forked from forks/qmk_firmware
commit
5e4daf1c6d
3
keyboards/handwired/atreus50/Makefile
Normal file
3
keyboards/handwired/atreus50/Makefile
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@ -0,0 +1,3 @@
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ifndef MAKEFILE_INCLUDED
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include ../../Makefile
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endif
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10
keyboards/handwired/atreus50/atreus50.c
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10
keyboards/handwired/atreus50/atreus50.c
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@ -0,0 +1,10 @@
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#include "atreus50.h"
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void matrix_init_kb(void) {
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// Turn status LED on
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//DDRE |= (1<<6);
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PORTE |= (1<<6);
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matrix_init_user();
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};
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36
keyboards/handwired/atreus50/atreus50.h
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36
keyboards/handwired/atreus50/atreus50.h
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@ -0,0 +1,36 @@
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#ifndef ATREUS50_H
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#define ATREUS50_H
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#include "quantum.h"
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// The first section contains all of the arguements
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// The second converts the arguments into a two-dimensional array
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#define KEYMAP( \
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k00, k01, k02, k03, k04, k05, k06, k07, k08, k09, k0a, k0b, \
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k10, k11, k12, k13, k14, k15, k16, k17, k18, k19, k1a, k1b, \
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k20, k21, k22, k23, k24, k25, k26, k27, k28, k29, k2a, k2b, \
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k30, k31, k32, k33, k34, k35, km0, km1, k36, k37, k38, k39, k3a, k3b \
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) \
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{ \
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{ k00, k01, k02, k03, k04, k05, KC_NO, k06, k07, k08, k09, k0a, k0b }, \
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{ k10, k11, k12, k13, k14, k15, KC_NO, k16, k17, k18, k19, k1a, k1b }, \
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{ k20, k21, k22, k23, k24, k25, km0, k26, k27, k28, k29, k2a, k2b }, \
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{ k30, k31, k32, k33, k34, k35, km1, k36, k37, k38, k39, k3a, k3b } \
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}
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#define COMPACT_KEYMAP( \
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k00, k01, k02, k03, k04, k05, k06, k07, k08, k09, k0a, k0b, \
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k10, k11, k12, k13, k14, k15, k16, k17, k18, k19, k1a, k1b, \
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k20, k21, k22, k23, k24, k25, k26, k27, k28, k29, k2a, k2b, \
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k30, k31, k32, k33, k34, k35, km0, km1, k36, k37, k38, k39, k3a, k3b \
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) \
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{ \
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{ KC_##k00, KC_##k01, KC_##k02, KC_##k03, KC_##k04, KC_##k05, KC_NO, KC_##k06, KC_##k07, KC_##k08, KC_##k09, KC_##k0a, KC_##k0b }, \
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{ KC_##k10, KC_##k11, KC_##k12, KC_##k13, KC_##k14, KC_##k15, KC_NO, KC_##k16, KC_##k17, KC_##k18, KC_##k19, KC_##k1a, KC_##k1b }, \
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{ KC_##k20, KC_##k21, KC_##k22, KC_##k23, KC_##k24, KC_##k25, KC_##km0, KC_##k26, KC_##k27, KC_##k28, KC_##k29, KC_##k2a, KC_##k2b }, \
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{ KC_##k30, KC_##k31, KC_##k32, KC_##k33, KC_##k34, KC_##k35, KC_##km1, KC_##k36, KC_##k37, KC_##k38, KC_##k39, KC_##k3a, KC_##k3b } \
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}
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#define KC_ KC_TRNS
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#endif
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163
keyboards/handwired/atreus50/config.h
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163
keyboards/handwired/atreus50/config.h
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/*
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Copyright 2012 Jun Wako <wakojun@gmail.com>
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This program is free software: you can redistribute it and/or modify
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it under the terms of the GNU General Public License as published by
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the Free Software Foundation, either version 2 of the License, or
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(at your option) any later version.
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This program is distributed in the hope that it will be useful,
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but WITHOUT ANY WARRANTY; without even the implied warranty of
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MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
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GNU General Public License for more details.
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You should have received a copy of the GNU General Public License
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along with this program. If not, see <http://www.gnu.org/licenses/>.
