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qmk_firmware/keyboards/keebio/iris/keymaps/jasondunsmore/keymap.c

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#include QMK_KEYBOARD_H
extern keymap_config_t keymap_config;
// Layers
#define _QWERTY 0 // Base layer
#define _NUMB 1
#define _NAVI 2
// Keys
#define KC_NUMB MO(_NUMB)
#define KC_NAVI MO(_NAVI)
#define KC_AGRV LALT_T(KC_GRAVE)
#define KC_GUIE LGUI_T(KC_ESC)
#define KC_REST RESET
#define KC_DBUG DEBUG
// Tap Dance Declarations
enum {
TD_LALT_GRV_BSLS = 0,
TD_LSFT_LBRC,
TD_RSFT_RBRC,
};
void alt_grave_backslash(qk_tap_dance_state_t *state, void *user_data) {
if (state->count == 1) {
if (!state->pressed) {
register_code(KC_GRAVE);
} else {
register_code(KC_LALT);
}
} else if (state->count == 2) {
register_code(KC_BSLASH);
}
}
void alt_grave_backslash_reset(qk_tap_dance_state_t *state, void *user_data) {
if (state->count == 1) {
unregister_code(KC_GRAVE);
unregister_code(KC_LALT);
} else if (state->count == 2) {
unregister_code(KC_BSLASH);
}
}
void left_brackets(qk_tap_dance_state_t *state, void *user_data) {
if (state->count == 1) {
if (!state->pressed) {
register_code(KC_LSFT);
register_code(KC_9);
} else {
register_code(KC_LSFT);
}
} else if (state->count == 2) {
register_code(KC_LBRC);
}
}
void left_brackets_reset(qk_tap_dance_state_t *state, void *user_data) {
if (state->count == 1) {
unregister_code(KC_LSFT);
unregister_code(KC_9);
} else if (state->count == 2) {
unregister_code(KC_LBRC);
}
}
void right_brackets(qk_tap_dance_state_t *state, void *user_data) {
if (state->count == 1) {
if (!state->pressed) {
register_code(KC_RSFT);
register_code(KC_0);
} else {
register_code(KC_RSFT);
}
} else if (state->count == 2) {
register_code(KC_RBRC);
}
}
void right_brackets_reset(qk_tap_dance_state_t *state, void *user_data) {
if (state->count == 1) {
unregister_code(KC_RSFT);
unregister_code(KC_0);
} else if (state->count == 2) {
unregister_code(KC_RBRC);
}
}
// Tap Dance Definitions
qk_tap_dance_action_t tap_dance_actions[] = {
// Tap once for KC_SLSH, twice for KC_BSLS
[TD_LALT_GRV_BSLS] = ACTION_TAP_DANCE_FN_ADVANCED(NULL, alt_grave_backslash, alt_grave_backslash_reset),
[TD_LSFT_LBRC] = ACTION_TAP_DANCE_FN_ADVANCED(NULL, left_brackets, left_brackets_reset),
[TD_RSFT_RBRC] = ACTION_TAP_DANCE_FN_ADVANCED(NULL, right_brackets, right_brackets_reset)
};
// Tap Dance Keys
#define KC_AGRB TD(TD_LALT_GRV_BSLS)
#define KC_LSBK TD(TD_LSFT_LBRC)
#define KC_RSBK TD(TD_RSFT_RBRC)
const uint16_t PROGMEM keymaps[][MATRIX_ROWS][MATRIX_COLS] = {
[_QWERTY] = LAYOUT_kc(
//,----+----+----+----+----+----. ,----+----+----+----+----+----.
GUIE, 1, 2, 3, 4, 5, 6, 7, 8, 9, 0, DEL,
//|----+----+----+----+----+----| |----+----+----+----+----+----|
TAB, Q, W, E, R, T, Y, U, I, O, P, BSPC,
//|----+----+----+----+----+----| |----+----+----+----+----+----|
AGRB, A, S, D, F, G, H, J, K, L, SCLN,QUOT,
//|----+----+----+----+----+----+----. ,----|----+----+----+----+----+----|
LSBK, Z, X, C, V, B, MINS, EQL, N, M, COMM,DOT, SLSH,RSBK,
//`----+----+----+--+-+----+----+----/ \----+----+----+----+----+----+----'
NUMB,LCTL,SPC, ENT, RCTL,NAVI
// `----+----+----' `----+----+----'
),
[_NUMB] = LAYOUT_kc(
//,----+----+----+----+----+----. ,----+----+----+----+----+----.
F12, F1, F2, F3, F4, F5, F6, F7, F8, F9, F10, F11,
//|----+----+----+----+----+----| |----+----+----+----+----+----|
NO, F17, F18, F19, F20, NO, NO, 7, 8, 9, 0, TRNS,
//|----+----+----+----+----+----| |----+----+----+----+----+----|
TRNS,F13, F14, F15, F16, NO, ASTR, 4, 5, 6, PLUS,TRNS,
//|----+----+----+----+----+----+----. ,----|----+----+----+----+----+----|
TRNS,F21, F22, F23, F24, NO, TRNS, TRNS,SLSH, 1, 2, 3, MINS,TRNS,
//`----+----+----+--+-+----+----+----/ \----+----+----+----+----+----+----'
TRNS,TRNS,TRNS, TRNS,DOT, TRNS
// `----+----+----' `----+----+----'
),
[_NAVI] = LAYOUT_kc(
//,----+----+----+----+----+----. ,----+----+----+----+----+----.
PWR, MUTE,VOLD,VOLU,BRID,BRIU, REST,DBUG, NO, NO, NO, TRNS,
//|----+----+----+----+----+----| |----+----+----+----+----+----|
WAKE,HOME,PGUP, UP, PGDN,TRNS, NO, NO, NO, NO, NO, TRNS,
//|----+----+----+----+----+----| |----+----+----+----+----+----|
TRNS,END, LEFT,DOWN,RGHT,TRNS, PAUS,CAPS,PSCR,SLCK,INS, TRNS,
//|----+----+----+----+----+----+----. ,----|----+----+----+----+----+----|
TRNS,TRNS,TRNS,TRNS,TRNS,TRNS,TRNS, TRNS, NO, NO, NO, NO, NO, TRNS,
//`----+----+----+--+-+----+----+----/ \----+----+----+----+----+----+----'
TRNS,TRNS,TRNS, TRNS,TRNS,TRNS
// `----+----+----' `----+----+----'
)
};