forked from forks/qmk_firmware
Merge remote-tracking branch 'origin/master' into develop
This commit is contained in:
commit
2689e360ce
|
@ -119,33 +119,53 @@ static enum { UNKNOWN, LEFT, RIGHT } hand_side = UNKNOWN;
|
|||
}
|
||||
|
||||
#ifdef ENCODER_ENABLE
|
||||
const uint16_t rt_matrix[2][2] = {
|
||||
{5, 5}, {5, 6}
|
||||
};
|
||||
# ifdef ENCODERS
|
||||
static uint8_t encoder_state[ENCODERS] = {0};
|
||||
static keypos_t encoder_cw[ENCODERS] = ENCODERS_CW_KEY;
|
||||
static keypos_t encoder_ccw[ENCODERS] = ENCODERS_CCW_KEY;
|
||||
# endif
|
||||
|
||||
void encoder_action_unregister(void) {
|
||||
# ifdef ENCODERS
|
||||
for (int index = 0; index < ENCODERS; ++index) {
|
||||
if (encoder_state[index]) {
|
||||
keyevent_t encoder_event = (keyevent_t) {
|
||||
.key = encoder_state[index] >> 1 ? encoder_cw[index] : encoder_ccw[index],
|
||||
.pressed = false,
|
||||
.time = (timer_read() | 1)
|
||||
};
|
||||
encoder_state[index] = 0;
|
||||
action_exec(encoder_event);
|
||||
}
|
||||
}
|
||||
# endif
|
||||
}
|
||||
|
||||
void encoder_action_register(uint8_t index, bool clockwise) {
|
||||
# ifdef ENCODERS
|
||||
keyevent_t encoder_event = (keyevent_t) {
|
||||
.key = clockwise ? encoder_cw[index] : encoder_ccw[index],
|
||||
.pressed = true,
|
||||
.time = (timer_read() | 1)
|
||||
};
|
||||
encoder_state[index] = (clockwise ^ 1) | (clockwise << 1);
|
||||
# ifdef CONSOLE_ENABLE
|
||||
uprintf("encoder_action_register index = %u, clockwise = %u, row = %u, col = %u\n", index, clockwise, encoder_event.key.row, encoder_event.key.col);
|
||||
# endif
|
||||
action_exec(encoder_event);
|
||||
# endif
|
||||
}
|
||||
|
||||
void matrix_scan_kb(void) {
|
||||
encoder_action_unregister();
|
||||
matrix_scan_user();
|
||||
}
|
||||
|
||||
bool encoder_update_kb(uint8_t index, bool clockwise) {
|
||||
if (index == 1) { /* An encoder on the right side */
|
||||
keypos_t key;
|
||||
int cw = 0;
|
||||
cw = clockwise ? 1 : 0;
|
||||
key.row = rt_matrix[cw][0];
|
||||
key.col = rt_matrix[cw][1];
|
||||
uint8_t layer = layer_switch_get_layer(key);
|
||||
uint16_t keycode = keymap_key_to_keycode(layer, key);
|
||||
keyrecord_t record;
|
||||
record.event.key = key;
|
||||
|
||||
if (keycode < MI_ON){
|
||||
tap_code16(keycode);
|
||||
} else {
|
||||
record.event.pressed = true;
|
||||
process_midi(keycode, &record);
|
||||
wait_ms(TAP_CODE_DELAY);
|
||||
record.event.pressed = false;
|
||||
process_midi(keycode, &record);
|
||||
}
|
||||
|
||||
}
|
||||
encoder_action_register(index, clockwise);
|
||||
// don't return user actions, because they are in the keymap
|
||||
// encoder_update_user(index, clockwise);
|
||||
return true;
|
||||
}
|
||||
#endif // ENCODER_ENABLE
|
||||
};
|
||||
|
||||
#endif
|
||||
|
|
|
@ -82,3 +82,7 @@
|
|||
// reason: bandoMIneDonI has no space on right hand side to use "SPLIT_HAND_MATRIX_GRID".
|
||||
// However, It enables to decide the handedness by the HW by adding one condition: "not to press any keys (especially r30) dusing startup."
|
||||
bool is_keyboard_left(void);
|
||||
|
||||
void encoder_action_unregister(void);
|
||||
|
||||
void encoder_action_register(uint8_t index, bool clockwise);
|
||||
|
|
|
@ -133,120 +133,54 @@
|
|||
// Enable suspend mode.
