forked from forks/qmk_firmware
147 lines
4.2 KiB
C
147 lines
4.2 KiB
C
/* Copyright 2021 Mats Nilsson
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*
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* This program is free software: you can redistribute it and/or modify
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* it under the terms of the GNU General Public License as published by
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* the Free Software Foundation, either version 2 of the License, or
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* (at your option) any later version.
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*
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* This program is distributed in the hope that it will be useful,
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* but WITHOUT ANY WARRANTY; without even the implied warranty of
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* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
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* GNU General Public License for more details.
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*
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* You should have received a copy of the GNU General Public License
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* along with this program. If not, see <http://www.gnu.org/licenses/>.
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*/
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#include "mnil.h"
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bool process_record_user(uint16_t keycode, keyrecord_t *record) {
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switch (keycode) {
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case M_TILD: // ~
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if (record->event.pressed) {
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tap_code16(RALT(KC_RBRC));
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tap_code(KC_SPC);
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} else {
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}
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break;
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case M_CIRC: // ^
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if (record->event.pressed) {
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tap_code16(S(KC_RBRC));
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tap_code(KC_SPC);
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} else {
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}
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break;
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case M_BTCK: // `
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if (record->event.pressed) {
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tap_code16(S(KC_EQL));
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tap_code(KC_SPC);
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} else {
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}
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break;
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case QWE_COL: // Swap default keymap layer
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if (record->event.pressed) {
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if (get_highest_layer(default_layer_state) == _COLEMAK) {
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default_layer_set(1UL << _QWERTY);
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} else {
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default_layer_set(1UL << _COLEMAK);
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}
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}
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break;
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}
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return true;
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};
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// Tap Dance
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// Determine the current tap dance state
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int cur_dance(qk_tap_dance_state_t *state) {
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if (state->count == 1) {
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if (state->interrupted || !state->pressed)
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return SINGLE_TAP;
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else
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return SINGLE_HOLD;
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} else if (state->count == 2) {
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if (state->interrupted)
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return DOUBLE_SINGLE_TAP;
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else if (state->pressed)
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return DOUBLE_HOLD;
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else
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return DOUBLE_SINGLE_TAP;
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}
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if (state->count == 3) {
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if (state->interrupted || !state->pressed)
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return TRIPLE_TAP;
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else
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return TRIPLE_HOLD;
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} else
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return 8;
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}
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static tap ae_tap_state = {.is_press_action = true, .state = 0};
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void ae_finished(qk_tap_dance_state_t *state, void *user_data) {
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ae_tap_state.state = cur_dance(state);
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switch (ae_tap_state.state) {
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case SINGLE_TAP:
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register_code(KC_A);
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break;
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case SINGLE_HOLD:
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tap_code(SE_ADIA);
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break;
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case DOUBLE_SINGLE_TAP:
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tap_code(KC_A);
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register_code(KC_A);
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break;
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}
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}
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void ae_reset(qk_tap_dance_state_t *state, void *user_data) {
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switch (ae_tap_state.state) {
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case SINGLE_TAP:
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unregister_code(KC_A);
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break;
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case DOUBLE_SINGLE_TAP:
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unregister_code(KC_A);
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break;
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}
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ae_tap_state.state = 0;
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}
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static tap aa_tap_state = {.is_press_action = true, .state = 0};
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void aa_finished(qk_tap_dance_state_t *state, void *user_data) {
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aa_tap_state.state = cur_dance(state);
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switch (aa_tap_state.state) {
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case SINGLE_TAP:
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register_code(SE_ODIA);
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break;
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case SINGLE_HOLD:
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register_code(SE_ARNG);
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unregister_code(SE_ARNG);
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break;
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case DOUBLE_SINGLE_TAP:
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tap_code(SE_ODIA);
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register_code(SE_ODIA);
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break;
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}
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}
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void aa_reset(qk_tap_dance_state_t *state, void *user_data) {
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switch (aa_tap_state.state) {
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case SINGLE_TAP:
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unregister_code(SE_ODIA);
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break;
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case DOUBLE_SINGLE_TAP:
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unregister_code(SE_ODIA);
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break;
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}
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aa_tap_state.state = 0;
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}
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// clang-format off
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qk_tap_dance_action_t tap_dance_actions[] = {
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[AAE] = ACTION_TAP_DANCE_FN_ADVANCED(NULL, ae_finished, ae_reset),
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[OAA] = ACTION_TAP_DANCE_FN_ADVANCED(NULL, aa_finished, aa_reset)
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};
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// clang-format on
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