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*/
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#ifndef CONFIG_H
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#define CONFIG_H
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#include "config_common.h"
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/* USB Device descriptor parameter */
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#define VENDOR_ID 0xBB80
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#define PRODUCT_ID 0x040D
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#define DEVICE_VER 0x0001
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#define MANUFACTURER Hexwire
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#define PRODUCT Atreus 50 Keyboard
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#define DESCRIPTION Atreus layout with extra column
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/* key matrix size */
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#define MATRIX_ROWS 4
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#define MATRIX_COLS 13
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/* Planck PCB default pin-out */
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#define MATRIX_ROW_PINS { D3, D2, D1, D0 }
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#define MATRIX_COL_PINS { D4, D7, E6, B4, B5, B6, B2, B3, B1, F7, F6, F5, F4 }
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#define UNUSED_PINS
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/* COL2ROW or ROW2COL */
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#define DIODE_DIRECTION COL2ROW
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// #define BACKLIGHT_PIN B7
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// #define BACKLIGHT_BREATHING
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// #define BACKLIGHT_LEVELS 3
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/* Debounce reduces chatter (unintended double-presses) - set 0 if debouncing is not needed */
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#define DEBOUNCING_DELAY 5
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/* define if matrix has ghost (lacks anti-ghosting diodes) */
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//#define MATRIX_HAS_GHOST
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/* number of backlight levels */
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/* Mechanical locking support. Use KC_LCAP, KC_LNUM or KC_LSCR instead in keymap */
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#define LOCKING_SUPPORT_ENABLE
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/* Locking resynchronize hack */
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#define LOCKING_RESYNC_ENABLE
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/* ws2812 RGB LED */
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#define RGB_DI_PIN C6
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#define RGBLIGHT_ANIMATIONS
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#define RGBLED_NUM 12 // Number of LEDs
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#define RGBLIGHT_HUE_STEP 10
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#define RGBLIGHT_SAT_STEP 17
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#define RGBLIGHT_VAL_STEP 17
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/*
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* Force NKRO
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*
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* Force NKRO (nKey Rollover) to be enabled by default, regardless of the saved
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* state in the bootmagic EEPROM settings. (Note that NKRO must be enabled in the
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* makefile for this to work.)
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*
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* If forced on, NKRO can be disabled via magic key (default = LShift+RShift+N)
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* until the next keyboard reset.
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*
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* NKRO may prevent your keystrokes from being detected in the BIOS, but it is
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* fully operational during normal computer usage.
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*
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* For a less heavy-handed approach, enable NKRO via magic key (LShift+RShift+N)
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* or via bootmagic (hold SPACE+N while plugging in the keyboard). Once set by
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* bootmagic, NKRO mode will always be enabled until it is toggled again during a
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* power-up.
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*
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*/
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//#define FORCE_NKRO
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/*
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* Magic Key Options
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*
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* Magic keys are hotkey commands that allow control over firmware functions of
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* the keyboard. They are best used in combination with the HID Listen program,
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* found here: https://www.pjrc.com/teensy/hid_listen.html
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*
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* The options below allow the magic key functionality to be changed. This is
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* useful if your keyboard/keypad is missing keys and you want magic key support.
