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Refactor Unicode feature (#18333)

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Ryan 2022-09-13 01:49:04 +10:00 committed by GitHub
parent 4087251da6
commit 3d667f0970
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15 changed files with 591 additions and 506 deletions

View file

@ -773,8 +773,10 @@ endif
ifeq ($(strip $(UNICODE_COMMON)), yes) ifeq ($(strip $(UNICODE_COMMON)), yes)
OPT_DEFS += -DUNICODE_COMMON_ENABLE OPT_DEFS += -DUNICODE_COMMON_ENABLE
COMMON_VPATH += $(QUANTUM_DIR)/unicode
SRC += $(QUANTUM_DIR)/process_keycode/process_unicode_common.c \ SRC += $(QUANTUM_DIR)/process_keycode/process_unicode_common.c \
$(QUANTUM_DIR)/utf8.c $(QUANTUM_DIR)/unicode/unicode.c \
$(QUANTUM_DIR)/unicode/utf8.c
endif endif
MAGIC_ENABLE ?= yes MAGIC_ENABLE ?= yes

View file

@ -8,9 +8,10 @@ VALID_QUANTUM_PAINTER_DRIVERS := ili9163_spi ili9341_spi ili9488_spi st7789_spi
#------------------------------------------------------------------------------- #-------------------------------------------------------------------------------
OPT_DEFS += -DQUANTUM_PAINTER_ENABLE OPT_DEFS += -DQUANTUM_PAINTER_ENABLE
COMMON_VPATH += $(QUANTUM_DIR)/painter COMMON_VPATH += $(QUANTUM_DIR)/painter \
$(QUANTUM_DIR)/unicode
SRC += \ SRC += \
$(QUANTUM_DIR)/utf8.c \ $(QUANTUM_DIR)/unicode/utf8.c \
$(QUANTUM_DIR)/color.c \ $(QUANTUM_DIR)/color.c \
$(QUANTUM_DIR)/painter/qp.c \ $(QUANTUM_DIR)/painter/qp.c \
$(QUANTUM_DIR)/painter/qp_stream.c \ $(QUANTUM_DIR)/painter/qp_stream.c \

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@ -15,6 +15,9 @@
*/ */
#include "process_ucis.h" #include "process_ucis.h"
#include "unicode.h"
#include "keycode.h"
#include "wait.h"
qk_ucis_state_t qk_ucis_state; qk_ucis_state_t qk_ucis_state;
@ -26,9 +29,7 @@ void qk_ucis_start(void) {
} }
__attribute__((weak)) void qk_ucis_start_user(void) { __attribute__((weak)) void qk_ucis_start_user(void) {
unicode_input_start(); register_unicode(0x2328); // ⌨
register_hex(0x2328); // ⌨
unicode_input_finish();
} }
__attribute__((weak)) void qk_ucis_success(uint8_t symbol_index) {} __attribute__((weak)) void qk_ucis_success(uint8_t symbol_index) {}
@ -51,10 +52,7 @@ static bool is_uni_seq(char *seq) {
__attribute__((weak)) void qk_ucis_symbol_fallback(void) { __attribute__((weak)) void qk_ucis_symbol_fallback(void) {
for (uint8_t i = 0; i < qk_ucis_state.count - 1; i++) { for (uint8_t i = 0; i < qk_ucis_state.count - 1; i++) {
uint8_t keycode = qk_ucis_state.codes[i]; tap_code(qk_ucis_state.codes[i]);
register_code(keycode);
unregister_code(keycode);
wait_ms(UNICODE_TYPE_DELAY);
} }
} }
@ -63,7 +61,6 @@ __attribute__((weak)) void qk_ucis_cancel(void) {}
void register_ucis(const uint32_t *code_points) { void register_ucis(const uint32_t *code_points) {
for (int i = 0; i < UCIS_MAX_CODE_POINTS && code_points[i]; i++) { for (int i = 0; i < UCIS_MAX_CODE_POINTS && code_points[i]; i++) {
register_unicode(code_points[i]); register_unicode(code_points[i]);
wait_ms(UNICODE_TYPE_DELAY);
} }
} }
@ -94,9 +91,7 @@ bool process_ucis(uint16_t keycode, keyrecord_t *record) {
case KC_ENTER: case KC_ENTER:
case KC_ESCAPE: case KC_ESCAPE:
for (uint8_t i = 0; i < qk_ucis_state.count; i++) { for (uint8_t i = 0; i < qk_ucis_state.count; i++) {
register_code(KC_BACKSPACE); tap_code(KC_BACKSPACE);
unregister_code(KC_BACKSPACE);
wait_ms(UNICODE_TYPE_DELAY);
} }
if (keycode == KC_ESCAPE) { if (keycode == KC_ESCAPE) {

View file

@ -16,8 +16,10 @@
#pragma once #pragma once
#include "quantum.h" #include <stdbool.h>
#include "process_unicode_common.h" #include <stdint.h>
#include "action.h"
#ifndef UCIS_MAX_SYMBOL_LENGTH #ifndef UCIS_MAX_SYMBOL_LENGTH
# define UCIS_MAX_SYMBOL_LENGTH 32 # define UCIS_MAX_SYMBOL_LENGTH 32

