// Copyright 2023 Andrian (@PoringH)
// SPDX-License-Identifier: GPL-2.0-or-later

#include QMK_KEYBOARD_H

enum { MAIN = 0, SECOND = 1, THIRD = 2, FOURTH = 3 };

#ifdef ENCODER_ENABLE
bool encoder_update_kb(uint8_t index, bool clockwise) {
    if (!encoder_update_user(index, clockwise)) {
        return false;
    }
    switch (get_highest_layer(layer_state)) {
        default:
            if (clockwise) {
                tap_code(KC_VOLU);
            } else {
                tap_code(KC_VOLD);
            }
        case SECOND:
            if (clockwise) {
                tap_code(KC_MNXT);
            } else {
                tap_code(KC_MPRV);
            }
            break;
        case THIRD:
            if (clockwise) {
                tap_code(KC_MS_R);
            } else {
                tap_code(KC_MS_L);
            }
            break;
        case FOURTH:
            if (clockwise) {
                tap_code(KC_MS_U);
            } else {
                tap_code(KC_MS_D);
            }
            break;
    }
    return true;
}
#endif

#ifdef OLED_ENABLE
#    define KB_STAT_SIZE 18
#    define WIN_STAT_SIZE 12
#    define MIN_WALK_SPEED 10
#    define MIN_RUN_SPEED 40
#    define ANIM_FRAME_DURATION 200
#    define ANIM_SIZE 96

uint32_t anim_timer    = 0;
uint8_t  current_frame = 0;
int      current_wpm   = 0;
led_t    led_usb_state;

bool isguiDisabled = false;
bool isSneaking    = false;
bool isJumping     = false;
bool showedJump    = true;

#    ifdef OLED_ENABLE

static void render_animation(int ANIM_X, int ANIM_Y) {
    // sit animation 32 X 22
    static const char PROGMEM sit[2][3][ANIM_SIZE] = {{
                                                          {
                                                              0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0xe0, 0x1c, 0x02, 0x05, 0x02, 0x24, 0x04, 0x04, 0x02, 0xa9, 0x1e, 0xe0, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00,
                                                          },
                                                          {
                                                              0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0xe0, 0x10, 0x08, 0x68, 0x10, 0x08, 0x04, 0x03, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x02, 0x06, 0x82, 0x7c, 0x03, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00,
                                                          },
                                                          {
                                                              0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x01, 0x02, 0x04, 0x0c, 0x10, 0x10, 0x20, 0x20, 0x20, 0x28, 0x3e, 0x1c, 0x20, 0x20, 0x3e, 0x0f, 0x11, 0x1f, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00,
                                                          },
                                                      },

                                                      {{
                                                           0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0xe0, 0x1c, 0x02, 0x05, 0x02, 0x24, 0x04, 0x04, 0x02, 0xa9, 0x1e, 0xe0, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00,
                                                       },
                                                       {0x00, 0x00, 0x00, 0x00, 0x00, 0xe0, 0x90, 0x08, 0x18, 0x60, 0x10, 0x08, 0x04, 0x03, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x02, 0x0e, 0x82, 0x7c, 0x03, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00},
                                                       {0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x01, 0x02, 0x04, 0x0c, 0x10, 0x10, 0x20, 0x20, 0x20, 0x28, 0x3e, 0x1c, 0x20, 0x20, 0x3e, 0x0f, 0x11, 0x1f, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00}

                                                      }};

    // walk animation 32 X 22
    static const char PROGMEM walk[2][3][ANIM_SIZE] = {{{
                                                            0x00, 0x00, 0x00, 0x00, 0x00, 0x80, 0x40, 0x20, 0x10, 0x90, 0x90, 0x90, 0xa0, 0xc0, 0x80, 0x80, 0x80, 0x70, 0x08, 0x14, 0x08, 0x90, 0x10, 0x10, 0x08, 0xa4, 0x78, 0x80, 0x00, 0x00, 0x00, 0x00,
                                                        },
                                                        {
                                                            0x00, 0x00, 0x00, 0x00, 0x00, 0x07, 0x08, 0xfc, 0x01, 0x00, 0x00, 0x00, 0x00, 0x80, 0x00, 0x00, 0x01, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x08, 0x18, 0xea, 0x10, 0x0f, 0x00, 0x00, 0x00, 0x00,
                                                        },
                                                        {
                                                            0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x03, 0x1c, 0x20, 0x20, 0x3c, 0x0f, 0x11, 0x1f, 0x03, 0x06, 0x18, 0x20, 0x20, 0x3c, 0x0c, 0x12, 0x1e, 0x01, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00,
                                                        }},