|
||||
# define RGB_DISABLE_WHEN_USB_SUSPENDED true
|
||||
|
||||
// // enable below to shrink the firmware size ( -1974 bytes )
|
||||
// # define REDUCE_RGB_MATRIX_EFFECTS
|
||||
|
||||
// enable below to shrink the firmware size ( -1574 bytes )
|
||||
// # define REDUCE_RGB_MATRIX_EFFECTS_2
|
||||
|
||||
// # ifdef AUDIO_ENABLE
|
||||
# ifdef CONSOLE_ENABLE
|
||||
# define ENABLE_RGB_MATRIX_SOLID_REACTIVE_MULTIWIDE
|
||||
# else
|
||||
# ifdef CONSOLE_ENABLE
|
||||
# define ENABLE_RGB_MATRIX_SOLID_REACTIVE_MULTIWIDE
|
||||
# else
|
||||
// #define ENABLE_RGB_MATRIX_ALPHAS_MODS
|
||||
// #define ENABLE_RGB_MATRIX_GRADIENT_UP_DOWN
|
||||
// #define ENABLE_RGB_MATRIX_GRADIENT_LEFT_RIGHT
|
||||
// #define ENABLE_RGB_MATRIX_BREATHING
|
||||
// #define ENABLE_RGB_MATRIX_BAND_SAT
|
||||
// #define ENABLE_RGB_MATRIX_BAND_PINWHEEL_SAT
|
||||
// #define ENABLE_RGB_MATRIX_BAND_SPIRAL_SAT
|
||||
// #define ENABLE_RGB_MATRIX_CYCLE_LEFT_RIGHT
|
||||
// #define ENABLE_RGB_MATRIX_RAINBOW_PINWHEELS
|
||||
// #define ENABLE_RGB_MATRIX_RAINDROPS
|
||||
// #define ENABLE_RGB_MATRIX_JELLYBEAN_RAINDROPS
|
||||
# define ENABLE_RGB_MATRIX_HUE_BREATHING
|
||||
# define ENABLE_RGB_MATRIX_HUE_PENDULUM
|
||||
# define ENABLE_RGB_MATRIX_HUE_WAVE
|
||||
# define ENABLE_RGB_MATRIX_FRACTAL
|
||||
# define ENABLE_RGB_MATRIX_PIXEL_RAIN
|
||||
|
||||
# if !defined(REDUCE_RGB_MATRIX_EFFECTS) && !defined(VIA_ENABLE)
|
||||
// # ifdef REDUCE_RGB_MATRIX_EFFECTS
|
||||
# define ENABLE_RGB_MATRIX_BAND_PINWHEEL_VAL
|
||||
# define ENABLE_RGB_MATRIX_BAND_SPIRAL_VAL
|
||||
# define ENABLE_RGB_MATRIX_CYCLE_OUT_IN
|
||||
# define ENABLE_RGB_MATRIX_CYCLE_OUT_IN_DUAL
|
||||
# define ENABLE_RGB_MATRIX_DUAL_BEACON
|
||||
# define ENABLE_RGB_MATRIX_CYCLE_PINWHEEL
|
||||
# define ENABLE_RGB_MATRIX_CYCLE_SPIRAL
|
||||
# endif
|
||||
|
||||
// #define ENABLE_RGB_MATRIX_HUE_BREATHING
|
||||
// #define ENABLE_RGB_MATRIX_HUE_PENDULUM
|
||||
// #define ENABLE_RGB_MATRIX_HUE_WAVE
|
||||
// #define ENABLE_RGB_MATRIX_FRACTAL
|
||||
// #define ENABLE_RGB_MATRIX_PIXEL_RAIN
|
||||
// #define ENABLE_RGB_MATRIX_SOLID_REACTIVE_SIMPLE
|
||||
// #define ENABLE_RGB_MATRIX_SOLID_REACTIVE
|
||||
// #define ENABLE_RGB_MATRIX_SOLID_REACTIVE_WIDE
|
||||
// #define ENABLE_RGB_MATRIX_SOLID_REACTIVE_MULTIWIDE
|
||||
// #define ENABLE_RGB_MATRIX_SOLID_REACTIVE_CROSS
|
||||
// #define ENABLE_RGB_MATRIX_SOLID_REACTIVE_MULTICROSS
|
||||
// #define ENABLE_RGB_MATRIX_SOLID_REACTIVE_NEXUS
|
||||
|
||||
# if !defined(REDUCE_RGB_MATRIX_EFFECTS_2) && !defined(VIA_ENABLE)
|
||||
