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[Keyboard] Add Phoebe, a keyboard by Maxr1998 (#6870)

* Add Phoebe, a keyboard by Maxr1998

* Improve include-guard

* Remove unused functions

* Remove unused extern

* Add image

* Some more fixes
This commit is contained in:
Max Rumpf 2019-10-06 01:44:22 +02:00 committed by noroadsleft
parent 18a0e6fedc
commit 60267fe2ca
8 changed files with 308 additions and 0 deletions

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/*
Copyright 2012 Jun Wako <wakojun@gmail.com>
This program is free software: you can redistribute it and/or modify
it under the terms of the GNU General Public License as published by
the Free Software Foundation, either version 2 of the License, or
(at your option) any later version.
This program is distributed in the hope that it will be useful,
but WITHOUT ANY WARRANTY; without even the implied warranty of
MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
GNU General Public License for more details.
You should have received a copy of the GNU General Public License
along with this program. If not, see <http://www.gnu.org/licenses/>.
*/
#pragma once
#include "config_common.h"
/* USB Device descriptor parameter */
#define VENDOR_ID 0xFEED
#define PRODUCT_ID 0x6060
#define DEVICE_VER 0x0001
#define MANUFACTURER Maxr1998
#define PRODUCT Phoebe
#define DESCRIPTION A 5x12 ortolinear keyboard
/* key matrix size */
#define MATRIX_ROWS 5
#define MATRIX_COLS 12
/* Planck PCB default pin-out */
#define MATRIX_ROW_PINS { B7, B3, B2, B1, D6 }
#define MATRIX_COL_PINS { D7, B4, B5, B6, C6, C7, B0, F1, F4, F5, F6, F7 }
#define UNUSED_PINS
/* COL2ROW or ROW2COL */
#define DIODE_DIRECTION COL2ROW
/* Set 0 if debouncing isn't needed */
#define DEBOUNCE 5
/* Mechanical locking support. Use KC_LCAP, KC_LNUM or KC_LSCR instead in keymap */
#define LOCKING_SUPPORT_ENABLE
/* Locking resynchronize hack */
#define LOCKING_RESYNC_ENABLE
/* RGB LED Setup */
#define RGB_DI_PIN F0 // pin the DI on the WS2812B is hooked-up to
#define RGBLIGHT_ANIMATIONS // run RGB animations
#define RGBLED_NUM 8 // number of LEDs
/*
* Feature disable options
* These options are also useful to firmware size reduction.
*/
/* disable debug print */
//#define NO_DEBUG
/* disable print */
//#define NO_PRINT
/* disable action features */
//#define NO_ACTION_LAYER
//#define NO_ACTION_TAPPING
//#define NO_ACTION_ONESHOT
//#define NO_ACTION_MACRO
//#define NO_ACTION_FUNCTION