View file

@ -15,14 +15,14 @@
*/ */
#include "process_unicode.h" #include "process_unicode.h"
#include "action_util.h" #include "unicode.h"
#include "eeprom.h" #include "quantum_keycodes.h"
bool process_unicode(uint16_t keycode, keyrecord_t *record) { bool process_unicode(uint16_t keycode, keyrecord_t *record) {
if (keycode >= QK_UNICODE && keycode <= QK_UNICODE_MAX && record->event.pressed) { if (record->event.pressed) {
unicode_input_start(); if (keycode >= QK_UNICODE && keycode <= QK_UNICODE_MAX) {
register_hex(keycode & 0x7FFF); register_unicode(keycode & 0x7FFF);
unicode_input_finish(); }
} }
return true; return true;
} }

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@ -16,6 +16,9 @@
#pragma once #pragma once
#include "process_unicode_common.h" #include <stdbool.h>
#include <stdint.h>
#include "action.h"
bool process_unicode(uint16_t keycode, keyrecord_t *record); bool process_unicode(uint16_t keycode, keyrecord_t *record);

View file

@ -15,342 +15,45 @@
*/ */
#include "process_unicode_common.h" #include "process_unicode_common.h"
#include "eeprom.h" #include "unicode.h"
#include "utf8.h" #include "action_util.h"
#include "keycode.h"
unicode_config_t unicode_config; #if defined(UNICODE_ENABLE)
uint8_t unicode_saved_mods; # include "process_unicode.h"
bool unicode_saved_caps_lock; #elif defined(UNICODEMAP_ENABLE)
bool unicode_saved_num_lock; # include "process_unicodemap.h"
#elif defined(UCIS_ENABLE)
#if UNICODE_SELECTED_MODES != -1 # include "process_ucis.h"
static uint8_t selected[] = {UNICODE_SELECTED_MODES};
static int8_t selected_count = ARRAY_SIZE(selected);
static int8_t selected_index;
#endif #endif
/** \brief Uunicode input mode set at user level
*
* Run user code on unicode input mode change
*/
__attribute__((weak)) void unicode_input_mode_set_user(uint8_t input_mode) {}
/** \brief unicode input mode set at keyboard level
*
* Run keyboard code on unicode input mode change
*/
__attribute__((weak)) void unicode_input_mode_set_kb(uint8_t input_mode) {
unicode_input_mode_set_user(input_mode);
}
void unicode_input_mode_init(void) {
unicode_config.raw = eeprom_read_byte(EECONFIG_UNICODEMODE);
#if UNICODE_SELECTED_MODES != -1
# if UNICODE_CYCLE_PERSIST
// Find input_mode in selected modes
int8_t i;
for (i = 0; i < selected_count; i++) {
if (selected[i] == unicode_config.input_mode) {
selected_index = i;
break;
}
}
if (i == selected_count) {
// Not found: input_mode isn't selected, change to one that is
unicode_config.input_mode = selected[selected_index = 0];
}
# else
// Always change to the first selected input mode
unicode_config.input_mode = selected[selected_index = 0];
# endif
#endif
unicode_input_mode_set_kb(unicode_config.input_mode);
dprintf("Unicode input mode init to: %u\n", unicode_config.input_mode);
}
uint8_t get_unicode_input_mode(void) {
return unicode_config.input_mode;
}
void set_unicode_input_mode(uint8_t mode) {
unicode_config.input_mode = mode;
persist_unicode_input_mode();
unicode_input_mode_set_kb(mode);
dprintf("Unicode input mode set to: %u\n", unicode_config.input_mode);
}
void cycle_unicode_input_mode(int8_t offset) {
#if UNICODE_SELECTED_MODES != -1
selected_index = (selected_index + offset) % selected_count;
if (selected_index < 0) {
selected_index += selected_count;
}
unicode_config.input_mode = selected[selected_index];
# if UNICODE_CYCLE_PERSIST
persist_unicode_input_mode();
# endif
unicode_input_mode_set_kb(unicode_config.input_mode);
dprintf("Unicode input mode cycle to: %u\n", unicode_config.input_mode);
#endif
}
void persist_unicode_input_mode(void) {
eeprom_update_byte(EECONFIG_UNICODEMODE, unicode_config.input_mode);
}
__attribute__((weak)) void unicode_input_start(void) {
unicode_saved_caps_lock = host_keyboard_led_state().caps_lock;
unicode_saved_num_lock = host_keyboard_led_state().num_lock;
// Note the order matters here!
// Need to do this before we mess around with the mods, or else
// UNICODE_KEY_LNX (which is usually Ctrl-Shift-U) might not work
// correctly in the shifted case.
if (unicode_config.input_mode == UC_LNX && unicode_saved_caps_lock) {
tap_code(KC_CAPS_LOCK);
}
unicode_saved_mods = get_mods(); // Save current mods
clear_mods(); // Unregister mods to start from a clean state
clear_weak_mods();
switch (unicode_config.input_mode) {
case UC_MAC:
register_code(UNICODE_KEY_MAC);
break;
case UC_LNX:
tap_code16(UNICODE_KEY_LNX);
break;
case UC_WIN:
// For increased reliability, use numpad keys for inputting digits
if (!unicode_saved_num_lock) {
tap_code(KC_NUM_LOCK);
}
register_code(KC_LEFT_ALT);
wait_ms(UNICODE_TYPE_DELAY);
tap_code(KC_KP_PLUS);
break;
case UC_WINC:
tap_code(UNICODE_KEY_WINC);
tap_code(KC_U);
break;
case UC_EMACS:
// The usual way to type unicode in emacs is C-x-8 <RET> then the unicode number in hex
tap_code16(LCTL(KC_X));
tap_code16(KC_8);