// # ifdef REDUCE_RGB_MATRIX_EFFECTS_2
|
||||
# define ENABLE_RGB_MATRIX_BAND_VAL
|
||||
# define ENABLE_RGB_MATRIX_CYCLE_ALL
|
||||
# define ENABLE_RGB_MATRIX_CYCLE_UP_DOWN
|
||||
# define ENABLE_RGB_MATRIX_RAINBOW_MOVING_CHEVRON
|
||||
# define ENABLE_RGB_MATRIX_RAINBOW_BEACON
|
||||
# define ENABLE_RGB_MATRIX_SOLID_REACTIVE_MULTIWIDE
|
||||
# define ENABLE_RGB_MATRIX_SOLID_REACTIVE_MULTINEXUS
|
||||
# define ENABLE_RGB_MATRIX_MULTISPLASH
|
||||
# define ENABLE_RGB_MATRIX_SOLID_MULTISPLASH
|
||||
|
||||
# endif
|
||||
# define ENABLE_RGB_MATRIX_SOLID_REACTIVE
|
||||
// #define ENABLE_RGB_MATRIX_SPLASH
|
||||
// #define ENABLE_RGB_MATRIX_SOLID_SPLASH
|
||||
# endif // AUDIO_ENABLE
|
||||
|
||||
// #define ENABLE_RGB_MATRIX_ALPHAS_MODS
|
||||
// #define ENABLE_RGB_MATRIX_GRADIENT_UP_DOWN
|
||||
// #define ENABLE_RGB_MATRIX_GRADIENT_LEFT_RIGHT
|
||||
// #define ENABLE_RGB_MATRIX_BREATHING
|
||||
// #define ENABLE_RGB_MATRIX_BAND_SAT
|
||||
// #define ENABLE_RGB_MATRIX_BAND_VAL
|
||||
// #define ENABLE_RGB_MATRIX_BAND_PINWHEEL_SAT
|
||||
// #define ENABLE_RGB_MATRIX_BAND_PINWHEEL_VAL
|
||||
// #define ENABLE_RGB_MATRIX_BAND_SPIRAL_SAT
|
||||
// #define ENABLE_RGB_MATRIX_BAND_SPIRAL_VAL
|
||||
// #define ENABLE_RGB_MATRIX_CYCLE_ALL
|
||||
// #define ENABLE_RGB_MATRIX_CYCLE_LEFT_RIGHT
|
||||
// #define ENABLE_RGB_MATRIX_CYCLE_UP_DOWN
|
||||
// #define ENABLE_RGB_MATRIX_RAINBOW_MOVING_CHEVRON
|
||||
// #define ENABLE_RGB_MATRIX_CYCLE_OUT_IN
|
||||
// #define ENABLE_RGB_MATRIX_CYCLE_OUT_IN_DUAL
|
||||
// #define ENABLE_RGB_MATRIX_CYCLE_PINWHEEL
|
||||
// #define ENABLE_RGB_MATRIX_CYCLE_SPIRAL
|
||||
// #define ENABLE_RGB_MATRIX_DUAL_BEACON
|
||||
// #define ENABLE_RGB_MATRIX_RAINBOW_BEACON
|
||||
// #define ENABLE_RGB_MATRIX_RAINBOW_PINWHEELS
|
||||
// #define ENABLE_RGB_MATRIX_RAINDROPS
|
||||
// #define ENABLE_RGB_MATRIX_JELLYBEAN_RAINDROPS
|
||||
// #define ENABLE_RGB_MATRIX_HUE_BREATHING
|
||||
// #define ENABLE_RGB_MATRIX_HUE_PENDULUM
|
||||
// #define ENABLE_RGB_MATRIX_HUE_WAVE
|
||||
// #define ENABLE_RGB_MATRIX_FRACTAL
|
||||
// #define ENABLE_RGB_MATRIX_PIXEL_RAIN
|
||||
|
||||
# define ENABLE_RGB_MATRIX_GRADIENT_UP_DOWN
|
||||
# define ENABLE_RGB_MATRIX_BREATHING
|
||||
# define ENABLE_RGB_MATRIX_BAND_SAT
|
||||
# define ENABLE_RGB_MATRIX_BAND_PINWHEEL_SAT
|
||||
# define ENABLE_RGB_MATRIX_BAND_SPIRAL_SAT
|
||||
# define ENABLE_RGB_MATRIX_CYCLE_LEFT_RIGHT
|
||||
# define ENABLE_RGB_MATRIX_RAINBOW_PINWHEELS
|
||||
// #define ENABLE_RGB_MATRIX_TYPING_HEATMAP
|
||||
// #define ENABLE_RGB_MATRIX_DIGITAL_RAIN
