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# MCU name
#MCU = at90usb1287
MCU = atmega32u4
# Processor frequency.
# This will define a symbol, F_CPU, in all source code files equal to the
# processor frequency in Hz. You can then use this symbol in your source code to
# calculate timings. Do NOT tack on a 'UL' at the end, this will be done
# automatically to create a 32-bit value in your source code.
#
# This will be an integer division of F_USB below, as it is sourced by
# F_USB after it has run through any CPU prescalers. Note that this value
# does not *change* the processor frequency - it should merely be updated to
# reflect the processor speed set externally so that the code can use accurate
# software delays.
F_CPU = 16000000
#
# LUFA specific
#
# Target architecture (see library "Board Types" documentation).
ARCH = AVR8
# Input clock frequency.
# This will define a symbol, F_USB, in all source code files equal to the
# input clock frequency (before any prescaling is performed) in Hz. This value may
# differ from F_CPU if prescaling is used on the latter, and is required as the
# raw input clock is fed directly to the PLL sections of the AVR for high speed
# clock generation for the USB and other AVR subsections. Do NOT tack on a 'UL'
# at the end, this will be done automatically to create a 32-bit value in your
# source code.
#
# If no clock division is performed on the input clock inside the AVR (via the
# CPU clock adjust registers or the clock division fuses), this will be equal to F_CPU.
F_USB = $(F_CPU)
# Interrupt driven control endpoint task(+60)
OPT_DEFS += -DINTERRUPT_CONTROL_ENDPOINT
# Boot Section Size in *bytes*
# Teensy halfKay 512
# Teensy++ halfKay 1024
# Atmel DFU loader 4096
# LUFA bootloader 4096
# USBaspLoader 2048
OPT_DEFS += -DBOOTLOADER_SIZE=512
# Build Options
# change to "no" to disable the options, or define them in the Makefile in
# the appropriate keymap folder that will get included automatically
#
BOOTMAGIC_ENABLE ?= yes # Virtual DIP switch configuration(+1000)
MOUSEKEY_ENABLE ?= yes # Mouse keys(+4700)
EXTRAKEY_ENABLE ?= yes # Audio control and System control(+450)
CONSOLE_ENABLE ?= no # Console for debug(+400)
COMMAND_ENABLE ?= yes # Commands for debug and configuration
NKRO_ENABLE ?= yes # Nkey Rollover - if this doesn't work, see here: https://github.com/tmk/tmk_keyboard/wiki/FAQ#nkro-doesnt-work
BACKLIGHT_ENABLE ?= no # Enable keyboard backlight functionality
MIDI_ENABLE ?= no # MIDI controls
AUDIO_ENABLE ?= no # Audio output on port C6
UNICODE_ENABLE ?= no # Unicode
BLUETOOTH_ENABLE ?= no # Enable Bluetooth with the Adafruit EZ-Key HID
RGBLIGHT_ENABLE ?= yes # Enable WS2812 RGB underlight. Do not enable this with audio at the same time.
# Do not enable SLEEP_LED_ENABLE. it uses the same timer as BACKLIGHT_ENABLE
SLEEP_LED_ENABLE ?= no # Breathing sleep LED during USB suspend
ifndef QUANTUM_DIR
include ../../../Makefile
endif

