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qmk_firmware/keyboards/fc980c/config.h
2022-08-06 23:23:35 +10:00

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2.2 KiB
C

/*
Copyright 2017 Balz Guenat
This program is free software: you can redistribute it and/or modify
it under the terms of the GNU General Public License as published by
the Free Software Foundation, either version 2 of the License, or
(at your option) any later version.
This program is distributed in the hope that it will be useful,
but WITHOUT ANY WARRANTY; without even the implied warranty of
MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
GNU General Public License for more details.
You should have received a copy of the GNU General Public License
along with this program. If not, see <http://www.gnu.org/licenses/>.
*/
#pragma once
#include "config_common.h"
/* Maximum dynamic keymap layers (constrained by EEPROM space) */
#define DYNAMIC_KEYMAP_LAYER_COUNT 3
/* key matrix size */
#define MATRIX_ROWS 8
#define MATRIX_COLS 16
// #define MATRIX_ROW_PINS { B0, B2, B4, B5, B6 }
// #define MATRIX_COL_PINS { F5, B1, F0, F1, F4, B3, D7, D6, D4, D5, D3, D2, D1, D0 }
//#define DIODE_DIRECTION
/* define if matrix has ghost */
//#define MATRIX_HAS_GHOST
/* number of backlight levels */
// #define BACKLIGHT_LEVELS 1
/* mapping backlight LEDs to correct Pin */
// #define BACKLIGHT_PIN B7
/* Set 0 if debouncing isn't needed */
#define DEBOUNCE 0
#define LED_NUM_LOCK_PIN B4
#define LED_CAPS_LOCK_PIN B5
#define LED_SCROLL_LOCK_PIN B6
/* Mechanical locking support. Use KC_LCAP, KC_LNUM or KC_LSCR instead in keymap */
// #define LOCKING_SUPPORT_ENABLE
/* Locking resynchronize hack */
// #define LOCKING_RESYNC_ENABLE
/*
* Feature disable options
* These options are also useful to firmware size reduction.
*/
#define USE_I2C
/* disable debug print */
//#define NO_DEBUG
/* disable print */
//#define NO_PRINT
/* disable action features */
//#define NO_ACTION_LAYER
//#define NO_ACTION_TAPPING
//#define NO_ACTION_ONESHOT
// higher value means deeper actuation point, less sensitive
// be careful and only make small adjustments (steps of 1 or 2).
// too high and keys will fail to actuate. too low and keys will actuate spontaneously.
// test all keys before further adjustment.
// this should probably stay in the range +/-5.
// #define ACTUATION_DEPTH_ADJUSTMENT 0