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[Keymap] Add encoder showcase keymap (#16544)

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Will McGloughlin 2022-03-07 02:16:50 -05:00 committed by GitHub
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commit 4b4f1c6edb
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7 changed files with 68 additions and 106 deletions

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// Copyright 2021 Willem McGloughlin (wymcg)
// Copyright 2021-22 Willem McGloughlin (wymcg)
// SPDX-License-Identifier: GPL-2.0-or-later
#pragma once
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#define MATRIX_ROWS 3
#define MATRIX_COLS 4
/*
* Keyboard Matrix Assignments
*
* Change this to how you wired your keyboard
* COLS: AVR pins used for columns, left to right
* ROWS: AVR pins used for rows, top to bottom
* DIODE_DIRECTION: COL2ROW = COL = Anode (+), ROW = Cathode (-, marked on diode)
* ROW2COL = ROW = Anode (+), COL = Cathode (-, marked on diode)
*
*/
/* Keyboard Matrix Assignments */
#define MATRIX_ROW_PINS { D0, D4, C6 }
#define MATRIX_COL_PINS { D7, E6, B4, B5 }
#define UNUSED_PINS
/* Encoder Assignments */
#define ENCODERS_PAD_A { B6 }
#define ENCODERS_PAD_B { B2 }
#define ENCODER_RESOLUTION 4
/* COL2ROW, ROW2COL */
#define DIODE_DIRECTION COL2ROW
/*
* Split Keyboard specific options, make sure you have 'SPLIT_KEYBOARD = yes' in your rules.mk, and define SOFT_SERIAL_PIN.
*/
//#define SOFT_SERIAL_PIN D0 // or D1, D2, D3, E6
//#define LED_NUM_LOCK_PIN B0
//#define LED_CAPS_LOCK_PIN B1
//#define LED_SCROLL_LOCK_PIN B2
//#define LED_COMPOSE_PIN B3
//#define LED_KANA_PIN B4
//#define BACKLIGHT_PIN B7
//#define BACKLIGHT_LEVELS 3
//#define BACKLIGHT_BREATHING
//#define RGB_DI_PIN E2
//#ifdef RGB_DI_PIN
//# define RGBLED_NUM 16
//# define RGBLIGHT_HUE_STEP 8
//# define RGBLIGHT_SAT_STEP 8
//# define RGBLIGHT_VAL_STEP 8
//# define RGBLIGHT_LIMIT_VAL 255 /* The maximum brightness level */
//# define RGBLIGHT_SLEEP /* If defined, the RGB lighting will be switched off when the host goes to sleep */
/*== all animations enable ==*/
//# define RGBLIGHT_ANIMATIONS
/*== or choose animations ==*/
//# define RGBLIGHT_EFFECT_BREATHING
//# define RGBLIGHT_EFFECT_RAINBOW_MOOD
//# define RGBLIGHT_EFFECT_RAINBOW_SWIRL
//# define RGBLIGHT_EFFECT_SNAKE
//# define RGBLIGHT_EFFECT_KNIGHT
//# define RGBLIGHT_EFFECT_CHRISTMAS
//# define RGBLIGHT_EFFECT_STATIC_GRADIENT
//# define RGBLIGHT_EFFECT_RGB_TEST
//# define RGBLIGHT_EFFECT_ALTERNATING
/*== customize breathing effect ==*/
/*==== (DEFAULT) use fixed table instead of exp() and sin() ====*/
//# define RGBLIGHT_BREATHE_TABLE_SIZE 256 // 256(default) or 128 or 64
/*==== use exp() and sin() ====*/
//# define RGBLIGHT_EFFECT_BREATHE_CENTER 1.85 // 1 to 2.7
//# define RGBLIGHT_EFFECT_BREATHE_MAX 255 // 0 to 255
//#endif
/* Debounce reduces chatter (unintended double-presses) - set 0 if debouncing is not needed */
#define DEBOUNCE 5
/* define if matrix has ghost (lacks anti-ghosting diodes) */
//#define MATRIX_HAS_GHOST
/* Mechanical locking support. Use KC_LCAP, KC_LNUM or KC_LSCR instead in keymap */
#define LOCKING_SUPPORT_ENABLE
/* Locking resynchronize hack */
#define LOCKING_RESYNC_ENABLE
/* If defined, GRAVE_ESC will always act as ESC when CTRL is held.
* This is useful for the Windows task manager shortcut (ctrl+shift+esc).
*/
//#define GRAVE_ESC_CTRL_OVERRIDE
/*
* Force NKRO
*
* Force NKRO (nKey Rollover) to be enabled by default, regardless of the saved
* state in the bootmagic EEPROM settings. (Note that NKRO must be enabled in the
* makefile for this to work.)
*
* If forced on, NKRO can be disabled via magic key (default = LShift+RShift+N)
* until the next keyboard reset.
*
* NKRO may prevent your keystrokes from being detected in the BIOS, but it is
* fully operational during normal computer usage.
*
* For a less heavy-handed approach, enable NKRO via magic key (LShift+RShift+N)
* or via bootmagic (hold SPACE+N while plugging in the keyboard). Once set by
* bootmagic, NKRO mode will always be enabled until it is toggled again during a
* power-up.
*
*/
//#define FORCE_NKRO
/*
* Feature disable options
* These options are also useful to firmware size reduction.
*/
/* disable debug print */
//#define NO_DEBUG
/* disable print */
//#define NO_PRINT
/* disable action features */
//#define NO_ACTION_LAYER
//#define NO_ACTION_TAPPING
//#define NO_ACTION_ONESHOT
/* disable these deprecated features by default */
#define NO_ACTION_MACRO
#define NO_ACTION_FUNCTION
/* Bootmagic Lite key configuration */
//#define BOOTMAGIC_LITE_ROW 0
//#define BOOTMAGIC_LITE_COLUMN 0