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/*
Copyright 2012 Jun Wako <wakojun@gmail.com>
This program is free software: you can redistribute it and/or modify
it under the terms of the GNU General Public License as published by
the Free Software Foundation, either version 2 of the License, or
(at your option) any later version.
This program is distributed in the hope that it will be useful,
but WITHOUT ANY WARRANTY; without even the implied warranty of
MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
GNU General Public License for more details.
You should have received a copy of the GNU General Public License
along with this program. If not, see <http://www.gnu.org/licenses/>.
*/
#ifndef CONFIG_H
#define CONFIG_H
#include "config_common.h"
/* USB Device descriptor parameter */
#define VENDOR_ID 0xFEED
#define PRODUCT_ID 0x6660
#define DEVICE_VER 0x0001
#define MANUFACTURER ME
#define PRODUCT MinOrca
#define DESCRIPTION Tiny Whale
/* key matrix size */
#define MATRIX_ROWS 4
#define MATRIX_COLS 12
/* MinOrca PCB default pin-out */
#define MATRIX_COL_PINS { D4, D6, D7, B4, B5, B6, F7, F6, F5, F4, F1, F0 }
#define MATRIX_ROW_PINS { B0, B1, B2, B3 }
#define UNUSED_PINS
/* COL2ROW or ROW2COL */
#define DIODE_DIRECTION COL2ROW
/* define if matrix has ghost */
//#define MATRIX_HAS_GHOST
/* number of backlight levels */
#define BACKLIGHT_LEVELS 3
/* Set 0 if debouncing isn't needed */
#define DEBOUNCING_DELAY 5
/* Mechanical locking support. Use KC_LCAP, KC_LNUM or KC_LSCR instead in keymap */
#define LOCKING_SUPPORT_ENABLE
/* Locking resynchronize hack */
#define LOCKING_RESYNC_ENABLE
/* key combination for command */
#define IS_COMMAND() ( \
keyboard_report->mods == (MOD_BIT(KC_LSHIFT) | MOD_BIT(KC_RSHIFT)) \
)
/*
* Feature disable options
* These options are also useful to firmware size reduction.
*/
/* disable debug print */
//#define NO_DEBUG
/* disable print */
//#define NO_PRINT
/* disable action features */
//#define NO_ACTION_LAYER
//#define NO_ACTION_TAPPING
//#define NO_ACTION_ONESHOT
//#define NO_ACTION_MACRO
//#define NO_ACTION_FUNCTION
#endif

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# Build Options
# change to "no" to disable the options, or define them in the Makefile in
# the appropriate keymap folder that will get included automatically
#
BOOTMAGIC_ENABLE = yes # Virtual DIP switch configuration(+1000)
MOUSEKEY_ENABLE = yes # Mouse keys(+4700)
EXTRAKEY_ENABLE = yes # Audio control and System control(+450)
CONSOLE_ENABLE = no # Console for debug(+400)
COMMAND_ENABLE = yes # Commands for debug and configuration
NKRO_ENABLE = yes # Nkey Rollover - if this doesn't work, see here: https://github.com/tmk/tmk_keyboard/wiki/FAQ#nkro-doesnt-work
BACKLIGHT_ENABLE = no # Enable keyboard backlight functionality
MIDI_ENABLE = no # MIDI controls
AUDIO_ENABLE = no # Audio output on port C6
UNICODE_ENABLE = no # Unicode
BLUETOOTH_ENABLE = no # Enable Bluetooth with the Adafruit EZ-Key HID
RGBLIGHT_ENABLE = no # Enable WS2812 RGB underlight. Do not enable this with audio at the same time.
# Do not enable SLEEP_LED_ENABLE. it uses the same timer as BACKLIGHT_ENABLE
SLEEP_LED_ENABLE = no # Breathing sleep LED during USB suspend
ifndef QUANTUM_DIR
include ../../../../../Makefile
endif

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#ifndef CONFIG_USER_H
#define CONFIG_USER_H
#include "../../config.h"
/* bootmagic salt key */
#define BOOTMAGIC_KEY_SALT KC_ESC
/* skip bootmagic and eeconfig */
#define BOOTMAGIC_KEY_SKIP KC_SPACE
#endif

