/* Copyright 2020 Neil Brian Ramirez * * This program is free software: you can redistribute it and/or modify * it under the terms of the GNU General Public License as published by * the Free Software Foundation, either version 3 of the License, or * (at your option) any later version. * * This program is distributed in the hope that it will be useful, * but WITHOUT ANY WARRANTY; without even the implied warranty of * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the * GNU General Public License for more details. * * You should have received a copy of the GNU General Public License * along with this program. If not, see <http://www.gnu.org/licenses/>. */ #include "encoder_action.h" static uint8_t encoder_state[NUM_ENCODERS] = {0}; static keypos_t encoder_cw[NUM_ENCODERS] = ENCODERS_CW_KEY; static keypos_t encoder_ccw[NUM_ENCODERS] = ENCODERS_CCW_KEY; void encoder_action_unregister(void) { for (int index = 0; index < NUM_ENCODERS; ++index) { if (encoder_state[index]) { keyevent_t encoder_event = (keyevent_t) { .key = encoder_state[index] >> 1 ? encoder_cw[index] : encoder_ccw[index], .pressed = false, .time = timer_read(), .type = KEY_EVENT }; encoder_state[index] = 0; action_exec(encoder_event); } } } void encoder_action_register(uint8_t index, bool clockwise) { keyevent_t encoder_event = (keyevent_t) { .key = clockwise ? encoder_cw[index] : encoder_ccw[index], .pressed = true, .time = timer_read(), .type = KEY_EVENT }; encoder_state[index] = (clockwise ^ 1) | (clockwise << 1); action_exec(encoder_event); }