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[Keyboard] Add Dactyl Manuform 6x6_4 and Kinesis keyboards (#15475)

Co-authored-by: Drashna Jaelre <drashna@live.com>
Co-authored-by: Ryan <fauxpark@gmail.com>
This commit is contained in:
Dmitriy Kuminov 2022-01-13 20:18:20 +03:00 committed by GitHub
parent ddc4c0d252
commit 5c583851f9
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// Copyright 2012 Jun Wako <wakojun@gmail.com>
// Copyright 2021 Dmitriy Kuminov (@dmik)
// SPDX-License-Identifier: GPL-2.0-or-later
#include "6x6_4.h"

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// Copyright 2012 Jun Wako <wakojun@gmail.com>
// Copyright 2021 Dmitriy Kuminov (@dmik)
// SPDX-License-Identifier: GPL-2.0-or-later
#pragma once
#include "dactyl_manuform.h"
#define XXX KC_NO
#define LAYOUT_6x6_4( \
L00, L01, L02, L03, L04, L05, R00, R01, R02, R03, R04, R05, \
L10, L11, L12, L13, L14, L15, R10, R11, R12, R13, R14, R15, \
L20, L21, L22, L23, L24, L25, R20, R21, R22, R23, R24, R25, \
L30, L31, L32, L33, L34, L35, R30, R31, R32, R33, R34, R35, \
L40, L41, L42, L43, L44, L45, R40, R41, R42, R43, R44, R45, \
L50, L51, L52, L53, R52, R53, R54, R55, \
L54, L55, R50, R51, \
L64, L65, R60, R61, \
L62, L63, R62, R63 \
) { \
{ L00, L01, L02, L03, L04, L05 }, \
{ L10, L11, L12, L13, L14, L15 }, \
{ L20, L21, L22, L23, L24, L25 }, \
{ L30, L31, L32, L33, L34, L35 }, \
{ L40, L41, L42, L43, L44, L45 }, \
{ L50, L51, L52, L53, L54, L55 }, \
{ XXX, XXX, L62, L63, L64, L65 }, \
\
{ R00, R01, R02, R03, R04, R05 }, \
{ R10, R11, R12, R13, R14, R15 }, \
{ R20, R21, R22, R23, R24, R25 }, \
{ R30, R31, R32, R33, R34, R35 }, \
{ R40, R41, R42, R43, R44, R45 }, \
{ R50, R51, R52, R53, R54, R55 }, \
{ R60, R61, R62, R63, XXX, XXX } \
}

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/*
Copyright 2012 Jun Wako <wakojun@gmail.com>
Copyright 2015 Jack Humbert
This program is free software: you can redistribute it and/or modify
it under the terms of the GNU General Public License as published by
the Free Software Foundation, either version 2 of the License, or
(at your option) any later version.
This program is distributed in the hope that it will be useful,
but WITHOUT ANY WARRANTY; without even the implied warranty of
MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
GNU General Public License for more details.
You should have received a copy of the GNU General Public License
along with this program. If not, see <http://www.gnu.org/licenses/>.
*/
#pragma once
#include "config_common.h"
#define PRODUCT_ID 0x3636
#define DEVICE_VER 0x0001
#define PRODUCT Dactyl-Manuform (6x6+4)
/* key matrix size */
// Rows are doubled-up
#define MATRIX_ROWS 14
#define MATRIX_COLS 6
// wiring of each half
#define MATRIX_COL_PINS { D4, C6, D7, E6, B4, B5 }
#define MATRIX_ROW_PINS { F5, F6, F7, B1, B3, B2, B6 }
#define DIODE_DIRECTION COL2ROW
// WS2812 RGB LED strip input and number of LEDs
#define RGB_DI_PIN D3
#define RGBLED_NUM 12