tap_code16(KC_ENTER);
break;
}
wait_ms(UNICODE_TYPE_DELAY);
}
__attribute__((weak)) void unicode_input_finish(void) {
switch (unicode_config.input_mode) {
case UC_MAC:
unregister_code(UNICODE_KEY_MAC);
break;
case UC_LNX:
tap_code(KC_SPACE);
if (unicode_saved_caps_lock) {
tap_code(KC_CAPS_LOCK);
}
break;
case UC_WIN:
unregister_code(KC_LEFT_ALT);
if (!unicode_saved_num_lock) {
tap_code(KC_NUM_LOCK);
}
break;
case UC_WINC:
tap_code(KC_ENTER);
break;
case UC_EMACS:
tap_code16(KC_ENTER);
break;
}
set_mods(unicode_saved_mods); // Reregister previously set mods
}
__attribute__((weak)) void unicode_input_cancel(void) {
switch (unicode_config.input_mode) {
case UC_MAC:
unregister_code(UNICODE_KEY_MAC);
break;
case UC_LNX:
tap_code(KC_ESCAPE);
if (unicode_saved_caps_lock) {
tap_code(KC_CAPS_LOCK);
}
break;
case UC_WINC:
tap_code(KC_ESCAPE);
break;
case UC_WIN:
unregister_code(KC_LEFT_ALT);
if (!unicode_saved_num_lock) {
tap_code(KC_NUM_LOCK);
}
break;
case UC_EMACS:
tap_code16(LCTL(KC_G)); // C-g cancels
break;
}
set_mods(unicode_saved_mods); // Reregister previously set mods
}
// clang-format off
static void send_nibble_wrapper(uint8_t digit) {
if (unicode_config.input_mode == UC_WIN) {
uint8_t kc = digit < 10
? KC_KP_1 + (10 + digit - 1) % 10
: KC_A + (digit - 10);
tap_code(kc);
return;
}
send_nibble(digit);
}
// clang-format on
void register_hex(uint16_t hex) {
for (int i = 3; i >= 0; i--) {
uint8_t digit = ((hex >> (i * 4)) & 0xF);
send_nibble_wrapper(digit);
}
}
void register_hex32(uint32_t hex) {
bool onzerostart = true;
for (int i = 7; i >= 0; i--) {
if (i <= 3) {
onzerostart = false;
}
uint8_t digit = ((hex >> (i * 4)) & 0xF);
if (digit == 0) {
if (!onzerostart) {
send_nibble_wrapper(digit);
}
} else {
send_nibble_wrapper(digit);
onzerostart = false;
}
}
}
void register_unicode(uint32_t code_point) {
if (code_point > 0x10FFFF || (code_point > 0xFFFF && unicode_config.input_mode == UC_WIN)) {
// Code point out of range, do nothing
return;
}
unicode_input_start();
if (code_point > 0xFFFF && unicode_config.input_mode == UC_MAC) {
// Convert code point to UTF-16 surrogate pair on macOS
code_point -= 0x10000;
uint32_t lo = code_point & 0x3FF, hi = (code_point & 0xFFC00) >> 10;
register_hex32(hi + 0xD800);
register_hex32(lo + 0xDC00);
} else {
register_hex32(code_point);
}
unicode_input_finish();
}
void send_unicode_string(const char *str) {
if (!str) {
return;
}
while (*str) {
int32_t code_point = 0;
str = decode_utf8(str, &code_point);
if (code_point >= 0) {
register_unicode(code_point);
}
}
}
// clang-format off
static void audio_helper(void) {
#ifdef AUDIO_ENABLE
switch (get_unicode_input_mode()) {
# ifdef UNICODE_SONG_MAC
static float song_mac[][2] = UNICODE_SONG_MAC;
case UC_MAC:
PLAY_SONG(song_mac);
break;
# endif
# ifdef UNICODE_SONG_LNX
static float song_lnx[][2] = UNICODE_SONG_LNX;
case UC_LNX:
PLAY_SONG(song_lnx);
break;
# endif
# ifdef UNICODE_SONG_WIN
static float song_win[][2] = UNICODE_SONG_WIN;
case UC_WIN:
PLAY_SONG(song_win);
break;
# endif
# ifdef UNICODE_SONG_BSD
static float song_bsd[][2] = UNICODE_SONG_BSD;
case UC_BSD:
PLAY_SONG(song_bsd);
break;
# endif
# ifdef UNICODE_SONG_WINC
static float song_winc[][2] = UNICODE_SONG_WINC;
case UC_WINC:
PLAY_SONG(song_winc);
break;
# endif
}
#endif
}
// clang-format on
bool process_unicode_common(uint16_t keycode, keyrecord_t *record) { bool process_unicode_common(uint16_t keycode, keyrecord_t *record) {
if (record->event.pressed) { if (record->event.pressed) {
bool shifted = get_mods() & MOD_MASK_SHIFT; bool shifted = get_mods() & MOD_MASK_SHIFT;
switch (keycode) { switch (keycode) {
case UNICODE_MODE_FORWARD: case UNICODE_MODE_FORWARD:
cycle_unicode_input_mode(shifted ? -1 : +1); cycle_unicode_input_mode(shifted ? -1 : +1);
audio_helper();
break; break;
case UNICODE_MODE_REVERSE: case UNICODE_MODE_REVERSE:
cycle_unicode_input_mode(shifted ? +1 : -1); cycle_unicode_input_mode(shifted ? +1 : -1);
audio_helper();
break; break;
case UNICODE_MODE_MAC: case UNICODE_MODE_MAC:
set_unicode_input_mode(UC_MAC); set_unicode_input_mode(UC_MAC);
audio_helper();
break; break;
case UNICODE_MODE_LNX: case UNICODE_MODE_LNX:
set_unicode_input_mode(UC_LNX); set_unicode_input_mode(UC_LNX);
audio_helper();
break; break;
case UNICODE_MODE_WIN: case UNICODE_MODE_WIN:
set_unicode_input_mode(UC_WIN); set_unicode_input_mode(UC_WIN);
audio_helper();
break; break;
case UNICODE_MODE_BSD: case UNICODE_MODE_BSD:
set_unicode_input_mode(UC_BSD); set_unicode_input_mode(UC_BSD);
audio_helper();
break; break;
case UNICODE_MODE_WINC: case UNICODE_MODE_WINC:
set_unicode_input_mode(UC_WINC); set_unicode_input_mode(UC_WINC);
audio_helper();
break; break;
case UNICODE_MODE_EMACS: case UNICODE_MODE_EMACS:
set_unicode_input_mode(UC_EMACS); set_unicode_input_mode(UC_EMACS);
audio_helper();
break; break;
} }
} }