|
||||
|
||||
// #define ENABLE_RGB_MATRIX_SOLID_REACTIVE_SIMPLE
|
||||
// #define ENABLE_RGB_MATRIX_SOLID_REACTIVE
|
||||
// #define ENABLE_RGB_MATRIX_SOLID_REACTIVE_WIDE
|
||||
// #define ENABLE_RGB_MATRIX_SOLID_REACTIVE_MULTIWIDE
|
||||
// #define ENABLE_RGB_MATRIX_SOLID_REACTIVE_CROSS
|
||||
// #define ENABLE_RGB_MATRIX_SOLID_REACTIVE_MULTICROSS
|
||||
// #define ENABLE_RGB_MATRIX_SOLID_REACTIVE_NEXUS
|
||||
// #define ENABLE_RGB_MATRIX_SOLID_REACTIVE_MULTINEXUS
|
||||
// #define ENABLE_RGB_MATRIX_SPLASH
|
||||
// #define ENABLE_RGB_MATRIX_MULTISPLASH
|
||||
// #define ENABLE_RGB_MATRIX_SOLID_SPLASH
|
||||
// #define ENABLE_RGB_MATRIX_SOLID_MULTISPLASH
|
||||
|
||||
# define ENABLE_RGB_MATRIX_DIGITAL_RAIN
|
||||
# define ENABLE_RGB_MATRIX_SOLID_REACTIVE_SIMPLE
|
||||
# define ENABLE_RGB_MATRIX_SOLID_REACTIVE
|
||||
# define ENABLE_RGB_MATRIX_SOLID_REACTIVE_WIDE
|
||||
# define ENABLE_RGB_MATRIX_SOLID_REACTIVE_MULTICROSS
|
||||
# define ENABLE_RGB_MATRIX_SOLID_REACTIVE_NEXUS
|
||||
# define ENABLE_RGB_MATRIX_SPLASH
|
||||
# define ENABLE_RGB_MATRIX_SOLID_SPLASH
|
||||
// RAINDROPS don't match well with layer LED indicator (oc) using rgb_matrix_set_color().
|
||||
// #define ENABLE_RGB_MATRIX_RAINDROPS
|
||||
// #define ENABLE_RGB_MATRIX_JELLYBEAN_RAINDROPS
|
||||
// Recommendend not to use these.
|
||||
# ifndef VIA_ENABLE
|
||||
# define ENABLE_RGB_MATRIX_GRADIENT_LEFT_RIGHT
|
||||
# define ENABLE_RGB_MATRIX_BAND_VAL
|
||||
# define ENABLE_RGB_MATRIX_BAND_PINWHEEL_VAL
|
||||
# define ENABLE_RGB_MATRIX_BAND_SPIRAL_VAL
|
||||
# define ENABLE_RGB_MATRIX_CYCLE_ALL
|
||||
# define ENABLE_RGB_MATRIX_CYCLE_UP_DOWN
|
||||
# define ENABLE_RGB_MATRIX_RAINBOW_MOVING_CHEVRON
|
||||
# define ENABLE_RGB_MATRIX_CYCLE_OUT_IN
|
||||
# define ENABLE_RGB_MATRIX_CYCLE_OUT_IN_DUAL
|
||||
# define ENABLE_RGB_MATRIX_CYCLE_PINWHEEL
|
||||
# define ENABLE_RGB_MATRIX_CYCLE_SPIRAL
|
||||
# define ENABLE_RGB_MATRIX_DUAL_BEACON
|
||||
# define ENABLE_RGB_MATRIX_RAINBOW_BEACON
|
||||
# define ENABLE_RGB_MATRIX_HUE_BREATHING
|
||||
# define ENABLE_RGB_MATRIX_HUE_PENDULUM
|
||||
# define ENABLE_RGB_MATRIX_HUE_WAVE
|
||||
# define ENABLE_RGB_MATRIX_SOLID_REACTIVE_MULTIWIDE
|
||||
# define ENABLE_RGB_MATRIX_SOLID_REACTIVE_MULTINEXUS
|
||||
# define ENABLE_RGB_MATRIX_MULTISPLASH
|
||||
# define ENABLE_RGB_MATRIX_SOLID_MULTISPLASH
|
||||
# define ENABLE_RGB_MATRIX_SOLID_REACTIVE_CROSS
|
||||
# endif
|
||||
# endif // CONSOLE_ENABLE
|
||||
#endif // RGB_MATRIX_ENABLE
|
||||
|
||||
/* Debounce reduces chatter (unintended double-presses) - set 0 if debouncing is not needed */