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{
"keyboard_name": "Dactyl Manuform 6x6 4 extra keys",
"url": "",
"maintainer": "dmik",
"layouts": {
"LAYOUT_6x6_4": {
"layout": [
{"x": 0, "y": 0},
{"x": 1, "y": 0},
{"x": 2, "y": 0},
{"x": 3, "y": 0},
{"x": 4, "y": 0},
{"x": 5, "y": 0},
{"x": 11, "y": 0},
{"x": 12, "y": 0},
{"x": 13, "y": 0},
{"x": 14, "y": 0},
{"x": 15, "y": 0},
{"x": 16, "y": 0},
{"x": 0, "y": 1},
{"x": 1, "y": 1},
{"x": 2, "y": 1},
{"x": 3, "y": 1},
{"x": 4, "y": 1},
{"x": 5, "y": 1},
{"x": 11, "y": 1},
{"x": 12, "y": 1},
{"x": 13, "y": 1},
{"x": 14, "y": 1},
{"x": 15, "y": 1},
{"x": 16, "y": 1},
{"x": 0, "y": 2},
{"x": 1, "y": 2},
{"x": 2, "y": 2},
{"x": 3, "y": 2},
{"x": 4, "y": 2},
{"x": 5, "y": 2},
{"x": 11, "y": 2},
{"x": 12, "y": 2},
{"x": 13, "y": 2},
{"x": 14, "y": 2},
{"x": 15, "y": 2},
{"x": 16, "y": 2},
{"x": 0, "y": 3},
{"x": 1, "y": 3},
{"x": 2, "y": 3},
{"x": 3, "y": 3},
{"x": 4, "y": 3},
{"x": 5, "y": 3},
{"x": 11, "y": 3},
{"x": 12, "y": 3},
{"x": 13, "y": 3},
{"x": 14, "y": 3},
{"x": 15, "y": 3},
{"x": 16, "y": 3},
{"x": 0, "y": 4},
{"x": 1, "y": 4},
{"x": 2, "y": 4},
{"x": 3, "y": 4},
{"x": 4, "y": 4},
{"x": 5, "y": 4},
{"x": 11, "y": 4},
{"x": 12, "y": 4},
{"x": 13, "y": 4},
{"x": 14, "y": 4},
{"x": 15, "y": 4},
{"x": 16, "y": 4},
{"x": 0, "y": 5},
{"x": 1, "y": 5},
{"x": 2, "y": 5},
{"x": 3, "y": 5},
{"x": 13, "y": 5},
{"x": 14, "y": 5},
{"x": 15, "y": 5},
{"x": 16, "y": 5},
{"x": 4, "y": 6},
{"x": 5, "y": 6},
{"x": 11, "y": 6},
{"x": 12, "y": 6},
{"x": 6, "y": 7},
{"x": 7, "y": 7},
{"x": 9, "y": 7},
{"x": 10, "y": 7},
{"x": 6, "y": 8},
{"x": 7, "y": 8},
{"x": 9, "y": 8},
{"x": 10, "y": 8}
]
}
}
}

