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qmk_firmware/data/templates/base/%(KEYBOARD)s.h

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// Copyright %(YEAR)s %(YOUR_NAME)s (@%(USER_NAME)s)
// SPDX-License-Identifier: GPL-2.0-or-later
#pragma once
#include "quantum.h"
/* This is a shortcut to help you visually see your layout.
*
* The first section contains all of the arguments representing the physical
* layout of the board and position of the keys.
*
* The second converts the arguments into a two-dimensional array which
* represents the switch matrix.
*/
#define LAYOUT( \
k00, k01, k02, \
k10, k12 \
) { \
{ k00, k01, k02 }, \
{ k10, KC_NO, k12 } \
}