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qmk_firmware/keyboards/fjlabs/swordfish
Ryan 023d644bb6
Move RGBLight animations to data driven (#21635)
* Move RGBLight animations to data driven, 0-9

* Move RGBLight animations to data driven, A

* Move RGBLight animations to data driven, B

* Move RGBLight animations to data driven, C

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* Move RGBLight animations to data driven, F

* Move RGBLight animations to data driven, G

* Move RGBLight animations to data driven, H

* Move RGBLight animations to data driven, handwired

* Move RGBLight animations to data driven, I

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* Move RGBLight animations to data driven, M

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* Move RGBLight animations to data driven, W

* Move RGBLight animations to data driven, X

* Move RGBLight animations to data driven, Y

* Move RGBLight animations to data driven, Z

* Fix incorrect placement

* Fix build failures and mismatches
2023-08-23 22:11:39 +01:00
..
keymaps FJLabs Swordfish Layout Macro Refactor (#21234) 2023-06-14 07:31:51 -07:00
config.h Move RGBLight animations to data driven (#21635) 2023-08-23 22:11:39 +01:00
info.json Move RGBLight animations to data driven (#21635) 2023-08-23 22:11:39 +01:00
readme.md [Keyboard] Add Swordfish keyboard (#17567) 2022-07-11 13:57:20 -07:00
rules.mk Migrate MCU and BOOTLOADER to data-driven (#19529) 2023-02-08 18:41:46 +11:00

7V Hotswap PCB by FJLaboratories

The following is the QMK Firmware for the 7V Hotswap PCB by FJLaboratories.

Make example for this keyboard (after setting up your build environment):

make fjlabs/7vhotswap:default

See the build environment setup and the make instructions for more information. Brand new to QMK? Start with our Complete Newbs Guide.

Bootloader

You can enter the bootloader by shorting the RST pads on the back of the PCB while the PCB is plugged into the computer.