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keyboards/sha/config.h Normal file
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// Copyright 2023 Steven Karrmann (@skarrmann)
// SPDX-License-Identifier: GPL-2.0-or-later
#pragma once
#define WS2812_BYTE_ORDER WS2812_BYTE_ORDER_RGB

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keyboards/sha/info.json Normal file
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{
"manufacturer": "Steven Karrmann",
"keyboard_name": "Sha",
"maintainer": "skarrmann",
"bootloader": "rp2040",
"diode_direction": "COL2ROW",
"features": {
"bootmagic": true,
"command": false,
"console": false,
"extrakey": true,
"mousekey": true,
"nkro": true,
"rgblight": true
},
"matrix_pins": {
"cols": ["GP8", "GP9", "GP10", "GP11", "GP12", "GP13", "GP14"],
"rows": ["GP28", "GP4", "GP27", "GP5", "GP26", "GP6", "GP15", "GP7"]
},
"processor": "RP2040",
"rgblight": {
"animations": {
"breathing": true,
"rainbow_mood": true,
"rainbow_swirl": true,
"snake": true,
"knight": true,
"christmas": true,
"static_gradient": true,
"rgb_test": true,
"alternating": true,
"twinkle": true
},
"default": {
"val": 0
},
"led_count": 25,
"max_brightness": 24,
"sleep": true
},
"url": "https://github.com/skarrmann/sha",
"usb": {
"device_version": "1.0.0",
"pid": "0x0000",
"vid": "0xFEED"
},
"ws2812": {
"driver": "vendor",
"pin": "GP16"
},
"layouts": {
"LAYOUT": {
"layout": [
{"matrix": [0, 0], "x": 0, "y": 0},
{"matrix": [0, 1], "x": 1, "y": 0},
{"matrix": [0, 2], "x": 2, "y": 0},
{"matrix": [0, 3], "x": 3, "y": 0},
{"matrix": [0, 4], "x": 4, "y": 0},
{"matrix": [0, 5], "x": 5, "y": 0},
{"matrix": [1, 1], "x": 8, "y": 0},
{"matrix": [1, 2], "x": 9, "y": 0},
{"matrix": [1, 3], "x": 10, "y": 0},
{"matrix": [1, 4], "x": 11, "y": 0},
{"matrix": [1, 5], "x": 12, "y": 0},
{"matrix": [1, 6], "x": 13, "y": 0},
{"matrix": [2, 0], "x": 0, "y": 1},
{"matrix": [2, 1], "x": 1, "y": 1},
{"matrix": [2, 2], "x": 2, "y": 1},
{"matrix": [2, 3], "x": 3, "y": 1},
{"matrix": [2, 4], "x": 4, "y": 1},
{"matrix": [2, 5], "x": 5, "y": 1},
{"matrix": [3, 1], "x": 8, "y": 1},
{"matrix": [3, 2], "x": 9, "y": 1},
{"matrix": [3, 3], "x": 10, "y": 1},
{"matrix": [3, 4], "x": 11, "y": 1},
{"matrix": [3, 5], "x": 12, "y": 1},
{"matrix": [3, 6], "x": 13, "y": 1},
{"matrix": [4, 0], "x": 0, "y": 2},
{"matrix": [4, 1], "x": 1, "y": 2},
{"matrix": [4, 2], "x": 2, "y": 2},
{"matrix": [4, 3], "x": 3, "y": 2},
{"matrix": [4, 4], "x": 4, "y": 2},
{"matrix": [4, 5], "x": 5, "y": 2},
{"matrix": [5, 1], "x": 8, "y": 2},
{"matrix": [5, 2], "x": 9, "y": 2},
{"matrix": [5, 3], "x": 10, "y": 2},
{"matrix": [5, 4], "x": 11, "y": 2},
{"matrix": [5, 5], "x": 12, "y": 2},
{"matrix": [5, 6], "x": 13, "y": 2},
{"matrix": [6, 0], "x": 0, "y": 3},
{"matrix": [6, 1], "x": 1, "y": 3},
{"matrix": [6, 2], "x": 2, "y": 3},
{"matrix": [6, 3], "x": 3, "y": 3},
{"matrix": [6, 4], "x": 4, "y": 3},
{"matrix": [6, 5], "x": 5, "y": 3},
{"matrix": [6, 6], "x": 6, "y": 3},
{"matrix": [7, 0], "x": 7, "y": 3},
{"matrix": [7, 1], "x": 8, "y": 3},
{"matrix": [7, 2], "x": 9, "y": 3},
{"matrix": [7, 3], "x": 10, "y": 3},
{"matrix": [7, 4], "x": 11, "y": 3},
{"matrix": [7, 5], "x": 12, "y": 3},
{"matrix": [7, 6], "x": 13, "y": 3}
]
}
}
}

