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qmk_firmware/keyboards/oddforge/vea
Joel Challis 66050bb809
Migrate dynamic_keymap.layer_count < 4 where requried (#22091)
Co-authored-by: Nick Brassel <nick@tzarc.org>
2024-01-09 21:15:03 +11:00
..
keymaps
config.h Migrate dynamic_keymap.layer_count < 4 where requried (#22091) 2024-01-09 21:15:03 +11:00
info.json Migrate dynamic_keymap.layer_count < 4 where requried (#22091) 2024-01-09 21:15:03 +11:00
matrix.c Move single LAYOUTs to data driven (#20365) 2023-04-12 13:42:51 +10:00
readme.md
rules.mk Dedupe I2C, SPI, UART driver inclusions (#22253) 2023-10-13 17:25:32 +11:00
ws2812_custom.c Clean up RGB LED type (#21859) 2023-09-04 01:19:59 +01:00

Vermillion's Ergo - Armored Edition

VE.A

This is a port of the QMK firmware for the VE.A.

  • Keyboard Maintainer: Major Koos
  • Keyboard Manufacturer: OddForge
  • Hardware Availability: Drop.com

Make example for this keyboard (after setting up your build environment):

make oddforge/vea:default

Flashing example for this keyboard (after setting up the bootloadHID flashing environment)

make oddforge/vea:default:flash

or

bootloadHID -r oddforge_vea_default.hex

How to get QMK working on the VE.A

Reset Key: Hold down the key located at 3rd left position in the bottom row, commonly programmed as Left Control while plugging in the keyboard. There is also a jumper on the bottom of the PCB (JP_FW) which you can short to get into the bootloader.

VE.A

See the build environment setup and the make instructions for more information. Brand new to QMK? Start with our Complete Newbs Guide.