|
||||
|
@ -330,4 +264,7 @@
|
|||
# define ENCODERS_PAD_B_RIGHT { F4 }
|
||||
# define ENCODER_RESOLUTION 4
|
||||
# define TAP_CODE_DELAY 10
|
||||
# define ENCODERS 2
|
||||
# define ENCODERS_CW_KEY { {4, 5}, {6, 5} }
|
||||
# define ENCODERS_CCW_KEY { {3, 5}, {5, 5} }
|
||||
#endif // ENCODER_ENABLE
|
||||
|
|
|
@ -141,7 +141,7 @@ const uint16_t PROGMEM keymaps[][MATRIX_ROWS][MATRIX_COLS] = {
|
|||
XXXXXXX, XXXXXXX, AG_NORM, AG_SWAP, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX,
|
||||
|
||||
_______, MI_OCTD, MI_OCTU, MI_VELD, MI_VELU, _______,
|
||||
XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX,
|
||||
XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, RGB_RMOD, RGB_MOD,
|
||||
XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX,
|
||||
_______, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX,
|
||||
RGB_SAD, RGB_SAI, RGB_HUD, RGB_HUI, RGB_SPD, RGB_SPI, RGB_VAD, RGB_VAI,
|
||||
|
@ -149,23 +149,29 @@ const uint16_t PROGMEM keymaps[][MATRIX_ROWS][MATRIX_COLS] = {
|
|||
)
|
||||
};
|
||||
|
||||
void eeconfig_init_user(void) { // EEPROM is getting reset!
|
||||
#ifdef RGB_MATRIX_ENABLE
|
||||
rgb_matrix_enable();
|
||||
rgb_matrix_set_speed(RGB_MATRIX_STARTUP_SPD);
|
||||
rgb_matrix_sethsv(HSV_BLUE);
|
||||
|
||||
rgb_matrix_mode(RGB_MATRIX_SOLID_REACTIVE);
|
||||
// rgb_matrix_mode(RGB_MATRIX_RAINBOW_MOVING_CHEVRON);
|
||||
#endif
|
||||
}
|
||||
|
||||
void keyboard_post_init_user(void) {
|
||||
void my_init(void){
|
||||
// Set octave to MI_OCT_0
|
||||
midi_config.octave = MI_OCT_0 - MIDI_OCTAVE_MIN;
|
||||
|
||||
// avoid using 127 since it is used as a special number in some sound sources.
|
||||
midi_config.velocity = MIDI_INITIAL_VELOCITY;
|
||||
}
|
||||
|
||||
void eeconfig_init_user(void) { // EEPROM is getting reset!
|
||||
midi_init();
|
||||
my_init();
|
||||
#ifdef RGB_MATRIX_ENABLE
|
||||
rgb_matrix_enable();
|
||||
rgb_matrix_set_speed(RGB_MATRIX_STARTUP_SPD);
|
||||
rgb_matrix_sethsv(HSV_BLUE);
|
||||
|
||||
rgb_matrix_mode(RGB_MATRIX_SOLID_REACTIVE);
|
||||
// rgb_matrix_mode(RGB_MATRIX_RAINBOW_MOVING_CHEVRON);
|
||||
#endif
|
||||
}
|
||||
|
||||
void keyboard_post_init_user(void) {
|
||||
my_init();
|
||||
|
||||
// party mode (for LED soldering test. Enable rainbow color effect, and disable led_indicator to check all LEDs)
|
||||
rgb_matrix_mode(RGB_MATRIX_RAINBOW_MOVING_CHEVRON);
|
||||
|
|
|
@ -1,2 +1,2 @@
|
|||
RGB_MATRIX_ENABLE = yes # Use RGB matrix (Don't enable this when RGBLIGHT_ENABLE is used.)
