forked from forks/qmk_firmware
* Add correct hand_swap_config matrix for planck_rev6 and planck_rev6_drop * Make sure indentations are consistent * Make the rev6 hand_swap_config matrix the default, also correct for ez. * Move hand_swap_config matrix from planck.c to revision subdirectories
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28f9def219
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@ -330,3 +330,22 @@ bool music_mask_kb(uint16_t keycode) {
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}
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}
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#endif
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#ifdef SWAP_HANDS_ENABLE
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__attribute__ ((weak))
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const keypos_t PROGMEM hand_swap_config[MATRIX_ROWS][MATRIX_COLS] = {
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{{5, 4}, {4, 4}, {3, 4}, {2, 4}, {1, 4}, {0, 4}},
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{{5, 5}, {4, 5}, {3, 5}, {2, 5}, {1, 5}, {0, 5}},
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{{5, 6}, {4, 6}, {3, 6}, {2, 6}, {1, 6}, {0, 6}},
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{{5, 3}, {4, 3}, {3, 3}, {2, 3}, {1, 3}, {0, 3}},
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{{5, 0}, {4, 0}, {3, 0}, {2, 0}, {1, 0}, {0, 0}},
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{{5, 1}, {4, 1}, {3, 1}, {2, 1}, {1, 1}, {0, 1}},
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{{5, 2}, {4, 2}, {3, 2}, {2, 2}, {1, 2}, {0, 2}},
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{{5, 7}, {4, 7}, {3, 7}, {2, 7}, {1, 7}, {0, 7}},
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};
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# ifdef ENCODER_MAP_ENABLE
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const uint8_t PROGMEM encoder_hand_swap_config[NUM_ENCODERS] = {0};
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# endif
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#endif
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@ -127,3 +127,16 @@ void suspend_wakeup_init_kb(void)
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suspend_wakeup_init_user();
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}
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#ifdef SWAP_HANDS_ENABLE
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__attribute__ ((weak))
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const keypos_t PROGMEM hand_swap_config[MATRIX_ROWS][MATRIX_COLS] = {
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{{11, 0}, {10, 0}, {9, 0}, {8, 0}, {7, 0}, {6, 0}, {5, 0}, {4, 0}, {3, 0}, {2, 0}, {1, 0}, {0, 0}},
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{{11, 1}, {10, 1}, {9, 1}, {8, 1}, {7, 1}, {6, 1}, {5, 1}, {4, 1}, {3, 1}, {2, 1}, {1, 1}, {0, 1}},
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{{11, 2}, {10, 2}, {9, 2}, {8, 2}, {7, 2}, {6, 2}, {5, 2}, {4, 2}, {3, 2}, {2, 2}, {1, 2}, {0, 2}},
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{{11, 3}, {10, 3}, {9, 3}, {8, 3}, {7, 3}, {6, 3}, {5, 3}, {4, 3}, {3, 3}, {2, 3}, {1, 3}, {0, 3}},
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};
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# ifdef ENCODER_MAP_ENABLE
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const uint8_t PROGMEM encoder_hand_swap_config[NUM_ENCODERS] = {0};
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# endif
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#endif
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@ -1,18 +1,5 @@
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#include "planck.h"
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#ifdef SWAP_HANDS_ENABLE
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__attribute__ ((weak))
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const keypos_t PROGMEM hand_swap_config[MATRIX_ROWS][MATRIX_COLS] = {
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{{11, 0}, {10, 0}, {9, 0}, {8, 0}, {7, 0}, {6, 0}, {5, 0}, {4, 0}, {3, 0}, {2, 0}, {1, 0}, {0, 0}},
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{{11, 1}, {10, 1}, {9, 1}, {8, 1}, {7, 1}, {6, 1}, {5, 1}, {4, 1}, {3, 1}, {2, 1}, {1, 1}, {0, 1}},
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{{11, 2}, {10, 2}, {9, 2}, {8, 2}, {7, 2}, {6, 2}, {5, 2}, {4, 2}, {3, 2}, {2, 2}, {1, 2}, {0, 2}},
