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qmk_firmware/keyboards/adpenrose/kintsugi/kintsugi.c

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/* Copyright 2021 adpenrose
*
* This program is free software: you can redistribute it and/or modify
* it under the terms of the GNU General Public License as published by
* the Free Software Foundation, either version 2 of the License, or
* (at your option) any later version.
*
* This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU General Public License for more details.
*
* You should have received a copy of the GNU General Public License
* along with this program. If not, see <http://www.gnu.org/licenses/>.
*/
#include "kintsugi.h"
/* Encoder */
#ifdef ENCODER_ENABLE
bool encoder_update_kb(uint8_t index, bool clockwise) {
if (!encoder_update_user(index, clockwise)) {
return false;
} else {
/* The switch case allows for different encoder mappings on different layers, "default" map gets applied for all unspecified layers */
switch(get_highest_layer(layer_state)){
case 1:
if (clockwise) {
tap_code(KC_MNXT);
} else {
tap_code(KC_MPRV);
}
break;
default:
if (clockwise){
tap_code(KC_VOLU);
} else{
tap_code(KC_VOLD);
}
break;
}
}
return true;
}
#endif
#ifdef OLED_ENABLE
oled_rotation_t oled_init_kb(oled_rotation_t rotation) {
return OLED_ROTATION_270;
}
static void render_logo(void) {
/* Kintsugi logo render: */
static const char PROGMEM logo_1[] = {
0x83, 0x84, 0x85, 0x86, 0x87, 0xA3, 0xA4, 0xA5, 0xA6, 0xA7, 0xC3, 0xC4, 0xC5, 0xC6, 0xC7, 0x00
};
static const char PROGMEM logo_2[] = {
0x88, 0x89, 0x8A, 0x8B, 0x8C, 0xA8, 0xA9, 0xAA, 0xAB, 0xAC, 0xC8, 0xC9, 0xCA, 0xCB, 0xCC, 0x00
};
static const char PROGMEM logo_3[] = {
0x8D, 0x8E, 0x8F, 0x90, 0x91, 0xAD, 0xAE, 0xAF, 0xB0, 0xB1, 0xCD, 0xCE, 0xCF, 0xD0, 0xD1, 0x00
};
oled_set_cursor(0,3);
oled_write_P(logo_1, false);
oled_set_cursor(0,7);
oled_write_P(logo_2, false);
oled_set_cursor(0,11);
oled_write_P(logo_3, false);
}
bool oled_task_kb(void) {
if (!oled_task_user()) {
return false;
}
else {
render_logo();
}
return true;
}
#endif