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{
"keyboard_name": "Phoebe",
"keyboard_folder": "maxr1998/phoebe",
"url": "https://github.com/Maxr1998/Phoebe_Keyboard",
"maintainer": "Maxr1998",
"width": 12,
"height": 5,
"layouts": {
"LAYOUT": {
"key_count": 59,
"layout": [
{ "w": 1, "x": 0, "y": 0 },
{ "w": 1, "x": 1, "y": 0 },
{ "w": 1, "x": 2, "y": 0 },
{ "w": 1, "x": 3, "y": 0 },
{ "w": 1, "x": 4, "y": 0 },
{ "w": 1, "x": 5, "y": 0 },
{ "w": 1, "x": 6, "y": 0 },
{ "w": 1, "x": 7, "y": 0 },
{ "w": 1, "x": 8, "y": 0 },
{ "w": 1, "x": 9, "y": 0 },
{ "w": 1, "x": 10, "y": 0 },
{ "w": 1, "x": 11, "y": 0 },
{ "w": 1, "x": 0, "y": 1 },
{ "w": 1, "x": 1, "y": 1 },
{ "w": 1, "x": 2, "y": 1 },
{ "w": 1, "x": 3, "y": 1 },
{ "w": 1, "x": 4, "y": 1 },
{ "w": 1, "x": 5, "y": 1 },
{ "w": 1, "x": 6, "y": 1 },
{ "w": 1, "x": 7, "y": 1 },
{ "w": 1, "x": 8, "y": 1 },
{ "w": 1, "x": 9, "y": 1 },
{ "w": 1, "x": 10, "y": 1 },
{ "w": 1, "x": 11, "y": 1 },
{ "w": 1, "x": 0, "y": 2 },
{ "w": 1, "x": 1, "y": 2 },
{ "w": 1, "x": 2, "y": 2 },
{ "w": 1, "x": 3, "y": 2 },
{ "w": 1, "x": 4, "y": 2 },
{ "w": 1, "x": 5, "y": 2 },
{ "w": 1, "x": 6, "y": 2 },
{ "w": 1, "x": 7, "y": 2 },
{ "w": 1, "x": 8, "y": 2 },
{ "w": 1, "x": 9, "y": 2 },
{ "w": 1, "x": 10, "y": 2 },
{ "w": 1, "x": 11, "y": 2 },
{ "w": 1, "x": 0, "y": 3 },
{ "w": 1, "x": 1, "y": 3 },
{ "w": 1, "x": 2, "y": 3 },
{ "w": 1, "x": 3, "y": 3 },
{ "w": 1, "x": 4, "y": 3 },
{ "w": 1, "x": 5, "y": 3 },
{ "w": 1, "x": 6, "y": 3 },
{ "w": 1, "x": 7, "y": 3 },
{ "w": 1, "x": 8, "y": 3 },
{ "w": 1, "x": 9, "y": 3 },
{ "w": 1, "x": 10, "y": 3 },
{ "w": 1, "x": 11, "y": 3 },
{ "w": 1, "x": 0, "y": 4 },
{ "w": 1, "x": 1, "y": 4 },
{ "w": 1, "x": 2, "y": 4 },
{ "w": 1, "x": 3, "y": 4 },
{ "w": 1, "x": 4, "y": 4 },
{ "w": 2, "x": 5, "y": 4 },
{ "w": 1, "x": 7, "y": 4 },
{ "w": 1, "x": 8, "y": 4 },
{ "w": 1, "x": 9, "y": 4 },
{ "w": 1, "x": 10, "y": 4 },
{ "w": 1, "x": 11, "y": 4 } ]
}
}
}