|
||||
RGB_MATRIX_CUSTOM_USER = yes #
|
||||
RGB_MATRIX_ENABLE = yes # Use RGB matrix (Don't enable this when RGBLIGHT_ENABLE is used.)
|
||||
RGB_MATRIX_CUSTOM_KB = yes #
|
||||
|
|
|
@ -15,4 +15,4 @@
|
|||
*/
|
||||
#pragma once
|
||||
|
||||
#define DYNAMIC_KEYMAP_LAYER_COUNT 5
|
||||
#define DYNAMIC_KEYMAP_LAYER_COUNT 4
|
||||
|
|
|
@ -82,7 +82,7 @@ const uint16_t PROGMEM keymaps[][MATRIX_ROWS][MATRIX_COLS] = {
|
|||
XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX,
|
||||
|
||||
_______, MI_OCTD, MI_OCTU, MI_VELD, MI_VELU, _______,
|
||||
XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX,
|
||||
XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, RGB_RMOD, RGB_MOD,
|
||||
XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX,
|
||||
_______, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX,
|
||||
RGB_SAD, RGB_SAI, RGB_HUD, RGB_HUI, RGB_SPD, RGB_SPI, RGB_VAD, RGB_VAI,
|
||||
|
@ -90,23 +90,29 @@ const uint16_t PROGMEM keymaps[][MATRIX_ROWS][MATRIX_COLS] = {
|
|||
)
|
||||
};
|
||||
|
||||
void eeconfig_init_user(void) { // EEPROM is getting reset!
|
||||
#ifdef RGB_MATRIX_ENABLE
|
||||
rgb_matrix_enable();
|
||||
rgb_matrix_set_speed(RGB_MATRIX_STARTUP_SPD);
|
||||
rgb_matrix_sethsv(HSV_BLUE);
|
||||
|
||||
rgb_matrix_mode(RGB_MATRIX_SOLID_REACTIVE);
|
||||
// rgb_matrix_mode(RGB_MATRIX_RAINBOW_MOVING_CHEVRON);
|
||||
#endif
|
||||
}
|
||||
|
||||
void keyboard_post_init_user(void) {
|
||||
void my_init(void){
|
||||
// Set octave to MI_OCT_0
|
||||
midi_config.octave = MI_OCT_0 - MIDI_OCTAVE_MIN;
|
||||
|
||||
// avoid using 127 since it is used as a special number in some sound sources.
|
||||
midi_config.velocity = MIDI_INITIAL_VELOCITY;
|
||||
}
|
||||
|
||||
void eeconfig_init_user(void) { // EEPROM is getting reset!
|
||||
midi_init();
|
||||
my_init();
|
||||
#ifdef RGB_MATRIX_ENABLE
|
||||
rgb_matrix_enable();
|
||||
rgb_matrix_set_speed(RGB_MATRIX_STARTUP_SPD);
|
||||
rgb_matrix_sethsv(HSV_BLUE);
|
||||
|
||||
rgb_matrix_mode(RGB_MATRIX_SOLID_REACTIVE);
|
||||
// rgb_matrix_mode(RGB_MATRIX_RAINBOW_MOVING_CHEVRON);
|
||||
#endif
|
||||
}
|
||||
|
||||
void keyboard_post_init_user(void) {
|
||||
my_init();
|
||||
};
|
||||
|
||||
#ifdef RGB_MATRIX_ENABLE
|
||||
|
|
|
@ -1,3 +1,4 @@
|
|||
RGB_MATRIX_ENABLE = yes # Use RGB matrix (Don't enable this when RGBLIGHT_ENABLE is used.)
|
||||
RGB_MATRIX_ENABLE = yes # Use RGB matrix (Don't enable this when RGBLIGHT_ENABLE is used.)
|
||||
RGB_MATRIX_CUSTOM_KB = yes #
|
||||
VIA_ENABLE = yes
|
||||
MOUSEKEY_ENABLE = yes # Mouse keys
|
||||
|
|
Loading…
Reference in a new issue