forked from forks/qmk_firmware
75 lines
2.2 KiB
C
75 lines
2.2 KiB
C
/*
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Copyright 2021 Spencer Deven <splitlogicdesign@gmail.com>
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This program is free software: you can redistribute it and/or modify
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it under the terms of the GNU General Public License as published by
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the Free Software Foundation, either version 3 of the License, or
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(at your option) any later version.
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This program is distributed in the hope that it will be useful,
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but WITHOUT ANY WARRANTY; without even the implied warranty of
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MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
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GNU General Public License for more details.
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You should have received a copy of the GNU General Public License
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along with this program. If not, see <http://www.gnu.org/licenses/>.
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*/
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#pragma once
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#include "config_common.h"
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#define SOFT_SERIAL_PIN D3
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#define SELECT_SOFT_SERIAL_SPEED 1
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/* key matrix size */
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#define MATRIX_ROWS 10
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#define MATRIX_COLS 7
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#define DIODE_DIRECTION COL2ROW
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#define ENCODERS_PAD_A { D2 }
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#define ENCODERS_PAD_B { D4 }
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#define ENCODERS_PAD_A_RIGHT { D4 }
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#define ENCODERS_PAD_B_RIGHT { D2 }
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#define ENCODER_RESOLUTION 3
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/* key matrix pins */
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#define MATRIX_ROW_PINS { C6, D7, E6, B4, F4 }
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#define MATRIX_COL_PINS { F5, F6, F7, B1, B3, B2, B6 }
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/* Set 0 if debouncing isn't needed */
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#define DEBOUNCE 5
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#define RGB_DI_PIN B5
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#ifdef RGBLIGHT_ENABLE
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#define RGBLED_NUM 68
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#define RGBLIGHT_SPLIT
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#define RGBLED_SPLIT { 34, 34 }
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#define RGBLIGHT_LIMIT_VAL 170
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#define RGBLIGHT_EFFECT_BREATHING
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#define RGBLIGHT_EFFECT_RAINBOW_MOOD
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#define RGBLIGHT_EFFECT_RAINBOW_SWIRL
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#define RGBLIGHT_EFFECT_SNAKE
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#define RGBLIGHT_EFFECT_KNIGHT
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#define RGBLIGHT_EFFECT_CHRISTMAS
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#define RGBLIGHT_EFFECT_STATIC_GRADIENT
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#define RGBLIGHT_EFFECT_RGB_TEST
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#define RGBLIGHT_EFFECT_ALTERNATING
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#define RGBLIGHT_EFFECT_TWINKLE
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#define RGBLIGHT_HUE_STEP 8
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#define RGBLIGHT_SAT_STEP 8
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#define RGBLIGHT_VAL_STEP 8
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#endif
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#ifdef RGB_MATRIX_ENABLE
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#define RGB_MATRIX_LED_COUNT 68
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#define RGB_MATRIX_SPLIT { 34, 34 }
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#define RGB_MATRIX_MAXIMUM_BRIGHTNESS 150 // limits maximum brightness of LEDs to 150 out of 255. Higher may cause the controller to crash.
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#define RGB_MATRIX_KEYPRESSES
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#define RGB_MATRIX_FRAMEBUFFER_EFFECTS
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#define RGB_MATRIX_HUE_STEP 8
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#define RGB_MATRIX_SAT_STEP 8
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#define RGB_MATRIX_VAL_STEP 8
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#define RGB_MATRIX_SPD_STEP 10
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#endif
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