                                                       {{
                                                            0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x80, 0x40, 0x20, 0x20, 0x20, 0x40, 0x80, 0x00, 0x00, 0x00, 0x00, 0xe0, 0x10, 0x28, 0x10, 0x20, 0x20, 0x20, 0x10, 0x48, 0xf0, 0x00, 0x00, 0x00, 0x00, 0x00,
                                                        },
                                                        {
                                                            0x00, 0x00, 0x00, 0x00, 0x00, 0x1f, 0x20, 0xf8, 0x02, 0x01, 0x01, 0x01, 0x01, 0x01, 0x01, 0x01, 0x03, 0x00, 0x00, 0x00, 0x00, 0x01, 0x00, 0x10, 0x30, 0xd5, 0x20, 0x1f, 0x00, 0x00, 0x00, 0x00,
                                                        },
                                                        {
                                                            0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x3f, 0x20, 0x30, 0x0c, 0x02, 0x05, 0x09, 0x12, 0x1e, 0x02, 0x1c, 0x14, 0x08, 0x10, 0x20, 0x2c, 0x32, 0x01, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00,
                                                        }

                                                       }};

    // run animation 32 X 22
    static const char PROGMEM run[2][3][ANIM_SIZE] = {{{
                                                           0x00, 0x00, 0x00, 0x00, 0xe0, 0x10, 0x08, 0x08, 0xc8, 0xb0, 0x80, 0x80, 0x80, 0x80, 0x80, 0x80, 0x80, 0x40, 0x40, 0x3c, 0x14, 0x04, 0x08, 0x90, 0x18, 0x04, 0x08, 0xb0, 0x40, 0x80, 0x00, 0x00,
                                                       },
                                                       {
                                                           0x00, 0x00, 0x00, 0x00, 0x01, 0x02, 0xc4, 0xa4, 0xfc, 0x00, 0x00, 0x00, 0x00, 0x80, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x80, 0xc8, 0x58, 0x28, 0x2a, 0x10, 0x0f, 0x00, 0x00,
                                                       },
                                                       {
                                                           0x00, 0x00, 0x00, 0x00, 0x00, 0x0e, 0x09, 0x04, 0x04, 0x04, 0x04, 0x02, 0x03, 0x02, 0x01, 0x01, 0x02, 0x02, 0x04, 0x08, 0x10, 0x26, 0x2b, 0x32, 0x04, 0x05, 0x06, 0x00, 0x00, 0x00, 0x00, 0x00,
                                                       }},

                                                      {{
                                                           0x00, 0x00, 0x00, 0xe0, 0x10, 0x10, 0xf0, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x80, 0x80, 0x80, 0x78, 0x28, 0x08, 0x10, 0x20, 0x30, 0x08, 0x10, 0x20, 0x40, 0x80, 0x00, 0x00, 0x00,
                                                       },
                                                       {
                                                           0x00, 0x00, 0x00, 0x03, 0x04, 0x08, 0x10, 0x11, 0xf9, 0x01, 0x01, 0x01, 0x01, 0x01, 0x01, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x01, 0x10, 0xb0, 0x50, 0x55, 0x20, 0x1f, 0x00, 0x00,
                                                       },
                                                       {
                                                           0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x01, 0x02, 0x0c, 0x10, 0x20, 0x28, 0x37, 0x02, 0x1e, 0x20, 0x20, 0x18, 0x0c, 0x14, 0x1e, 0x01, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00,
                                                       }

                                                      }};

