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qmk_firmware/keyboards/takashicompany/minizone/keymaps/pimoroni_trackball/keymap.c

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// Copyright 2022 takashicompany (@takashicompany)
// SPDX-License-Identifier: GPL-2.0-or-later
#include QMK_KEYBOARD_H
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typedef union {
uint32_t raw;
struct {
int8_t trackball_movement_ratio;
int8_t mode;
};
} user_config_t;
user_config_t user_config;
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enum custom_keycodes {
KC_MY_BTN1 = SAFE_RANGE,
KC_MY_BTN2,
KC_MY_BTN3,
KC_MY_SCR,
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KC_TB_RAT_INC,
KC_TB_RAT_DEC,
KC_TB_MODE,
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};
enum click_state {
NONE = 0,
WAITING, // マウスレイヤーが有効になるのを待つ。 Wait for mouse layer to activate.
CLICKABLE, // マウスレイヤー有効になりクリック入力が取れる。 Mouse layer is enabled to take click input.
CLICKING, // クリック中。 Clicking.
SCROLLING // スクロール中。 Scrolling.
};
enum click_state state; // 現在のクリック入力受付の状態 Current click input reception status
uint16_t click_timer; // タイマー。状態に応じて時間で判定する。 Timer. Time to determine the state of the system.
uint16_t to_clickable_time = 10; // この秒数(千分の一秒)、WAITING状態ならクリックレイヤーが有効になる。 For this number of seconds (milliseconds), if in WAITING state, the click layer is activated.
uint16_t to_reset_time = 1000; // この秒数(千分の一秒)、CLICKABLE状態ならクリックレイヤーが無効になる。 For this number of seconds (milliseconds), the click layer is disabled if in CLICKABLE state.
uint16_t click_layer = 9; // マウス入力が可能になった際に有効になるレイヤー。Layers enabled when mouse input is enabled
int16_t scroll_v_mouse_interval_counter; // 垂直スクロールの入力をカウントする。 Counting Vertical Scroll Inputs
int16_t scroll_h_mouse_interval_counter; // 水平スクロールの入力をカウントする。 Counts horizontal scrolling inputs.
int16_t scroll_v_threshold = 30; // この閾値を超える度に垂直スクロールが実行される。 Vertical scrolling is performed each time this threshold is exceeded.
int16_t scroll_h_threshold = 30; // この閾値を超える度に水平スクロールが実行される。 Each time this threshold is exceeded, horizontal scrolling is performed.
int16_t after_click_lock_movement = 0; // クリック入力後の移動量を測定する変数。 Variable that measures the amount of movement after a click input.
int16_t mouse_record_threshold = 30; // ポインターの動きを一時的に記録するフレーム数。 Number of frames in which the pointer movement is temporarily recorded.
int16_t mouse_record_x;
int16_t mouse_record_y;
int16_t mouse_record_count;
int16_t mouse_move_remain_count;
bool is_record_mouse;
bool is_mouse_move_x_min;
int16_t mouse_move_x_sign;
int16_t mouse_move_y_sign;
double mouse_interval_delta;
double mouse_interval_counter;
const uint16_t PROGMEM keymaps[][MATRIX_ROWS][MATRIX_COLS] = {
LAYOUT(
LT(7, KC_Q), KC_W, KC_E, KC_R, KC_T, KC_Y, KC_U, KC_I, KC_O, KC_P,
KC_A, KC_S, LT(6, KC_D), KC_F, KC_G, KC_H, KC_J, LT(6, KC_K), KC_L, KC_ENT,
LSFT_T(KC_Z), LGUI_T(KC_X), KC_C, KC_V, KC_B, KC_N, KC_M, KC_COMM, LCTL_T(KC_DOT), KC_BSPC,
KC_LCTL, KC_LGUI, LALT_T(KC_LNG2), LSFT_T(KC_TAB), LT(2, KC_SPC), LT(1, KC_LNG1), KC_PGUP, KC_PGDN
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),
LAYOUT(
KC_1, KC_2, KC_3, KC_4, KC_5, KC_6, KC_7, KC_8, KC_9, KC_0,
LCTL_T(KC_EQL), KC_LBRC, KC_SLSH, KC_MINS, KC_INT1, KC_SCLN, KC_QUOT, KC_RBRC, KC_NUHS, KC_INT3,
LSFT_T(KC_PLUS), KC_LCBR, KC_QUES, KC_UNDS, LSFT(KC_INT1), KC_COLN, KC_DQUO, KC_RCBR, LSFT(KC_NUHS), LSFT(KC_INT3),
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KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS
),
LAYOUT(