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// Copyright 2023 Steven Karrmann (@skarrmann)
// SPDX-License-Identifier: GPL-2.0-or-later
#pragma once
#define RGBLIGHT_LAYERS

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// Copyright 2023 Steven Karrmann
// SPDX-License-Identifier: GPL-2.0-or-later
#include QMK_KEYBOARD_H
enum layer_names {
_QWERTY,
_COLEMAK,
_SYMBOL,
_FUNCTION
};
#define SYM_TAB LT(_SYMBOL, KC_TAB)
#define FUN_SPC LT(_FUNCTION, KC_SPC)
#define QWERTY DF(_QWERTY)
#define COLEMAK DF(_COLEMAK)
const uint16_t PROGMEM keymaps[][MATRIX_ROWS][MATRIX_COLS] = {
[_QWERTY] = LAYOUT(
KC_GRV , KC_Q , KC_W , KC_E , KC_R , KC_T , KC_Y , KC_U , KC_I , KC_O , KC_P , KC_MINS,
KC_EQL , KC_A , KC_S , KC_D , KC_F , KC_G , KC_H , KC_J , KC_K , KC_L , KC_SCLN, KC_QUOT,
KC_LSFT, KC_Z , KC_X , KC_C , KC_V , KC_B , KC_N , KC_M , KC_COMM, KC_DOT , KC_SLSH, KC_RSFT,
KC_LCTL, KC_LALT, KC_LGUI, KC_APP , KC_DEL , SYM_TAB, KC_ESC , KC_ENT , FUN_SPC, KC_BSPC, KC_APP , KC_RGUI, KC_RALT, KC_RCTL
),
[_COLEMAK] = LAYOUT(
KC_GRV , KC_Q , KC_W , KC_F , KC_P , KC_G , KC_J , KC_L , KC_U , KC_Y , KC_SCLN, KC_MINS,
KC_EQL , KC_A , KC_R , KC_S , KC_T , KC_D , KC_H , KC_N , KC_E , KC_I , KC_O , KC_QUOT,
KC_LSFT, KC_Z , KC_X , KC_C , KC_V , KC_B , KC_K , KC_M , KC_COMM, KC_DOT , KC_SLSH, KC_RSFT,
KC_LCTL, KC_LALT, KC_LGUI, KC_APP , KC_DEL , SYM_TAB, KC_ESC , KC_ENT , FUN_SPC, KC_BSPC, KC_APP , KC_RGUI, KC_RALT, KC_RCTL
),
[_SYMBOL] = LAYOUT(
KC_TILD, KC_1 , KC_2 , KC_3 , KC_4 , KC_5 , KC_6 , KC_7 , KC_8 , KC_9 , KC_0 , KC_UNDS,
KC_PLUS, KC_EXLM, KC_LPRN, KC_RPRN, KC_DLR , KC_AMPR, KC_PIPE, KC_HASH, KC_LCBR, KC_RCBR, KC_COLN, KC_DQUO,
_______, KC_AT , KC_LBRC, KC_RBRC, KC_BSLS, KC_PERC, KC_CIRC, KC_ASTR, KC_LABK, KC_RABK, KC_QUES, _______,
_______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______
),
[_FUNCTION] = LAYOUT(
QK_BOOT, KC_F1 , KC_F2 , KC_F3 , KC_F4 , KC_PSCR, KC_SCRL, KC_HOME, KC_PGDN, KC_PGUP, KC_END , QWERTY ,
_______, KC_F5 , KC_F6 , KC_F7 , KC_F8 , KC_INS , KC_CAPS, KC_LEFT, KC_DOWN, KC_UP , KC_RGHT, COLEMAK,
_______, KC_F9 , KC_F10 , KC_F11 , KC_F12 , RGB_TOG, KC_NUM , KC_MUTE, KC_VOLD, KC_VOLU, KC_PAUS, _______,
_______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______
)
};
const rgblight_segment_t PROGMEM rgb_scroll_lock[] = RGBLIGHT_LAYER_SEGMENTS(
{6, 3, HSV_BLUE}
);
const rgblight_segment_t PROGMEM rgb_caps_lock[] = RGBLIGHT_LAYER_SEGMENTS(
{11, 3, HSV_GREEN}
);
const rgblight_segment_t PROGMEM rgb_num_lock[] = RGBLIGHT_LAYER_SEGMENTS(
{16, 3, HSV_RED}
);
const rgblight_segment_t PROGMEM rgb_qwerty[] = RGBLIGHT_LAYER_SEGMENTS(
{0, 6, HSV_YELLOW},
{9, 2, HSV_YELLOW},
{14, 2, HSV_YELLOW},
{19, 6, HSV_YELLOW}
);
const rgblight_segment_t PROGMEM rgb_colemak[] = RGBLIGHT_LAYER_SEGMENTS(
{0, 6, HSV_CYAN},
{9, 2, HSV_CYAN},
{14, 2, HSV_CYAN},
{19, 6, HSV_CYAN}
);
const rgblight_segment_t* const PROGMEM rgb_layers[] = RGBLIGHT_LAYERS_LIST(
rgb_scroll_lock,
rgb_caps_lock,
rgb_num_lock,
rgb_qwerty,
rgb_colemak
);
void keyboard_post_init_user(void) {
rgblight_layers = rgb_layers;
}
bool led_update_user(led_t led_state) {
rgblight_set_layer_state(0, led_state.scroll_lock);
rgblight_set_layer_state(1, led_state.caps_lock);
rgblight_set_layer_state(2, led_state.num_lock);
return true;
}
layer_state_t default_layer_state_set_user(layer_state_t state) {
rgblight_set_layer_state(3, layer_state_cmp(state, _QWERTY));
rgblight_set_layer_state(4, layer_state_cmp(state, _COLEMAK));
return state;
}