    // bark animation 32 X 22
    static const char PROGMEM bark[2][3][ANIM_SIZE] = {{
                                                           {
                                                               0x00, 0xc0, 0x20, 0x10, 0xd0, 0x30, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x80, 0x80, 0x40, 0x3c, 0x14, 0x04, 0x08, 0x90, 0x18, 0x04, 0x08, 0xb0, 0x40, 0x80, 0x00, 0x00, 0x00, 0x00, 0x00,
                                                           },
                                                           {
                                                               0x00, 0x03, 0x04, 0x08, 0x10, 0x11, 0xf9, 0x01, 0x01, 0x01, 0x01, 0x01, 0x01, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x80, 0xc8, 0x48, 0x28, 0x2a, 0x10, 0x0f, 0x00, 0x00, 0x00, 0x00, 0x00,
                                                           },
                                                           {
                                                               0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x01, 0x02, 0x0c, 0x10, 0x20, 0x28, 0x37, 0x02, 0x02, 0x04, 0x08, 0x10, 0x26, 0x2b, 0x32, 0x04, 0x05, 0x06, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00,
                                                           },
                                                       },

                                                       {{
                                                            0x00, 0xe0, 0x10, 0x10, 0xf0, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x80, 0x80, 0x40, 0x40, 0x2c, 0x14, 0x04, 0x08, 0x90, 0x18, 0x04, 0x08, 0xb0, 0x40, 0x80, 0x00, 0x00, 0x00, 0x00,
                                                        },
                                                        {
                                                            0x00, 0x03, 0x04, 0x08, 0x10, 0x11, 0xf9, 0x01, 0x01, 0x01, 0x01, 0x01, 0x01, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x80, 0xc0, 0x48, 0x28, 0x2a, 0x10, 0x0f, 0x20, 0x4a, 0x09, 0x10,
                                                        },
                                                        {
                                                            0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x01, 0x02, 0x0c, 0x10, 0x20, 0x28, 0x37, 0x02, 0x02, 0x04, 0x08, 0x10, 0x26, 0x2b, 0x32, 0x04, 0x05, 0x06, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00,
                                                        }

                                                       }};

    // sneak animation 32 X 22
    static const char PROGMEM sneak[2][3][ANIM_SIZE] = {{
                                                            {
                                                                0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x80, 0x40, 0x40, 0x40, 0x40, 0x80, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0xc0, 0x40, 0x40, 0x80, 0x00, 0x80, 0x40, 0x80, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00,
                                                            },
                                                            {
                                                                0x00, 0x00, 0x00, 0x00, 0x1e, 0x21, 0xf0, 0x04, 0x02, 0x02, 0x02, 0x02, 0x03, 0x02, 0x02, 0x04, 0x04, 0x04, 0x03, 0x01, 0x00, 0x00, 0x09, 0x01, 0x80, 0x80, 0xab, 0x04, 0xf8, 0x00, 0x00, 0x00,
                                                            },
                                                            {
                                                                0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x03, 0x1c, 0x20, 0x20, 0x3c, 0x0f, 0x11, 0x1f, 0x02, 0x06, 0x18, 0x20, 0x20, 0x38, 0x08, 0x10, 0x18, 0x04, 0x04, 0x02, 0x02, 0x01, 0x00, 0x00, 0x00, 0x00,
                                                            },
                                                        },

                                                        {{
                                                             0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x80, 0x40, 0x40, 0x40, 0x80, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0xe0, 0xa0, 0x20, 0x40, 0x80, 0xc0, 0x20, 0x40, 0x80, 0x00, 0x00, 0x00, 0x00, 0x00,
                                                         },
                                                         {
                                                             0x00, 0x00, 0x00, 0x00, 0x3e, 0x41, 0xf0, 0x04, 0x02, 0x02, 0x02, 0x03, 0x02, 0x02, 0x02, 0x04, 0x04, 0x02, 0x01, 0x00, 0x00, 0x00, 0x04, 0x00, 0x40, 0x40, 0x55, 0x82, 0x7c, 0x00, 0x00, 0x00,
                                                         },
                                                         {
                                                             0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x3f, 0x20, 0x30, 0x0c, 0x02, 0x05, 0x09, 0x12, 0x1e, 0x04, 0x18, 0x10, 0x08, 0x10, 0x20, 0x28, 0x34, 0x06, 0x02, 0x01, 0x01, 0x00, 0x00, 0x00, 0x00, 0x00,
                                                         }

