case M_ESCM: if (record->event.pressed) { key_timer = timer_read(); } else { if (timer_elapsed(key_timer) > TAPPING_TERM) { tap_code(KC_APP); } else { tap_code(KC_ESC); } } return false; case M_RGUI_SCLN: if (record->event.pressed) { key_timer = timer_read(); add_mods(MOD_BIT(KC_RGUI)); } else { del_mods(MOD_BIT(KC_RGUI)); if (timer_elapsed(key_timer) < (TAPPING_TERM * pinky_factor)) { uint8_t temp_mods = get_mods() | get_oneshot_mods(); if (temp_mods & MOD_MASK_SHIFT) { tap_code(KC_DOT); // ; } else { add_mods(MOD_BIT(KC_LSFT)); tap_code(KC_COMM); // : del_mods(MOD_BIT(KC_LSFT)); } } else { tap_code(KC_RGUI); } } return false; break; } return true; } bool muse_mode = false; uint8_t last_muse_note = 0; uint16_t muse_counter = 0; uint8_t muse_offset = 70; uint16_t muse_tempo = 50; bool encoder_update_user(uint8_t index, bool clockwise) { if (muse_mode) { if (IS_LAYER_ON(_RAISE)) { if (clockwise) { muse_offset++; } else { muse_offset--; } } else { if (clockwise) { muse_tempo += 1; } else { muse_tempo -= 1; } } } else { if (clockwise) { #ifdef MOUSEKEY_ENABLE tap_code(KC_MS_WH_DOWN); #else tap_code(KC_PGDN); #endif } else { #ifdef MOUSEKEY_ENABLE tap_code(KC_MS_WH_UP); #else tap_code(KC_PGUP); #endif } } return true; } bool dip_switch_update_user(uint8_t index, bool active) { switch (index) { case 0: { if (active) { layer_on(_ADJUST); } else { layer_off(_ADJUST); } break; } case 1: if (active) { muse_mode = true; } else { muse_mode = false; } } return true; } void leader_end_user(void) { if (leader_sequence_one_key(KC_F)) { // Anything you can do in a macro. SEND_STRING("QMK is awesome."); } if (leader_sequence_two_keys(KC_D, KC_D)) { SEND_STRING(SS_LCTL("a") SS_LCTL("c")); } if (leader_sequence_three_keys(KC_D, KC_D, KC_S)) { SEND_STRING("https://start.duckduckgo.com\n"); } if (leader_sequence_two_keys(KC_A, KC_S)) { register_code(KC_LGUI); register_code(KC_S); unregister_code(KC_S); unregister_code(KC_LGUI); } } void matrix_scan_user(void) { #ifdef AUDIO_ENABLE if (muse_mode) { if (muse_counter == 0) { uint8_t muse_note = muse_offset + SCALE[muse_clock_pulse()]; if (muse_note != last_muse_note) { stop_note(compute_freq_for_midi_note(last_muse_note)); play_note(compute_freq_for_midi_note(muse_note), 0xF); last_muse_note = muse_note; } } muse_counter = (muse_counter + 1) % muse_tempo; } else { if (muse_counter) { stop_all_notes(); muse_counter = 0; } } #endif } bool music_mask_user(uint16_t keycode) { switch (keycode) { case RAISE: case LOWER: return false; default: return true; } } uint16_t get_quick_tap_term(uint16_t keycode, keyrecord_t *record) { switch (keycode) { case LSFT_T(KC_S): return 0; case RSFT_T(KC_E): return 0; case LSFT_T(KC_D): return 0; case RSFT_T(KC_K): return 0; case LSFT_T(KC_F): return 0; case RSFT_T(KC_U): return 0; case LT(_RAISE, KC_ENT): return 0; case LT(_RAISE_DE, KC_ENT): return 0; case LT(_LOWER, KC_BSPC): return 0; case LT(_LOWER_DE, KC_BSPC): return 0; default: return