1
0
Fork 0
forked from forks/qmk_firmware
qmk_firmware/keyboards/handwired/oem_ansi_fullsize
Ryan 56555c61e1
Migrate LAYOUTS to data driven (#19541)
* Migrate `LAYOUTS` to data driven, 0-9

* Migrate `LAYOUTS` to data driven, A

* Migrate `LAYOUTS` to data driven, B

* Migrate `LAYOUTS` to data driven, C

* Migrate `LAYOUTS` to data driven, D

* Migrate `LAYOUTS` to data driven, E

* Migrate `LAYOUTS` to data driven, F

* Migrate `LAYOUTS` to data driven, G

* Migrate `LAYOUTS` to data driven, H

* Migrate `LAYOUTS` to data driven, handwired

* Migrate `LAYOUTS` to data driven, I

* Migrate `LAYOUTS` to data driven, J

* Migrate `LAYOUTS` to data driven, K

* Migrate `LAYOUTS` to data driven, L

* Migrate `LAYOUTS` to data driven, M

* Migrate `LAYOUTS` to data driven, N

* Migrate `LAYOUTS` to data driven, O

* Migrate `LAYOUTS` to data driven, P

* Migrate `LAYOUTS` to data driven, Q

* Migrate `LAYOUTS` to data driven, R

* Migrate `LAYOUTS` to data driven, S

* Migrate `LAYOUTS` to data driven, T

* Migrate `LAYOUTS` to data driven, U

* Migrate `LAYOUTS` to data driven, V

* Migrate `LAYOUTS` to data driven, W

* Migrate `LAYOUTS` to data driven, X

* Migrate `LAYOUTS` to data driven, Y

* Migrate `LAYOUTS` to data driven, Z
2023-01-10 02:48:20 +00:00
..
keymaps/default Remove legacy keycodes, part 5 (#18710) 2022-10-15 22:29:43 +01:00
config.h Remove RGBLIGHT_ANIMATION and clean up effect defines for G-K (#18726) 2022-10-15 09:55:27 -07:00
info.json Migrate LAYOUTS to data driven (#19541) 2023-01-10 02:48:20 +00:00
oem_ansi_fullsize.c [Keyboard] add handwired/oem_ansi_fullsize (#13857) 2021-08-06 23:51:03 -07:00
oem_ansi_fullsize.h [Keyboard] add handwired/oem_ansi_fullsize (#13857) 2021-08-06 23:51:03 -07:00
readme.md [Keyboard] add handwired/oem_ansi_fullsize (#13857) 2021-08-06 23:51:03 -07:00
rules.mk Migrate LAYOUTS to data driven (#19541) 2023-01-10 02:48:20 +00:00

oem_ansi_fullsize

oem_ansi_fullsize This is a basic layout for a full-sized ANSI board. It should be compatible with any 100% full-sized layout, for example RobotDoctor's MECH-104.

  • Keyboard Maintainer: Cian Johnston
  • Hardware Supported: Teensy®++ 2.0 as it has enough pins for the matrix.
  • Hardware Availability: pjrc.com

The pin layout I used is shown below. Change it as you wish, but be sure to avoid pin D6!

                   ┌──────┐
              ┌────┴──────┴────┐
          +5V │o              o│ GND
    CL <== B6 │o              o│ B7 ==> CE
    CK <== B5 │o              o│ D0 ==> CD
    CJ <== B4 │o              o│ D1 ==> CC
    CI <== B3 │o              o│ D2 ==> CB
    CH <== B2 │o              o│ D3 ==> CA
    CG <== B1 │o              o│ D4 ==> C9
    CF <== B0 │o              o│ D5 ==> C8
           E7 │o              o│ D6 ==> NOPE
    C7 <== E6 │o              o│ D7 ==> C6
          GND │o              o│ E0 ==> C5
          RST │o              o│ E1 ==> C4
    R5 <== F0 │o              o│ C0 ==> C3
    R4 <== F1 │o  A0 o  o A4  o│ C1 ==> C2
    R3 <== F2 │o  A1 o  o A5  o│ C2 ==> C1
    R2 <== F3 │o  A2 o  o A6  o│ C3 ==> C0
    R1 <== F4 │o  A3 o  o A7  o│ C4
    R0 <== F5 │o              o│ C5
           F6 │o              o│ C6
           F7 │o  o   o   o   o│ C7
              └────────────────┘
                  R   G   +
                  S   N   5
                  T   D   V

Make example for this keyboard (after setting up your build environment):

make handwired/oem_ansi_fullsize:default

Flashing example for this keyboard:

make handwired/oem_ansi_fullsize:default:flash

See the build environment setup and the make instructions for more information. Brand new to QMK? Start with our Complete Newbs Guide.