                                                        }};

    void animate_luna(void) {
        int anim_x;
        int anim_y;

        if (isJumping || !showedJump) {
            oled_set_cursor(ANIM_X, ANIM_Y + 2);
            oled_write("     ", false);
            anim_x     = ANIM_X;
            anim_y     = ANIM_Y - 1;
            showedJump = true;
        } else {
            oled_set_cursor(ANIM_X, ANIM_Y - 1);
            oled_write("     ", false);

            anim_x = ANIM_X;
            anim_y = ANIM_Y;
        }

        if (led_usb_state.caps_lock) {
            oled_set_cursor(anim_x, anim_y);
            oled_write_raw_P(bark[current_frame][0], ANIM_SIZE);
            oled_set_cursor(anim_x, anim_y + 1);
            oled_write_raw_P(bark[current_frame][1], ANIM_SIZE);
            oled_set_cursor(anim_x, anim_y + 2);
            oled_write_raw_P(bark[current_frame][2], ANIM_SIZE);
        } else if (get_mods() & MOD_MASK_CS) {
            oled_set_cursor(anim_x, anim_y);
            oled_write_raw_P(sneak[current_frame][0], ANIM_SIZE);
            oled_set_cursor(anim_x, anim_y + 1);
            oled_write_raw_P(sneak[current_frame][1], ANIM_SIZE);
            oled_set_cursor(anim_x, anim_y + 2);
            oled_write_raw_P(sneak[current_frame][2], ANIM_SIZE);
        } else if (current_wpm <= MIN_WALK_SPEED) {
            oled_set_cursor(anim_x, anim_y);
            oled_write_raw_P(sit[current_frame][0], ANIM_SIZE);
            oled_set_cursor(anim_x, anim_y + 1);
            oled_write_raw_P(sit[current_frame][1], ANIM_SIZE);
            oled_set_cursor(anim_x, anim_y + 2);
            oled_write_raw_P(sit[current_frame][2], ANIM_SIZE);
        } else if (current_wpm <= MIN_RUN_SPEED) {
            oled_set_cursor(anim_x, anim_y);
            oled_write_raw_P(walk[current_frame][0], ANIM_SIZE);
            oled_set_cursor(anim_x, anim_y + 1);
            oled_write_raw_P(walk[current_frame][1], ANIM_SIZE);
            oled_set_cursor(anim_x, anim_y + 2);
            oled_write_raw_P(walk[current_frame][2], ANIM_SIZE);
        } else {
            oled_set_cursor(anim_x, anim_y);
            oled_write_raw_P(run[current_frame][0], ANIM_SIZE);
            oled_set_cursor(anim_x, anim_y + 1);
            oled_write_raw_P(run[current_frame][1], ANIM_SIZE);
            oled_set_cursor(anim_x, anim_y + 2);
            oled_write_raw_P(run[current_frame][2], ANIM_SIZE);
        }
    }

#        if OLED_TIMEOUT > 0

    if (last_input_activity_elapsed() > OLED_TIMEOUT && last_led_activity_elapsed() > OLED_TIMEOUT) {
        oled_off();
        return;
    } else {
        oled_on();
    }
#        endif

    if (timer_elapsed32(anim_timer) > ANIM_FRAME_DURATION) {
        anim_timer    = timer_read32();
        current_frame = (current_frame + 1) % 2;
        animate_luna();
    }
};

