/* Copyright 2020 MudkipMao * * This program is free software: you can redistribute it and/or modify * it under the terms of the GNU General Public License as published by * the Free Software Foundation, either version 2 of the License, or * (at your option) any later version. * * This program is distributed in the hope that it will be useful, * but WITHOUT ANY WARRANTY; without even the implied warranty of * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the * GNU General Public License for more details. * * You should have received a copy of the GNU General Public License * along with this program. If not, see . */ #pragma once /* key matrix size */ #define MATRIX_ROWS 5 #define MATRIX_COLS 15 /* * Keyboard Matrix Assignments * * Change this to how you wired your keyboard * COLS: AVR pins used for columns, left to right * ROWS: AVR pins used for rows, top to bottom * DIODE_DIRECTION: COL2ROW = COL = Anode (+), ROW = Cathode (-, marked on diode) * ROW2COL = ROW = Anode (+), COL = Cathode (-, marked on diode) * */ #define MATRIX_ROW_PINS { B0, B1, B2, B3, B7 } #define MATRIX_COL_PINS { D0, D1, D2, D3, D5, D4, D6, D7, B4, F7, F6, F5, F4, F1, F0 } /* Setting the matrix value of top left key for bootmagic lite */ #define BOOTMAGIC_LITE_ROW 3 #define BOOTMAGIC_LITE_COLUMN 1 #define DIODE_DIRECTION ROW2COL #define LED_CAPS_LOCK_PIN C7 #define BACKLIGHT_PIN B6 #define BACKLIGHT_BREATHING #define BACKLIGHT_LEVELS 4 #define RGB_DI_PIN E2 #ifdef RGB_DI_PIN #define RGBLED_NUM 15 #define RGBLIGHT_HUE_STEP 8 #define RGBLIGHT_SAT_STEP 8 #define RGBLIGHT_VAL_STEP 8 #define RGBLIGHT_LIMIT_VAL 139 /* The maximum brightness level */ #define RGBLIGHT_SLEEP /* If defined, the RGB lighting will be switched off when the host goes to sleep */ #define RGBLIGHT_EFFECT_BREATHING #define RGBLIGHT_EFFECT_RAINBOW_MOOD #define RGBLIGHT_EFFECT_RAINBOW_SWIRL #define RGBLIGHT_EFFECT_SNAKE #define RGBLIGHT_EFFECT_KNIGHT #define RGBLIGHT_EFFECT_CHRISTMAS #define RGBLIGHT_EFFECT_STATIC_GRADIENT #define RGBLIGHT_EFFECT_RGB_TEST #define RGBLIGHT_EFFECT_ALTERNATING #define RGBLIGHT_EFFECT_TWINKLE #endif /* RGB matrix support */ #ifdef RGB_MATRIX_ENABLE #define RGB_MATRIX_KEYPRESSES #define RGB_MATRIX_MAXIMUM_BRIGHTNESS 220 #define RGB_MATRIX_FRAMEBUFFER_EFFECTS #define RGB_MATRIX_LED_COUNT 12 // Number of LEDs #endif