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qmk_firmware/keyboards/25keys/zinc/keymaps/via/keymap.c

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/* Copyright 2020 monksoffunk
*
* This program is free software: you can redistribute it and/or modify
* it under the terms of the GNU General Public License as published by
* the Free Software Foundation, either version 2 of the License, or
* (at your option) any later version.
*
* This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU General Public License for more details.
*
* You should have received a copy of the GNU General Public License
* along with this program. If not, see <http://www.gnu.org/licenses/>.
*/
#include QMK_KEYBOARD_H
#ifdef RGBLIGHT_ENABLE
//Following line allows macro to read current RGB settings
// Light LEDs 6 to 9 and 12 to 15 red when caps lock is active. Hard to ignore!
const rgblight_segment_t PROGMEM capslock_layer[] = RGBLIGHT_LAYER_SEGMENTS(
{12, 1, HSV_RED} // Light 4 LEDs, starting with LED 6
);
// Light LEDs 9 & 10 in cyan when keyboard layer 1 is active
const rgblight_segment_t PROGMEM lower_layer[] = RGBLIGHT_LAYER_SEGMENTS(
{24, 6, HSV_GOLDENROD}
);
// Light LEDs 11 & 12 in purple when keyboard layer 2 is active
const rgblight_segment_t PROGMEM raise_layer[] = RGBLIGHT_LAYER_SEGMENTS(
{54, 6, HSV_GOLDENROD}
);
// Now define the array of layers. Later layers take precedence
const rgblight_segment_t* const PROGMEM rgb_layers[] = RGBLIGHT_LAYERS_LIST(
capslock_layer,
lower_layer,
raise_layer
);
void keyboard_post_init_user(void) {
// Enable the LED layers
rgblight_layers = rgb_layers;
}
#endif
extern uint8_t is_master;
// Each layer gets a name for readability, which is then used in the keymap matrix below.
// The underscores don't mean anything - you can have a layer called STUFF or any other name.
// Layer names don't all need to be of the same length, obviously, and you can also skip them
// entirely and just use numbers.
enum layer_number {
_QWERTY = 0,
_LOWER,
_RAISE,
_ADJUST,
_ADJUST2
};
enum custom_keycodes {
QWERTY = SAFE_RANGE,
KANA,
EISU,
ADJUST,
RGBRST
};
const uint16_t PROGMEM keymaps[][MATRIX_ROWS][MATRIX_COLS] = {
/* Qwerty
* ,-----------------------------------------. ,-----------------------------------------.
* | Tab | Q | W | E | R | T | | Y | U | I | O | P | Bksp |
* |------+------+------+------+------+------| |------+------+------+------+------+------|
* | Ctrl | A | S | D | F | G | | H | J | K | L | ; | ' |
* |------+------+------+------+------+------| |------+------+------+------+------+------|
* | Shift| Z | X | C | V | B | | N | M | , | . | / |Enter |
* |------+------+------+------+------+------| |------+------+------+------+------+------|
* | Esc |ADJUST| Win | Alt |LOWER |Space | | Space| RAISE| Left | Down | Up | Right|
* `-----------------------------------------' `-----------------------------------------'
*/
[_QWERTY] = LAYOUT_ortho_4x12(
KC_TAB, KC_Q, KC_W, KC_E, KC_R, KC_T, KC_Y, KC_U, KC_I, KC_O, KC_P, KC_BSPC,
KC_LCTL, KC_A, KC_S, KC_D, KC_F, KC_G, KC_H, KC_J, KC_K, KC_L, KC_SCLN, KC_QUOT,
KC_LSFT, KC_Z, KC_X, KC_C, KC_V, KC_B, KC_N, KC_M, KC_COMM, KC_DOT, KC_SLSH, KC_ENT ,
KC_ESC, MO(_ADJUST), KC_LGUI, KC_LALT, MO(_LOWER), KC_SPC, KC_SPC, MO(_RAISE), KC_LEFT, KC_DOWN, KC_UP, KC_RGHT
),
/* Lower
* ,-----------------------------------------. ,-----------------------------------------.
* | ~ | ! | @ | # | $ | % | | ^ | & | * | ( | ) | |
* |------+------+------+------+------+------| |------+------+------+------+------+------|
* | | | | | | | | - | _ | + | { | } | | |
* |------+------+------+------+------+------| |------+------+------+------+------+------|
* | | | | | | | | | | | Home | End | |
* |------+------+------+------+------+------| |------+------+------+------+------+------|
* | | | | | | | | | | Next | Vol- | Vol+ | Play |
* `-----------------------------------------' `-----------------------------------------'
*/
[_LOWER] = LAYOUT_ortho_4x12(
KC_TILD, KC_EXLM, KC_AT, KC_HASH, KC_DLR, KC_PERC, KC_CIRC, KC_AMPR, KC_ASTR, KC_LPRN, KC_RPRN, _______,
_______, _______, _______, _______, _______, _______, KC_MINS, KC_UNDS, KC_PLUS, KC_LCBR, KC_RCBR, KC_PIPE,
_______, _______, _______, _______, _______, _______, _______, _______, _______, KC_HOME, KC_END, _______,
_______, _______, _______, _______, _______, _______, _______, _______, KC_MNXT, KC_VOLD, KC_VOLU, KC_MPLY
),
/* Raise
* ,-----------------------------------------. ,-----------------------------------------.