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{{11, 3}, {10, 3}, {9, 3}, {8, 3}, {7, 3}, {6, 3}, {5, 3}, {4, 3}, {3, 3}, {2, 3}, {1, 3}, {0, 3}},
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};
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# ifdef ENCODER_MAP_ENABLE
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const uint8_t PROGMEM encoder_hand_swap_config[NUM_ENCODERS] = {0};
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# endif
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#endif
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__attribute__ ((weak))
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void matrix_init_kb(void) {
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// Turn status LED on, with the exception of THK
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15
keyboards/planck/rev1/rev1.c
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15
keyboards/planck/rev1/rev1.c
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@ -0,0 +1,15 @@
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#include "planck.h"
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#ifdef SWAP_HANDS_ENABLE
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__attribute__ ((weak))
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const keypos_t PROGMEM hand_swap_config[MATRIX_ROWS][MATRIX_COLS] = {
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{{11, 0}, {10, 0}, {9, 0}, {8, 0}, {7, 0}, {6, 0}, {5, 0}, {4, 0}, {3, 0}, {2, 0}, {1, 0}, {0, 0}},
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{{11, 1}, {10, 1}, {9, 1}, {8, 1}, {7, 1}, {6, 1}, {5, 1}, {4, 1}, {3, 1}, {2, 1}, {1, 1}, {0, 1}},
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{{11, 2}, {10, 2}, {9, 2}, {8, 2}, {7, 2}, {6, 2}, {5, 2}, {4, 2}, {3, 2}, {2, 2}, {1, 2}, {0, 2}},
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{{11, 3}, {10, 3}, {9, 3}, {8, 3}, {7, 3}, {6, 3}, {5, 3}, {4, 3}, {3, 3}, {2, 3}, {1, 3}, {0, 3}},
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};
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# ifdef ENCODER_MAP_ENABLE
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const uint8_t PROGMEM encoder_hand_swap_config[NUM_ENCODERS] = {0};
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# endif
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#endif
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15
keyboards/planck/rev2/rev2.c
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keyboards/planck/rev2/rev2.c
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@ -0,0 +1,15 @@
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#include "planck.h"
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#ifdef SWAP_HANDS_ENABLE
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__attribute__ ((weak))
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const keypos_t PROGMEM hand_swap_config[MATRIX_ROWS][MATRIX_COLS] = {
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{{11, 0}, {10, 0}, {9, 0}, {8, 0}, {7, 0}, {6, 0}, {5, 0}, {4, 0}, {3, 0}, {2, 0}, {1, 0}, {0, 0}},
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{{11, 1}, {10, 1}, {9, 1}, {8, 1}, {7, 1}, {6, 1}, {5, 1}, {4, 1}, {3, 1}, {2, 1}, {1, 1}, {0, 1}},
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{{11, 2}, {10, 2}, {9, 2}, {8, 2}, {7, 2}, {6, 2}, {5, 2}, {4, 2}, {3, 2}, {2, 2}, {1, 2}, {0, 2}},
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{{11, 3}, {10, 3}, {9, 3}, {8, 3}, {7, 3}, {6, 3}, {5, 3}, {4, 3}, {3, 3}, {2, 3}, {1, 3}, {0, 3}},
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};
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# ifdef ENCODER_MAP_ENABLE
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const uint8_t PROGMEM encoder_hand_swap_config[NUM_ENCODERS] = {0};
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# endif
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#endif
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15
keyboards/planck/rev3/rev3.c
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15
keyboards/planck/rev3/rev3.c
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@ -0,0 +1,15 @@
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#include "planck.h"
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#ifdef SWAP_HANDS_ENABLE
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__attribute__ ((weak))
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const keypos_t PROGMEM hand_swap_config[MATRIX_ROWS][MATRIX_COLS] = {