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*
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*/
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/* key combination for magic key command */
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#define IS_COMMAND() ( \
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keyboard_report->mods == (MOD_BIT(KC_LSHIFT) | MOD_BIT(KC_RSHIFT)) \
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)
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/* control how magic key switches layers */
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//#define MAGIC_KEY_SWITCH_LAYER_WITH_FKEYS true
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//#define MAGIC_KEY_SWITCH_LAYER_WITH_NKEYS true
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//#define MAGIC_KEY_SWITCH_LAYER_WITH_CUSTOM false
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/* override magic key keymap */
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//#define MAGIC_KEY_SWITCH_LAYER_WITH_FKEYS
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//#define MAGIC_KEY_SWITCH_LAYER_WITH_NKEYS
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//#define MAGIC_KEY_SWITCH_LAYER_WITH_CUSTOM
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//#define MAGIC_KEY_HELP1 H
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//#define MAGIC_KEY_HELP2 SLASH
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//#define MAGIC_KEY_DEBUG D
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//#define MAGIC_KEY_DEBUG_MATRIX X
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//#define MAGIC_KEY_DEBUG_KBD K
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//#define MAGIC_KEY_DEBUG_MOUSE M
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//#define MAGIC_KEY_VERSION V
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//#define MAGIC_KEY_STATUS S
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//#define MAGIC_KEY_CONSOLE C
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//#define MAGIC_KEY_LAYER0_ALT1 ESC
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//#define MAGIC_KEY_LAYER0_ALT2 GRAVE
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//#define MAGIC_KEY_LAYER0 0
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//#define MAGIC_KEY_LAYER1 1
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//#define MAGIC_KEY_LAYER2 2
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//#define MAGIC_KEY_LAYER3 3
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//#define MAGIC_KEY_LAYER4 4
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//#define MAGIC_KEY_LAYER5 5
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//#define MAGIC_KEY_LAYER6 6
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//#define MAGIC_KEY_LAYER7 7
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//#define MAGIC_KEY_LAYER8 8
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//#define MAGIC_KEY_LAYER9 9
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//#define MAGIC_KEY_BOOTLOADER PAUSE
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//#define MAGIC_KEY_LOCK CAPS
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//#define MAGIC_KEY_EEPROM E
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//#define MAGIC_KEY_NKRO N
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//#define MAGIC_KEY_SLEEP_LED Z
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/*
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* Feature disable options
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* These options are also useful to firmware size reduction.
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*/
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/* disable debug print */
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//#define NO_DEBUG
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/* disable print */
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//#define NO_PRINT
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/* disable action features */
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//#define NO_ACTION_LAYER
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//#define NO_ACTION_TAPPING
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//#define NO_ACTION_ONESHOT
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//#define NO_ACTION_MACRO
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//#define NO_ACTION_FUNCTION
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#endif
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6
keyboards/handwired/atreus50/keymaps/default/Makefile
Normal file
6
keyboards/handwired/atreus50/keymaps/default/Makefile
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RGBLIGHT_ENABLE = yes
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AUDIO_ENABLE = no
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ifndef QUANTUM_DIR
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include ../../../../Makefile
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endif
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250
keyboards/handwired/atreus50/keymaps/default/keymap.c
Normal file
250
keyboards/handwired/atreus50/keymaps/default/keymap.c
Normal file
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@ -0,0 +1,250 @@
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#include "atreus50.h"
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#include "action_layer.h"
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#include "eeconfig.h"
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#ifdef AUDIO_ENABLE
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#include "audio.h"
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#endif
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// Each layer gets a name for readability, which is then used in the keymap matrix below.
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// The underscores don't mean anything - you can have a layer called STUFF or any other name.
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// Layer names don't all need to be of the same length, obviously, and you can also skip them
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// entirely and just use numbers.
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#define _QWERTY 0
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#define _COLEMAK 1
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#define _DVORAK 2
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#define _LOWER 3
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#define _RAISE 4
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#define _MOVEMENT 5
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#define _ADJUST 16
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enum custom_keycodes {
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QWERTY = SAFE_RANGE,
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COLEMAK,
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DVORAK,
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LOWER,
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RAISE,
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MOVEMENT,
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BACKLIT
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};
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// Fillers to make layering more clear
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#define _______ KC_TRNS
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#define XXXXXXX KC_NO
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#define KC_X0 MT(MOD_LCTL, KC_ESC) // Hold for Left Ctrl, Tap for ESC
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#define KC_X1 LOWER
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#define KC_X2 RAISE
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#define KC_X3 MO(_MOVEMENT)
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#define KC_X4 MT(MOD_LSFT, KC_ENT) // Hold for Left Shift, Tap for Enter
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const uint16_t PROGMEM keymaps[][MATRIX_ROWS][MATRIX_COLS] = {
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[_QWERTY] = COMPACT_KEYMAP(
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//,----+----+----+----+----+----. ,----+----+----+----+----+----.
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TAB , Q , W , E , R , T , Y , U , I , O , P ,MINS,
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//|----+----+----+----+----+----| |----+----+----+----+----+----|
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X0 , A , S , D , F , G , H , J , K , L ,SCLN,QUOT,
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//|----+----+----+----+----+----| |----+----+----+----+----+----|
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LSFT, Z , X , C , V , B , N , M ,COMM,DOT ,SLSH, X4 ,
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//|----+----+----+----+----+----|----+----|----+----+----+----+----+----|
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GRV ,LCTL,LALT,LGUI, X1 ,SPC , X3 ,RSFT,BSPC, X2 ,LEFT,DOWN, UP ,RGHT
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//`----+----+----+----+----+----+----+----+----+----+----+----+----+----'
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),
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[_COLEMAK] = COMPACT_KEYMAP(
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//,----+----+----+----+----+----. ,----+----+----+----+----+----.
