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qmk_firmware/users/issmirnov/issmirnov.h

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#pragma once
#include QMK_KEYBOARD_H
#include "rows.h"
// Each layer gets a name for readability, which is then used in the keymap matrix below.
// The underscores don't mean anything - you can have a layer called STUFF or any other name.
// Layer names don't all need to be of the same length, obviously, and you can also skip them
// entirely and just use numbers
enum {
_QWERTY = 0,
_SYMB,
_NUMP,
_OVERWATCH,
_NAVI
};
enum custom_keycodes {
PLACEHOLDER = SAFE_RANGE,
TAP_TOG_LAYER,
CLEAR_EEPROM,
WKSP_LEFT, // Smart key that only activates when we are momentarily in a layer
WKSP_RIGHT, // Smart key that only activates when we are momentarily in a layer
};
#define LOWER MO(_SYMB)
#define RAISE MO(_NUMP)
#define CTL_SPC MT(MOD_LCTL, KC_SPC)
#define OSMSFT OSM(MOD_LSFT)
#define LOCK LGUI(KC_L)
#define MODSFT LSFT(KC_LGUI)
#define APPS LGUI(KC_SPC)