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// Copyright 2012 Jun Wako <wakojun@gmail.com>
// Copyright 2021 Dmitriy Kuminov (@dmik)
// SPDX-License-Identifier: GPL-2.0-or-later
#include QMK_KEYBOARD_H
enum custom_layers {
_QWERTY,
_LOWER,
_RAISE,
};
#define RAISE MO(_RAISE)
#define LOWER MO(_LOWER)
const uint16_t PROGMEM keymaps[][MATRIX_ROWS][MATRIX_COLS] = {
[_QWERTY] = LAYOUT_6x6_4(
KC_F1 , KC_F2 , KC_F3 , KC_F4 , KC_F5 , KC_F6 , KC_F7 , KC_F8 , KC_F9 ,KC_F10 ,KC_F11 ,KC_F12 ,
KC_ESC , KC_1 , KC_2 , KC_3 , KC_4 , KC_5 , KC_6 , KC_7 , KC_8 , KC_9 , KC_0 ,KC_BSPC,
KC_TAB , KC_Q , KC_W , KC_E , KC_R , KC_T , KC_Y , KC_U , KC_I , KC_O , KC_P ,KC_MINS,
KC_LSFT, KC_A , KC_S , KC_D , KC_F , KC_G , KC_H , KC_J , KC_K , KC_L ,KC_SCLN,KC_QUOT,
KC_LCTL, KC_Z , KC_X , KC_C , KC_V , KC_B , KC_N , KC_M ,KC_COMM,KC_DOT ,KC_SLSH,KC_BSLASH,
_______,_______, KC_LBRC,KC_RBRC, KC_PLUS, KC_EQL,_______,_______,
RAISE,KC_SPC, KC_ENT, LOWER,
KC_TAB,KC_HOME, KC_END, KC_DEL,
KC_BSPC, KC_GRV, KC_LGUI, KC_LALT
),
[_LOWER] = LAYOUT_6x6_4(
KC_F1 , KC_F2 , KC_F3 , KC_F4 , KC_F5 , KC_F6 , KC_F7 , KC_F8 , KC_F9 ,KC_F10 ,KC_F11 ,KC_F12 ,
KC_TILD,KC_EXLM, KC_AT ,KC_HASH,KC_DLR ,KC_PERC, KC_CIRC,KC_AMPR,KC_ASTR,KC_LPRN,KC_RPRN,KC_DEL,
_______,_______,_______,_______,_______,KC_LBRC, KC_RBRC, KC_P7 , KC_P8 , KC_P9 ,_______,KC_PLUS,
_______,KC_HOME,KC_PGUP,KC_PGDN,KC_END ,KC_LPRN, KC_RPRN, KC_P4 , KC_P5 , KC_P6 ,KC_MINS,KC_PIPE,
_______,_______,_______,_______,_______,_______, _______, KC_P1 , KC_P2 , KC_P3 ,KC_EQL ,KC_UNDS,
_______,_______,_______,KC_PSCR, _______, KC_P0,_______,_______,
_______,_______, _______,_______,
_______,_______, _______,_______,
_______,_______, _______,_______
),
[_RAISE] = LAYOUT_6x6_4(
KC_F12 , KC_F1 , KC_F2 , KC_F3 , KC_F4 , KC_F5 , KC_F6 , KC_F7 , KC_F8 , KC_F9 ,KC_F10 ,KC_F11 ,
_______,_______,_______,_______,_______,KC_LBRC, KC_RBRC,_______,KC_NLCK,KC_INS ,KC_SLCK,KC_MUTE,
_______,KC_LEFT,KC_UP ,KC_DOWN,KC_RGHT,KC_LPRN, KC_RPRN,KC_MPRV,KC_MPLY,KC_MNXT,_______,KC_VOLU,
_______,_______,_______,_______,_______,_______, _______,_______,_______,_______,_______,KC_VOLD,
_______,_______,_______,_______,_______,_______, _______,_______,_______,_______,_______,_______,
_______,_______,_______,_______, KC_EQL ,_______,_______,_______,
_______,_______, _______,_______,
_______,_______, _______,_______,
_______,_______, _______,_______
)
};

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# MCU name
MCU = atmega32u4
# Bootloader selection
BOOTLOADER = caterina
# Build Options
# change yes to no to disable
#
BOOTMAGIC_ENABLE = no # Enable Bootmagic Lite
MOUSEKEY_ENABLE = yes # Mouse keys
EXTRAKEY_ENABLE = yes # Audio control and System control
CONSOLE_ENABLE = no # Console for debug
COMMAND_ENABLE = yes # Commands for debug and configuration
NKRO_ENABLE = no # Enable N-Key Rollover
BACKLIGHT_ENABLE = no # Enable keyboard backlight functionality
RGBLIGHT_ENABLE = no # Enable keyboard RGB underglow
AUDIO_ENABLE = no # Audio output
SPLIT_KEYBOARD = yes