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TAB , Q , W , F , P , G , J , L , U , Y ,SCLN,MINS,
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//|----+----+----+----+----+----| |----+----+----+----+----+----|
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X0 , A , R , S , T , D , H , N , E , I , O ,QUOT,
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//|----+----+----+----+----+----| |----+----+----+----+----+----|
|
||||
LSFT, Z , X , C , V , B , K , M ,COMM,DOT ,SLSH, X4 ,
|
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//|----+----+----+----+----+----|----+----|----+----+----+----+----+----|
|
||||
GRV ,LCTL,LALT,LGUI, X1 ,SPC , X3 ,RSFT,BSPC, X2 ,LEFT,DOWN, UP ,RGHT
|
||||
//`----+----+----+----+----+----+----+----+----+----+----+----+----+----'
|
||||
),
|
||||
|
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[_DVORAK] = COMPACT_KEYMAP(
|
||||
//,----+----+----+----+----+----. ,----+----+----+----+----+----.
|
||||
TAB ,QUOT,COMM,DOT , P , Y , F , G , C , R , L ,MINS,
|
||||
//|----+----+----+----+----+----| |----+----+----+----+----+----|
|
||||
X0 , A , O , E , U , I , D , H , R , N , S ,SLSH,
|
||||
//|----+----+----+----+----+----| |----+----+----+----+----+----|
|
||||
LSFT,SCLN, Q , J , K , X , B , M , W , V , Z , X4 ,
|
||||
//|----+----+----+----+----+----|----+----|----+----+----+----+----+----|
|
||||
GRV ,LCTL,LALT,LGUI, X1 ,SPC , X3 ,RSFT,BSPC, X2 ,LEFT,DOWN, UP ,RGHT
|
||||
//`----+----+----+----+----+----+----+----+----+----+----+----+----+----'
|
||||
),
|
||||
|
||||
[_LOWER] = COMPACT_KEYMAP(
|
||||
//,----+----+----+----+----+----. ,----+----+----+----+----+----.
|
||||
TILD,EXLM, AT ,HASH,DLR ,PERC, CIRC,AMPR,ASTR,LPRN,RPRN,DEL ,
|
||||
//|----+----+----+----+----+----| |----+----+----+----+----+----|
|
||||
DEL , F1 , F2 , F3 , F4 , F5 , F6 ,UNDS,PLUS,LCBR,RCBR,PIPE,
|
||||
//|----+----+----+----+----+----| |----+----+----+----+----+----|
|
||||
, F7 , F8 , F9 ,F10 ,F11 , F12 ,END , , , , ,
|
||||
//|----+----+----+----+----+----|----+----|----+----+----+----+----+----|
|
||||
, , , , , , , , , ,MNXT,VOLD,VOLU,MPLY
|
||||
//`----+----+----+----+----+----+----+----+----+----+----+----+----+----'
|
||||
),
|
||||
|
||||
[_RAISE] = COMPACT_KEYMAP(
|
||||
//,----+----+----+----+----+----. ,----+----+----+----+----+----.
|
||||
GRV , 1 , 2 , 3 , 4 , 5 , 6 , 7 , 8 , 9 , 0 ,DEL ,
|
||||
//|----+----+----+----+----+----| |----+----+----+----+----+----|
|
||||
DEL , F1 , F2 , F3 , F4 , F5 , F6 ,MINS,EQL ,LBRC,RBRC,BSLS,
|
||||
//|----+----+----+----+----+----| |----+----+----+----+----+----|
|
||||
, F7 , F8 , F9 ,F10 ,F11 , F12 ,NUHS,NUBS, , , ,
|
||||
//|----+----+----+----+----+----|----+----|----+----+----+----+----+----|
|
||||
, , , , , , , , , ,MNXT,VOLD,VOLU,MPLY
|
||||
//`----+----+----+----+----+----+----+----+----+----+----+----+----+----'
|
||||
),
|
||||
|
||||
[_MOVEMENT] = COMPACT_KEYMAP(
|
||||
//,----+----+----+----+----+----. ,----+----+----+----+----+----.