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{{11, 0}, {10, 0}, {9, 0}, {8, 0}, {7, 0}, {6, 0}, {5, 0}, {4, 0}, {3, 0}, {2, 0}, {1, 0}, {0, 0}},
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{{11, 1}, {10, 1}, {9, 1}, {8, 1}, {7, 1}, {6, 1}, {5, 1}, {4, 1}, {3, 1}, {2, 1}, {1, 1}, {0, 1}},
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{{11, 2}, {10, 2}, {9, 2}, {8, 2}, {7, 2}, {6, 2}, {5, 2}, {4, 2}, {3, 2}, {2, 2}, {1, 2}, {0, 2}},
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{{11, 3}, {10, 3}, {9, 3}, {8, 3}, {7, 3}, {6, 3}, {5, 3}, {4, 3}, {3, 3}, {2, 3}, {1, 3}, {0, 3}},
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};
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# ifdef ENCODER_MAP_ENABLE
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const uint8_t PROGMEM encoder_hand_swap_config[NUM_ENCODERS] = {0};
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# endif
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#endif
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15
keyboards/planck/rev4/rev4.c
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15
keyboards/planck/rev4/rev4.c
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@ -0,0 +1,15 @@
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#include "planck.h"
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#ifdef SWAP_HANDS_ENABLE
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__attribute__ ((weak))
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const keypos_t PROGMEM hand_swap_config[MATRIX_ROWS][MATRIX_COLS] = {
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{{11, 0}, {10, 0}, {9, 0}, {8, 0}, {7, 0}, {6, 0}, {5, 0}, {4, 0}, {3, 0}, {2, 0}, {1, 0}, {0, 0}},
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{{11, 1}, {10, 1}, {9, 1}, {8, 1}, {7, 1}, {6, 1}, {5, 1}, {4, 1}, {3, 1}, {2, 1}, {1, 1}, {0, 1}},
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{{11, 2}, {10, 2}, {9, 2}, {8, 2}, {7, 2}, {6, 2}, {5, 2}, {4, 2}, {3, 2}, {2, 2}, {1, 2}, {0, 2}},
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{{11, 3}, {10, 3}, {9, 3}, {8, 3}, {7, 3}, {6, 3}, {5, 3}, {4, 3}, {3, 3}, {2, 3}, {1, 3}, {0, 3}},
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};
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# ifdef ENCODER_MAP_ENABLE
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const uint8_t PROGMEM encoder_hand_swap_config[NUM_ENCODERS] = {0};
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# endif
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#endif
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keyboards/planck/rev5/rev5.c
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keyboards/planck/rev5/rev5.c
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@ -0,0 +1,15 @@
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#include "planck.h"
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#ifdef SWAP_HANDS_ENABLE
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__attribute__ ((weak))
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const keypos_t PROGMEM hand_swap_config[MATRIX_ROWS][MATRIX_COLS] = {
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{{11, 0}, {10, 0}, {9, 0}, {8, 0}, {7, 0}, {6, 0}, {5, 0}, {4, 0}, {3, 0}, {2, 0}, {1, 0}, {0, 0}},
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{{11, 1}, {10, 1}, {9, 1}, {8, 1}, {7, 1}, {6, 1}, {5, 1}, {4, 1}, {3, 1}, {2, 1}, {1, 1}, {0, 1}},
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{{11, 2}, {10, 2}, {9, 2}, {8, 2}, {7, 2}, {6, 2}, {5, 2}, {4, 2}, {3, 2}, {2, 2}, {1, 2}, {0, 2}},
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{{11, 3}, {10, 3}, {9, 3}, {8, 3}, {7, 3}, {6, 3}, {5, 3}, {4, 3}, {3, 3}, {2, 3}, {1, 3}, {0, 3}},
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};
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# ifdef ENCODER_MAP_ENABLE
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const uint8_t PROGMEM encoder_hand_swap_config[NUM_ENCODERS] = {0};
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# endif
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#endif
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@ -41,3 +41,22 @@ led_config_t g_led_config = { {
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// 7 8 1 2
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#endif
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#ifdef SWAP_HANDS_ENABLE
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__attribute__ ((weak))