KC_EXLM, KC_AT, KC_HASH, KC_DLR, KC_PERC, KC_CIRC, KC_AMPR, KC_ASTR, KC_LPRN, LGUI(KC_INT3),
KC_PLUS, KC_LCBR, KC_QUES, KC_UNDS, LSFT(KC_INT1), KC_COLN, KC_DQUO, KC_RCBR, LSFT(KC_NUHS), LSFT(KC_INT3),
KC_LSFT, KC_LGUI, KC_LALT, KC_LNG2, KC_LSFT, KC_SPC, KC_LNG1, KC_TRNS, KC_TRNS, KC_DEL,
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KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS
),
LAYOUT(
LT(7, KC_Q), KC_W, KC_E, KC_R, KC_T, KC_Y, KC_U, KC_I, KC_O, KC_P,
KC_A, KC_S, LT(6, KC_D), KC_F, KC_G, KC_H, KC_J, LT(6, KC_K), KC_L, KC_ENT,
LSFT_T(KC_Z), LGUI_T(KC_X), KC_C, KC_V, KC_B, KC_N, KC_M, KC_COMM, LCTL_T(KC_DOT), KC_BSPC,
KC_LCTL, KC_LGUI, LALT_T(KC_LNG2), LSFT_T(KC_TAB), LT(5, KC_SPC), LT(4, KC_LNG1), KC_PGUP, KC_PGDN
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),
LAYOUT(
KC_1, KC_2, KC_3, KC_4, KC_5, KC_6, KC_7, KC_8, KC_9, KC_0,
KC_CIRC, KC_AT, KC_SLSH, KC_MINS, KC_UNDS, KC_SCLN, KC_COLN, KC_LBRC, KC_RBRC, KC_INT3,
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LT(5, KC_TILD), KC_GRV, KC_QUES, KC_EQL, KC_UNDS, KC_PLUS, KC_ASTR, KC_LCBR, KC_RCBR, KC_PIPE,
KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS
),
LAYOUT(
KC_EXLM, KC_DQUO, KC_HASH, KC_DLR, KC_PERC, KC_AMPR, KC_QUOT, KC_LPRN, KC_RPRN, KC_BSLS,
KC_TILD, KC_GRV, KC_QUES, KC_EQL, KC_UNDS, KC_PLUS, KC_ASTR, KC_LCBR, KC_RCBR, KC_PIPE,
KC_LSFT, KC_LGUI, KC_LALT, KC_LNG2, KC_LSFT, KC_SPC, KC_LNG1, KC_TRNS, KC_TRNS, KC_DEL,
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KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS
),
LAYOUT(
KC_ESC, KC_TAB, KC_NO, KC_NO, KC_NO, KC_NO, KC_NO, KC_UP, KC_NO, KC_NO,
KC_LCTL, KC_TRNS, KC_QUES, KC_EXLM, KC_NO, KC_NO, KC_LEFT, KC_DOWN, KC_RGHT, KC_NO,
KC_LSFT, KC_LGUI, KC_LALT, KC_LNG2, KC_TRNS, KC_NO, KC_LNG1, KC_NO, KC_NO, KC_DEL,
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KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS
),
LAYOUT(
KC_NO, KC_TAB, KC_NO, KC_NO, KC_F1, KC_F2, KC_F3, KC_F4, KC_F5, KC_F6,
KC_NO, KC_NO, KC_NO, KC_NO, KC_F7, KC_F8, KC_F9, KC_F10, KC_F11, KC_F12,
KC_LSFT, KC_NO, KC_NO, KC_NO, KC_TRNS, KC_TRNS, KC_TRNS, KC_NO, MO(8), MO(9),
KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS
),
LAYOUT(
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RGB_TOG, RGB_MOD, RGB_HUI, RGB_SAI, RGB_VAI, KC_TB_RAT_INC, KC_TB_RAT_DEC, KC_TB_MODE, DF(0), DF(3),
RGB_M_P, RGB_M_B, RGB_M_R, RGB_M_SW, RGB_M_SN, EE_CLR, KC_NO, KC_NO, KC_NO, KC_NO,
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RGB_M_K, RGB_M_X, RGB_M_G, KC_NO, KC_NO, QK_BOOT, KC_NO, KC_NO, KC_NO, KC_NO,
KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS
),
LAYOUT(
KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_MY_BTN1, KC_MY_SCR, KC_MY_BTN2, KC_MY_BTN3, KC_TRNS,
KC_TRNS, KC_TRNS, KC_MY_SCR, KC_MY_BTN1, KC_TRNS, KC_MY_SCR, KC_MY_BTN2, KC_MY_BTN3, KC_TRNS, KC_TRNS,
KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS,
KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS
)
};
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void eeconfig_init_user(void) {
user_config.raw = 0;
user_config.trackball_movement_ratio = 10;
user_config.mode = 0;
eeconfig_update_user(user_config.raw);
}
void keyboard_post_init_user(void) {
user_config.raw = eeconfig_read_user();
}
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// クリック用のレイヤーを有効にする。 Enable layers for clicks
void enable_click_layer(void) {
layer_on(click_layer);
click_timer = timer_read();
state = CLICKABLE;
}
// クリック用のレイヤーを無効にする。 Disable layers for clicks.
