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qmk_firmware/keyboards/uzu42/rev1/config.h

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[Keyboard] Add uzu42 keyboard (#6842) * initial commit * OLEDに表示するロゴをuzuのものに差し替えた * delete undefault keymaps * delete info.json * delete pro_micro.h * remove USE_Link_Time_Optimization check * Moved constant defined for each keymap.c to rev1.h * update layer_state_reader.c * Rename Uzu42 to uzu42 * remove bootloader.h include * LAYOUT_kc to LAYOUT * delete keymap level rules.mk * update readme.md * remove persistent_default_layer_set function. * try refactor to use split_common and use OLED driver * Revert "try refactor to use split_common and use OLED driver" This reverts commit 5a9afceacb450ca9eca8a146b64c24d0e0925dd8. * Update keyboards/uzu42/rev1/config.h Co-Authored-By: fauxpark <fauxpark@gmail.com> * Update keyboards/uzu42/rev1/rev1.h Co-Authored-By: fauxpark <fauxpark@gmail.com> * Update keyboards/uzu42/rev1/rev1.h Co-Authored-By: fauxpark <fauxpark@gmail.com> * Update keyboards/uzu42/rules.mk Co-Authored-By: fauxpark <fauxpark@gmail.com> * Remove lines already defined in QMK * Update keyboards/uzu42/rules.mk Co-Authored-By: fauxpark <fauxpark@gmail.com> * Update keyboards/uzu42/rules.mk Co-Authored-By: fauxpark <fauxpark@gmail.com> * Update keyboards/uzu42/rules.mk Co-Authored-By: fauxpark <fauxpark@gmail.com> * replaced comment block * Update keyboards/uzu42/config.h Co-Authored-By: Drashna Jaelre <drashna@live.com> * Revert "Revert "try refactor to use split_common and use OLED driver"" This reverts commit a7849216f49a411558d4cfdcfbf3e202defe892a. * fix setting for RGBLED * The default of OLED_DRIVER_ENABLE has been changed to no. * Delete unuse block. * Remove unnecessary keycode definitions. * Remove unuse custom keycode. * Remove not needed code. * Remove not called code. * Remove code overwritten by the core. * Remove LAYOUT_kc macro. * Moved the definition of the layer block to keymap.c. * Removed unuse variable. * Remove code overwritten by the core too. * incorporate layer changes * Moved src rule to keymap from rev1. * Removed rgb_state_reader.c from lib folder and the code move to the keymap.c * Removed layer_state_reader.c from lib folder and the code move to the keymap.c * Removed logo_reader.c from lib folder and the code move to the keymap.c * Removed keylogger.c from lib folder and the code move to the keymap.c * Moved glcdfont_uzu42.c from lib folder to the default keymaps folder. * Removed unused files.
2019-10-16 19:42:06 +02:00
/*
Copyright 2012 Jun Wako <wakojun@gmail.com>
Copyright 2015 Jack Humbert
This program is free software: you can redistribute it and/or modify
it under the terms of the GNU General Public License as published by
the Free Software Foundation, either version 2 of the License, or
(at your option) any later version.
This program is distributed in the hope that it will be useful,
but WITHOUT ANY WARRANTY; without even the implied warranty of
MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
GNU General Public License for more details.
You should have received a copy of the GNU General Public License
along with this program. If not, see <http://www.gnu.org/licenses/>.
*/
#pragma once
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#define RGBLIGHT_EFFECT_BREATHING
#define RGBLIGHT_EFFECT_RAINBOW_MOOD
#define RGBLIGHT_EFFECT_RAINBOW_SWIRL
#define RGBLIGHT_EFFECT_SNAKE
#define RGBLIGHT_EFFECT_KNIGHT
#define RGBLIGHT_EFFECT_CHRISTMAS
#define RGBLIGHT_EFFECT_STATIC_GRADIENT
// #define RGBLIGHT_EFFECT_RGB_TEST
// #define RGBLIGHT_EFFECT_ALTERNATING
#define RGBLIGHT_EFFECT_TWINKLE
#define RGBLIGHT_HUE_STEP 10
#define RGBLIGHT_SAT_STEP 17
#define RGBLIGHT_VAL_STEP 17
[Keyboard] Add uzu42 keyboard (#6842) * initial commit * OLEDに表示するロゴをuzuのものに差し替えた * delete undefault keymaps * delete info.json * delete pro_micro.h * remove USE_Link_Time_Optimization check * Moved constant defined for each keymap.c to rev1.h * update layer_state_reader.c * Rename Uzu42 to uzu42 * remove bootloader.h include * LAYOUT_kc to LAYOUT * delete keymap level rules.mk * update readme.md * remove persistent_default_layer_set function. * try refactor to use split_common and use OLED driver * Revert "try refactor to use split_common and use OLED driver" This reverts commit 5a9afceacb450ca9eca8a146b64c24d0e0925dd8. * Update keyboards/uzu42/rev1/config.h Co-Authored-By: fauxpark <fauxpark@gmail.com> * Update keyboards/uzu42/rev1/rev1.h Co-Authored-By: fauxpark <fauxpark@gmail.com> * Update keyboards/uzu42/rev1/rev1.h Co-Authored-By: fauxpark <fauxpark@gmail.com> * Update keyboards/uzu42/rules.mk Co-Authored-By: fauxpark <fauxpark@gmail.com> * Remove lines already defined in QMK * Update keyboards/uzu42/rules.mk Co-Authored-By: fauxpark <fauxpark@gmail.com> * Update keyboards/uzu42/rules.mk Co-Authored-By: fauxpark <fauxpark@gmail.com> * Update keyboards/uzu42/rules.mk Co-Authored-By: fauxpark <fauxpark@gmail.com> * replaced comment block * Update keyboards/uzu42/config.h Co-Authored-By: Drashna Jaelre <drashna@live.com> * Revert "Revert "try refactor to use split_common and use OLED driver"" This reverts commit a7849216f49a411558d4cfdcfbf3e202defe892a. * fix setting for RGBLED * The default of OLED_DRIVER_ENABLE has been changed to no. * Delete unuse block. * Remove unnecessary keycode definitions. * Remove unuse custom keycode. * Remove not needed code. * Remove not called code. * Remove code overwritten by the core. * Remove LAYOUT_kc macro. * Moved the definition of the layer block to keymap.c. * Removed unuse variable. * Remove code overwritten by the core too. * incorporate layer changes * Moved src rule to keymap from rev1. * Removed rgb_state_reader.c from lib folder and the code move to the keymap.c * Removed layer_state_reader.c from lib folder and the code move to the keymap.c * Removed logo_reader.c from lib folder and the code move to the keymap.c * Removed keylogger.c from lib folder and the code move to the keymap.c * Moved glcdfont_uzu42.c from lib folder to the default keymaps folder. * Removed unused files.
2019-10-16 19:42:06 +02:00
/*
* Feature disable options
* These options are also useful to firmware size reduction.
*/
/* disable debug print */
// #define NO_DEBUG
/* disable print */
// #define NO_PRINT
/* disable action features */
//#define NO_ACTION_LAYER
//#define NO_ACTION_TAPPING
//#define NO_ACTION_ONESHOT