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@ -16,181 +16,9 @@
#pragma once #pragma once
#include "quantum.h" #include <stdbool.h>
#include <stdint.h>
#if defined(UNICODE_ENABLE) + defined(UNICODEMAP_ENABLE) + defined(UCIS_ENABLE) > 1 #include "action.h"
# error "Cannot enable more than one Unicode method (UNICODE, UNICODEMAP, UCIS) at the same time"
#endif
// Keycodes used for starting Unicode input on different platforms
#ifndef UNICODE_KEY_MAC
# define UNICODE_KEY_MAC KC_LEFT_ALT
#endif
#ifndef UNICODE_KEY_LNX
# define UNICODE_KEY_LNX LCTL(LSFT(KC_U))
#endif
#ifndef UNICODE_KEY_WINC
# define UNICODE_KEY_WINC KC_RIGHT_ALT
#endif
// Comma-delimited, ordered list of input modes selected for use (e.g. in cycle)
// Example: #define UNICODE_SELECTED_MODES UC_WINC, UC_LNX
#ifndef UNICODE_SELECTED_MODES
# define UNICODE_SELECTED_MODES -1
#endif
// Whether input mode changes in cycle should be written to EEPROM
#ifndef UNICODE_CYCLE_PERSIST
# define UNICODE_CYCLE_PERSIST true
#endif
// Delay between starting Unicode input and sending a sequence, in ms
#ifndef UNICODE_TYPE_DELAY
# define UNICODE_TYPE_DELAY 10
#endif
enum unicode_input_modes {
UC_MAC, // macOS using Unicode Hex Input
UC_LNX, // Linux using IBus
UC_WIN, // Windows using EnableHexNumpad
UC_BSD, // BSD (not implemented)
UC_WINC, // Windows using WinCompose (https://github.com/samhocevar/wincompose)
UC_EMACS, // Emacs is an operating system in search of a good text editor
UC__COUNT // Number of available input modes (always leave at the end)
};
typedef union {
uint32_t raw;
struct {
uint8_t input_mode : 8;
};
} unicode_config_t;
extern unicode_config_t unicode_config;
void unicode_input_mode_init(void);
uint8_t get_unicode_input_mode(void);
void set_unicode_input_mode(uint8_t mode);
void cycle_unicode_input_mode(int8_t offset);
void persist_unicode_input_mode(void);
void unicode_input_start(void);
void unicode_input_finish(void);
void unicode_input_cancel(void);
void unicode_input_mode_set_user(uint8_t input_mode);
void unicode_input_mode_set_kb(uint8_t input_mode);
void register_hex(uint16_t hex);
void register_hex32(uint32_t hex);
void register_unicode(uint32_t code_point);
void send_unicode_string(const char *str);
bool process_unicode_common(uint16_t keycode, keyrecord_t *record); bool process_unicode_common(uint16_t keycode, keyrecord_t *record);
#define UC_BSPC UC(0x0008)
#define UC_SPC UC(0x0020)
#define UC_EXLM UC(0x0021)
#define UC_DQUT UC(0x0022)
#define UC_HASH UC(0x0023)
#define UC_DLR UC(0x0024)
#define UC_PERC UC(0x0025)
#define UC_AMPR UC(0x0026)
#define UC_QUOT UC(0x0027)
#define UC_LPRN UC(0x0028)
#define UC_RPRN UC(0x0029)
#define UC_ASTR UC(0x002A)
#define UC_PLUS UC(0x002B)
#define UC_COMM UC(0x002C)
#define UC_DASH UC(0x002D)
#define UC_DOT UC(0x002E)
#define UC_SLSH UC(0x002F)
#define UC_0 UC(0x0030)
#define UC_1 UC(0x0031)
#define UC_2 UC(0x0032)
#define UC_3 UC(0x0033)
#define UC_4 UC(0x0034)
#define UC_5 UC(0x0035)
#define UC_6 UC(0x0036)
#define UC_7 UC(0x0037)
#define UC_8 UC(0x0038)
#define UC_9 UC(0x0039)
#define UC_COLN UC(0x003A)
#define UC_SCLN UC(0x003B)
#define UC_LT UC(0x003C)
#define UC_EQL UC(0x003D)
#define UC_GT UC(0x003E)
#define UC_QUES UC(0x003F)
#define UC_AT UC(0x0040)
#define UC_A UC(0x0041)
#define UC_B UC(0x0042)
#define UC_C UC(0x0043)
#define UC_D UC(0x0044)
#define UC_E UC(0x0045)
#define UC_F UC(0x0046)
#define UC_G UC(0x0047)
#define UC_H UC(0x0048)
#define UC_I UC(0x0049)
#define UC_J UC(0x004A)
#define UC_K UC(0x004B)
#define UC_L UC(0x004C)
#define UC_M UC(0x004D)
#define UC_N UC(0x004E)
#define UC_O UC(0x004F)
#define UC_P UC(0x0050)
#define UC_Q UC(0x0051)
#define UC_R UC(0x0052)
#define UC_S UC(0x0053)
#define UC_T UC(0x0054)
#define UC_U UC(0x0055)
#define UC_V UC(0x0056)
#define UC_W UC(0x0057)
#define UC_X UC(0x0058)
#define UC_Y UC(0x0059)
#define UC_Z UC(0x005A)
#define UC_LBRC UC(0x005B)
#define UC_BSLS UC(0x005C)
#define UC_RBRC UC(0x005D)
#define UC_CIRM UC(0x005E)
#define UC_UNDR UC(0x005F)
#define UC_GRV UC(0x0060)
#define UC_a UC(0x0061)
#define UC_b UC(0x0062)
#define UC_c UC(0x0063)
#define UC_d UC(0x0064)
#define UC_e UC(0x0065)
#define UC_f UC(0x0066)
#define UC_g UC(0x0067)
#define UC_h UC(0x0068)
#define UC_i UC(0x0069)
#define UC_j UC(0x006A)
#define UC_k UC(0x006B)
#define UC_l UC(0x006C)
#define UC_m UC(0x006D)
#define UC_n UC(0x006E)
#define UC_o UC(0x006F)
#define UC_p UC(0x0070)
#define UC_q UC(0x0071)
#define UC_r UC(0x0072)
#define UC_s UC(0x0073)
#define UC_t UC(0x0074)
#define UC_u UC(0x0075)
#define UC_v UC(0x0076)
#define UC_w UC(0x0077)
#define UC_x UC(0x0078)
#define UC_y UC(0x0079)
#define UC_z UC(0x007A)
#define UC_LCBR UC(0x007B)
#define UC_PIPE UC(0x007C)
#define UC_RCBR UC(0x007D)
#define UC_TILD UC(0x007E)
#define UC_DEL UC(0x007F)

