/* Copyright 2021 Mathias Strand <m.strand91@gmail.com> This program is free software: you can redistribute it and/or modify it under the terms of the GNU General Public License as published by the Free Software Foundation, either version 2 of the License, or (at your option) any later version. This program is distributed in the hope that it will be useful, but WITHOUT ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU General Public License for more details. You should have received a copy of the GNU General Public License along with this program. If not, see <http://www.gnu.org/licenses/>. */ #include QMK_KEYBOARD_H #include "keymap_swedish.h" //Nordic(swedish) signs enum layer_names { _DVORAK, _COLEMAK, _QWERTY, _GAMING, _NUMPAD, _LOWER, _RAISE, _ADJUST }; enum custom_keycodes { QWERTY = SAFE_RANGE, DVORAK, COLEMAK, GAMING, NUMPAD, LOWER, RAISE, ADJUST }; #define SE_YEN ALGR(SE_6) //isn't in the swedish_keymap.h #define KC_CATDEL LCTL(LALT(KC_DEL)) // Ctrl alt del #define KC_TSKMGR LCTL(S(KC_ESC)) // Ctrl shift esc #define KC_Close RALT(KC_F4) // Alt F4 #define KC_MEH1 MEH(KC_1) // crtl shift alt 1 #define KC_MEH2 MEH(KC_2) // #define KC_MEH3 MEH(KC_3) // #define KC_MEH4 MEH(KC_4) // #define KC_MEH5 MEH(KC_5) // const uint16_t PROGMEM keymaps[][MATRIX_ROWS][MATRIX_COLS] = { [_QWERTY] = LAYOUT( //,--------+--------+--------+--------+--------+--------. ,--------+--------+--------+--------+--------+--------. KC_DEL , KC_APP , KC_VOLD, KC_MUTE, KC_VOLU, KC_LGUI, KC_GRV , KC_MPRV, KC_MPLY, KC_MNXT, KC_DOWN, KC_ESC , //|--------+--------+--------+--------+--------+--------| |--------+--------+--------+--------+--------+--------| KC_TAB , KC_Q , KC_W , KC_E , KC_R , KC_T , KC_Y , KC_U , KC_I , KC_O , KC_P , SE_ARNG, //|--------+--------+--------+--------+--------+--------| |--------+--------+--------+--------+--------+--------| KC_LCTL, KC_A , KC_S , KC_D , KC_F , KC_G , KC_H , KC_J , KC_K , KC_L , SE_ODIA, SE_ADIA, //|--------+--------+--------+--------+--------+--------+--------. ,--------|--------+--------+--------+--------+--------+--------| KC_LSFT, KC_Z , KC_X , KC_C , KC_V , KC_B , NUMPAD, KC_ENT , KC_N , KC_M , KC_COMM, KC_DOT , KC_SLSH, KC_RSFT, //`--------+--------+--------+----+---+--------+--------+--------/ \--------+--------+--------+---+----+--------+--------+--------' KC_LALT, LOWER, KC_BSPC, KC_SPC , RAISE , KC_LALT // `--------+--------+--------' `--------+--------+--------' ), [_GAMING] = LAYOUT( //,--------+--------+--------+--------+--------+--------. ,--------+--------+--------+--------+--------+--------. KC_ESC , KC_1 , KC_2 , KC_3 , KC_4 , KC_5 , KC_6 , KC_7 , KC_8 , KC_9 , KC_0 , KC_ESC , //|--------+--------+--------+--------+--------+--------| |--------+--------+--------+--------+--------+--------| KC_TAB , KC_Q , KC_W , KC_E , KC_R , KC_T , KC_Y , KC_U , KC_I , KC_O , KC_P , KC_DEL , //|--------+--------+--------+--------+--------+--------| |--------+--------+--------+--------+--------+--------| KC_LCTL, KC_A , KC_S , KC_D , KC_F , KC_G , KC_H , KC_J , KC_K , KC_L , SE_ODIA, KC_RCTL, //|--------+--------+--------+--------+--------+--------+--------. ,--------|--------+--------+--------+--------+--------+--------| KC_LSFT, KC_Z , KC_X , KC_C , KC_V , KC_B , NUMPAD, KC_ENT , KC_N , KC_M , KC_COMM, KC_DOT , KC_SLSH, KC_RSFT, //`--------+--------+--------+----+---+--------+--------+--------/ \--------+--------+--------+---+----+--------+--------+--------' KC_LALT, LOWER , KC_BSPC, KC_SPC , RAISE, KC_LALT // `--------+--------+--------' `--------+--------+--------' ), [_DVORAK] = LAYOUT( //,--------+--------+--------+--------+--------+--------. ,--------+--------+--------+--------+--------+--------. KC_DEL , KC_APP , KC_VOLD, KC_MUTE, KC_VOLU, KC_LGUI, KC_GRV , KC_MPRV, KC_MPLY, KC_MNXT, KC_DOWN, KC_ESC , //|--------+--------+--------+--------+--------+--------| |--------+--------+--------+--------+--------+--------| KC_TAB , SE_ARNG, SE_ADIA, SE_ODIA, KC_P , KC_Y , KC_F , KC_G , KC_C , KC_R , KC_L ,KC_DEL , //|--------+--------+--------+--------+--------+--------| |--------+--------+--------+--------+--------+--------| KC_LCTL, KC_A , KC_O , KC_E , KC_U , KC_I , KC_D , KC_H , KC_T , KC_N , KC_S ,KC_RCTL , //|--------+--------+--------+--------+--------+--------+--------. ,--------|--------+--------+--------+--------+--------+--------| KC_LSFT, KC_DOT , KC_Q , KC_J , KC_K , KC_X , NUMPAD, KC_ENT , KC_B , KC_M , KC_W , KC_V , KC_Z ,KC_RSFT , //`--------+--------+--------+----+---+--------+--------+--------/ \--------+--------+--------+---+----+--------+--------+--------' KC_LALT, LOWER, KC_BSPC, KC_SPC , RAISE, KC_LALT // `--------+--------+--------' `--------+--------+--------' ), [_COLEMAK] = LAYOUT( //,--------+--------+--------+--------+--------+--------. ,--------+--------+--------+--------+--------+--------. KC_DEL , KC_APP , KC_VOLD, KC_MUTE, KC_VOLU, KC_LGUI, KC_GRV , KC_MPRV, KC_MPLY, KC_MNXT, KC_DOWN, KC_ESC , //|--------+--------+--------+--------+--------+--------| |--------+--------+--------+--------+--------+--------| KC_TAB , KC_Q , KC_W , KC_F , KC_P , KC_G , KC_J , KC_L , KC_U , KC_Y , SE_ARNG, SE_ADIA, //|--------+--------+--------+--------+--------+--------| |--------+--------+--------+--------+--------+--------| KC_LCTL, KC_A , KC_R , KC_S , KC_T , KC_D , KC_H , KC_N , KC_E , KC_I , KC_O , SE_ODIA, //|--------+--------+--------+--------+--------+--------+--------. ,--------|--------+--------+--------+--------+--------+--------| KC_LSFT, KC_Z , KC_X , KC_C , KC_V , KC_B , NUMPAD, KC_ENT , KC_K , KC_M , KC_COMM, KC_DOT , KC_SLSH, KC_RSFT, //`--------+--------+--------+----+---+--------+--------+--------/ \--------+--------+--------+---+----+--------+--------+--------' KC_LALT, LOWER, KC_BSPC, KC_SPC , RAISE, KC_LALT // `--------+--------+--------' `--------+--------+--------' ), [_NUMPAD] = LAYOUT( //,--------+--------+--------+--------+--------+--------. ,--------+--------+--------+--------+--------+--------. KC_F1 , KC_F2 , KC_F3 , KC_F4 , KC_F5 , KC_F6 , KC_F7 , KC_F8 , KC_F9 , KC_F10 , KC_F11 , KC_F12 , //|--------+--------+--------+--------+--------+--------| |--------+--------+--------+--------+--------+--------| _______, KC_MEH1, KC_BTN2, KC_MS_U, KC_BTN1, KC_CATDEL, KC_PIPE, KC_P7 , KC_P8 , KC_P9 , KC_SLSH, _______, //|--------+--------+--------+--------+--------+--------| |--------+--------+--------+--------+--------+--------| _______, KC_MEH4, KC_MS_L, KC_MS_D, KC_MS_R, KC_TSKMGR, KC_COMM, KC_P4 , KC_P5 , KC_P6 , KC_MINS, _______, //|--------+--------+--------+--------+--------+--------+--------. ,--------|--------+--------+--------+--------+--------+--------| _______, KC_MEH5, KC_ACL0, KC_ACL1, KC_ACL2, KC_MEH3, _______, KC_PENT , KC_DOT , KC_P1 , KC_P2 , KC_P3 , KC_P0 , _______, //`--------+--------+--------+----+---+--------+--------+--------/ \--------+--------+--------+---+----+--------+--------+--------' KC_LALT , LOWER, KC_BSPC, _______, RAISE, KC_NLCK // `--------+--------+--------' `--------+--------+--------' ), [_LOWER] = LAYOUT( //,--------+--------+--------+--------+--------+--------. ,--------+--------+--------+--------+--------+--------. KC_F1 , KC_F2 , KC_F3 , KC_F4 , KC_F5 , KC_F6 , KC_F7 , KC_F8 , KC_F9 , KC_F10 , KC_F11 , KC_F12 , //|--------+--------+--------+--------+--------+--------| |--------+--------+--------+--------+--------+--------| _______, KC_CAPS, KC_PGUP, KC_UP , KC_PGDN, KC_ESC, KC_RCBR, KC_EXLM, KC_ASTR, KC_LPRN, KC_UNDS, _______, //|--------+--------+--------+--------+--------+--------| |--------+--------+--------+--------+--------+--------| _______, KC_HOME, KC_LEFT, KC_DOWN, KC_RGHT, KC_END, KC_RPRN, KC_QUES, SE_LBRC, SE_RBRC, KC_LABK, _______, //|--------+--------+--------+--------+--------+--------+--------. ,--------|--------+--------+--------+--------+--------+--------| _______, KC_ENT , _______, _______, _______, KC_DEL , _______, _______, KC_RABK, SE_LABK, SE_LCBR, SE_RCBR, SE_RABK, _______, //`--------+--------+--------+----+---+--------+--------+--------/ \--------+--------+--------+---+----+--------+--------+--------' _______, _______, _______, _______, _______, _______ // `--------+--------+--------' `--------+--------+--------' ), [_RAISE] = LAYOUT( //,--------+--------+--------+--------+--------+--------. ,--------+--------+--------+--------+--------+--------. SE_TILD, KC_EXLM, KC_GRV , KC_EQL , KC_DLR , KC_PERC, SE_PND , SE_EURO , SE_YEN, SE_RCBR, KC_RPRN, _______, //|--------+--------+--------+--------+--------+--------| |--------+--------+--------+--------+--------+--------| _______ , SE_PIPE , SE_AT , KC_HASH, KC_DQT , KC_PERC, KC_PIPE, KC_7 , KC_8 , KC_9 , KC_PMNS, KC_PSLS, //|--------+--------+--------+--------+--------+--------| |--------+--------+--------+--------+--------+--------| _______ , SE_BSLS, SE_TILD, SE_SLSH, KC_AMPR, KC_BSLS, KC_COMM, KC_4 , KC_5 , KC_6 , KC_PPLS, KC_PAST, //|--------+--------+--------+--------+--------+--------+--------. ,--------|--------+--------+--------+--------+--------+--------| _______ , KC_PIPE, SE_CURR, KC_PLUS, KC_CIRC, KC_TILD, _______ , KC_PENT , KC_DOT , KC_1 , KC_2 , KC_3 , KC_0 , KC_PEQL, //`--------+--------+--------+----+---+--------+--------+--------/ \--------+--------+--------+---+----+--------+--------+--------' _______ , _______ , KC_DEL , _______, _______, _______ // `--------+--------+--------' `--------+--------+--------' ), [_ADJUST] = LAYOUT( //,--------+--------+--------+--------+--------+--------. ,--------+--------+--------+--------+--------+--------. _______, GAMING , DVORAK , COLEMAK , QWERTY , RESET, _______, _______, _______, _______, KC_PWR, RESET, //|--------+--------+--------+--------+--------+--------| |--------+--------+--------+--------+--------+--------| _______, _______, _______,LGUI(KC_UP),_______,LALT(KC_F4), _______, RGB_TOG, RGB_MOD, RGB_HUI, RGB_SAI, RGB_VAI, //|--------+--------+--------+--------+--------+--------| |--------+--------+--------+--------+--------+--------| _______, _______,LGUI(KC_LEFT),LGUI(KC_DOWN),LGUI(KC_RGHT),_______, _______, DEBUG , RGB_HUD, RGB_SAD, RGB_VAD, BL_STEP, //|--------+--------+--------+--------+--------+--------+--------. ,--------|--------+--------+--------+--------+--------+--------| _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, //`--------+--------+--------+----+---+--------+--------+--------/ \--------+--------+--------+---+----+--------+--------+--------' _______, _______, _______, _______, _______, _______ // `--------+--------+--------' `--------+--------+--------' ) }; bool process_record_user(uint16_t keycode, keyrecord_t *record) { switch (keycode) { case QWERTY: if (record->event.pressed) {set_single_persistent_default_layer(_QWERTY);} return false; case DVORAK: if (record->event.pressed) {set_single_persistent_default_layer(_DVORAK);} return false; case NUMPAD: if (record->event.pressed) {layer_invert(_NUMPAD);} return false; case COLEMAK: if (record->event.pressed) {set_single_persistent_default_layer(_COLEMAK);} return false; case GAMING: if (record->event.pressed) {set_single_persistent_default_layer(_GAMING);} return false; case LOWER: if (record->event.pressed) { layer_on(_LOWER); update_tri_layer(_LOWER, _RAISE, _ADJUST); } else { layer_off(_LOWER); update_tri_layer(_LOWER, _RAISE, _ADJUST); } return false; case RAISE: if (record->event.pressed) { layer_on(_RAISE); update_tri_layer(_LOWER, _RAISE, _ADJUST); } else { layer_off(_RAISE); update_tri_layer(_LOWER, _RAISE, _ADJUST); } return false; } return true; }