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const keypos_t PROGMEM hand_swap_config[MATRIX_ROWS][MATRIX_COLS] = {
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{{5, 4}, {4, 4}, {3, 4}, {2, 4}, {1, 4}, {0, 4}},
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{{5, 5}, {4, 5}, {3, 5}, {2, 5}, {1, 5}, {0, 5}},
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{{5, 6}, {4, 6}, {3, 6}, {2, 6}, {1, 6}, {0, 6}},
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{{5, 3}, {4, 3}, {3, 3}, {2, 3}, {1, 3}, {0, 3}},
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{{5, 0}, {4, 0}, {3, 0}, {2, 0}, {1, 0}, {0, 0}},
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{{5, 1}, {4, 1}, {3, 1}, {2, 1}, {1, 1}, {0, 1}},
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{{5, 2}, {4, 2}, {3, 2}, {2, 2}, {1, 2}, {0, 2}},
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{{5, 7}, {4, 7}, {3, 7}, {2, 7}, {1, 7}, {0, 7}},
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};
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# ifdef ENCODER_MAP_ENABLE
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const uint8_t PROGMEM encoder_hand_swap_config[NUM_ENCODERS] = {0};
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# endif
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#endif
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@ -42,3 +42,22 @@ led_config_t g_led_config = { {
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// 7 8 1 2
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#endif
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#ifdef SWAP_HANDS_ENABLE
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__attribute__ ((weak))
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const keypos_t PROGMEM hand_swap_config[MATRIX_ROWS][MATRIX_COLS] = {
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{{5, 4}, {4, 4}, {3, 4}, {2, 4}, {1, 4}, {0, 4}},
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{{5, 5}, {4, 5}, {3, 5}, {2, 5}, {1, 5}, {0, 5}},
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{{5, 6}, {4, 6}, {3, 6}, {2, 6}, {1, 6}, {0, 6}},
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{{5, 3}, {4, 3}, {3, 3}, {2, 3}, {1, 3}, {0, 3}},
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{{5, 0}, {4, 0}, {3, 0}, {2, 0}, {1, 0}, {0, 0}},
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{{5, 1}, {4, 1}, {3, 1}, {2, 1}, {1, 1}, {0, 1}},
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{{5, 2}, {4, 2}, {3, 2}, {2, 2}, {1, 2}, {0, 2}},
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{{5, 7}, {4, 7}, {3, 7}, {2, 7}, {1, 7}, {0, 7}},
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};
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# ifdef ENCODER_MAP_ENABLE
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const uint8_t PROGMEM encoder_hand_swap_config[NUM_ENCODERS] = {0};
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# endif
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#endif
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@ -16,3 +16,17 @@
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*/
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#include "thk.h"
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#ifdef SWAP_HANDS_ENABLE
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__attribute__ ((weak))
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const keypos_t PROGMEM hand_swap_config[MATRIX_ROWS][MATRIX_COLS] = {
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{{11, 0}, {10, 0}, {9, 0}, {8, 0}, {7, 0}, {6, 0}, {5, 0}, {4, 0}, {3, 0}, {2, 0}, {1, 0}, {0, 0}},
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{{11, 1}, {10, 1}, {9, 1}, {8, 1}, {7, 1}, {6, 1}, {5, 1}, {4, 1}, {3, 1}, {2, 1}, {1, 1}, {0, 1}},
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{{11, 2}, {10, 2}, {9, 2}, {8, 2}, {7, 2}, {6, 2}, {5, 2}, {4, 2}, {3, 2}, {2, 2}, {1, 2}, {0, 2}},
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{{11, 3}, {10, 3}, {9, 3}, {8, 3}, {7, 3}, {6, 3}, {5, 3}, {4, 3}, {3, 3}, {2, 3}, {1, 3}, {0, 3}},
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};
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# ifdef ENCODER_MAP_ENABLE
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const uint8_t PROGMEM encoder_hand_swap_config[NUM_ENCODERS] = {0};
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# endif
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#endif
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