void disable_click_layer(void) {
state = NONE;
layer_off(click_layer);
scroll_v_mouse_interval_counter = 0;
scroll_h_mouse_interval_counter = 0;
}
// 自前の絶対数を返す関数。 Functions that return absolute numbers.
int16_t my_abs(int16_t num) {
if (num < 0) {
num = -num;
}
return num;
}
// 自前の符号を返す関数。 Function to return the sign.
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int16_t my_sign(int16_t num) {
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if (num < 0) {
return -1;
}
return 1;
}
// 現在クリックが可能な状態か。 Is it currently clickable?
bool is_clickable_mode(void) {
return state == CLICKABLE || state == CLICKING || state == SCROLLING;
}
bool process_record_user(uint16_t keycode, keyrecord_t *record) {
switch (keycode) {
case KC_MY_BTN1:
case KC_MY_BTN2:
case KC_MY_BTN3:
{
report_mouse_t currentReport = pointing_device_get_report();
// どこのビットを対象にするか。 Which bits are to be targeted?
uint8_t btn = 1 << (keycode - KC_MY_BTN1);
if (record->event.pressed) {
// ビットORは演算子の左辺と右辺の同じ位置にあるビットを比較して、両方のビットのどちらかが「1」の場合に「1」にします。
// Bit OR compares bits in the same position on the left and right sides of the operator and sets them to "1" if either of both bits is "1".
currentReport.buttons |= btn;
state = CLICKING;
after_click_lock_movement = 30;
} else {
// ビットANDは演算子の左辺と右辺の同じ位置にあるビットを比較して、両方のビットが共に「1」の場合だけ「1」にします。
// Bit AND compares the bits in the same position on the left and right sides of the operator and sets them to "1" only if both bits are "1" together.
currentReport.buttons &= ~btn;
enable_click_layer();
}
pointing_device_set_report(currentReport);
pointing_device_send();
return false;
}
case KC_MY_SCR:
if (record->event.pressed) {
state = SCROLLING;
} else {
enable_click_layer(); // スクロールキーを離した時に再度クリックレイヤーを有効にする。 Enable click layer again when the scroll key is released.