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// This is the canonical layout file for the Quantum project. If you want to add another keyboard,
// this is the style you want to emulate.
#include "minorca.h"
#include "action_layer.h"
#include "eeconfig.h"
extern keymap_config_t keymap_config;
// Each layer gets a name for readability, which is then used in the keymap matrix below.
// The underscores don't mean anything - you can have a layer called STUFF or any other name.
// Layer names don't all need to be of the same length, obviously, and you can also skip them
// entirely and just use numbers.
// Fillers to make layering more clear
#define _______ KC_TRNS
#define XXXXXXX KC_NO
const uint16_t PROGMEM keymaps[][MATRIX_ROWS][MATRIX_COLS] = {
[0] = { /* Base */
{KC_ESC, KC_Q, KC_W, KC_E, KC_R, KC_T, KC_Y, KC_U, KC_I, KC_O, KC_P, KC_BSPC },
{KC_TAB, KC_A, KC_S, KC_D, KC_F, KC_G, KC_H, KC_J, KC_K, KC_L, XXXXXXX, KC_ENT },
{KC_LCTRL,XXXXXXX, KC_Z, KC_X, KC_C, KC_V, KC_B, KC_N, KC_M, KC_QUOT, KC_FN1, KC_FN0 },
{KC_NO, XXXXXXX, KC_NO, KC_LALT, KC_SPC, XXXXXXX, XXXXXXX, KC_SPC, XXXXXXX, KC_DOT, KC_SLSH, KC_NO }
},
[1] = { /* First */
{KC_GRV, KC_1, KC_2, KC_3, KC_4, KC_5, KC_6, KC_7, KC_8, KC_9, KC_0, KC_DELT },
{KC_TAB, KC_MPRV, KC_MPLY, KC_MNXT, KC_PGUP, KC_HOME, KC_MINS, KC_EQL, KC_LBRC, KC_RBRC, XXXXXXX, KC_LGUI },
{KC_LCTRL,XXXXXXX, KC_Z, KC_X, KC_C, KC_PGDN, KC_END, KC_L, KC_SCLN, KC_UP, KC_FN1, KC_FN0 },
{KC_NO, XXXXXXX, KC_NO, KC_LALT, _______, XXXXXXX, XXXXXXX, _______, XXXXXXX, KC_DOWN, KC_RIGHT,KC_NO }
},
[2] = { /* Second */
{KC_ESC, KC_EXLM, KC_AT, KC_HASH, KC_DLR, KC_PERC, KC_CIRC, KC_AMPR, KC_ASTR, KC_LPRN, KC_RPRN, KC_DELT },
{KC_TAB, KC_MUTE, KC_VOLD, KC_VOLU, KC_TILD, KC_PIPE, KC_UNDS, KC_PLUS, KC_LCBR, KC_RCBR, XXXXXXX, KC_ENT },
{KC_CAPS, XXXXXXX, KC_LSFT, KC_RSFT, KC_PAUSE,KC_F10, KC_F11, KC_F12, KC_NO, KC_UP, KC_FN1, KC_FN0 },
{KC_NO, XXXXXXX, KC_NO, KC_LALT, _______, XXXXXXX, XXXXXXX, _______, XXXXXXX, KC_DOWN, KC_RIGHT,KC_NO }
},
};
const uint16_t PROGMEM fn_actions[] = {
[0] = ACTION_LAYER_MOMENTARY(1), // to First overlay
[1] = ACTION_LAYER_MOMENTARY(2), // to Second overlay
};

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# The Default Minorca Layout
Copied from https://github.com/pancinteractive/qmk_firmware/blob/master/keyboard/minorca_mkV/keymaps/default/keymap.c
It looks incomplete.

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# How to add your own keymap
Folders can be named however you'd like (will be approved upon merging), or should follow the format with a preceding `_`:
_[ISO 3166-1 alpha-2 code*]_[layout variant]_[layout name/author]
\* See full list: https://en.wikipedia.org/wiki/ISO_3166-1#Officially_assigned_code_elements
and contain the following files:
* `keymap.c`
* `readme.md` *recommended*
* `config.h` *optional*, found automatically when compiling
* `Makefile` *optional*, found automatically when compling
When adding your keymap to this list, keep it organised alphabetically (select list, edit->sort lines), and use this format:
* **folder_name** description
# List of Minorca keymaps
* **default** default Minorca layout
* **rgb** layout with WS2812b control

