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qmk_firmware/keyboards/keyboardio/atreus/keymaps/poweredbyporridge/keymap.c

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/* Copyright 2023 @PoweredByPorridge
*
* This program is free software: you can redistribute it and/or modify
* it under the terms of the GNU General Public License as published by
* the Free Software Foundation, either version 2 of the License, or
* (at your option) any later version.
*
* This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU General Public License for more details.
*
* You should have received a copy of the GNU General Public License
* along with this program. If not, see <http://www.gnu.org/licenses/>.
*/
#include QMK_KEYBOARD_H
// Tap Dance keycodes
enum td_keycodes {
L_BRAX, // Used in the keymap, add additional keycodes for each tapdance.
R_BRAX,
QUOTS,
TACHE
};
// Define a type containing as many tapdance states as you need
typedef enum {
SINGLE_TAP,
DOUBLE_TAP, // SINGLE_HOLD,
TRIPLE_TAP // DOUBLE_SINGLE_TAP
} td_state_t;
// Create a global instance of the tapdance state type
static td_state_t td_state;
// Declare your tapdance functions:
// Function to determine the current tapdance state
uint8_t cur_dance(tap_dance_state_t *state);
// `finished` and `reset` functions for each tapdance keycode
void lbrax_finished(tap_dance_state_t *state, void *user_data);
void lbrax_reset(tap_dance_state_t *state, void *user_data);
void rbrax_finished(tap_dance_state_t *state, void *user_data);
void rbrax_reset(tap_dance_state_t *state, void *user_data);
void quots_finished(tap_dance_state_t *state, void *user_data);
void quots_reset(tap_dance_state_t *state, void *user_data);
void tache_finished(tap_dance_state_t *state, void *user_data);
void tache_reset(tap_dance_state_t *state, void *user_data);
const uint16_t PROGMEM keymaps[][MATRIX_ROWS][MATRIX_COLS] = {
[0] = LAYOUT(KC_Q, KC_W, KC_E, KC_R, KC_T, KC_Y, KC_U, KC_I, KC_O, KC_P,
KC_A, KC_S, KC_D, KC_F, KC_G, KC_H, KC_J, KC_K, KC_L, KC_SCLN,
KC_Z, KC_X, KC_C, KC_V, KC_B, KC_NUBS, KC_SLSH, KC_N, KC_M, KC_COMM, KC_DOT, KC_ENT,
LCTL_T(KC_ESC), KC_LALT, KC_LGUI, KC_LSFT, MO(1), KC_SPC, KC_SPC, MO(2), TD(QUOTS), KC_RSFT, KC_LALT, LCTL_T(KC_TAB)),
[1] = LAYOUT(KC_EXLM, KC_DQUO, LSFT(KC_3), KC_DLR, KC_PERC, KC_CIRC, KC_AMPR, KC_ASTR, KC_DEL, KC_BSPC,
KC_F24, LALT(KC_F3), KC_NO, KC_NO, TD(L_BRAX), TD(R_BRAX), KC_LEFT, KC_DOWN, KC_UP, KC_RGHT,
LCTL(KC_F12), LALT(KC_X), KC_NO, KC_NO, KC_NO, TD(QUOTS), TD(TACHE), KC_MINS, KC_EQL, KC_COMM, KC_DOT, KC_ENT,
KC_TRNS, KC_NO, KC_NO, MO(3), KC_NO, KC_NO, KC_NO, KC_NO, KC_NO, KC_NO, KC_NO, LSFT(KC_TAB)),
[2] = LAYOUT(KC_1, KC_2, KC_3, KC_4, KC_5, KC_6, KC_7, KC_8, KC_9, KC_0,
KC_NO, LALT(KC_F3), KC_NO, KC_NO, TD(L_BRAX), TD(R_BRAX), KC_HOME, KC_PGDN, KC_PGUP, KC_END,
LCTL(KC_F12), LALT(KC_X), KC_NO, KC_NO, KC_NO, TD(QUOTS), TD(TACHE), KC_MINS, KC_EQL, KC_COMM, KC_DOT, KC_NO,
KC_TRNS, KC_NO, KC_NO, KC_NO, MO(3), KC_NO, KC_NO, KC_NO, MO(3), KC_NO, KC_NO, KC_TRNS),
[3] = LAYOUT(KC_F1, KC_F2, KC_F3, KC_F4, KC_F5, KC_F6, KC_F7, KC_F8, KC_F9, KC_F10,
AS_TOGG, KC_F24, KC_NO, KC_NO, KC_NO, KC_NO, LSA(KC_LEFT), LSA(KC_DOWN), LSA(KC_UP), LSA(KC_RGHT),
KC_LCTL, LALT(KC_DEL),KC_NO, KC_NO, KC_NO, KC_NO, KC_VOLU, KC_NO, KC_F12, KC_F13, KC_F14, KC_NO,
