forked from forks/qmk_firmware
96 lines
4.9 KiB
C
96 lines
4.9 KiB
C
// Copyright 2021 Nick Brassel (@tzarc)
|
|
// SPDX-License-Identifier: GPL-2.0-or-later
|
|
|
|
#pragma once
|
|
|
|
#include "qp_internal.h"
|
|
#include "qp_stream.h"
|
|
|
|
////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////
|
|
// Quantum Painter utility functions
|
|
|
|
// Global variable used for native pixel data streaming.
|
|
extern uint8_t qp_internal_global_pixdata_buffer[QUANTUM_PAINTER_PIXDATA_BUFFER_SIZE];
|
|
|
|
// Check if the supplied bpp is capable of being rendered
|
|
bool qp_internal_bpp_capable(uint8_t bits_per_pixel);
|
|
|
|
// Returns the number of pixels that can fit in the pixdata buffer
|
|
uint32_t qp_internal_num_pixels_in_buffer(painter_device_t device);
|
|
|
|
// Fills the supplied buffer with equivalent native pixels matching the supplied HSV
|
|
void qp_internal_fill_pixdata(painter_device_t device, uint32_t num_pixels, uint8_t hue, uint8_t sat, uint8_t val);
|
|
|
|
// qp_setpixel internal implementation, but uses the global pixdata buffer with pre-converted native pixel. Only the first pixel is used.
|
|
bool qp_internal_setpixel_impl(painter_device_t device, uint16_t x, uint16_t y);
|
|
|
|
// qp_rect internal implementation, but uses the global pixdata buffer with pre-converted native pixels.
|
|
bool qp_internal_fillrect_helper_impl(painter_device_t device, uint16_t l, uint16_t t, uint16_t r, uint16_t b);
|
|
|
|
// Convert from input pixel data + palette to equivalent pixels
|
|
typedef int16_t (*qp_internal_byte_input_callback)(void* cb_arg);
|
|
typedef bool (*qp_internal_pixel_output_callback)(qp_pixel_t* palette, uint8_t index, void* cb_arg);
|
|
typedef bool (*qp_internal_byte_output_callback)(uint8_t byte, void* cb_arg);
|
|
bool qp_internal_decode_palette(painter_device_t device, uint32_t pixel_count, uint8_t bits_per_pixel, qp_internal_byte_input_callback input_callback, void* input_arg, qp_pixel_t* palette, qp_internal_pixel_output_callback output_callback, void* output_arg);
|
|
bool qp_internal_decode_grayscale(painter_device_t device, uint32_t pixel_count, uint8_t bits_per_pixel, qp_internal_byte_input_callback input_callback, void* input_arg, qp_internal_pixel_output_callback output_callback, void* output_arg);
|
|
bool qp_internal_decode_recolor(painter_device_t device, uint32_t pixel_count, uint8_t bits_per_pixel, qp_internal_byte_input_callback input_callback, void* input_arg, qp_pixel_t fg_hsv888, qp_pixel_t bg_hsv888, qp_internal_pixel_output_callback output_callback, void* output_arg);
|
|
bool qp_internal_send_bytes(painter_device_t device, uint32_t byte_count, qp_internal_byte_input_callback input_callback, void* input_arg, qp_internal_byte_output_callback output_callback, void* output_arg);
|
|
|
|
// Global variable used for interpolated pixel lookup table.
|
|
#if QUANTUM_PAINTER_SUPPORTS_256_PALETTE
|
|
extern qp_pixel_t qp_internal_global_pixel_lookup_table[256];
|
|
#else
|
|
extern qp_pixel_t qp_internal_global_pixel_lookup_table[16];
|
|
#endif
|
|
|
|
// Generates a color-interpolated lookup table based off the number of items, from foreground to background, for use with monochrome image rendering.
|
|
// Returns true if a palette was created, false if the palette is reused.
|
|
// As this uses a global, this may present a problem if using the same parameters but a different screen converts pixels -- use qp_internal_invalidate_palette() below to reset.
|
|
bool qp_internal_interpolate_palette(qp_pixel_t fg_hsv888, qp_pixel_t bg_hsv888, int16_t steps);
|
|
|
|
// Resets the global palette so that it can be regenerated. Only needed if the colors are identical, but a different display is used with a different internal pixel format.
|
|
void qp_internal_invalidate_palette(void);
|
|
|
|
// Helper shared between image and font rendering -- sets up the global palette to match the palette block specified in the asset. Expects the stream to be positioned at the start of the block header.
|
|
bool qp_internal_load_qgf_palette(qp_stream_t* stream, uint8_t bpp);
|
|
|
|
////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////
|
|
// Quantum Painter codec functions
|
|
|
|
enum qp_internal_rle_mode_t {
|
|
MARKER_BYTE,
|
|
REPEATING_RUN,
|
|
NON_REPEATING_RUN,
|
|
};
|
|
|
|
struct qp_internal_byte_input_state {
|
|
painter_device_t device;
|
|
qp_stream_t* src_stream;
|
|
int16_t curr;
|
|
union {
|
|
// RLE-specific
|
|
struct {
|
|
enum qp_internal_rle_mode_t mode;
|
|
uint8_t remain; // number of bytes remaining in the current mode
|
|
} rle;
|
|
};
|
|
};
|
|
|
|
struct qp_internal_pixel_output_state {
|
|
painter_device_t device;
|
|
uint32_t pixel_write_pos;
|
|
uint32_t max_pixels;
|
|
};
|
|
|
|
bool qp_internal_pixel_appender(qp_pixel_t* palette, uint8_t index, void* cb_arg);
|
|
|
|
struct qp_internal_byte_output_state {
|
|
painter_device_t device;
|
|
uint32_t byte_write_pos;
|
|
uint32_t max_bytes;
|
|
};
|
|
|
|
bool qp_internal_byte_appender(uint8_t byteval, void* cb_arg);
|
|
|
|
qp_internal_byte_input_callback qp_internal_prepare_input_state(struct qp_internal_byte_input_state* input_state, painter_compression_t compression);
|