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@ -15,6 +15,11 @@
*/ */
#include "process_unicodemap.h" #include "process_unicodemap.h"
#include "unicode.h"
#include "quantum_keycodes.h"
#include "keycode.h"
#include "action_util.h"
#include "host.h"
__attribute__((weak)) uint16_t unicodemap_index(uint16_t keycode) { __attribute__((weak)) uint16_t unicodemap_index(uint16_t keycode) {
if (keycode >= QK_UNICODEMAP_PAIR) { if (keycode >= QK_UNICODEMAP_PAIR) {

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@ -16,7 +16,11 @@
#pragma once #pragma once
#include "process_unicode_common.h" #include <stdbool.h>
#include <stdint.h>
#include "action.h"
#include "progmem.h"
extern const uint32_t PROGMEM unicode_map[]; extern const uint32_t PROGMEM unicode_map[];

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@ -109,6 +109,7 @@ extern layer_state_t layer_state;
#endif #endif
#ifdef UNICODE_COMMON_ENABLE #ifdef UNICODE_COMMON_ENABLE
# include "unicode.h"
# include "process_unicode_common.h" # include "process_unicode_common.h"
#endif #endif

376
quantum/unicode/unicode.c Normal file
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@ -0,0 +1,376 @@
/* Copyright 2022
*
* This program is free software: you can redistribute it and/or modify
* it under the terms of the GNU General Public License as published by
* the Free Software Foundation, either version 2 of the License, or
* (at your option) any later version.
*
* This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU General Public License for more details.
*
* You should have received a copy of the GNU General Public License
* along with this program. If not, see <http://www.gnu.org/licenses/>.
*/
#include "unicode.h"
#include "eeprom.h"
#include "eeconfig.h"
#include "action.h"
#include "action_util.h"
#include "host.h"
#include "keycode.h"
#include "wait.h"
#include "audio.h"
#include "send_string.h"
#include "utf8.h"
#if defined(UNICODE_ENABLE) + defined(UNICODEMAP_ENABLE) + defined(UCIS_ENABLE) > 1
# error "Cannot enable more than one Unicode method (UNICODE, UNICODEMAP, UCIS) at the same time"
#endif
// Keycodes used for starting Unicode input on different platforms
#ifndef UNICODE_KEY_MAC
# define UNICODE_KEY_MAC KC_LEFT_ALT
#endif
#ifndef UNICODE_KEY_LNX
# define UNICODE_KEY_LNX LCTL(LSFT(KC_U))
#endif
#ifndef UNICODE_KEY_WINC
# define UNICODE_KEY_WINC KC_RIGHT_ALT
#endif
// Comma-delimited, ordered list of input modes selected for use (e.g. in cycle)
// Example: #define UNICODE_SELECTED_MODES UC_WINC, UC_LNX
#ifndef UNICODE_SELECTED_MODES
# define UNICODE_SELECTED_MODES -1
#endif
// Whether input mode changes in cycle should be written to EEPROM
#ifndef UNICODE_CYCLE_PERSIST
# define UNICODE_CYCLE_PERSIST true
#endif
// Delay between starting Unicode input and sending a sequence, in ms
#ifndef UNICODE_TYPE_DELAY
# define UNICODE_TYPE_DELAY 10
#endif
unicode_config_t unicode_config;
uint8_t unicode_saved_mods;
led_t unicode_saved_led_state;
#if UNICODE_SELECTED_MODES != -1
static uint8_t selected[] = {UNICODE_SELECTED_MODES};
static int8_t selected_count = ARRAY_SIZE(selected);
static int8_t selected_index;
#endif
/** \brief unicode input mode set at user level
*
* Run user code on unicode input mode change
*/
__attribute__((weak)) void unicode_input_mode_set_user(uint8_t input_mode) {}
/** \brief unicode input mode set at keyboard level