static void render_caps(int CAP_X, int CAP_Y) {
    if (led_usb_state.caps_lock == true) {
        static const char PROGMEM caps[KB_STAT_SIZE] = {
            0x00, 0xfe, 0xff, 0x07, 0xfb, 0xfb, 0x3b, 0xdb, 0xeb, 0xdb, 0x3b, 0xfb, 0xfb, 0x07, 0xff, 0xfe, 0x00, 0x00,
        };
        static const char PROGMEM caps2[KB_STAT_SIZE] = {0x00, 0x3f, 0x7f, 0x70, 0x6f, 0x6f, 0x68, 0x6e, 0x6e, 0x6e, 0x68, 0x6f, 0x6f, 0x70, 0x7f, 0x3f, 0x00, 0x00};
        oled_set_cursor(CAP_X, CAP_Y);
        oled_write_raw_P(caps, KB_STAT_SIZE);
        oled_set_cursor(CAP_X, CAP_Y + 1);
        oled_write_raw_P(caps2, KB_STAT_SIZE);
    } else {
        static const char PROGMEM caps[KB_STAT_SIZE] = {
            0x00, 0x00, 0x00, 0xf8, 0x04, 0x04, 0xc4, 0x24, 0x14, 0x24, 0xc4, 0x04, 0x04, 0xf8, 0x00, 0x00, 0x00, 0x00,
        };
        static const char PROGMEM caps2[KB_STAT_SIZE] = {0x00, 0x00, 0x00, 0x0f, 0x10, 0x10, 0x17, 0x11, 0x11, 0x11, 0x17, 0x10, 0x10, 0x0f, 0x00, 0x00, 0x00, 0x00};
        oled_set_cursor(CAP_X, CAP_Y);
        oled_write_raw_P(caps, KB_STAT_SIZE);
        oled_set_cursor(CAP_X, CAP_Y + 1);
        oled_write_raw_P(caps2, KB_STAT_SIZE);
    }
}

static void render_num(int NUM_X, int NUM_Y) {
    if (led_usb_state.num_lock == true) {
        static const char PROGMEM num[KB_STAT_SIZE] = {
            0x00, 0xfe, 0xff, 0x07, 0xfb, 0xfb, 0xfb, 0xdb, 0x0b, 0xfb, 0xfb, 0xfb, 0xfb, 0x07, 0xff, 0xfe, 0x00, 0x00,
        };
        static const char PROGMEM num2[KB_STAT_SIZE] = {0x00, 0x3f, 0x7f, 0x70, 0x6f, 0x6f, 0x6f, 0x6b, 0x68, 0x6b, 0x6f, 0x6f, 0x6f, 0x70, 0x7f, 0x3f, 0x00, 0x00};
        oled_set_cursor(NUM_X, NUM_Y);
        oled_write_raw_P(num, KB_STAT_SIZE);
        oled_set_cursor(NUM_X, NUM_Y + 1);
        oled_write_raw_P(num2, KB_STAT_SIZE);
    } else {
        static const char PROGMEM num[KB_STAT_SIZE] = {
            0x00, 0x00, 0x00, 0xf8, 0x04, 0x04, 0x04, 0x24, 0xf4, 0x04, 0x04, 0x04, 0x04, 0xf8, 0x00, 0x00, 0x00, 0x00,
        };
        static const char PROGMEM num2[KB_STAT_SIZE] = {0x00, 0x00, 0x00, 0x0f, 0x10, 0x10, 0x10, 0x14, 0x17, 0x14, 0x10, 0x10, 0x10, 0x0f, 0x00, 0x00, 0x00, 0x00};
        oled_set_cursor(NUM_X, NUM_Y);
        oled_write_raw_P(num, KB_STAT_SIZE);
        oled_set_cursor(NUM_X, NUM_Y + 1);
        oled_write_raw_P(num2, KB_STAT_SIZE);
    }
}

