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[Keyboard] Add dz60rgb_ansi v2_1 (#14614)

Co-authored-by: Ryan <fauxpark@gmail.com>
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Dasky 2021-09-28 06:26:30 +01:00 committed by GitHub
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3 changed files with 105 additions and 1 deletions

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@ -8,14 +8,16 @@ A hotswap 60% RGB keyboard.
* Hardware Supported: DZtech DZ60RGB-ANSI V1 and V2 * Hardware Supported: DZtech DZ60RGB-ANSI V1 and V2
* Hardware Availability: [KBDfans](https://kbdfans.com/) * Hardware Availability: [KBDfans](https://kbdfans.com/)
There are two versions of the DZ60RGB-ANSI. Please use the appropriate firmware for your board. There are three versions of the DZ60RGB-ANSI. Please use the appropriate firmware for your board.
* V1: STM32F303 (Arm), takes .bin files * V1: STM32F303 (Arm), takes .bin files
* V2: ATmega32U4 (AVR), takes .hex files * V2: ATmega32U4 (AVR), takes .hex files
* V2.1: ATmega32U4 (AVR), takes .bin files
Make example for this keyboard (after setting up your build environment): Make example for this keyboard (after setting up your build environment):
make dztech/dz60rgb_ansi/v1:default # Arm (STM32F303) make dztech/dz60rgb_ansi/v1:default # Arm (STM32F303)
make dztech/dz60rgb_ansi/v2:default # AVR (ATmega32U4) make dztech/dz60rgb_ansi/v2:default # AVR (ATmega32U4)
make dztech/dz60rgb_ansi/v2_1:default # AVR (ATmega32U4)
See the [build environment setup](https://docs.qmk.fm/#/getting_started_build_tools) and the [make instructions](https://docs.qmk.fm/#/getting_started_make_guide) for more information. Brand new to QMK? Start with our [Complete Newbs Guide](https://docs.qmk.fm/#/newbs). See the [build environment setup](https://docs.qmk.fm/#/getting_started_build_tools) and the [make instructions](https://docs.qmk.fm/#/getting_started_make_guide) for more information. Brand new to QMK? Start with our [Complete Newbs Guide](https://docs.qmk.fm/#/newbs).

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@ -0,0 +1,77 @@
/* Copyright 2021 QMK
*
* This program is free software: you can redistribute it and/or modify
* it under the terms of the GNU General Public License as published by
* the Free Software Foundation, either version 2 of the License, or
* (at your option) any later version.
*
* This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU General Public License for more details.
*
* You should have received a copy of the GNU General Public License
* along with this program. If not, see <http://www.gnu.org/licenses/>.
*/
#pragma once
/* USB Device descriptor parameter */
#define VENDOR_ID 0x445A
#define PRODUCT_ID 0x1221
#define DEVICE_VER 0x0002
#define MANUFACTURER DZTECH
#define PRODUCT DZ60RGB_ANSI
/* key matrix size */
#define MATRIX_ROWS 5
#define MATRIX_COLS 14
/*
* Keyboard Matrix Assignments
*
* Change this to how you wired your keyboard
* COLS: AVR pins used for columns, left to right
* ROWS: AVR pins used for rows, top to bottom
* DIODE_DIRECTION: COL2ROW = COL = Anode (+), ROW = Cathode (-, marked on diode)
* ROW2COL = ROW = Anode (+), COL = Cathode (-, marked on diode)
*
*/
#define MATRIX_ROW_PINS { F5, F4, F1, B3, B2 }
#define MATRIX_COL_PINS { C7, F7, F6, F0, B0, B1, B4, D7, D6, D4, D5, D3, D2, B7 }
#define UNUSED_PINS
/* COL2ROW, ROW2COL*/
#define DIODE_DIRECTION COL2ROW
/* Debounce reduces chatter (unintended double-presses) - set 0 if debouncing is not needed */
#define DEBOUNCE 3
/* disable these deprecated features by default */
#define NO_ACTION_MACRO
#define NO_ACTION_FUNCTION
#ifdef RGB_MATRIX_ENABLE
# define RGB_DISABLE_AFTER_TIMEOUT 0 // number of ticks to wait until disabling effects
# define RGB_DISABLE_WHEN_USB_SUSPENDED // turn off effects when suspended
# define RGB_MATRIX_KEYPRESSES
# define RGB_MATRIX_FRAMEBUFFER_EFFECTS
# define DISABLE_RGB_MATRIX_GRADIENT_UP_DOWN
# define DISABLE_RGB_MATRIX_BAND_SAT
# define DISABLE_RGB_MATRIX_BAND_PINWHEEL_SAT
# define DISABLE_RGB_MATRIX_BAND_SPIRAL_SAT
# define DISABLE_RGB_MATRIX_SOLID_REACTIVE_WIDE
# define DISABLE_RGB_MATRIX_SOLID_REACTIVE_MULTIWIDE
# define DISABLE_RGB_MATRIX_SOLID_REACTIVE_CROSS
# define DISABLE_RGB_MATRIX_SOLID_REACTIVE_MULTICROSS
# define DISABLE_RGB_MATRIX_SOLID_REACTIVE_NEXUS
# define DISABLE_RGB_MATRIX_SOLID_REACTIVE_MULTINEXUS
# define DISABLE_RGB_MATRIX_SPLASH
# define DISABLE_RGB_MATRIX_MULTISPLASH
# define DISABLE_RGB_MATRIX_SOLID_SPLASH
# define DISABLE_RGB_MATRIX_SOLID_MULTISPLASH
# define DISABLE_RGB_MATRIX_DIGITAL_RAIN
# define DRIVER_ADDR_1 0b1010000
# define DRIVER_COUNT 1
# define DRIVER_LED_TOTAL 61
#endif

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# MCU name
MCU = atmega32u4
# Bootloader selection
BOOTLOADER = lufa-ms
BOOTLOADER_SIZE = 6144
# Build Options
# change yes to no to disable
#
BOOTMAGIC_ENABLE = yes # Enable Bootmagic Lite
MOUSEKEY_ENABLE = yes # Mouse keys
EXTRAKEY_ENABLE = yes # Audio control and System control
CONSOLE_ENABLE = no # Console for debug
COMMAND_ENABLE = no # Commands for debug and configuration
# Do not enable SLEEP_LED_ENABLE. it uses the same timer as BACKLIGHT_ENABLE
SLEEP_LED_ENABLE = no # Breathing sleep LED during USB suspend
# if this doesn't work, see here: https://github.com/tmk/tmk_keyboard/wiki/FAQ#nkro-doesnt-work
NKRO_ENABLE = yes # USB Nkey Rollover
BACKLIGHT_ENABLE = no # Enable keyboard backlight functionality
RGBLIGHT_ENABLE = no # Enable keyboard RGB underglow
AUDIO_ENABLE = no # Audio output
RGB_MATRIX_ENABLE = yes # Use RGB matrix
RGB_MATRIX_DRIVER = IS31FL3733
LTO_ENABLE = yes