*
* Run keyboard code on unicode input mode change
*/
__attribute__((weak)) void unicode_input_mode_set_kb(uint8_t input_mode) {
unicode_input_mode_set_user(input_mode);
}
#ifdef AUDIO_ENABLE
# ifdef UNICODE_SONG_MAC
static float song_mac[][2] = UNICODE_SONG_MAC;
# endif
# ifdef UNICODE_SONG_LNX
static float song_lnx[][2] = UNICODE_SONG_LNX;
# endif
# ifdef UNICODE_SONG_WIN
static float song_win[][2] = UNICODE_SONG_WIN;
# endif
# ifdef UNICODE_SONG_BSD
static float song_bsd[][2] = UNICODE_SONG_BSD;
# endif
# ifdef UNICODE_SONG_WINC
static float song_winc[][2] = UNICODE_SONG_WINC;
# endif
# ifdef UNICODE_SONG_EMACS
static float song_emacs[][2] = UNICODE_SONG_EMACS;
# endif
static void unicode_play_song(uint8_t mode) {
switch (mode) {
# ifdef UNICODE_SONG_MAC
case UC_MAC:
PLAY_SONG(song_mac);
break;
# endif
# ifdef UNICODE_SONG_LNX
case UC_LNX:
PLAY_SONG(song_lnx);
break;
# endif
# ifdef UNICODE_SONG_WIN
case UC_WIN:
PLAY_SONG(song_win);
break;
# endif
# ifdef UNICODE_SONG_BSD
case UC_BSD:
PLAY_SONG(song_bsd);
break;
# endif
# ifdef UNICODE_SONG_WINC
case UC_WINC:
PLAY_SONG(song_winc);
break;
# endif
# ifdef UNICODE_SONG_EMACS
case UC_EMACS:
PLAY_SONG(song_emacs);
break;
# endif
}
}
#endif
void unicode_input_mode_init(void) {
unicode_config.raw = eeprom_read_byte(EECONFIG_UNICODEMODE);
#if UNICODE_SELECTED_MODES != -1
# if UNICODE_CYCLE_PERSIST
// Find input_mode in selected modes
int8_t i;
for (i = 0; i < selected_count; i++) {
if (selected[i] == unicode_config.input_mode) {
selected_index = i;
break;
}
}
if (i == selected_count) {
// Not found: input_mode isn't selected, change to one that is
unicode_config.input_mode = selected[selected_index = 0];
}
# else
// Always change to the first selected input mode
unicode_config.input_mode = selected[selected_index = 0];
# endif
#endif
unicode_input_mode_set_kb(unicode_config.input_mode);
dprintf("Unicode input mode init to: %u\n", unicode_config.input_mode);
}
uint8_t get_unicode_input_mode(void) {
return unicode_config.input_mode;
}
void set_unicode_input_mode(uint8_t mode) {
unicode_config.input_mode = mode;
persist_unicode_input_mode();
#ifdef AUDIO_ENABLE
unicode_play_song(mode);
#endif
unicode_input_mode_set_kb(mode);
dprintf("Unicode input mode set to: %u\n", unicode_config.input_mode);
}
void cycle_unicode_input_mode(int8_t offset) {
#if UNICODE_SELECTED_MODES != -1
selected_index = (selected_index + offset) % selected_count;
if (selected_index < 0) {
selected_index += selected_count;
}
unicode_config.input_mode = selected[selected_index];
# if UNICODE_CYCLE_PERSIST
persist_unicode_input_mode();
# endif
# ifdef AUDIO_ENABLE
unicode_play_song(unicode_config.input_mode);
# endif
unicode_input_mode_set_kb(unicode_config.input_mode);
dprintf("Unicode input mode cycle to: %u\n", unicode_config.input_mode);
#endif
}
void persist_unicode_input_mode(void) {
eeprom_update_byte(EECONFIG_UNICODEMODE, unicode_config.input_mode);
}
__attribute__((weak)) void unicode_input_start(void) {
unicode_saved_led_state = host_keyboard_led_state();
// Note the order matters here!
// Need to do this before we mess around with the mods, or else
// UNICODE_KEY_LNX (which is usually Ctrl-Shift-U) might not work
// correctly in the shifted case.
if (unicode_config.input_mode == UC_LNX && unicode_saved_led_state.caps_lock) {