QUICK_TAP_TERM; } } // Set RGB to change with layer changes #define HSV_DARKORANGE 10, 255, 255 #define HSV_DARKPINK 150, 100, 255 #define HSV_GRASS 57, 255, 255 #define HSV_OCEAN 148, 255, 255 // Light LEDs 1 to 9 in darkorange when HRCOLEMAK is active const rgblight_segment_t PROGMEM my_layer0_layer[] = RGBLIGHT_LAYER_SEGMENTS({0, 10, HSV_DARKORANGE}); // Light LEDs 1 to 9 in green when HRWIDECOLEMAK is active const rgblight_segment_t PROGMEM my_layer1_layer[] = RGBLIGHT_LAYER_SEGMENTS({0, 10, HSV_OCEAN}); // Light LEDs 1 to 9 in darkorange when de_layout_active is true const rgblight_segment_t PROGMEM my_layer2_layer[] = RGBLIGHT_LAYER_SEGMENTS({3, 4, HSV_DARKORANGE}, {0, 3, HSV_OCEAN}, {8, 3, HSV_OCEAN}); // Light LEDs 1 to 9 in red when GAMING layer is active const rgblight_segment_t PROGMEM my_layer3_layer[] = RGBLIGHT_LAYER_SEGMENTS({0, 10, HSV_RED}); // Light LEDs 1 to 9 in white when WIDECOLEMAK is active const rgblight_segment_t PROGMEM my_layer4_layer[] = RGBLIGHT_LAYER_SEGMENTS({0, 10, HSV_WHITE}); // Light bottom LEDs in purple when ADJUST layer is active const rgblight_segment_t PROGMEM my_layer5_layer[] = RGBLIGHT_LAYER_SEGMENTS({0, 2, HSV_MAGENTA}, {7, 3, HSV_MAGENTA}); // Light bottom LEDs in red when caps lock is active. Hard to ignore! const rgblight_segment_t PROGMEM my_capslock_layer[] = RGBLIGHT_LAYER_SEGMENTS({0, 3, HSV_GRASS}, {7, 3, HSV_GRASS}); // Light LEDs 1 to 9 in white when NAVIGATION is active const rgblight_segment_t PROGMEM my_nav_layer[] = RGBLIGHT_LAYER_SEGMENTS({0, 10, HSV_WHITE}); // Now define the array of layers. Later layers take precedence const rgblight_segment_t *const PROGMEM my_rgb_layers[] = RGBLIGHT_LAYERS_LIST(my_layer0_layer, // hrcolemak my_layer1_layer, // hrwidecolemak my_layer2_layer, // de_layout my_layer3_layer, // gaming my_layer4_layer, // widecolemak my_layer5_layer, // adjust my_nav_layer, // nav my_capslock_layer // capslock ); void keyboard_post_init_user(void) { // Enable the LED layers rgblight_layers = my_rgb_layers; } bool led_update_user(led_t led_state) { rgblight_set_layer_state(7, led_state.caps_lock); return true; } layer_state_t layer_state_set_user(layer_state_t state) { rgblight_set_layer_state(3, layer_state_cmp(state, _GAMING)); rgblight_set_layer_state(4, layer_state_cmp(state, _WIDECOLEMAK)); if ((layer_state_cmp(state, _LOWER) && layer_state_cmp(state, _RAISE)) || (layer_state_cmp(state, _LOWER_DE) && layer_state_cmp(state, _RAISE_DE))) { return state | (1UL << _ADJUST); } else { return state & ~(1UL << _ADJUST); } // state = update_tri_layer_state(state, _LOWER, _RAISE, _ADJUST); rgblight_set_layer_state(5, layer_state_cmp(state, _ADJUST)); // return state; } layer_state_t default_layer_state_set_user(layer_state_t state) { rgblight_set_layer_state(4, layer_state_cmp(state, _WIDECOLEMAK)); rgblight_set_layer_state(1, layer_state_cmp(state, _HRWIDECOLEMAK)); rgblight_set_layer_state(2, layer_state_cmp(state, _HRWIDECOLEMAK_DE)); return state; }