KC_TRNS, KC_F23, KC_LCTL, KC_NO, KC_TRNS, KC_NO, KC_VOLD, KC_MPLY, KC_LSFT, KC_NO, KC_NO, KC_TRNS)
};
/*
Notes on keys
or, why on earth do I have keymap
lower-shift-z is CTRL-F12 - Darkroom mode in emacs
lower-x is ALT-X - emacs
layer3-a is toggle autoshift
layer3-s is F24 - i3 controls popup reminder
lower-s is ALT-F3 - multi-select in Sublime text
*/
// Determine the tapdance state to return
uint8_t cur_dance(tap_dance_state_t *state) {
if (state->count == 1) {
return SINGLE_TAP;
} else if (state->count == 2) {
return DOUBLE_TAP;
} else if (state->count == 3) {
return TRIPLE_TAP;
} else {
reset_tap_dance (state);
return 3;
}
}
// Handle the possible states for each tapdance keycode you define:
void lbrax_finished(tap_dance_state_t *state, void *user_data) {
td_state = cur_dance(state);
switch (td_state) {
case SINGLE_TAP:
register_code16(LSFT(KC_9));
break;
case DOUBLE_TAP:
register_code16(KC_LBRC);
break;
case TRIPLE_TAP:
register_code16(LSFT(KC_LBRC));
}
}
void lbrax_reset(tap_dance_state_t *state, void *user_data) {
switch (td_state) {
case SINGLE_TAP:
unregister_code16(LSFT(KC_9));
break;
case DOUBLE_TAP:
unregister_code16(KC_LBRC);
break;
case TRIPLE_TAP:
unregister_code16(LSFT(KC_LBRC));
}
}
// Handle the possible states for each tapdance keycode you define:
void rbrax_finished(tap_dance_state_t *state, void *user_data) {
td_state = cur_dance(state);
switch (td_state) {
case SINGLE_TAP:
register_code16(LSFT(KC_0));
break;
case DOUBLE_TAP:
register_code16(KC_RBRC);
break;
case TRIPLE_TAP:
register_code16(LSFT(KC_RBRC));
}
}
void rbrax_reset(tap_dance_state_t *state, void *user_data) {
switch (td_state) {
case SINGLE_TAP:
unregister_code16(LSFT(KC_0));
break;
case DOUBLE_TAP:
unregister_code16(KC_RBRC);
break;
case TRIPLE_TAP:
unregister_code16(LSFT(KC_RBRC));
}
}
void quots_finished(tap_dance_state_t *state, void *user_data) {
td_state = cur_dance(state);
switch (td_state) {
case SINGLE_TAP:
register_code16(KC_QUOT);
break;
case DOUBLE_TAP:
register_code16(KC_AT);
break;
case TRIPLE_TAP:
register_code16(KC_DQUO);
}
}
void quots_reset(tap_dance_state_t *state, void *user_data) {
switch (td_state) {
case SINGLE_TAP:
unregister_code16(KC_QUOT);
break;
case DOUBLE_TAP:
unregister_code16(KC_AT);
break;
case TRIPLE_TAP:
unregister_code16(KC_DQUO);
}
}
void tache_finished(tap_dance_state_t *state, void *user_data) {
td_state = cur_dance(state);
switch (td_state) {
case SINGLE_TAP:
register_code16(KC_NUHS);
break;
case DOUBLE_TAP:
register_code16(LSFT(KC_NUHS));
break;
case TRIPLE_TAP:
register_code16(KC_GRV);
}
}
void tache_reset(tap_dance_state_t *state, void *user_data) {
switch (td_state) {
case SINGLE_TAP:
unregister_code16(KC_NUHS);
break;
case DOUBLE_TAP:
unregister_code16(LSFT(KC_NUHS));
break;
case TRIPLE_TAP:
unregister_code16(KC_GRV);
}
}
// Define `ACTION_TAP_DANCE_FN_ADVANCED()` for each tapdance keycode, passing in `finished` and `reset` functions
tap_dance_action_t tap_dance_actions[] = {
[L_BRAX] = ACTION_TAP_DANCE_FN_ADVANCED(NULL, lbrax_finished, lbrax_reset),
[R_BRAX] = ACTION_TAP_DANCE_FN_ADVANCED(NULL, rbrax_finished, rbrax_reset),
[QUOTS] = ACTION_TAP_DANCE_FN_ADVANCED(NULL, quots_finished, quots_reset),
[TACHE] = ACTION_TAP_DANCE_FN_ADVANCED(NULL, tache_finished, tache_reset)
};