tap_code(KC_CAPS_LOCK);
}
unicode_saved_mods = get_mods(); // Save current mods
clear_mods(); // Unregister mods to start from a clean state
clear_weak_mods();
switch (unicode_config.input_mode) {
case UC_MAC:
register_code(UNICODE_KEY_MAC);
break;
case UC_LNX:
tap_code16(UNICODE_KEY_LNX);
break;
case UC_WIN:
// For increased reliability, use numpad keys for inputting digits
if (!unicode_saved_led_state.num_lock) {
tap_code(KC_NUM_LOCK);
}
register_code(KC_LEFT_ALT);
wait_ms(UNICODE_TYPE_DELAY);
tap_code(KC_KP_PLUS);
break;
case UC_WINC:
tap_code(UNICODE_KEY_WINC);
tap_code(KC_U);
break;
case UC_EMACS:
// The usual way to type unicode in emacs is C-x-8 <RET> then the unicode number in hex
tap_code16(LCTL(KC_X));
tap_code16(KC_8);
tap_code16(KC_ENTER);
break;
}
wait_ms(UNICODE_TYPE_DELAY);
}
__attribute__((weak)) void unicode_input_finish(void) {
switch (unicode_config.input_mode) {
case UC_MAC:
unregister_code(UNICODE_KEY_MAC);
break;
case UC_LNX:
tap_code(KC_SPACE);
if (unicode_saved_led_state.caps_lock) {
tap_code(KC_CAPS_LOCK);
}
break;
case UC_WIN:
unregister_code(KC_LEFT_ALT);
if (!unicode_saved_led_state.num_lock) {
tap_code(KC_NUM_LOCK);
}
break;
case UC_WINC:
tap_code(KC_ENTER);
break;
case UC_EMACS:
tap_code16(KC_ENTER);
break;
}
set_mods(unicode_saved_mods); // Reregister previously set mods
}
__attribute__((weak)) void unicode_input_cancel(void) {
switch (unicode_config.input_mode) {
case UC_MAC:
unregister_code(UNICODE_KEY_MAC);
break;
case UC_LNX:
tap_code(KC_ESCAPE);
if (unicode_saved_led_state.caps_lock) {
tap_code(KC_CAPS_LOCK);
}
break;
case UC_WINC:
tap_code(KC_ESCAPE);
break;
case UC_WIN:
unregister_code(KC_LEFT_ALT);
if (!unicode_saved_led_state.num_lock) {
tap_code(KC_NUM_LOCK);
}
break;
case UC_EMACS:
tap_code16(LCTL(KC_G)); // C-g cancels
break;
}
set_mods(unicode_saved_mods); // Reregister previously set mods
}
// clang-format off
static void send_nibble_wrapper(uint8_t digit) {
if (unicode_config.input_mode == UC_WIN) {
uint8_t kc = digit < 10
? KC_KP_1 + (10 + digit - 1) % 10
: KC_A + (digit - 10);
tap_code(kc);
return;
}
send_nibble(digit);
}
// clang-format on
void register_hex(uint16_t hex) {
for (int i = 3; i >= 0; i--) {
uint8_t digit = ((hex >> (i * 4)) & 0xF);
send_nibble_wrapper(digit);
}
}
void register_hex32(uint32_t hex) {
bool onzerostart = true;
for (int i = 7; i >= 0; i--) {
if (i <= 3) {
onzerostart = false;
}
uint8_t digit = ((hex >> (i * 4)) & 0xF);
if (digit == 0) {
if (!onzerostart) {
send_nibble_wrapper(digit);
}
} else {
send_nibble_wrapper(digit);
onzerostart = false;
}
}
}
void register_unicode(uint32_t code_point) {
if (code_point > 0x10FFFF || (code_point > 0xFFFF && unicode_config.input_mode == UC_WIN)) {
// Code point out of range, do nothing
return;
}
unicode_input_start();
if (code_point > 0xFFFF && unicode_config.input_mode == UC_MAC) {
// Convert code point to UTF-16 surrogate pair on macOS
code_point -= 0x10000;
uint32_t lo = code_point & 0x3FF, hi = (code_point & 0xFFC00) >> 10;
register_hex32(hi + 0xD800);
register_hex32(lo + 0xDC00);
} else {
register_hex32(code_point);
}
unicode_input_finish();
}
void send_unicode_string(const char *str) {
if (!str) {
return;
}
while (*str) {
int32_t code_point = 0;
str = decode_utf8(str, &code_point);
if (code_point >= 0) {
register_unicode(code_point);
}
}
}