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#include QMK_KEYBOARD_H
#include "keymap_german.h"
enum layers {
_QWERTZ,
_SC,
_FN,
_GAMING
};
#define KC_SC MO(_SC)
#define KC_FN MO(_FN)
#define G_1 TO(_GAMING)
#define G_0 TG(_GAMING)
const uint16_t PROGMEM keymaps[][MATRIX_ROWS][MATRIX_COLS] = {
/* Qwertz
* ,-----------------------------------------------------------------------------------.
* | Esc | 1 | 2 | 3 | 4 | 5 | 6 | 7 | 8 | 9 | 0 | Bspc |
* |------+------+------+------+------+------+------+------+------+------+------+------|
* | Grv | Q | W | E | R | T | Z | U | I | O | P | Enter|
* |------+------+------+------+------+------+------+------+------+------+------+------|
* | Tab | A | S | D | F | G | H | J | K | L | +* ~ | ? |
* |------+------+------+------+------+------+------+------+------+------+------+------|
* | Shift| Y | X | C | V | B | N | M | , | . | Up | Shift|
* |------+------+------+------+------+------+------+------+------+------+------+------|
* | Ctrl | Sup | Alt | Alt | SpCh | Space | AltGr| Fun | Left | Down | Right|
* `-----------------------------------------------------------------------------------'
*/
[_QWERTZ] = LAYOUT(
KC_ESC, DE_1, DE_2, DE_3, DE_4, DE_5, DE_6, DE_7, DE_8, DE_9, DE_0, KC_BSPC,
KC_GRV, KC_Q, KC_W, KC_E, KC_R, KC_T, KC_Y, KC_U, KC_I, KC_O, KC_P, KC_ENT,
KC_TAB, KC_A, KC_S, KC_D, KC_F, KC_G, KC_H, KC_J, KC_K, KC_L, DE_PLUS, DE_QST,
KC_LSFT, KC_Z, KC_X, KC_C, KC_V, KC_B, KC_N, KC_M, KC_COMM, KC_DOT, KC_UP, KC_RSFT,
KC_LCTL, KC_LGUI, KC_LALT, KC_LALT, KC_SC, KC_SPC, KC_ALGR, KC_FN, KC_LEFT, KC_DOWN, KC_RGHT
),
/* Special characters
* ,-----------------------------------------------------------------------------------.
* | | | | | | | | | | | | |
* |------+------+------+------+------+------+------+------+------+------+------+------|
* | | | | | | | | | | | | |
* |------+------+------+------+------+------+------+------+------+------+------+------|
* | | | | | | | | | | | #' | |
* |------+------+------+------+------+------+------+------+------+------+------+------|
* | | <> | | | | | | | | | | -_ | |
* |------+------+------+------+------+------+------+------+------+------+------+------|
* | | | | ---- | ---- | | | ---- | | | |
* `-----------------------------------------------------------------------------------'
*/
[_SC] = LAYOUT(
_______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______,
_______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______,
_______, _______, _______, _______, _______, _______, _______, _______, _______, _______, DE_HASH, _______,
_______, DE_LESS, _______, _______, _______, _______, _______, _______, _______, _______, DE_MINS, _______,
_______, _______, _______, XXXXXXX, _______, _______, _______, XXXXXXX, _______, _______, _______
),
/* Function layer
* ,-----------------------------------------------------------------------------------.
* | | F1 | F2 | F3 | F4 | F5 | F6 | F7 | F8 | F9 | F10 | Del |
* |------+------+------+------+------+------+------+------+------+------+------+------|
* | | | | | | | | Ü | | Ö | F11 | |
* |------+------+------+------+------+------+------+------+------+------+------+------|
* | Lock | Ä | ß | | | GAME | | RGBS | RGBB | RGBS | F12 | |
* |------+------+------+------+------+------+------+------+------+------+------+------|
* | | | | | | | | RGBH-| RGBT | RGBH+| PgUp | |
* |------+------+------+------+------+------+------+------+------+------+------+------|
* | | | | ---- | ---- | | ---- | ---- | Home | PgDn | End |
* `-----------------------------------------------------------------------------------'
*/
[_FN] = LAYOUT(
_______, KC_F1, KC_F2, KC_F3, KC_F4, KC_F5, KC_F6, KC_F7, KC_F8, KC_F9, KC_F10, KC_DEL,
_______, _______, _______, _______, _______, _______, _______, DE_UE, _______, DE_OE, KC_F11, _______,
KC_LOCK, DE_AE, DE_SS, _______, _______, G_1, _______, RGB_M_P, RGB_M_B, RGB_M_SW,KC_F12, _______,
_______, _______, _______, _______, _______, _______, _______, RGB_HUD, RGB_TOG, RGB_HUI, KC_PGUP, _______,
XXXXXXX, _______, XXXXXXX, XXXXXXX, XXXXXXX, _______, XXXXXXX, XXXXXXX, KC_HOME, KC_PGDN, KC_END
),
/* Gaming
* ,-----------------------------------------------------------------------------------.
* | | | | | | | | | | | | |
* |------+------+------+------+------+------+------+------+------+------+------+------|
* | | | | | | | | | | | | |
* |------+------+------+------+------+------+------+------+------+------+------+------|
* | | | | | | | | | | | | |
* |------+------+------+------+------+------+------+------+------+------+------+------|
* | | | | | | | | | | | | |
* |------+------+------+------+------+------+------+------+------+------+------+------|
* | Space| | | | | | | Leave| | | |
* `-----------------------------------------------------------------------------------'
*/
[_GAMING] = LAYOUT(
_______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______,
_______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______,
_______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______,
_______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______,
KC_SPC, XXXXXXX, _______, _______, _______, _______, _______, G_0, _______, _______, _______
)
};