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# Build Options
# change to "no" to disable the options, or define them in the Makefile in
# the appropriate keymap folder that will get included automatically
#
BOOTMAGIC_ENABLE = yes # Virtual DIP switch configuration(+1000)
MOUSEKEY_ENABLE = yes # Mouse keys(+4700)
EXTRAKEY_ENABLE = yes # Audio control and System control(+450)
CONSOLE_ENABLE = no # Console for debug(+400)
COMMAND_ENABLE = yes # Commands for debug and configuration
NKRO_ENABLE = yes # Nkey Rollover - if this doesn't work, see here: https://github.com/tmk/tmk_keyboard/wiki/FAQ#nkro-doesnt-work
BACKLIGHT_ENABLE = no # Enable keyboard backlight functionality
MIDI_ENABLE = no # MIDI controls
AUDIO_ENABLE = no # Audio output on port C6
UNICODE_ENABLE = no # Unicode
BLUETOOTH_ENABLE = no # Enable Bluetooth with the Adafruit EZ-Key HID
RGBLIGHT_ENABLE = yes # Enable WS2812 RGB underlight. Do not enable this with audio at the same time.
# Do not enable SLEEP_LED_ENABLE. it uses the same timer as BACKLIGHT_ENABLE
SLEEP_LED_ENABLE = no # Breathing sleep LED during USB suspend
ifndef QUANTUM_DIR
include ../../../../../Makefile
endif

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#ifndef CONFIG_USER_H
#define CONFIG_USER_H
#include "../../config.h"
/* bootmagic salt key */
#define BOOTMAGIC_KEY_SALT KC_ESC
/* skip bootmagic and eeconfig */
#define BOOTMAGIC_KEY_SKIP KC_SPACE
/* ws2812 RGB LED */
#define RGB_DI_PIN D5
#define RGBLIGHT_TIMER
#define RGBLED_NUM 13 // Number of LEDs
#define RGBLIGHT_HUE_STEP 10
#define RGBLIGHT_SAT_STEP 17
#define RGBLIGHT_VAL_STEP 17
#endif