* | ` | 1 | 2 | 3 | 4 | 5 | | 6 | 7 | 8 | 9 | 0 | Del |
* |------+------+------+------+------+------| |------+------+------+------+------+------|
* | | F1 | F2 | F3 | F4 | F5 | | F6 | - | = | [ | ] | \ |
* |------+------+------+------+------+------| |------+------+------+------+------+------|
* | | F7 | F8 | F9 | F10 | F11 | | F12 | | | | |
* |------+------+------+------+------+------| |------+------+------+------+------+------|
* | | | | | | | | | | Next | Vol- | Vol+ | Play |
* `-----------------------------------------' `-----------------------------------------'
*/
[_RAISE] = LAYOUT_ortho_4x12(
KC_GRV, KC_1, KC_2, KC_3, KC_4, KC_5, KC_6, KC_7, KC_8, KC_9, KC_0, KC_DEL,
_______, KC_F1, KC_F2, KC_F3, KC_F4, KC_F5, KC_F6, KC_MINS, KC_EQL, KC_LBRC, KC_RBRC, KC_BSLS,
_______, KC_F7, KC_F8, KC_F9, KC_F10, KC_F11, KC_F12, _______, _______, _______, _______, _______,
_______, _______, _______, _______, _______, _______, _______, _______, KC_MNXT, KC_VOLD, KC_VOLU, KC_MPLY
),
/* Adjust (Lower + Raise)
* ,-----------------------------------------. ,-----------------------------------------.
* | | Reset|RGBRST|Aud on|Audoff| | | |Qwerty|Colemk|Dvorak| | Ins |
* |------+------+------+------+------+------| |------+------+------+------+------+------|
* | |RGB ON| HUE+ | SAT+ | VAL+ | Mac | | Win | - | = |Print |ScLock|Pause |
* |------+------+------+------+------+------| |------+------+------+------+------+------|
* |MODE R| MODE | HUE- | SAT- | VAL- | | | | | | |PageUp| |
* |------+------+------+------+------+------| |------+------+------+------+------+------|
* | | | | EISU | EISU | EISU | | KANA | KANA | Home |PageDn|PageUp| End |
* `-----------------------------------------' `-----------------------------------------'
*/
[_ADJUST] = LAYOUT_ortho_4x12(
_______, RESET, RGBRST, _______, _______, _______, _______, QWERTY, _______, _______, _______, KC_INS,
_______, RGB_TOG, RGB_HUI, RGB_SAI, RGB_VAI, AG_NORM, AG_SWAP, KC_MINS, KC_EQL, KC_PSCR, KC_SLCK, KC_PAUS,
RGB_RMOD,RGB_MOD, RGB_HUD, RGB_SAD, RGB_VAD, _______, _______, _______, _______, _______, KC_PGUP, _______,
_______, _______, _______, EISU, EISU, EISU, KANA, KANA, KANA, KC_HOME, KC_PGDN, KC_END
),
[_ADJUST2] = LAYOUT_ortho_4x12(
_______, RESET, RGBRST, _______, _______, _______, _______, QWERTY, _______, _______, _______, KC_INS,
_______, RGB_TOG, RGB_HUI, RGB_SAI, RGB_VAI, AG_NORM, AG_SWAP, KC_MINS, KC_EQL, KC_PSCR, KC_SLCK, KC_PAUS,
RGB_RMOD,RGB_MOD, RGB_HUD, RGB_SAD, RGB_VAD, _______, _______, _______, _______, _______, KC_PGUP, _______,
_______, _______, _______, EISU, EISU, EISU, KANA, KANA, KANA, KC_HOME, KC_PGDN, KC_END
)
};
bool process_record_user(uint16_t keycode, keyrecord_t *record) {
switch (keycode) {
case EISU:
if (record->event.pressed) {
if(keymap_config.swap_lalt_lgui==false){
register_code(KC_LANG2);
} else {
SEND_STRING(SS_LALT("`"));
}
} else {
unregister_code(KC_LANG2);
}
return false;
case KANA:
if (record->event.pressed) {
if(keymap_config.swap_lalt_lgui==false){
register_code(KC_LANG1);
} else {
SEND_STRING(SS_LALT("`"));
}
} else {
unregister_code(KC_LANG1);
}
return false;
case RGBRST:
#ifdef RGBLIGHT_ENABLE
if (record->event.pressed) {
eeconfig_update_rgblight_default();
rgblight_enable();
}
#endif
break;
}
return true;
}
layer_state_t layer_state_set_user(layer_state_t state) {
state = update_tri_layer_state(state, _LOWER, _RAISE, _ADJUST2);
#ifdef RGBLIGHT_LAYERS
// Both layers will light up if both kb layers are active
rgblight_set_layer_state(1, layer_state_cmp(state, 1));
rgblight_set_layer_state(2, layer_state_cmp(state, 2));
#endif
return state;
}
bool led_update_user(led_t led_state) {
rgblight_set_layer_state(0, led_state.caps_lock);
return true;
}