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qmk_firmware/keyboards/kbdfans/kbdpad/mk1
Ryan 023d644bb6
Move RGBLight animations to data driven (#21635)
* Move RGBLight animations to data driven, 0-9

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* Move RGBLight animations to data driven, X

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* Move RGBLight animations to data driven, Z

* Fix incorrect placement

* Fix build failures and mismatches
2023-08-23 22:11:39 +01:00
..
keymaps/default Remove legacy keycodes, part 5 (#18710) 2022-10-15 22:29:43 +01:00
info.json Move RGBLight animations to data driven (#21635) 2023-08-23 22:11:39 +01:00
readme.md
rules.mk Move WS2812_DRIVER to data driven (#20248) 2023-03-26 18:22:12 +11:00

KBDPad MKI

Custom numpad. The MKI shares the same ATmega32A and matrix layout as the newer V2 PCB (not to be confused with the MKII, which uses an ATmega32U2!).

  • Keyboard Maintainer: MechMerlin
  • Hardware Supported: KBDPad MKI, KBDPad V2
  • Hardware Availability: KBDfans

Make example for this keyboard (after setting up your build environment):

make kbdfans/kbdpad/mk1:default

Flashing example for this keyboard (after setting up the bootloadHID flashing environment)

make kbdfans/kbdpad/mk1:default:flash

Reset Key: Hold down the key located at K00, commonly programmed as 0 while plugging in the keyboard.

See the build environment setup and the make instructions for more information. Brand new to QMK? Start with our Complete Newbs Guide.