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// This is the canonical layout file for the Quantum project. If you want to add another keyboard,
// this is the style you want to emulate.
#include "minorca.h"
#include "action_layer.h"
#include "eeconfig.h"
extern keymap_config_t keymap_config;
// Each layer gets a name for readability, which is then used in the keymap matrix below.
// The underscores don't mean anything - you can have a layer called STUFF or any other name.
// Layer names don't all need to be of the same length, obviously, and you can also skip them
// entirely and just use numbers.
#define _QWERTY 0
#define _LOWER 1
#define _RAISE 2
#define _TB 3
// Macro name shortcuts
#define QWERTY M(_QWERTY)
#define LOWER M(_LOWER)
#define RAISE M(_RAISE)
// Fillers to make layering more clear
#define _______ KC_TRNS
#define XXXXXXX KC_NO
const uint16_t PROGMEM keymaps[][MATRIX_ROWS][MATRIX_COLS] = {
[_QWERTY] = { /* Qwerty */
{KC_ESC, KC_Q, KC_W, KC_E, KC_R, KC_T, KC_Y, KC_U, KC_I, KC_O, KC_P, KC_BSPC},
{FUNC(0), KC_A, KC_S, KC_D, KC_F, KC_G, KC_H, KC_J, KC_K, KC_L, XXXXXXX, KC_QUOT},
{KC_LSFT, XXXXXXX, KC_Z, KC_X, KC_C, KC_V, KC_B, KC_N, KC_M, KC_COMM, KC_DOT, FUNC(1)},
{KC_LCTL, XXXXXXX, KC_LGUI, KC_LALT, FUNC(2), XXXXXXX, XXXXXXX, FUNC(3), XXXXXXX, KC_RALT, KC_APP, KC_RCTL}
},
[_RAISE] = {
{S(KC_GRV), S(KC_1), S(KC_2), S(KC_3), S(KC_4), S(KC_5), S(KC_6), S(KC_7), S(KC_8), S(KC_9), S(KC_0), KC_BSPC},
{KC_TRNS, KC_TRNS, KC_TRNS, KC_PAUSE, KC_TRNS, KC_TRNS, KC_TRNS, S(KC_MINS), S(KC_EQL), S(KC_LBRC), XXXXXXX, S(KC_BSLS)},
{KC_TRNS, XXXXXXX, KC_F1, KC_F2, KC_F3, KC_F4, KC_F5, KC_F6, KC_F7, KC_F8, KC_F9, KC_ENT},
{KC_TRNS, XXXXXXX, KC_TRNS, KC_TRNS, KC_TRNS, XXXXXXX, XXXXXXX, KC_TRNS, XXXXXXX, KC_MNXT, KC_MUTE, KC_MPLY}
},
[_LOWER] = {
{KC_GRV, KC_1, KC_2, KC_3, KC_4, KC_5, KC_6, KC_7, KC_8, KC_9, KC_0, KC_DELETE},
{KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_MINS, KC_EQL, KC_LBRC, XXXXXXX, KC_BSLS},
{KC_TRNS, XXXXXXX, KC_F11, KC_F12, KC_F13, KC_F14, KC_F15, KC_F16, KC_F17, KC_F18, KC_PGUP, KC_ENT},
{KC_TRNS, XXXXXXX, KC_TRNS, KC_TRNS, KC_TRNS, XXXXXXX, XXXXXXX, KC_TRNS, XXXXXXX, KC_HOME, KC_PGDN, KC_END}
},
[_TB] = { /* Tab */
{KC_ESC, KC_CALC, KC_WHOM, KC_MAIL, KC_MYCM, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_PSCR, KC_TRNS},
{KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, XXXXXXX, KC_TRNS},
{KC_TRNS, XXXXXXX, RGB_TOG, RGB_MOD, RGB_HUI, RGB_HUD, RGB_SAI, RGB_SAD, RGB_VAI, RGB_VAD, KC_UP, KC_ENT},
{BL_STEP, XXXXXXX, KC_TRNS, KC_TRNS, KC_TRNS, XXXXXXX, XXXXXXX, KC_TRNS, XXXXXXX, KC_LEFT, KC_DOWN, KC_RGHT}
}
};
const uint16_t PROGMEM fn_actions[] = {
[0] = ACTION_LAYER_TAP_KEY(_TB, KC_TAB),
[1] = ACTION_MODS_TAP_KEY(MOD_RSFT, KC_ENT),
[2] = ACTION_LAYER_TAP_KEY(_RAISE, KC_SPC),
[3] = ACTION_LAYER_TAP_KEY(_LOWER, KC_SPC),
};

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#RGB backlight for MinOrca
![wiring](example.jpg)
Example of adding WS2812b LEDs to a MinOrca.
http://www.40percent.club/2016/08/tiny-whale.html
The keymap is a work in progress. The RGB functions are accessed by holding down the TAB key.
* Tab + Z Toggle on/off
* Tab + X Mode
* Tab + C Hue+
* Tab + V Hue-
* Tab + B Saturation+
* Tab + N Saturation-
* Tab + M Brightness+
* Tab + , Brightness-
Example wiring:
WS2812 data pin is connected to D5
![wiring](wiring1.jpg)
![wiring closeup](wiring2.jpg)

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#include "minorca.h"
void matrix_init_kb(void) {
matrix_init_user();
}

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#ifndef MINORCA_H
#define MINORCA_H
#include "quantum.h"
#endif

