/* * License (GPL): This program is free software: you can redistribute it and/or modify it under the terms of the GNU General Public License as published by the Free Software Foundation, either version 2 of the License, or (at your option) any later version. This program is distributed in the hope that it will be useful, but WITHOUT ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU General Public License for more details. You should have received a copy of the GNU General Public License along with this program. If not, see <http://www.gnu.org/licenses/>. * Author: © 2021 by Jos Boersema * */ #pragma once // --------------------------------------v--------------------------------------- // Configuration: // --------------------------------------v--------------------------------------- /* • Harmonize regular Qwerty * * If compiling this ‛Qwerty Base Arrow’ base pair with regular Qwerty on * the other base pair (dual layout), the key ‛/?’ on the _NSY layer in * Qwerty Base Arrow, will be replicated in the same spot in regular Qwerty. * * Regular Qwerty will still also have a ‛/?’ key in the normal Qwerty location. * See ./base_qwerty_basearrow.md and ./base_qwerty.md for details. */ #define QWERTY_BASEARROW_HARMONIZE // _Activate_ to harmonize the ‛/?’ key in the regular Qwerty layout. // _Remove_ leave regular Qwerty layout unchanged from default. // --------------------------------------^--------------------------------------- // Below here no more comfortable configuration options..... // --------------------------------------^--------------------------------------- /* Redefine a layer in this file * * _Activate_ one or more of the below BASESFILE_LAYER_..., to redefine the layer * in this file. The version in ./keymap.c will be ignored. Keep in mind to use * transparent keys (_______) for “hold” layer switch keys on the BASE map, for * your new layer. */ // #define BASESFILE_LAYER_ACC // #define BASESFILE_LAYER_DRA // #define BASESFILE_LAYER_BON // #define BASESFILE_LAYER_PAD // #define BASESFILE_LAYER_MOV // #define BASESFILE_LAYER_RAR // #define BASESFILE_LAYER_FUN /* ⬇ */