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#include "phoebe.h"

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#pragma once
#include "quantum.h"
#define LAYOUT( \
k00, k01, k02, k03, k04, k05, k06, k07, k08, k09, k0a, k0b, \
k10, k11, k12, k13, k14, k15, k16, k17, k18, k19, k1a, k1b, \
k20, k21, k22, k23, k24, k25, k26, k27, k28, k29, k2a, k2b, \
k30, k31, k32, k33, k34, k35, k36, k37, k38, k39, k3a, k3b, \
k40, k41, k42, k43, k44, k45, k47, k48, k49, k4a, k4b \
) \
{ \
{ k00, k01, k02, k03, k04, k05, k06, k07, k08, k09, k0a, k0b }, \
{ k10, k11, k12, k13, k14, k15, k16, k17, k18, k19, k1a, k1b }, \
{ k20, k21, k22, k23, k24, k25, k26, k27, k28, k29, k2a, k2b }, \
{ k30, k31, k32, k33, k34, k35, k36, k37, k38, k39, k3a, k3b }, \
{ k40, k41, k42, k43, k44, k45, k47, k48, k49, k4a, k4b } \
}

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# Phoebe
A 5x12 ortolinear keyboard, developed by Maxr1998, [fully open-source](https://github.com/Maxr1998/Phoebe_Keyboard).
![Image](https://i.imgur.com/zEZxqZC.jpg)
Keyboard Maintainer: [Maxr1998](https://github.com/Maxr1998)
Hardware Availability: DIY from the [open-source design files](https://github.com/Maxr1998/Phoebe), potential official distribution in the future
Make example for this keyboard (after setting up your build environment):
make maxr1998/phoebe:default
See the [build environment setup](https://docs.qmk.fm/#/getting_started_build_tools) and the [make instructions](https://docs.qmk.fm/#/getting_started_make_guide) for more information. Brand new to QMK? Start with our [Complete Newbs Guide](https://docs.qmk.fm/#/newbs).

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# MCU name
MCU = atmega32u4
# Bootloader
# This definition is optional, and if your keyboard supports multiple bootloaders of
# different sizes, comment this out, and the correct address will be loaded
# automatically (+60). See bootloader.mk for all options.
BOOTLOADER = atmel-dfu
# Build Options
# change to "no" to disable the options, or define them in the Makefile in
# the appropriate keymap folder that will get included automatically
#
BOOTMAGIC_ENABLE = no # Virtual DIP switch configuration(+1000)
MOUSEKEY_ENABLE = no # Mouse keys(+4700)
EXTRAKEY_ENABLE = no # Audio control and System control(+450)
CONSOLE_ENABLE = yes # Console for debug(+400)
COMMAND_ENABLE = no # Commands for debug and configuration
COMBO_ENABLE = no # Key combo feature
NKRO_ENABLE = yes # Nkey Rollover - if this doesn't work, see here: https://github.com/tmk/tmk_keyboard/wiki/FAQ#nkro-doesnt-work
BACKLIGHT_ENABLE = no # Enable keyboard backlight functionality
MIDI_ENABLE = no # MIDI controls
AUDIO_ENABLE = no # Audio output on port C6
UNICODE_ENABLE = no # Unicode
BLUETOOTH_ENABLE = no # Enable Bluetooth with the Adafruit EZ-Key HID
RGBLIGHT_ENABLE = yes # Enable WS2812 RGB underlight.
KEY_LOCK_ENABLE = yes
API_SYSEX_ENABLE = no
SLEEP_LED_ENABLE = no # Breathing sleep LED during USB suspend