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// Copyright 2012 Jun Wako <wakojun@gmail.com>
// Copyright 2021 Dmitriy Kuminov (@dmik)
// SPDX-License-Identifier: GPL-2.0-or-later
#include "6x6_kinesis.h"

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// Copyright 2012 Jun Wako <wakojun@gmail.com>
// Copyright 2021 Dmitriy Kuminov (@dmik)
// SPDX-License-Identifier: GPL-2.0-or-later
#pragma once
#include "dactyl_manuform.h"
#define XXX KC_NO
#define LAYOUT_6x6_kinesis( \
L00, L01, L02, L03, L04, L05, R00, R01, R02, R03, R04, R05, \
L10, L11, L12, L13, L14, L15, R10, R11, R12, R13, R14, R15, \
L20, L21, L22, L23, L24, L25, R20, R21, R22, R23, R24, R25, \
L30, L31, L32, L33, L34, L35, R30, R31, R32, R33, R34, R35, \
L40, L41, L42, L43, L44, L45, R40, R41, R42, R43, R44, R45, \
L50, L51, L52, L53, R52, R53, R54, R55, \
L54, L55, R50, R51, \
L64, L65, R60, R61, \
L62, L63, R62, R63 \
) { \
{ L00, L01, L02, L03, L04, L05 }, \
{ L10, L11, L12, L13, L14, L15 }, \
{ L20, L21, L22, L23, L24, L25 }, \
{ L30, L31, L32, L33, L34, L35 }, \
{ L40, L41, L42, L43, L44, L45 }, \
{ L50, L51, L52, L53, L54, L55 }, \
{ XXX, XXX, L62, L63, L64, L65 }, \
\
{ R00, R01, R02, R03, R04, R05 }, \
{ R10, R11, R12, R13, R14, R15 }, \
{ R20, R21, R22, R23, R24, R25 }, \
{ R30, R31, R32, R33, R34, R35 }, \
{ R40, R41, R42, R43, R44, R45 }, \
{ R50, R51, R52, R53, R54, R55 }, \
{ R60, R61, R62, R63, XXX, XXX } \
}

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/*
Copyright 2012 Jun Wako <wakojun@gmail.com>
Copyright 2015 Jack Humbert
This program is free software: you can redistribute it and/or modify
it under the terms of the GNU General Public License as published by
the Free Software Foundation, either version 2 of the License, or
(at your option) any later version.
This program is distributed in the hope that it will be useful,
but WITHOUT ANY WARRANTY; without even the implied warranty of
MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
GNU General Public License for more details.
You should have received a copy of the GNU General Public License
along with this program. If not, see <http://www.gnu.org/licenses/>.
*/
#pragma once
#include "config_common.h"
#define PRODUCT_ID 0x3636
#define DEVICE_VER 0x0001
#define PRODUCT Dactyl-Manuform (6x6+4)
/* key matrix size */
// Rows are doubled-up
#define MATRIX_ROWS 14
#define MATRIX_COLS 6
// wiring of each half
#define MATRIX_COL_PINS { D4, C6, D7, E6, B4, B5 }
#define MATRIX_ROW_PINS { F5, F6, F7, B1, B3, B2, B6 }
#define DIODE_DIRECTION COL2ROW
// WS2812 RGB LED strip input and number of LEDs
#define RGB_DI_PIN D3
#define RGBLED_NUM 12