|
||||
TILD,EXLM, AT ,HASH,DLR ,PERC, CIRC,AMPR, UP ,LPRN,RPRN,DEL ,
|
||||
//|----+----+----+----+----+----| |----+----+----+----+----+----|
|
||||
DEL , F1 , F2 , F3 , F4 , F5 , F6 ,LEFT,DOWN,RGHT,RCBR,PIPE,
|
||||
//|----+----+----+----+----+----| |----+----+----+----+----+----|
|
||||
, F7 , F8 , F9 ,F10 ,F11 , F12 ,END , , , , ,
|
||||
//|----+----+----+----+----+----|----+----|----+----+----+----+----+----|
|
||||
, , , , , , , ,PGDN,PGUP,MNXT,VOLD,VOLU,MPLY
|
||||
//`----+----+----+----+----+----+----+----+----+----+----+----+----+----'
|
||||
),
|
||||
|
||||
/* Adjust (Lower + Raise)
|
||||
* |------+------+------+------+------+------. ,------+------+------+------+------+------|
|
||||
* | | Reset| | | | | | | | | | | Del |
|
||||
* |------+------+------+------+------+------| |------+------+------+------+------+------|
|
||||
* | | | |Audoff|Aud on|AGnorm| |AGswap|Qwerty|Colemk|Dvorak| | |
|
||||
* |------+------+------+------+------+------| |------+------+------+------+------+------|
|
||||
* | |Voice-|Voice+|Musoff|Mus on| | | | | | | | |
|
||||
* |------+------+------+------+------+------+------+------+------+------+------+------+------+------|
|
||||
* | | | | | | | | | | | | | | |
|
||||
* `-------------------------------------------------------------------------------------------------'
|
||||
*/
|
||||
[_ADJUST] = KEYMAP( \
|
||||
_______, RESET, RGB_TOG, RGB_MOD, RGB_HUD, RGB_HUI, RGB_SAD, RGB_SAI, RGB_VAD, RGB_VAI, _______, KC_DEL, \
|
||||
_______, _______, _______, AU_ON, AU_OFF, AG_NORM, AG_SWAP, QWERTY, COLEMAK, DVORAK, _______, _______, \
|
||||
_______, MUV_DE, MUV_IN, MU_ON, MU_OFF, MI_ON, MI_OFF, _______, _______, _______, _______, _______, \
|
||||
_______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______ \
|
||||
)
|
||||
|
||||
};
|
||||
|
||||
#ifdef AUDIO_ENABLE
|
||||
float tone_startup[][2] = {
|
||||
{NOTE_B5, 20},
|
||||
{NOTE_B6, 8},
|
||||
{NOTE_DS6, 20},
|
||||
{NOTE_B6, 8}
|
||||
};
|
||||
|
||||
float tone_qwerty[][2] = SONG(QWERTY_SOUND);
|
||||
float tone_dvorak[][2] = SONG(DVORAK_SOUND);
|
||||
float tone_colemak[][2] = SONG(COLEMAK_SOUND);
|
||||
|
||||
float tone_goodbye[][2] = SONG(GOODBYE_SOUND);
|
||||
|
||||
float music_scale[][2] = SONG(MUSIC_SCALE_SOUND);
|
||||
#endif
|
||||
|
||||
void persistant_default_layer_set(uint16_t default_layer) {
|
||||
eeconfig_update_default_layer(default_layer);
|
||||
default_layer_set(default_layer);
|
||||
}
|
||||
|
||||
bool process_record_user(uint16_t keycode, keyrecord_t *record) {
|
||||
switch (keycode) {
|
||||
case QWERTY:
|
||||
if (record->event.pressed) {
|
||||
#ifdef AUDIO_ENABLE
|
||||
PLAY_NOTE_ARRAY(tone_qwerty, false, 0);
|
||||
#endif
|