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// Copyright 2021 Will McGLoughlin (wymcg)
// Copyright 2021-22 Will McGLoughlin (wymcg)
// SPDX-License-Identifier: GPL-2.0-or-later
#include QMK_KEYBOARD_H

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// Copyright 2021-22 Will McGLoughlin (wymcg)
// SPDX-License-Identifier: GPL-2.0-or-later
#include QMK_KEYBOARD_H
// Defines names for use in layer keycodes and the keymap
enum layer_names {
_BASE,
_NAV,
_PROD
};
const uint16_t PROGMEM keymaps[][MATRIX_ROWS][MATRIX_COLS] = {
[_BASE] = LAYOUT(
KC_MUTE, KC_MPRV, KC_MPLY, KC_MNXT,
TO(_NAV), G(KC_1), G(KC_2), G(KC_3),
TO(_PROD), G(KC_4), G(KC_5), G(KC_6)
),
[_NAV] = LAYOUT(
TO(_BASE), KC_HOME, KC_UP, KC_END,
A(KC_TAB), KC_LEFT, KC_DOWN, KC_RIGHT,
G(KC_TAB), KC_PGDN, KC_PGUP, MO(_BASE)
),
[_PROD] = LAYOUT(
TO(_BASE), KC_NO, KC_NO, KC_NO,
C(KC_Z), C(KC_X), C(KC_C), C(KC_V),
C(KC_A), C(KC_LEFT), C(KC_RIGHT),MO(_BASE)
)
};
bool encoder_update_user(uint8_t index, bool clockwise) {
switch (biton32(layer_state)) {
case _BASE:
if (clockwise) {
tap_code(KC_VOLU);
} else {
tap_code(KC_VOLD);
}
break;
case _NAV:
if (clockwise) {
tap_code16(C(G(KC_RIGHT)));
} else {
tap_code16(C(G(KC_LEFT)));
}
break;
case _PROD:
if (clockwise) {
tap_code16(C(KC_Y));
} else {
tap_code16(C(KC_Z));
}
break;
}
return false;
}

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# wymcg's custom keymap

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// Copyright 2021 Will McGloughlin (@wymcg)
// Copyright 2021-22 Will McGloughlin (@wymcg)
// SPDX-License-Identifier: GPL-2.0-or-later
#include "pluto12.h"

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// Copyright 2021 Will McGloughlin (@wymcg)
// Copyright 2021-22 Will McGloughlin (@wymcg)
// SPDX-License-Identifier: GPL-2.0-or-later
#pragma once

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@ -16,3 +16,4 @@ NKRO_ENABLE = no # Enable N-Key Rollover
BACKLIGHT_ENABLE = no # Enable keyboard backlight functionality
RGBLIGHT_ENABLE = no # Enable keyboard RGB underglow
AUDIO_ENABLE = no # Audio output
ENCODER_ENABLE = yes