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minorca keyboard firmware
======================
Handwired 40% keyboard
http://www.panc.co/blog/minorcasebright-information-page
## Quantum MK Firmware
For the full Quantum feature list, see [the parent readme.md](/readme.md).
## Building
Download or clone the whole firmware and navigate to the keyboards/planck folder. Once your dev env is setup, you'll be able to type `make` to generate your .hex - you can then use `make dfu` to program your PCB once you hit the reset button.
Depending on which keymap you would like to use, you will have to compile slightly differently.
### Default
To build with the default keymap, simply run `make`.
### Other Keymaps
Several version of keymap are available in advance but you are recommended to define your favorite layout yourself. To define your own keymap create file named `<name>.c` in the keymaps folder, and see keymap document (you can find in top readme.md) and existent keymap files.
To build the firmware binary hex file with a keymap just do `make` with `KEYMAP` option like:
```
$ make KEYMAP=[default|jack|<name>]
```
Keymaps follow the format **__\<name\>.c__** and are stored in the `keymaps` folder.
### Notable forks (which some of the keymap files are from)
- [Shane's Fork](https://github.com/shanecelis/tmk_keyboard/tree/master/keyboard/planck)
- [Pierre's Fork](https://github.com/pcarrier/tmk_keyboard/blob/pcarrier/planck/keyboard/gh60/keymap_planck.c)
- [Nathan's Fork](https://github.com/nathanrosspowell/tmk_keyboard/tree/planck-jack/keyboard/planck)
- [Matthew's Fork](https://github.com/pepers/tmk_keyboard/tree/master/keyboard/planck_grid)

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BOOTMAGIC_ENABLE = no # Virtual DIP switch configuration(+1000)
MOUSEKEY_ENABLE = yes # Mouse keys(+4700)
EXTRAKEY_ENABLE = yes # Audio control and System control(+450)
CONSOLE_ENABLE = no # Console for debug(+400)
COMMAND_ENABLE = yes # Commands for debug and configuration
NKRO_ENABLE = yes # Nkey Rollover - if this doesn't work, see here: https://github.com/tmk/tmk_keyboard/wiki/FAQ#nkro-doesnt-work
BACKLIGHT_ENABLE = no # Enable keyboard backlight functionality
MIDI_ENABLE = no # MIDI controls
AUDIO_ENABLE = yes # Audio output on port C6
UNICODE_ENABLE = no # Unicode
BLUETOOTH_ENABLE = no # Enable Bluetooth with the Adafruit EZ-Key HID
RGBLIGHT_ENABLE = no # Enable WS2812 RGB underlight. Do not enable this with audio at the same time.
SLEEP_LED_ENABLE = no # Breathing sleep LED during USB suspend
ifndef QUANTUM_DIR
include ../../../../Makefile
endif

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#ifndef CONFIG_USER_H
#define CONFIG_USER_H
#include "../../config.h"
#define FORCE_NKRO 1
#endif