||||
persistant_default_layer_set(1UL<<_QWERTY);
|
||||
}
|
||||
return false;
|
||||
break;
|
||||
case COLEMAK:
|
||||
if (record->event.pressed) {
|
||||
#ifdef AUDIO_ENABLE
|
||||
PLAY_NOTE_ARRAY(tone_colemak, false, 0);
|
||||
#endif
|
||||
persistant_default_layer_set(1UL<<_COLEMAK);
|
||||
}
|
||||
return false;
|
||||
break;
|
||||
case DVORAK:
|
||||
if (record->event.pressed) {
|
||||
#ifdef AUDIO_ENABLE
|
||||
PLAY_NOTE_ARRAY(tone_dvorak, false, 0);
|
||||
#endif
|
||||
persistant_default_layer_set(1UL<<_DVORAK);
|
||||
}
|
||||
return false;
|
||||
break;
|
||||
case LOWER:
|
||||
if (record->event.pressed) {
|
||||
layer_on(_LOWER);
|
||||
update_tri_layer(_LOWER, _RAISE, _ADJUST);
|
||||
} else {
|
||||
layer_off(_LOWER);
|
||||
update_tri_layer(_LOWER, _RAISE, _ADJUST);
|
||||
}
|
||||
return false;
|
||||
break;
|
||||
case RAISE:
|
||||
if (record->event.pressed) {
|
||||
layer_on(_RAISE);
|
||||
update_tri_layer(_LOWER, _RAISE, _ADJUST);
|
||||
} else {
|
||||
layer_off(_RAISE);
|
||||
update_tri_layer(_LOWER, _RAISE, _ADJUST);
|
||||
}
|
||||
return false;
|
||||
break;
|
||||
case BACKLIT:
|
||||
if (record->event.pressed) {
|
||||
register_code(KC_RSFT);
|
||||
#ifdef BACKLIGHT_ENABLE
|
||||
backlight_step();
|
||||
#endif
|
||||
} else {
|
||||
unregister_code(KC_RSFT);
|
||||
}
|
||||
return false;
|
||||
break;
|
||||
}
|
||||
return true;
|
||||
};
|
||||
|
||||
void matrix_init_user(void) {
|
||||
#ifdef AUDIO_ENABLE
|
||||
startup_user();
|
||||
#endif
|
||||
}
|
||||
|
||||
#ifdef AUDIO_ENABLE
|
||||
|
||||
void startup_user()
|
||||
{
|
||||
_delay_ms(20); // gets rid of tick
|
||||
PLAY_NOTE_ARRAY(tone_startup, false, 0);
|
||||
}
|
||||
|
||||
void shutdown_user()
|
||||
{
|
||||
PLAY_NOTE_ARRAY(tone_goodbye, false, 0);
|
||||
_delay_ms(150);
|
||||
stop_all_notes();
|
||||
}
|
||||
|
||||
void music_on_user(void)
|
||||
{
|
||||
music_scale_user();
|
||||
}
|
||||
|
||||
void music_scale_user(void)
|
||||
{
|
||||
PLAY_NOTE_ARRAY(music_scale, false, 0);
|
||||
}
|
||||
|
||||
#endif
|
16
keyboards/handwired/atreus50/readme.md
Normal file
16
keyboards/handwired/atreus50/readme.md
Normal file
|
@ -0,0 +1,16 @@
|
|||
Handwired Atreus50
|
||||
==================
|
||||
|
||||
This firmware is for a Handwired Atreus50 using an Arduino Pro Micro.
|
||||
|
||||
## Pinout
|
||||
|
||||
The following pins are used:
|
||||
- Columns 1-13: D4, D7, E6, B4, B5, B6, B2, B3, B1, F7, F6, F5, F4
|
||||
- Rows 1-4: D3, D2, D1, D0
|
||||
|
||||
## Compiling and loading the firmware
|
||||
|
||||
To build the firmware, run `make`.
|
||||
|
||||
To flash the firemware onto the microcontroller, run `make avrdude`, and press the reset button.
