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/* Copyright 2021 jurassic73
This program is free software : you can redistribute it and / or modify
it under the terms of the GNU General Public License as published by
the Free Software Foundation , either version 2 of the License , or
( at your option ) any later version .
This program is distributed in the hope that it will be useful ,
but WITHOUT ANY WARRANTY ; without even the implied warranty of
MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE . See the
GNU General Public License for more details .
You should have received a copy of the GNU General Public License
along with this program . If not , see < http : //www.gnu.org/licenses/>.
*/
# pragma once
/*
* Keyboard Matrix Assignments
*
* Change this to how you wired your keyboard
* COLS : AVR pins used for columns , left to right
* ROWS : AVR pins used for rows , top to bottom
* DIODE_DIRECTION : COL2ROW = COL = Anode ( + ) , ROW = Cathode ( - , marked on diode )
* ROW2COL = ROW = Anode ( + ) , COL = Cathode ( - , marked on diode )
*
*/
/* Left side matrix */
# define MATRIX_ROW_PINS { F6, F7, B1, B3, B2, B6 }
# define MATRIX_COL_PINS { F5, F4, B5, B4, E6, D7, C6, D4, D2, D3 }
/* Right side matrix */
# define MATRIX_ROW_PINS_RIGHT { F6, F7, B1, B3, B2, B6 }
# define MATRIX_COL_PINS_RIGHT { F5, F4, B5, B4, E6, D7, C6, D4, D2, D3 }
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/* this will be tied to high (VCC with a 2k to 10k resistor) on the left keyboard half and tied to low (GND using a wire jumper only) on the right keyboard half. This allows a user to plug in a USB cable to either side and function correctly with or without a TRS/TRRS cable with a single hex file. */
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# define SPLIT_HAND_PIN D1
/* COL2ROW, ROW2COL */
# define DIODE_DIRECTION COL2ROW
/* Mechanical locking support. Use KC_LCAP, KC_LNUM or KC_LSCR instead in keymap */
# define LOCKING_SUPPORT_ENABLE
/* Locking resynchronize hack */
# define LOCKING_RESYNC_ENABLE
/*
* Feature disable options
* These options are also useful to firmware size reduction .
*/
/* disable debug print */
//#define NO_DEBUG
/* disable print */
//#define NO_PRINT
/* disable action features */
//#define NO_ACTION_LAYER
//#define NO_ACTION_TAPPING
//#define NO_ACTION_ONESHOT