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#include "preonic.h"
#include "action_layer.h"
#include "eeconfig.h"
#include "keymap_nordic.h"
#ifdef AUDIO_ENABLE
#include "audio.h"
#endif
// Each layer gets a name for readability, which is then used in the keymap matrix below.
// The underscores don't mean anything - you can have a layer called STUFF or any other name.
// Layer names don't all need to be of the same length, obviously, and you can also skip them
// entirely and just use numbers.
#define _QWERTY 0
#define _LOWER 3
#define _RAISE 4
#define _ADJUST 16
enum preonic_keycodes {
QWERTY = SAFE_RANGE,
LOWER,
RAISE,
BACKLIT
};
// Fillers to make layering more clear
#define _______ KC_TRNS
#define XXXXXXX KC_NO
const uint16_t PROGMEM keymaps[][MATRIX_ROWS][MATRIX_COLS] = {
/* Qwerty
* ,-----------------------------------------------------------------------------------.
* | 1 | 2 | 3 | 4 | 5 | 6 | 7 | 8 | 9 | 0 | + | Bksp |
* |------+------+------+------+------+------+------+------+------+------+------+------|
* | Esc | Q | W | E | R | T | Y | U | I | O | P | Å |
* |------+------+------+------+------+-------------+------+------+------+------+------|
* | Tab | A | S | D | F | G | H | J | K | L | Ö | Ä |
* |------+------+------+------+------+------|------+------+------+------+------+------|
* | Shift| < | Z | X | C | V | B | N | M | . | , | - |
* |------+------+------+------+------+------+------+------+------+------+------+------|
* | Ctrl | GUI | Alt |AltGr |Lower | Space| Enter|Raise | Left | Down | Up |Right |
* `-----------------------------------------------------------------------------------'
*/
[_QWERTY] = {
{KC_1, KC_2, KC_3, KC_4, KC_5, KC_6, KC_7, KC_8, KC_9, KC_0, NO_PLUS, KC_BSPC},
{KC_ESC, KC_Q, KC_W, KC_E, KC_R, KC_T, KC_Y, KC_U, KC_I, KC_O, KC_P, NO_AM },
{KC_TAB, KC_A, KC_S, KC_D, KC_F, KC_G, KC_H, KC_J, KC_K, KC_L, NO_AE, NO_OSLH},
{KC_LSFT, NO_LESS, KC_Z, KC_X, KC_C, KC_V, KC_B, KC_N, KC_M, KC_DOT, KC_COMM, NO_MINS},
{KC_LCTL, KC_LGUI, KC_LALT, NO_ALGR, LOWER, KC_SPC, KC_ENT, RAISE, KC_LEFT, KC_DOWN, KC_UP, KC_RGHT}
},
/* Lower
* ,-----------------------------------------------------------------------------------.
* | | @ | £ | $ | | | { | [ | ] | } | \ | Del |
* |------+------+------+------+------+-------------+------+------+------+------+------|
* | | | | | | | | |VolUp | | | ~ |
* |------+------+------+------+------+-------------+------+------+------+------+------|
* | | | | | | | |LastS |PauseP|NextS | | * |
* |------+------+------+------+------+------|------+------+------+------+------+------|
* | | | | | | | | | |VolDwn| | | |
* |------+------+------+------+------+------+------+------+------+------+------+------|
* | | | | | | |Bspc | | | | | |
* `-----------------------------------------------------------------------------------'
*/
[_LOWER] = {
{_______, NO_AT, NO_PND, NO_DLR, _______, _______, NO_LCBR, NO_LBRC, NO_RBRC, NO_RCBR, NO_BSLS, KC_DEL},
{_______, _______, _______, _______, _______, _______, _______, _______, KC_VOLU, _______, _______, NO_TILD},
{_______, _______, _______, _______, _______, _______, _______, KC_MPRV, KC_MPLY, KC_MNXT, _______, LSFT(KC_BSLS)},
{_______, NO_PIPE, _______, _______, _______, _______, _______, _______, KC_VOLD, _______, _______, _______},
{_______, _______, _______, _______, _______, _______, KC_BSPC, _______, _______, _______, _______, _______}
},
/* Raise
* ,-----------------------------------------------------------------------------------.
* | ! | " | # | ¤ | % | & | / | ( | ) | = | ? | Ins |
* |------+------+------+------+------+------+------+------+------+------+------+------|
* | | | |Mouse^| | | | |ScrlUp| | | ^ |
* |------+------+------+------+------+-------------+------+------+------+------+------|
* | | |Mouse<|MouseV|Mouse>| | |MLC |MMC |MRC | ' | " |
* |------+------+------+------+------+------|------+------+------+------+------+------|
* | | > | | | | | | |ScrlDown| : | ; | _ |