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# Sha Default Keymap
The default keymap uses a QWERTY base layout, with a secondary Colemak base layout. Both layouts have symbol placement adjustments on the outer columns, and editing keys and layers on the thumb keys.
There are two extended layers:
* SYMBOL: For typing additional symbols. Activated by layer-tap on the main left thumb key.
* FUNCTION: For function and navigation keys. Activated by layer-tap on the main right thumb key.
When using a Waveshare RP2040-Matrix, the [RGB Light - Lighting Layers](https://docs.qmk.fm/#/feature_rgblight?id=lighting-layers) feature is used to demonstrate how the 5x5 RGB LEDs can indicate keyboard state. The indicators are:
* Base layer on the outer LED ring: QWERTY = yellow, Colemak = cyan
* Lock status indicators using the center 3x3 LEDs: Scroll lock = blue, Caps lock = green, Num lock = red

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# Sha
![Sha](https://i.imgur.com/4yuQwRXh.jpg)
Sha is a 50 key ortholinear keyboard, powered by a Waveshare RP2040-Zero or Waveshare RP2040-Matrix.
* Keyboard Maintainer: [Steven Karrmann](https://github.com/skarrmann)
* Hardware Supported: Sha PCBs with either RP2040-Zero or RP2040-Matrix
* Hardware Availability: [Sha GitHub repository](https://github.com/skarrmann/sha)
Make example for this keyboard (after setting up your build environment):
make sha:default
Flashing example for this keyboard:
make sha:default:flash
See the [build environment setup](https://docs.qmk.fm/#/getting_started_build_tools) and the [make instructions](https://docs.qmk.fm/#/getting_started_make_guide) for more information. Brand new to QMK? Start with our [Complete Newbs Guide](https://docs.qmk.fm/#/newbs).
## Bootloader
Enter the bootloader in 3 ways:
* **Bootmagic reset**: Hold down the key at (0,0) in the matrix (the top left key) and plug in the keyboard.
* **Physical reset button**: Doublet-tap the EN/RESET button on the MCU board.
* **Keycode in layout**: Press the key mapped to `QK_BOOT` if it is available.

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