/* Copyright 2021 Takeshi Nishio This program is free software: you can redistribute it and/or modify it under the terms of the GNU General Public License as published by the Free Software Foundation, either version 2 of the License, or (at your option) any later version. This program is distributed in the hope that it will be useful, but WITHOUT ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU General Public License for more details. You should have received a copy of the GNU General Public License along with this program. If not, see . */ #pragma once /* key matrix size */ // Same number for Round-Robin matrix. #define MATRIX_ROWS 10 #define MATRIX_COLS 10 // Same pins for Round-Robin matrix. #define MATRIX_ROW_PINS { B3, B2, E6, D6, D4, B0, B1, B7, B4, D7 } #define MATRIX_COL_PINS { B3, B2, E6, D6, D4, B0, B1, B7, B4, D7 } #define DIODE_DIRECTION COL2ROW /* Rotary Encoder */ #define ENCODERS_PAD_A { F5, D2 } #define ENCODERS_PAD_B { F4, D3 } #define ENCODER_RESOLUTION 4 //the default & suggested is 4 /* Audio */ #ifdef AUDIO_ENABLE #define AUDIO_PIN C6 #define AUDIO_CLICKY #define MUSIC_MAP #endif /* RGBLIGHT */ #define RGB_DI_PIN F1 #ifdef RGB_DI_PIN #define RGBLED_NUM 4 // Left(2) + Right(2) #define RGBLIGHT_HUE_STEP 8 #define RGBLIGHT_SAT_STEP 8 #define RGBLIGHT_VAL_STEP 8 #define RGBLIGHT_LIMIT_VAL 255 /* The maximum brightness level */ /*== Lighting Layers ==*/ #define RGBLIGHT_LAYERS #define RGBLIGHT_LAYERS_OVERRIDE_RGB_OFF // Overriding RGB Lighting on/off status #endif /* Debounce reduces chatter (unintended double-presses) - set 0 if debouncing is not needed */ #define DEBOUNCE 5 /* Bootmagic Lite trigger key. Left-Top of the layout. */ #define BOOTMAGIC_LITE_ROW 0 #define BOOTMAGIC_LITE_COLUMN 9 /* External EEPROM */ // Use 24LC64 EEPROM #define EEPROM_I2C_24LC64 // Set MAX_ADDR to specify actual EEPROM size. // If it's not set, EEPROM size will be set ATmega32u4's 1023. #define DYNAMIC_KEYMAP_EEPROM_MAX_ADDR 8191 // How many layers to use with VIA / Remap. #define DYNAMIC_KEYMAP_LAYER_COUNT 6 // default:4