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qmk_firmware/layouts/community/ortho_1x4/belgorath/keymap.c

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#include QMK_KEYBOARD_H
extern keymap_config_t keymap_config;
// Each layer gets a name for readability, which is then used in the keymap matrix below.
// The underscores don't mean anything - you can have a layer called STUFF or any other name.
// Layer names don't all need to be of the same length, obviously, and you can also skip them
// entirely and just use numbers.
#define _DEFAULT 0
#define _LOWER 1
#define LOWER LT(_LOWER, KC_PENT)
const uint16_t PROGMEM keymaps[][MATRIX_ROWS][MATRIX_COLS] = {
[_DEFAULT] = LAYOUT_ortho_1x4 (
LOWER, KC_P0, KC_PDOT,KC_PAST
),
/* Lower */
[_LOWER] = LAYOUT_ortho_1x4 (
_______,_______,_______,_______
),
};