|
81
keyboards/handwired/atreus50/rules.mk
Normal file
81
keyboards/handwired/atreus50/rules.mk
Normal file
|
@ -0,0 +1,81 @@
|
|||
|
||||
|
||||
# MCU name
|
||||
#MCU = at90usb1287
|
||||
MCU = atmega32u4
|
||||
|
||||
# Processor frequency.
|
||||
# This will define a symbol, F_CPU, in all source code files equal to the
|
||||
# processor frequency in Hz. You can then use this symbol in your source code to
|
||||
# calculate timings. Do NOT tack on a 'UL' at the end, this will be done
|
||||
# automatically to create a 32-bit value in your source code.
|
||||
#
|
||||
# This will be an integer division of F_USB below, as it is sourced by
|
||||
# F_USB after it has run through any CPU prescalers. Note that this value
|
||||
# does not *change* the processor frequency - it should merely be updated to
|
||||
# reflect the processor speed set externally so that the code can use accurate
|
||||
# software delays.
|
||||
F_CPU = 16000000
|
||||
|
||||
#
|
||||
# LUFA specific
|
||||
#
|
||||
# Target architecture (see library "Board Types" documentation).
|
||||
ARCH = AVR8
|
||||
|
||||
# Input clock frequency.
|
||||
# This will define a symbol, F_USB, in all source code files equal to the
|
||||
# input clock frequency (before any prescaling is performed) in Hz. This value may
|
||||
# differ from F_CPU if prescaling is used on the latter, and is required as the
|
||||
# raw input clock is fed directly to the PLL sections of the AVR for high speed
|
||||
# clock generation for the USB and other AVR subsections. Do NOT tack on a 'UL'
|
||||
# at the end, this will be done automatically to create a 32-bit value in your
|
||||
# source code.
|
||||
#
|
||||
# If no clock division is performed on the input clock inside the AVR (via the
|
||||
# CPU clock adjust registers or the clock division fuses), this will be equal to F_CPU.
|
||||
F_USB = $(F_CPU)
|
||||
|
||||
# Interrupt driven control endpoint task(+60)
|
||||
OPT_DEFS += -DINTERRUPT_CONTROL_ENDPOINT
|
||||
|
||||
|
||||
# Boot Section Size in *bytes*
|
||||
# Teensy halfKay 512
|
||||
# Teensy++ halfKay 1024
|
||||
# Atmel DFU loader 4096
|
||||
# LUFA bootloader 4096
|
||||
# USBaspLoader 2048
|
||||
OPT_DEFS += -DBOOTLOADER_SIZE=4096
|
||||
|
||||
# Build Options
|
||||
# change to "no" to disable the options, or define them in the Makefile in
|
||||
# the appropriate keymap folder that will get included automatically
|
||||
#
|
||||
BOOTMAGIC_ENABLE ?= no # Virtual DIP switch configuration(+1000)
|
||||
MOUSEKEY_ENABLE ?= yes # Mouse keys(+4700)
|
||||
EXTRAKEY_ENABLE ?= yes # Audio control and System control(+450)
|
||||
CONSOLE_ENABLE ?= no # Console for debug(+400)
|
||||
COMMAND_ENABLE ?= yes # Commands for debug and configuration
|
||||
NKRO_ENABLE ?= no # Nkey Rollover - if this doesn't work, see here: https://github.com/tmk/tmk_keyboard/wiki/FAQ#nkro-doesnt-work
|
||||
BACKLIGHT_ENABLE ?= no # Enable keyboard backlight functionality
|
||||
MIDI_ENABLE ?= no # MIDI controls
|
||||
AUDIO_ENABLE ?= no # Audio output on port C6
|
||||
UNICODE_ENABLE ?= no # Unicode
|
||||
BLUETOOTH_ENABLE ?= no # Enable Bluetooth with the Adafruit EZ-Key HID
|
||||
RGBLIGHT_ENABLE ?= no # Enable WS2812 RGB underlight. Do not enable this with audio at the same time.
|
||||
|
||||
# Do not enable SLEEP_LED_ENABLE. it uses the same timer as BACKLIGHT_ENABLE
|
||||
SLEEP_LED_ENABLE ?= no # Breathing sleep LED during USB suspend
|
||||
|
||||
avrdude: build
|
||||
ls /dev/tty* > /tmp/1; \
|
||||
echo "Reset your Pro Micro now"; \
|
||||
while [[ -z $$USB ]]; do \
|
||||
sleep 1; \
|
||||
ls /dev/tty* > /tmp/2; \
|
||||
USB=`diff /tmp/1 /tmp/2 | grep -o '/dev/tty.*'`; \
|
||||
done; \
|
||||
avrdude -p $(MCU) -c avr109 -P $$USB -U flash:w:$(BUILD_DIR)/$(TARGET).hex
|
||||
|
||||
.PHONY: avrdude
|
Loading…
Reference in a new issue