static void render_scroll(int SCROLL_X, int SCROLL_Y) {
    if (led_usb_state.scroll_lock == true) {
        static const char PROGMEM scroll[KB_STAT_SIZE] = {
            0x00, 0xfe, 0xff, 0x07, 0xfb, 0xfb, 0x7b, 0xfb, 0x0b, 0xfb, 0x7b, 0xfb, 0xfb, 0x07, 0xff, 0xfe, 0x00, 0x00,
        };
        static const char PROGMEM scroll2[KB_STAT_SIZE] = {0x00, 0x3f, 0x7f, 0x70, 0x6f, 0x6b, 0x6b, 0x6a, 0x68, 0x6a, 0x6b, 0x6b, 0x6f, 0x70, 0x7f, 0x3f, 0x00, 0x00};
        oled_set_cursor(SCROLL_X, SCROLL_Y);
        oled_write_raw_P(scroll, KB_STAT_SIZE);
        oled_set_cursor(SCROLL_X, SCROLL_Y + 1);
        oled_write_raw_P(scroll2, KB_STAT_SIZE);
    } else {
        static const char PROGMEM scroll[KB_STAT_SIZE] = {
            0x00, 0x00, 0x00, 0xf8, 0x04, 0x04, 0x84, 0x04, 0xf4, 0x04, 0x84, 0x04, 0x04, 0xf8, 0x00, 0x00, 0x00, 0x00,
        };
        static const char PROGMEM scroll2[KB_STAT_SIZE] = {0x00, 0x00, 0x00, 0x0f, 0x10, 0x14, 0x14, 0x15, 0x17, 0x15, 0x14, 0x14, 0x10, 0x0f, 0x00, 0x00, 0x00, 0x00};
        oled_set_cursor(SCROLL_X, SCROLL_Y);
        oled_write_raw_P(scroll, KB_STAT_SIZE);
        oled_set_cursor(SCROLL_X, SCROLL_Y + 1);
        oled_write_raw_P(scroll2, KB_STAT_SIZE);
    }
}

static void render_winstat(int WIN_X, int WIN_Y) {
    static const char PROGMEM winlogo[WIN_STAT_SIZE] = {
        0x7C, 0x7C, 0x7C, 0x7E, 0x00, 0x7E, 0x7E, 0x7E, 0x7F, 0x7F, 0x7F, 0x00,
    };
    static const char PROGMEM winlogo2[WIN_STAT_SIZE] = {
        0x1F, 0x1F, 0x1F, 0x3F, 0x00, 0x3F, 0x3F, 0x3F, 0x7F, 0x7F, 0x7F, 0x00,
    };

    oled_set_cursor(WIN_X, WIN_Y);
    oled_write_raw_P(winlogo, WIN_STAT_SIZE);
    oled_set_cursor(WIN_X, WIN_Y + 1);
    oled_write_raw_P(winlogo2, WIN_STAT_SIZE);

    oled_set_cursor(WIN_X + 2, WIN_Y);
    oled_write("WINKEY", false);

    oled_set_cursor(WIN_X + 2, WIN_Y + 1);
    if (keymap_config.no_gui) {
        oled_write("DISABLED", false);
    } else {
        oled_write("ENABLED  ", false);
    }
}

bool oled_task_kb(void) {
    if (!oled_task_user()) {
        return false;
    }
    current_wpm   = get_current_wpm();
    led_usb_state = host_keyboard_led_state();
    render_animation(13, 3);
    oled_set_cursor(0, 0);
    // Host Keyboard Layer Status
    switch (get_highest_layer(layer_state)) {
        case MAIN:
            oled_write("MAIN  ", false);
            break;
        case SECOND:
            oled_write("SECOND", false);
            break;
        case THIRD:
            oled_write("THIRD ", false);
            break;
        default:
            oled_write("FOURTH", false);
    }
    render_caps(0, 2);
    render_num(3, 2);
    render_scroll(6, 2);
    render_winstat(1, 5);

    oled_set_cursor(12, 0);
    oled_write("WPM: ", false);
    oled_write(get_u8_str(current_wpm, '0'), false);
    return false;
}

#    endif

bool process_record_kb(uint16_t keycode, keyrecord_t *record) {
    switch (keycode) {
        case KC_SPC:
            if (record->event.pressed) {
                isJumping  = true;
                showedJump = false;
            } else {
                isJumping = false;
            }
            break;
    }
    return process_record_user(keycode, record);
}
#endif