* |------+------+------+------+------+------+------+------+------+------+------+------|
* | | | | | |Bspc | | | | | | |
* `-----------------------------------------------------------------------------------'
*/
[_RAISE] = {
{LSFT(KC_1),NO_QUO2,LSFT(KC_3), NO_BULT,LSFT(KC_5), NO_AMPR, NO_SLSH, NO_LPRN, NO_RPRN, NO_EQL, NO_QUES, KC_INS},
{_______, _______, _______, KC_MS_U, _______, _______, _______, _______, KC_WH_U, _______, _______, NO_CIRC},
{_______, _______, KC_MS_L, KC_MS_D, KC_MS_R, _______, _______, KC_BTN1, KC_BTN3, KC_BTN2, NO_APOS, NO_QUOT},
{_______, NO_GRTR, _______, _______, _______, _______, _______, _______, KC_WH_D, NO_COLN, NO_SCLN, NO_UNDS},
{_______, _______, _______, _______, _______, KC_BSPC, _______, _______, _______, _______, _______, _______}
},
/* Adjust (Lower + Raise)
* ,-----------------------------------------------------------------------------------.
* | F1 | F2 | F3 | F4 | F5 | F6 | F7 | F8 | F9 | F10 | F11 | F12 |
* |------+------+------+------+------+------+------+------+------+------+------+------|
* | | | | Reset| | | | | | | | |
* |------+------+------+------+------+-------------+------+------+------+------+------|
* | | | | | | | | | | | |Rsft |
* |------+------+------+------+------+------|------+------+------+------+------+------|
* | |MusOn |MusOff| | | | | | | | | Reset|
* |------+------+------+------+------+------+------+------+------+------+------+------|
* | | | | | | | | | | | |
* `-----------------------------------------------------------------------------------'
*/
[_ADJUST] = {
{KC_F1, KC_F2, KC_F3, KC_F4, KC_F5, KC_F6, KC_F7, KC_F8, KC_F9, KC_F10, KC_F11, KC_F12},
{_______, _______, _______, RESET, _______, _______, _______, _______, _______, _______, _______, _______},
{_______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, KC_RSFT},
{_______, MU_ON, MU_OFF, _______, _______, _______, _______, _______, _______, _______, _______, RESET },
{_______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______}
}
};
#ifdef AUDIO_ENABLE
float tone_startup[][2] = {
{NOTE_B5, 20},
{NOTE_B6, 8},
{NOTE_DS6, 20},
{NOTE_B6, 8}
};
float tone_qwerty[][2] = SONG(QWERTY_SOUND);
float tone_goodbye[][2] = SONG(GOODBYE_SOUND);
float music_scale[][2] = SONG(MUSIC_SCALE_SOUND);
#endif
void persistant_default_layer_set(uint16_t default_layer) {
eeconfig_update_default_layer(default_layer);
default_layer_set(default_layer);
}
bool process_record_user(uint16_t keycode, keyrecord_t *record) {
switch (keycode) {
case QWERTY:
if (record->event.pressed) {
#ifdef AUDIO_ENABLE
PLAY_NOTE_ARRAY(tone_qwerty, false, 0);
#endif
persistant_default_layer_set(1UL<<_QWERTY);
}
return false;
break;
case LOWER:
if (record->event.pressed) {
layer_on(_LOWER);
update_tri_layer(_LOWER, _RAISE, _ADJUST);
} else {
layer_off(_LOWER);
update_tri_layer(_LOWER, _RAISE, _ADJUST);
}
return false;
break;
case RAISE:
if (record->event.pressed) {
layer_on(_RAISE);
update_tri_layer(_LOWER, _RAISE, _ADJUST);
} else {
layer_off(_RAISE);
update_tri_layer(_LOWER, _RAISE, _ADJUST);
}
return false;
break;
case BACKLIT:
if (record->event.pressed) {
register_code(KC_RSFT);
#ifdef BACKLIGHT_ENABLE
backlight_step();
#endif
} else {
unregister_code(KC_RSFT);
}
return false;
break;
}
return true;
};
void matrix_init_user(void) {
#ifdef AUDIO_ENABLE
startup_user();
#endif
}
#ifdef AUDIO_ENABLE
void startup_user()
{
_delay_ms(20); // gets rid of tick
PLAY_NOTE_ARRAY(tone_startup, false, 0);
}
void shutdown_user()
{
PLAY_NOTE_ARRAY(tone_goodbye, false, 0);
_delay_ms(150);
stop_all_notes();
}
void music_on_user(void)
{
music_scale_user();
}
void music_scale_user(void)
{
PLAY_NOTE_ARRAY(music_scale, false, 0);
}
#endif

View file

@ -0,0 +1,3 @@
# Jacwib's preonic keymap.
Designed for use with a swedish language.

View file

@ -13,7 +13,7 @@ uint16_t hex_to_keycode(uint8_t hex)
}
}
void set_unicode_mode(uint8_t os_target)
void set_unicode_input_mode(uint8_t os_target)
{
input_mode = os_target;
}