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{
"keyboard_name": "Dactyl Manuform 6x6 Kinesis Advantage edition",
"url": "",
"maintainer": "dmik",
"layouts": {
"LAYOUT_6x6_kinesis": {
"layout": [
{"x": 0, "y": 0},
{"x": 1, "y": 0},
{"x": 2, "y": 0},
{"x": 3, "y": 0},
{"x": 4, "y": 0},
{"x": 5, "y": 0},
{"x": 11, "y": 0},
{"x": 12, "y": 0},
{"x": 13, "y": 0},
{"x": 14, "y": 0},
{"x": 15, "y": 0},
{"x": 16, "y": 0},
{"x": 0, "y": 1},
{"x": 1, "y": 1},
{"x": 2, "y": 1},
{"x": 3, "y": 1},
{"x": 4, "y": 1},
{"x": 5, "y": 1},
{"x": 11, "y": 1},
{"x": 12, "y": 1},
{"x": 13, "y": 1},
{"x": 14, "y": 1},
{"x": 15, "y": 1},
{"x": 16, "y": 1},
{"x": 0, "y": 2},
{"x": 1, "y": 2},
{"x": 2, "y": 2},
{"x": 3, "y": 2},
{"x": 4, "y": 2},
{"x": 5, "y": 2},
{"x": 11, "y": 2},
{"x": 12, "y": 2},
{"x": 13, "y": 2},
{"x": 14, "y": 2},
{"x": 15, "y": 2},
{"x": 16, "y": 2},
{"x": 0, "y": 3},
{"x": 1, "y": 3},
{"x": 2, "y": 3},
{"x": 3, "y": 3},
{"x": 4, "y": 3},
{"x": 5, "y": 3},
{"x": 11, "y": 3},
{"x": 12, "y": 3},
{"x": 13, "y": 3},
{"x": 14, "y": 3},
{"x": 15, "y": 3},
{"x": 16, "y": 3},
{"x": 0, "y": 4},
{"x": 1, "y": 4},
{"x": 2, "y": 4},
{"x": 3, "y": 4},
{"x": 4, "y": 4},
{"x": 5, "y": 4},
{"x": 11, "y": 4},
{"x": 12, "y": 4},
{"x": 13, "y": 4},
{"x": 14, "y": 4},
{"x": 15, "y": 4},
{"x": 16, "y": 4},
{"x": 1, "y": 5},
{"x": 2, "y": 5},
{"x": 3, "y": 5},
{"x": 4, "y": 5},
{"x": 12, "y": 5},
{"x": 13, "y": 5},
{"x": 14, "y": 5},
{"x": 15, "y": 5},
{"x": 5, "y": 7, "h": 2},
{"x": 6, "y": 7, "h": 2},
{"x": 10, "y": 7, "h": 2},
{"x": 11, "y": 7, "h": 2},
{"x": 6, "y": 6},
{"x": 7, "y": 6},
{"x": 9, "y": 6},
{"x": 10, "y": 6},
{"x": 7, "y": 8},
{"x": 7, "y": 7},
{"x": 9, "y": 7},
{"x": 9, "y": 8}
]
}
}
}