165
quantum/unicode/unicode.h Normal file
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@ -0,0 +1,165 @@
/* Copyright 2022
*
* This program is free software: you can redistribute it and/or modify
* it under the terms of the GNU General Public License as published by
* the Free Software Foundation, either version 2 of the License, or
* (at your option) any later version.
*
* This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU General Public License for more details.
*
* You should have received a copy of the GNU General Public License
* along with this program. If not, see <http://www.gnu.org/licenses/>.
*/
#pragma once
#include <stdint.h>
#include "quantum.h"
typedef union {
uint32_t raw;
struct {
uint8_t input_mode : 8;
};
} unicode_config_t;
extern unicode_config_t unicode_config;
enum unicode_input_modes {
UC_MAC, // macOS using Unicode Hex Input
UC_LNX, // Linux using IBus
UC_WIN, // Windows using EnableHexNumpad
UC_BSD, // BSD (not implemented)
UC_WINC, // Windows using WinCompose (https://github.com/samhocevar/wincompose)
UC_EMACS, // Emacs is an operating system in search of a good text editor
UC__COUNT // Number of available input modes (always leave at the end)
};
void unicode_input_mode_init(void);
uint8_t get_unicode_input_mode(void);
void set_unicode_input_mode(uint8_t mode);
void cycle_unicode_input_mode(int8_t offset);
void persist_unicode_input_mode(void);
void unicode_input_mode_set_user(uint8_t input_mode);
void unicode_input_mode_set_kb(uint8_t input_mode);
void unicode_input_start(void);
void unicode_input_finish(void);
void unicode_input_cancel(void);
void register_hex(uint16_t hex);
void register_hex32(uint32_t hex);
void register_unicode(uint32_t code_point);
void send_unicode_string(const char *str);
// clang-format off
#define UC_BSPC UC(0x0008) // (backspace)
#define UC_SPC UC(0x0020) // (space)
#define UC_EXLM UC(0x0021) // !
#define UC_DQUT UC(0x0022) // "
#define UC_HASH UC(0x0023) // #
#define UC_DLR UC(0x0024) // $
#define UC_PERC UC(0x0025) // %
#define UC_AMPR UC(0x0026) // &
#define UC_QUOT UC(0x0027) // '
#define UC_LPRN UC(0x0028) // (
#define UC_RPRN UC(0x0029) // )
#define UC_ASTR UC(0x002A) // *
#define UC_PLUS UC(0x002B) // +
#define UC_COMM UC(0x002C) // ,
#define UC_DASH UC(0x002D) // -
#define UC_DOT UC(0x002E) // .
#define UC_SLSH UC(0x002F) // /
#define UC_0 UC(0x0030) // 0
#define UC_1 UC(0x0031) // 1
#define UC_2 UC(0x0032) // 2
#define UC_3 UC(0x0033) // 3
#define UC_4 UC(0x0034) // 4
#define UC_5 UC(0x0035) // 5
#define UC_6 UC(0x0036) // 6
#define UC_7 UC(0x0037) // 7
#define UC_8 UC(0x0038) // 8
#define UC_9 UC(0x0039) // 9
#define UC_COLN UC(0x003A) // :
#define UC_SCLN UC(0x003B) // ;
#define UC_LT UC(0x003C) // <
#define UC_EQL UC(0x003D) // =
#define UC_GT UC(0x003E) // >
#define UC_QUES UC(0x003F) // ?
#define UC_AT UC(0x0040) // @
#define UC_A UC(0x0041) // A
#define UC_B UC(0x0042) // B
#define UC_C UC(0x0043) // C
#define UC_D UC(0x0044) // D
#define UC_E UC(0x0045) // E
#define UC_F UC(0x0046) // F
#define UC_G UC(0x0047) // G
#define UC_H UC(0x0048) // H
#define UC_I UC(0x0049) // I
#define UC_J UC(0x004A) // J
#define UC_K UC(0x004B) // K
#define UC_L UC(0x004C) // L
#define UC_M UC(0x004D) // M
#define UC_N UC(0x004E) // N
#define UC_O UC(0x004F) // O
#define UC_P UC(0x0050) // P
#define UC_Q UC(0x0051) // Q
#define UC_R UC(0x0052) // R
#define UC_S UC(0x0053) // S
#define UC_T UC(0x0054) // T
#define UC_U UC(0x0055) // U
#define UC_V UC(0x0056) // V
#define UC_W UC(0x0057) // W
#define UC_X UC(0x0058) // X
#define UC_Y UC(0x0059) // Y
#define UC_Z UC(0x005A) // Z
#define UC_LBRC UC(0x005B) // [
#define UC_BSLS UC(0x005C) // (backslash)
#define UC_RBRC UC(0x005D) // ]
#define UC_CIRM UC(0x005E) // ^
#define UC_UNDR UC(0x005F) // _
#define UC_GRV UC(0x0060) // `
#define UC_a UC(0x0061) // a
#define UC_b UC(0x0062) // b
#define UC_c UC(0x0063) // c
#define UC_d UC(0x0064) // d
#define UC_e UC(0x0065) // e
#define UC_f UC(0x0066) // f
#define UC_g UC(0x0067) // g
#define UC_h UC(0x0068) // h
#define UC_i UC(0x0069) // i
#define UC_j UC(0x006A) // j
#define UC_k UC(0x006B) // k
#define UC_l UC(0x006C) // l
#define UC_m UC(0x006D) // m
#define UC_n UC(0x006E) // n
#define UC_o UC(0x006F) // o
#define UC_p UC(0x0070) // p
#define UC_q UC(0x0071) // q
#define UC_r UC(0x0072) // r
#define UC_s UC(0x0073) // s
#define UC_t UC(0x0074) // t
#define UC_u UC(0x0075) // u
#define UC_v UC(0x0076) // v
#define UC_w UC(0x0077) // w
#define UC_x UC(0x0078) // x
#define UC_y UC(0x0079) // y
#define UC_z UC(0x007A) // z
#define UC_LCBR UC(0x007B) // {
#define UC_PIPE UC(0x007C) // |
#define UC_RCBR UC(0x007D) // }
#define UC_TILD UC(0x007E) // ~
#define UC_DEL UC(0x007F) // (delete)

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@ -18,4 +18,4 @@
#include <stdint.h> #include <stdint.h>
const char *decode_utf8(const char *str, int32_t *code_point); const char *decode_utf8(const char *str, int32_t *code_point);