forked from forks/qmk_firmware
258 lines
7.8 KiB
C
258 lines
7.8 KiB
C
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#include "twschum.h"
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#ifdef TWSCHUM_TAPPING_CTRL_PREFIX
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// state for the great state machine of custom actions!
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#define TIMEOUT_DELAY 200 // ms
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static uint16_t idle_timer;
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static bool timeout_is_active = false;
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static bool ctrl_shortcuts_enabled_g = false;
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//static bool B_down = 0; // TODO just use top bit from count
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//static int8_t B_count = 0;
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#define N_TAPPING_CTRL_KEYS 2
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static struct Tapping_ctrl_key_t special_keys_g[N_TAPPING_CTRL_KEYS] = {
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{false, 0, KC_B}, {false, 0, KC_A}
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};
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static inline void start_idle_timer(void) {
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idle_timer = timer_read();
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timeout_is_active = true;
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}
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static inline void clear_state_after_idle_timeout(void) {
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idle_timer = 0;
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timeout_is_active = false;
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// send timed out plain keys from tapping ctrl mod
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for (int i = 0; i < N_TAPPING_CTRL_KEYS; ++i) {
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struct Tapping_ctrl_key_t* key = special_keys_g + i;
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repeat_send_keys(key->count, key->keycode);
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key->count = 0;
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}
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}
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inline void matrix_scan_user(void) {
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if (timeout_is_active && timer_elapsed(idle_timer) > TIMEOUT_DELAY) {
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clear_state_after_idle_timeout();
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}
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}
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static inline bool tap_ctrl_event(struct Tapping_ctrl_key_t* key, keyrecord_t* record) {
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if (!ctrl_shortcuts_enabled_g) {
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// normal operation, just send the plain keycode
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if (record->event.pressed) {
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register_code(key->keycode);
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}
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else {
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unregister_code(key->keycode);
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}
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return false;
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}
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key->down = record->event.pressed;
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// increment count and reset timer when key pressed
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// start the timeout when released
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if (key->down) {
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++(key->count);
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timeout_is_active = false;
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idle_timer = 0;
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}
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else {
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if (key->count) {
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start_idle_timer();
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}
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}
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return false;
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}
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static inline bool tap_ctrl_other_pressed(void) {
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for (int i = 0; i < N_TAPPING_CTRL_KEYS; ++i) {
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struct Tapping_ctrl_key_t* key = special_keys_g + i;
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if (key->count) {
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if (key->down) {
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// another key has been pressed while the leader key is down,
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// so send number of ctrl-KEY combos before the other key
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repeat_send_keys(key->count, KC_LCTL, key->keycode);
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key->count = 0;
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}
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else {
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// another key pressed after leader key released,
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// need to send the plain keycode plus potential mods
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if (get_mods() & MOD_MASK_CTRL) {
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// make sure to send a shift if prssed
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repeat_send_keys(key->count, KC_RSHIFT, key->keycode);
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}
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else {
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repeat_send_keys(key->count, key->keycode);
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}
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key->count = 0;
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}
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return true; // will send the other keycode
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}
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}
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return true; // safe default
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}
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#endif /* TWSCHUM_TAPPING_CTRL_PREFIX */
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/* Use RGB underglow to indicate layer
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* https://docs.qmk.fm/reference/customizing-functionality
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*/
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// add to quantum/rgblight_list.h
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#ifdef RGBLIGHT_ENABLE
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static bool rgb_layers_enabled = true;
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static bool rgb_L0_enabled = false;
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layer_state_t layer_state_set_user(layer_state_t state) {
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if (!rgb_layers_enabled) {
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return state;
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}
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switch (get_highest_layer(state)) {
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case _Base:
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if (rgb_L0_enabled) {
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rgblight_sethsv_noeeprom(_Base_HSV_ON);
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}
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else {
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rgblight_sethsv_noeeprom(_Base_HSV_OFF);
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}
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break;
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case _Vim:
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rgblight_sethsv_noeeprom(_Vim_HSV);
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break;
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case _Fn:
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rgblight_sethsv_noeeprom(_Fn_HSV);
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break;
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case _Nav:
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rgblight_sethsv_noeeprom(_Nav_HSV);
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break;
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case _Num:
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rgblight_sethsv_noeeprom(_Num_HSV);
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break;
