/* Copyright 2021 Jay Greco * * This program is free software: you can redistribute it and/or modify * it under the terms of the GNU General Public License as published by * the Free Software Foundation, either version 2 of the License, or * (at your option) any later version. * * This program is distributed in the hope that it will be useful, * but WITHOUT ANY WARRANTY; without even the implied warranty of * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the * GNU General Public License for more details. * * You should have received a copy of the GNU General Public License * along with this program. If not, see . */ // clang-format off #pragma once /* Used to set host for remote KB if VUSB detect doesn't work. */ // #define KEYBOARD_HOST // Force host mode // #define KEYBOARD_REMOTE // Force remote mode // Workarounds for sleep/wake issues #define USB_SUSPEND_WAKEUP_DELAY 250 // NOTE: There is a bug in AVR deep sleep, which // causes the MCU to stop responding in some cases. // Disabling the watchdog prevents the MCU from entering // power down, while still turning off LEDs, audio, etc. // See qmk_firmware/issues/20087 for background #undef WDT_vect /* split config */ // #define SPLIT_USB_DETECT // Enable if you have issues with USB #define SOFT_SERIAL_PIN E6 #define SPLIT_HAND_PIN B6 #define DISABLE_SYNC_TIMER #define SPLIT_HAND_PIN_LOW_IS_LEFT /* key matrix size */ #define MATRIX_ROWS 12 #define MATRIX_COLS 9 #define MATRIX_MUX_COLS 3 /* * Keyboard Matrix Assignments * The snap uses a demultiplexer for the cols. * to free up more IOs for awesomeness! * See matrix.c for more details. */ // Left side #define MATRIX_ROW_PINS { D4, C6, D7, F4, B4, B5 } #define MATRIX_COL_MUX_PINS { F7, F6, F5 } //Right side #define MATRIX_ROW_PINS_RIGHT { F4, F5, F6, F7, B1, B3 } #define MATRIX_COL_MUX_PINS_RIGHT { D7, C6, D4 } #define MATRIX_EXT_PIN_RIGHT B6 /* Optional SMT LED pins */ #define RGBLED_NUM 10 #define RGBLIGHT_LED_MAP { 8, 9, 0, 1, 2, 6, 7, 3, 4, 5 } #define RGBLIGHT_SLEEP #define RGBLIGHT_EFFECT_BREATHING #define RGBLIGHT_EFFECT_RAINBOW_MOOD #define RGBLIGHT_EFFECT_RAINBOW_SWIRL #define RGBLIGHT_EFFECT_SNAKE #define RGBLIGHT_EFFECT_KNIGHT #define RGBLIGHT_EFFECT_CHRISTMAS #define RGBLIGHT_EFFECT_STATIC_GRADIENT #define RGBLIGHT_EFFECT_RGB_TEST #define RGBLIGHT_EFFECT_ALTERNATING #define RGBLIGHT_EFFECT_TWINKLE /* Optional encoder pins */ #define ENCODERS_PAD_A { B3 } #define ENCODERS_PAD_B { B1 } #define ENCODERS_PAD_A_RIGHT { B4 } #define ENCODERS_PAD_B_RIGHT { B5 } /* Optional speaker pin */ #define AUDIO_PIN B6 /* Optional split transactions */ #define SPLIT_OLED_ENABLE