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// Copyright 2012 Jun Wako <wakojun@gmail.com>
// Copyright 2021 Dmitriy Kuminov (@dmik)
// SPDX-License-Identifier: GPL-2.0-or-later
#include QMK_KEYBOARD_H
enum custom_layers {
_QWERTY,
_LOWER,
_RAISE,
};
#define RAISE MO(_RAISE)
#define LOWER MO(_LOWER)
const uint16_t PROGMEM keymaps[][MATRIX_ROWS][MATRIX_COLS] = {
[_QWERTY] = LAYOUT_6x6_kinesis(
KC_ESC , KC_F1 , KC_F2 , KC_F3 , KC_F4 , KC_F5 , KC_F6 , KC_F7 , KC_F8 , KC_F9 , KC_F10 , KC_CAPS,
KC_EQL , KC_1 , KC_2 , KC_3 , KC_4 , KC_5 , KC_6 , KC_7 , KC_8 , KC_9 , KC_0 , KC_MINS,
KC_TAB , KC_Q , KC_W , KC_E , KC_R , KC_T , KC_Y , KC_U , KC_I , KC_O , KC_P , KC_BSLS,
KC_LCTL, KC_A , KC_S , KC_D , KC_F , KC_G , KC_H , KC_J , KC_K , KC_L , KC_SCLN, KC_QUOT,
KC_LSFT, KC_Z , KC_X , KC_C , KC_V , KC_B , KC_N , KC_M , KC_COMM, KC_DOT , KC_SLSH, KC_RSFT,
KC_GRV , LOWER , KC_LEFT, KC_RGHT, KC_UP , KC_DOWN, KC_LBRC, KC_RBRC,
KC_BSPC, KC_DEL , KC_ENT , KC_SPC ,
KC_LGUI, KC_LALT, KC_RCTL, KC_RGUI,
KC_END , KC_HOME, KC_PGUP, KC_PGDN
),
[_LOWER] = LAYOUT_6x6_kinesis(
_______, KC_F11 , KC_F12 , _______, _______, _______, KC_BRID, KC_BRIU, KC_MUTE, KC_VOLD, KC_VOLU, _______,
_______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______,
_______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______,
_______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______,
_______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______,
_______, _______, _______, _______, _______, _______, _______, _______,
_______, KC_INS , _______, _______,
_______, _______, _______, _______,
_______, _______, _______, _______
),
[_RAISE] = LAYOUT_6x6_kinesis(
_______, KC_F11 , KC_F12 , _______, _______, _______, KC_BRID, KC_BRIU, KC_MUTE, KC_VOLD, KC_VOLU, _______,
_______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______,
_______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______,
_______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______,
_______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______,
_______, _______, _______, _______, _______, _______, _______, _______,
_______, KC_INS , _______, _______,
_______, _______, _______, _______,
_______, _______, _______, _______
),
};

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# Kinesis Advantage Keymap
## About this keymap
This keymap is designed after Kinesis Advantage's QWERTY layout with the following key differences:
- There are only 10 F-keys in the main layer, F1 and F2 are moved to additional LOWER layer.
- The INS key acts like a LOWER layer activation key and Del in LOWER layer ats like INS.
- LCtl is placed where CAPS should be and CAPS is moved to a free key after F10.
- Brigtness and volume control keys are added to LOWER layer.
The keymap file also contains RAISE layer but it is currently equivalent to LOWER layer and does
not have an activation key mapped. It is intended for possible extensions.
## Mapping details
Main QUERTY layer:
,-------------------------------------------. ,-------------------------------------------.
| ESC | F1 | F2 | F3 | F4 | F5 | | F6 | F7 | F8 | F9 | F10 | CAPS |
|--------+------+------+------+------+------| |------+------+------+------+------+--------|
| = | 1 | 2 | 3 | 4 | 5 | | 6 | 7 | 8 | 9 | 0 | - |
|--------+------+------+------+------+------| |------+------+------+------+------+--------|
| Tab | Q | W | E | R | T | | Y | U | I | O | P | \ |
|--------+------+------+------+------+------| |------+------+------+------+------+--------|
| LCtl | A | S | D | F | G | | H | J | K | L | ; | ' |
|--------+------+------+------+------+------| |------+------+------+------+------+--------|
| LShift | Z | X | C | V | B | | N | M | , | . | / | RShift |
`--------+------+------+------+------+------' `------+------+------+------+------+--------'
| ` | LOWER| Left | Rght | | Up | Dn | [ | ] |
`---------------------------' `---------------------------'
,-------------. ,-------------.
| LGui | LAlt | | RCtl | RGui |
,------|------|------| |------+------+------.
| | | Home | | PgUp | | |
| BkSp | Del |------| |------|Enter |Space |
| | | End | | PgDn | | |
`--------------------' `--------------------'
LOWER layer:
,-------------------------------------------. ,-------------------------------------------.
| | F11 | F12 | | | | |BriDn |BriUp |VMute |VolDn |VolUp | |
|--------+------+------+------+------+------| |------+------+------+------+------+--------|
| | | | | | | | | | | | | |
|--------+------+------+------+------+------| |------+------+------+------+------+--------|
| | | | | | | | | | | | | |
|--------+------+------+------+------+------| |------+------+------+------+------+--------|
| | | | | | | | | | | | | |
|--------+------+------+------+------+------| |------+------+------+------+------+--------|
| | | | | | | | | | | | | |
`--------+------+------+------+------+------' `------+------+------+------+------+--------'
| | | | | | | | | |
`---------------------------' `---------------------------'
,-------------. ,-------------.
| | | | | |
,------|------|------| |------+------+------.
| | | | | | | |
| | INS |------| |------| | |
| | | | | | | |
`--------------------' `--------------------'
## Soldering details
The below picture shows correspondence between the keys and the row/column wires of the left and
right halves:
LOWER layer:
,-------------------------------------------. ,-------------------------------------------.
| L00 | L01 | L02 | L03 | L04 | L05 | | R00 | R01 | R02 | R03 | R04 | R05 |
|--------+------+------+------+------+------| |------+------+------+------+------+--------|
| L10 | L11 | L12 | L13 | L14 | L15 | | R10 | R11 | R12 | R13 | R14 | R15 |
|--------+------+------+------+------+------| |------+------+------+------+------+--------|
| L20 | L21 | L22 | L23 | L24 | L25 | | R20 | R21 | R22 | R23 | R24 | R25 |
|--------+------+------+------+------+------| |------+------+------+------+------+--------|
| L30 | L31 | L32 | L33 | L34 | L35 | | R30 | R31 | R32 | R33 | R34 | R35 |
|--------+------+------+------+------+------| |------+------+------+------+------+--------|
| L40 | L41 | L42 | L43 | L44 | L45 | | R40 | R41 | R42 | R43 | R44 | R45 |
`--------+------+------+------+------+------' `------+------+------+------+------+--------'
| L50 | L51 | L52 | L53 | | R52 | R53 | R54 | R55 |
`---------------------------' `---------------------------'
,-------------. ,-------------.
| L64 | L65 | | R60 | R61 |
,------|------|------| |------+------+------.
| | | L63 | | R62 | | |
| L54 | L55 |------| |------| R50 | R51 |
| | | L62 | | R63 | | |
`--------------------' `--------------------'