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case _Cfg:
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rgblight_sethsv_noeeprom(_Cfg_HSV);
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break;
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case _None:
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rgblight_sethsv_noeeprom(_None_HSV);
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break;
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}
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return state;
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}
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#endif /* RGBLIGHT_ENABLE */
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/* process_record_vimlayer: handles the VIM_ keycodes from xtonhasvim's vim
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* emulation layer
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* add process_record_keymap to allow specific keymap to still add keys
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* Makes the callstack look like:
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* process_record_
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* _quantum
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* _kb
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* _user
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* _keymap
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* _vimlayer
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*/
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__attribute__ ((weak))
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bool process_record_keymap(uint16_t keycode, keyrecord_t *record) {
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return true;
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}
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/* Return True to continue processing keycode, false to stop further processing
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* process_record_keymap to be call by process_record_user in the vim addon */
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bool process_record_user(uint16_t keycode, keyrecord_t *record) {
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/* keymap gets first whack, then vimlayer */
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if(!process_record_keymap(keycode, record)) return false;
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if(!process_record_vimlayer(keycode, record)) return false;
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switch (keycode) {
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/* KC_MAKE is a keycode to be used with any keymap
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* Outputs `make <keyboard>:<keymap>`
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* Holding shift will add the appropriate flashing command (:dfu,
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* :teensy, :avrdude, :dfu-util) for a majority of keyboards.
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* Holding control will add some commands that will speed up compiling
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* time by processing multiple files at once
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* For the boards that lack a shift key, or that you want to always
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* attempt the flashing part, you can add FLASH_BOOTLOADER = yes to the
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* rules.mk of that keymap.
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*/
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case KC_MAKE: // Compiles the firmware, and adds the flash command based on keyboard bootloader
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if (!record->event.pressed) {
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uint8_t temp_mod = get_mods();
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uint8_t temp_osm = get_oneshot_mods();
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clear_mods(); clear_oneshot_mods();
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SEND_STRING("make " QMK_KEYBOARD ":" QMK_KEYMAP);
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#ifndef FLASH_BOOTLOADER
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if ( (temp_mod | temp_osm) & MOD_MASK_SHIFT ) {
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SEND_STRING(":flash");
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}
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#endif
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if ( (temp_mod | temp_osm) & MOD_MASK_CTRL) {
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SEND_STRING(" -j8 --output-sync");
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}
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SEND_STRING(SS_TAP(X_ENTER));
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set_mods(temp_mod);
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}
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break;
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#ifdef RGBLIGHT_ENABLE
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case TG_LAYER_RGB:
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if (record->event.pressed) {
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rgb_layers_enabled = !rgb_layers_enabled;
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}
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return false;
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case TG_L0_RGB:
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if (record->event.pressed) {
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rgb_L0_enabled = !rgb_L0_enabled;
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}
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return false;
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#endif
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case SALT_CMD:
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if (!record->event.pressed) {
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SEND_STRING(SALT_CMD_MACRO);
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}
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return false;
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case LESS_PD:
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if (!record->event.pressed) {
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SEND_STRING(LESS_PD_MACRO);
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}
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return false;
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case CODE_PASTE:
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if (!record->event.pressed) {
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SEND_STRING(CODE_PASTE_MACRO);
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}
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return false;
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#ifdef TWSCHUM_TAPPING_CTRL_PREFIX
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case EN_CTRL_SHORTCUTS:
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if (record->event.pressed) {
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ctrl_shortcuts_enabled_g = !ctrl_shortcuts_enabled_g;
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start_idle_timer(); // need to clear out state in some cases
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}
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return false;
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case CTRL_A:
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return tap_ctrl_event(&special_keys_g[1], record);
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case CTRL_B:
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return tap_ctrl_event(&special_keys_g[0], record);
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default:
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if (record->event.pressed) {
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return tap_ctrl_other_pressed();
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}
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#endif
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}
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return true;
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}
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#ifdef RGBLIGHT_ENABLE
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void matrix_init_user(void) {
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// called once on board init
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rgblight_enable();
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}
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#endif
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void suspend_power_down_user(void) {
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// TODO shut off backlighting
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}
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void suspend_wakeup_init_user(void) {
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// TODO turn on backlighting
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}
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