}
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return false;
case KC_TB_RAT_INC:
if (record->event.pressed) {
user_config.trackball_movement_ratio += 1;
eeconfig_update_user(user_config.raw);
}
return false;
case KC_TB_RAT_DEC:
if (record->event.pressed) {
if (user_config.trackball_movement_ratio > 1) user_config.trackball_movement_ratio -= 1;
eeconfig_update_user(user_config.raw);
}
return false;
case KC_TB_MODE:
if (record->event.pressed) {
if (user_config.mode == 0)
{
user_config.mode = 1;
}
else
{
user_config.mode = 0;
}
eeconfig_update_user(user_config.raw);
}
return false;
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default:
if (record->event.pressed) {
disable_click_layer();
}
}
return true;
}
report_mouse_t pointing_device_task_user(report_mouse_t mouse_report) {
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if (user_config.mode == 0)
{
if (!is_record_mouse) {
if (mouse_report.x != 0 || mouse_report.y != 0) {
is_record_mouse = true;
mouse_record_x = 0;
mouse_record_y = 0;
mouse_record_count = 0;
}
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}
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if (is_record_mouse) {
mouse_record_x += mouse_report.x; // * user_config.trackball_movement_ratio;
mouse_record_y += mouse_report.y; // * user_config.trackball_movement_ratio;
mouse_record_count++;
if (mouse_record_count >= mouse_record_threshold) {
mouse_interval_counter = 0;
int16_t absX = my_abs(mouse_record_x);
int16_t absY = my_abs(mouse_record_y);
is_mouse_move_x_min = absX < absY;
mouse_move_remain_count = is_mouse_move_x_min ? absY : absX;
mouse_move_remain_count *= user_config.trackball_movement_ratio;
mouse_move_x_sign = my_sign(mouse_record_x);
mouse_move_y_sign = my_sign(mouse_record_y);
if (is_mouse_move_x_min) {
if (mouse_record_x == 0) {
mouse_interval_delta = 0;
} else {
mouse_interval_delta = (double)absX / (double)absY;
}
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} else {
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if (mouse_record_y == 0) {
mouse_interval_delta = 0;
} else {
mouse_interval_delta = (double)absY / (double)absX;
}
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}
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is_record_mouse = false;
mouse_record_count = 0;
}
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}
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if (mouse_move_remain_count > 0) {
mouse_interval_counter += mouse_interval_delta;
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bool can_move_min = mouse_interval_counter >= 0.99;
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if (can_move_min) {
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mouse_interval_counter -= 0.99;
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}
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if (is_mouse_move_x_min) {
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mouse_report.y = mouse_move_y_sign;
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if (can_move_min) {
mouse_report.x = mouse_move_x_sign;
}
} else {
mouse_report.x = mouse_move_x_sign;
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if (can_move_min) {
mouse_report.y = mouse_move_y_sign;
}
}
mouse_report.x *= 1 + mouse_move_remain_count / 10;
mouse_report.y *= 1 + mouse_move_remain_count / 10;
mouse_move_remain_count--;
} else {
mouse_report.x = 0;
mouse_report.y = 0;
}
}
else
{
mouse_report.x *= user_config.trackball_movement_ratio;
mouse_report.y *= user_config.trackball_movement_ratio;
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}
int16_t current_x = mouse_report.x;
int16_t current_y = mouse_report.y;
int16_t current_h = 0;
int16_t current_v = 0;
if (current_x != 0 || current_y != 0) {
switch (state) {
case CLICKABLE:
click_timer = timer_read();
break;
case CLICKING:
after_click_lock_movement -= my_abs(current_x) + my_abs(current_y);
if (after_click_lock_movement > 0) {
current_x = 0;
current_y = 0;
}
break;
case SCROLLING:
{
int8_t rep_v = 0;
int8_t rep_h = 0;
// 垂直スクロールの方の感度を高める。 Increase sensitivity toward vertical scrolling.
if (my_abs(current_y) * 2 > my_abs(current_x)) {
scroll_v_mouse_interval_counter += current_y;
while (my_abs(scroll_v_mouse_interval_counter) > scroll_v_threshold) {
if (scroll_v_mouse_interval_counter < 0) {
scroll_v_mouse_interval_counter += scroll_v_threshold;
rep_v += scroll_v_threshold;
} else {
scroll_v_mouse_interval_counter -= scroll_v_threshold;
rep_v -= scroll_v_threshold;
}
}
} else {
scroll_h_mouse_interval_counter += current_x;
while (my_abs(scroll_h_mouse_interval_counter) > scroll_h_threshold) {
if (scroll_h_mouse_interval_counter < 0) {
scroll_h_mouse_interval_counter += scroll_h_threshold;
rep_h += scroll_h_threshold;
} else {
scroll_h_mouse_interval_counter -= scroll_h_threshold;
rep_h -= scroll_h_threshold;
}
}
}
current_h = rep_h / scroll_h_threshold;
current_v = -rep_v / scroll_v_threshold;
current_x = 0;
current_y = 0;
}
break;
case WAITING:
if (timer_elapsed(click_timer) > to_clickable_time) {
enable_click_layer();
}
break;
default:
click_timer = timer_read();
state = WAITING;
}
}
else
{
switch (state) {
case CLICKING:
case SCROLLING:
break;
case CLICKABLE:
if (timer_elapsed(click_timer) > to_reset_time) {
disable_click_layer();
}
break;
case WAITING:
if (timer_elapsed(click_timer) > 50) {
state = NONE;
}
break;
default:
state = NONE;
}
}
mouse_report.x = current_x;
mouse_report.y = current_y;
mouse_report.h = current_h;
mouse_report.v = current_v;
return mouse_report;
}