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@ -0,0 +1,19 @@
# MCU name
MCU = atmega32u4
# Bootloader selection
BOOTLOADER = caterina
# Build Options
# change yes to no to disable
#
BOOTMAGIC_ENABLE = no # Enable Bootmagic Lite
MOUSEKEY_ENABLE = yes # Mouse keys
EXTRAKEY_ENABLE = yes # Audio control and System control
CONSOLE_ENABLE = no # Console for debug
COMMAND_ENABLE = yes # Commands for debug and configuration
NKRO_ENABLE = no # Enable N-Key Rollover
BACKLIGHT_ENABLE = no # Enable keyboard backlight functionality
RGBLIGHT_ENABLE = no # Enable keyboard RGB underglow
AUDIO_ENABLE = no # Audio output
SPLIT_KEYBOARD = yes

View file

@ -16,6 +16,10 @@
# include "5x7.h" # include "5x7.h"
#elif defined(KEYBOARD_handwired_dactyl_manuform_6x6) #elif defined(KEYBOARD_handwired_dactyl_manuform_6x6)
# include "6x6.h" # include "6x6.h"
#elif defined(KEYBOARD_handwired_dactyl_manuform_6x6_4)
# include "6x6_4.h"
#elif defined(KEYBOARD_handwired_dactyl_manuform_6x6_kinesis)
# include "6x6_kinesis.h"
#elif defined(KEYBOARD_handwired_dactyl_manuform_6x7) #elif defined(KEYBOARD_handwired_dactyl_manuform_6x7)
# include "6x7.h" # include "6x7.h"
#elif defined(KEYBOARD_handwired_dactyl_manuform_dmote_62key) #elif defined(KEYBOARD_handwired_dactyl_manuform_dmote_62key)